txlos
Fantasy Addict
Welcome to Auverand
A land shrouded in house rivalries, some on the brink of war while others lie in wait, ready to pick up the remains of Auverand once it has been torn apart. Five major houses rule this land, all hungry for a seat in the captial city of Bellguard, eager to rule the land how they please. Dwarven smiths, Dweller mercenaries, it is not just humans that reside in this land. Magic lives here, in the depths of The Wilde, in the mountain passes of The Strands. Life here in Auverand in not for the faint of heart to say the least. Here, you must have your wits about you. Make friends and enemies, make lovers and seek fighters.
Above all, it would do you well to stay alive.
Before entering the country, you may be stopped by some hired mercenaries, courtesy of House Payne. You may want to brush up on your Auverand histories should this happen, which can be found in the Lore section of our library. When you're finished there, don't try to slip past the guards. Fill out their little sheet to keep track of those in and out of the country, otherwise you'll be posted for wanted. Believe me when I say that Millhold's cavalry doesn't take intruders well.
If you have questions regarding lore or character sheets, be sure to send a raven over to txlos
A land shrouded in house rivalries, some on the brink of war while others lie in wait, ready to pick up the remains of Auverand once it has been torn apart. Five major houses rule this land, all hungry for a seat in the captial city of Bellguard, eager to rule the land how they please. Dwarven smiths, Dweller mercenaries, it is not just humans that reside in this land. Magic lives here, in the depths of The Wilde, in the mountain passes of The Strands. Life here in Auverand in not for the faint of heart to say the least. Here, you must have your wits about you. Make friends and enemies, make lovers and seek fighters.
Above all, it would do you well to stay alive.
Before entering the country, you may be stopped by some hired mercenaries, courtesy of House Payne. You may want to brush up on your Auverand histories should this happen, which can be found in the Lore section of our library. When you're finished there, don't try to slip past the guards. Fill out their little sheet to keep track of those in and out of the country, otherwise you'll be posted for wanted. Believe me when I say that Millhold's cavalry doesn't take intruders well.
If you have questions regarding lore or character sheets, be sure to send a raven over to txlos
Last edited: