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Fandom Another Story...


Jekyll and Hyde


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Dr Robert Jekyll and Mr Hyde are the same person, with a split personality. Jekyll is the good side, while Hyde is the bad side. He is the grandson of the original Jekyll, the scientist who made the potion to begin with. Basically, he made a potion which would turn him into Hyde, and then a potion which would turn him back into Jekyll. Why would you want to change your personality by drinking a potion? Simple, Hyde was stronger. Hyde was near enough invincible, or at least extremely hard to kill. However, Jekyll wasn't that strong. When this Jekyll, Robert, came along, he found out that it wasn't the potion, it was the blood. All he needed was something to get Hyde out. So now Jekyll is trying to figure out his past, learn the secrets of Hyde, all while Talibran, a society of monsters, is trying to recruit him as their own...




Jekyll and Hyde are not alike at all, with Jekyll staying on the safe side and Hyde being a daredevil. Jekyll is kind-hearted, intelligent and curious, a proper nerd if you will. He is a doctor, working over in Africa(?)I might be wrong, Google isn't telling me... before traveling to London to find out about his past. Hyde, however, is flirty, violent and near enough invincible. He is laid back and care free. They both look alike, only Hyde is more sinister and has curly hair for some reason. They both have black hair and brown eyes.






While both of them have inhuman strength, Hyde is the only one who seems to use it to his advantage. There are several ways Jekyll can bring out Hyde, though most of the time it is accidental. Hyde comes out in moments of extreme danger, or extreme fun, or simply when Jekyll is upset. He can also come out if Jekyll drinks the red potion. Transforming into Hyde can be stopped by drinking the green potion, which Jekyll does whenever he can.





He is from Jekyll and Hyde, the ITC version.





 

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Name: Honoka


From: Love Live! School Idol Project!


Age: 16


Appearance:


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Personality: Honoka is an optimist who is never afraid to take risks. She is always in a good mood and likes to look at the bright side of things. She doesn't enjoy eating red bean paste or white bean paste despite working at her family's shop that sells Japanese sweets. She is determined and once her mind is set on something, nothing can stop her. This is believed to be the driving force behind ?'s formation and success.


Bio: Honoka's family owns a Japanese sweets shop. She lives at the back of the shop with her mother, father, and little sister. Since she was young, she has been friends with Minami Kotori and she befriended Sonoda Umi after inviting her to a game of hide and seek. She is also friends with Fumiko,Hideko and Mika at school. She formed the school idol group called the ?'s with Korori and Umi, but soon the group grew to nine members in total. She started up the group to save the school and eventually saved it and stopped her friend from leaving Japan forever.

 

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GRIMLOCK

(Transformers Generation One)

Grimlock_Masterpiece.jpg



Weakness offends Grimlock. He considers none so weak as those who refuse to use their full strength to command victories. As a result, he's never had much respect for Optimus Prime. He barely even considers himself and his Dinobots to be part of the Autobot army most of the time. He only grudgingly helps the heroic Autobots because the tyranny of Megatron offends him even more than weakeness. He longs for the day when Optimus Prime makes a final mistake, leaving a vacancy that Grimlock will be more than happy to fill.


Some Autobots wonder why Grimlock is even on their side. His disposition is much more suited to the Decepticons. After all, he values power and strength over wisdom and compassion, and furthermore, he doesn't really get along with most Autobots. When faced with a problem, his usual responses are to slice it with his energo-sword, tear it to pieces with his bare hands, or outright eat it. He is more willing to accept casualties than most of the Autobot leadership, and doesn't seem particularly concerned about the fleshies either. These things, coupled with his dislike of Optimus Prime, have led to a defection or two on Grimlock's part. He'd have no problem offing the Autobot leader if he thought he could get away with it, though.


What the Autobots don't realize is that the only thing he hates more than weakness is those who abuse their strength, meaning when push comes to shove, Grimlock will always fall in on the right side of the fence. And despite their disagreements, Grimlock holds a respect for Prime's strength and leadership.


Grimlock is the leader of the Dinobots, a small but powerful strike squad. Grimlock himself is extremely strong and durable, and is one of the few Transformers who can not only stand toe-to-toe with Optimus Prime and Megatron, but actually give them a run for their money. Despite his strength and prowess, Grimlock continually struggles with his pronouns.


Also Grimlock's greatest weakness is his stupidity.


@amybri18
 
Last edited by a moderator:
Universe from: JoJo's Bizarre Adventure


Alignment: Chaotic Good


Name: Jotaro Kujo


Aliases/nicknames: JoJo


Age: 18


Race: Human


Gender/sexuality: Male/heterosexual


Personality: Jotaro is introduced as rather rough and delinquent; but he is dedicated, fair, and loyal. He is highly perceptive, intelligent and quick-witted while keeping a perpetually cool, slightly neutral or disinterested attitude. Two of Jotaro's schoolmates and the school nurse affirm that it seems impossible to best him in a fight. After gaining Star Platinum, this trait easily carries over to his encounters with new Stand users.


Jotaro loves his mother and respects his grandfather, although he may not be overt about displaying it. It is not that he is unaware of his own love and/or respect - rather, he thinks anyone can tell his emotions just by looking at him, and probably thinks further effort in portraying how he feels to be a waste of time, making others tend to perceive Jotaro as a very aloof and callous person when he is in reality caring and reverent.


Jotaro is both fierce and gentle, and he shows these traits in various scenes, from the fight with N'Dour to the encounter with the D'Arbys. One shining example is how he spared Noriaki Kakyoin, instead of destroying him outright - even putting his own life on the line just to save Kakyoin from Dio's deadly slavery.


Jotaro is occasionally chased by adoring girls, including his classmates, whom he ignores or drives away; particularly when they begin to fuss or bicker.


He is Dio's main target, who acknowledges that Jotaro is his greatest threat. Apparently key to Jotaro's percieved chance of success in his final battle with Dio is the extent to which Dio is able to anger him.


Appearance:


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Backstory: Much of Jotaro's youth was that of a normal Japanese child.


He participated in many activities, including playing ball as a toddler, running track as a young boy, and attending school. Throughout this, he was supported and supervised by his mother, Holy, while his father was constantly on tour.


In 1987, at the age of seventeen, Jotaro severely injured four gang members in a fight. Knowing his strength could not grow to such a length, he began thinking he was possessed by an "evil spirit" and so turned himself into the police. Despite the police and Holy telling him he was free to go, Jotaro insisted on staying, demonstrating the danger by taking one of the policeman's guns and shooting himself in the head. He was not killed, however, as a third arm appeared to him and was able to catch the bullet in mid-air.


Holy soon called her father, Joseph Joestar, to work out the situation. After a brief chat between Jotaro and Joseph failed to sway Jotaro, Joseph sent out his Egyptian friend, Mohammed Avdol. Avdol then sent out his own "evil spirit", known as Magician's Red, and trapped Jotaro's limbs with rings of fire. In defense, Jotaro's "evil spirit" fully appeared before Jotaro and successfully released him from the fire. Joseph then revealed that the "evil spirit" was known as a Stand, a manifestation of an individual's life force. While breaking the iron bars of his cell, Jotaro accidentally let himself out of his cell. With Jotaro freed, Joseph told him the real reason he and Avdol came to Japan. A century-old man known as Dio, an enemy of Jotaro's great-great grandfather Jonathan Joestar, had risen once more.


Later, Joseph showed his stand, Hermit Purple, to Jotaro. Using it's ability to put visions of distant places onto film, Joseph revealed a picture of DIO to Jotaro. The picture revealed that DIO's body was actually Jonathan's due to the star-shaped birthmark, that all blood members of the Joestar family possess, being on the nape of his neck.


The next day, Jotaro walked to school, constantly being hit on by his many female class mates. While walking down some steps, Jotaro's leg was cut, sending him flying into the air. After catching himself with some branches, Jotaro encountered a transfer student, Noriaki Kakyoin, who gave him a handkerchief to clean his wound. At the school nurses' office, Jotaro opened up Kakyoin's handkerchief which revealed that Kakyoin would kill him. The nurse then began going insane, trying to stab Jotaro with a pen. Kakyoin then appeared, telling Jotaro that the nurse was possessed by his stand, Hierophant Green.


After freeing the nurse by pulling Hierophant Green from her mouth, Jotaro was forced to take Kakyoin's signature attack, Emerald Splash. Jotaro survived the attack and, after proclaiming Kakyoin was evil for manipulating the weak, was able to deflect the next Emerald Splash, take a hold of Kakyoin, and mercilessly beat him up.


Jotaro brought the unconscious Kakyoin to the Kujo house in order to get information about DIO. There, Joseph told Jotaro that Kakyoin was being controlled by a flesh bud of DIO's. The bud caused Kakyoin to become loyal to DIO and would also kill him in a few days, an operation to remove it would only damage his brain. Using the precise hand movements of his stand, Jotaro began removing Kakyoin's flesh bud. Despite the flesh attacking him, the removal was successful, allowing Kakyoin to return to his senses.


The next day, Jotaro found that his mother had gained a stand ability due to DIO's influence. But due to Holy having a much gentler persona, she could not control her stand. Avdol then estimated that she would die in 50 days and the only way to cure her would be to kill DIO. Thanks to his stand being able to draw an Aswan We-We fly from their photo of DIO, Jotaro was able to confirm that DIO was in Nile River in Cairo, Egypt, as the fly was known to only live in that area. Knowing DIO's location, Jotaro, Joseph, Avdol, and Kakyoin, who owed a debt to Jotaro for saving his life, began their quest to Egypt. Avdol then gave Jotaro's Stand a name, Star Platinum.


After giving a final goodbye to Holy, who was in the care of the Speedwagon Foundation, the four left from Narita airport on a flight to Cairo. While above the East China Sea, they noticed an insect on the plane. The insect then began attacking Jotaro, who quickly deduced that it was a Stand. Avdol was then able to figure out that the stand was known as Tower of Gray and its user had caused many crashes, making them look like accidents. While Jotaro was able to fend it off, Tower of Gray was able to kill a few innocent people, taking their tongues. However, Kakyoin was able to trap Tower of Gray with Hierophant Green and rip the Stand to shreds. With the Stand defeated, the identity of the user was quickly shown to be Gray Fly, an old man who was on their flight.


Despite Gray Fly's defeat, the group quickly found out that the pilots had already been killed by Tower of Gray earlier. Gray Fly, with his dying breath, then told the Jotaro and the others that he was only the first of many assassins and that they would never reach Egypt. With no other choice, Jotaro and Joseph were forced to land the plane 35 kilometers off the coast of Hong Kong and now knew that they now had to head to Egypt by either land or sea.


Arriving in Hong Kong, the group discussed their status over a meal. They soon met a Frenchmen named Jean Pierre Polnareff, who quickly revealed himself to be one of DIO's men. At the Tiger Balm Garden, Avdol faced off against Polnareff's Stand, Silver Chariot. After defeating him, Avdol recognized Polnareff's chivalrous ways and chose not kill him. Jotaro then quickly removed Polnareff's flesh bud, just as he did to Kakyoin. While waiting for their next mode of transportation at a ship dock, Polnareff agreed to join Jotaro's group and told them his original reason for joining DIO. Polnareff's sister had been killed by a man with two right hands and had now come to the conclusion that the killer was one of DIO's men.


While on the ship, Jotaro saved the life of a child that had fallen overboard from a shark. The child, who Jotaro quickly saw to be a girl, had hidden onboard earlier. As they were swimming back to the ship, Jotaro and the girl were nearly attacked by a creature in the water, which turned out be an underwater Stand. Back onboard, Avdol suspected the girl of being the Stand user. However, Jotaro correctly suspected the Stand user to be the ship's captain, Tennille, after fooling him into admitting himself to be a Stand user. Tennille, who admitted himself to being only an imposter of the real Captain Tennille, then used his Stand, Dark Blue Moon, to kidnap the Runaway Girl. Jotaro was able to quickly punch out Tennille and rescue the Runaway Girl while Tennille fled into the water. As Jotaro was pulling the Runaway Girl back up, he was pulled down to the ocean by Tennille. Underwater, Tennille covered Star Platinum in barnacles, sucking away Jotaro's strength. Dark Blue Moon then caused a whirlpool to appear which sucked Jotaro in. Jotaro was able to concentrate all his strength into Star Platinum's fingers which then sliced part of Dark Blue Moon's head off, killing Tennille.


Soon afterwards, the ship began exploding, Tennille having planted bombs on the ship earlier. After some time on the life boat, Jotaro and the others came across another ship. As everyone looked throughout the ship, they found the ship to be empty, with the exception of an orangutan. The situation proved to be dangerous when one of Tennille's crewmembers was killed by one of the ship's hooks. Jotaro and the others searched the ship for a Stand or its user, but could find nothing. While searching, Jotaro found the orangutan, Forever, almost assaulting the Runaway Girl. Jotaro fought Forever and realized that it was the Stand user. As Jotaro continued his fight, Forever began using objects from the entire ship to attack him, as well being able to absorb into the walls. When Forever was at a safe distance, objects from the ship began strangling Jotaro and capturing Joseph and the others. It quickly became apparent that the entire ship was Forever's stand, Strength. Jotaro was able to escape the objects by annoying Forever. Using one of his school pins and Star Platinum's precise finger movements, Jotaro was able to subdue Forever. Forever then surrendered, showing Jotaro his belly, but Jotaro did not forgive him and pursued to beat him senselessly. With Forever defeated (or possibly dead), Strength began to slowly disintegrate. Jotaro and the others returned to their life boat and were successfully able to make it to Singapore.


With their bodies tired from the recent experience, the group decided to stay a day in Singapore. While traveling around Singapore with Kakyoin and the Runaway Girl, Jotaro saw Kakyoin nearly kill a petty thief. With Kakyoin's personality quite different, Jotaro immediately became suspicious. After almost being pushed down a large building by Kakyoin, Jotaro punched him, revealing Kakyoin to be an imposter. The fake Kakyoin then revealed himself to be Rubber Soul, a Stand user who could use his goo-like stand, Yellow Temperance, to form into any shape or being. Jotaro began to fight him, only for Yellow Temperance to throw him out of the cable car they were in. While Jotaro was able to save himself, he noticed a piece of Yellow Temperance had attached itself to him, slowly trying to eat his flesh. After seeing that fire and ice wouldn't work to stop it, Jotaro fought Rubber Soul again.


Rubber Soul tried to completely cover Jotaro in Yellow Temperance, but with both now entangled, Jotaro was able to throw himself and Rubber Soul into the water. Since Rubber Soul had to uncover Yellow Temperance from his face in order to breathe, Jotaro used this opportunity to hit Rubber Soul. Rubber Soul then begged for his life and told Jotaro about the killer of Polnareff's sister, J. Geil, whose ability involved mirrors. Rubber Soul then tried one final assault on Jotaro by using Yellow Temperance to pull Jotaro into a water pipe. Using Star Platinum's fist to plug up the water pipe, the water pressure caused Rubber Soul to fly into the water. Rubber Soul tried to give Jotaro another plea of forgiveness, but Jotaro gave him another barrage of attacks. Jotaro later joined back with the group, including the real Kakyoin, in order to get on a train to their next destination, India. Unbeknownst to Jotaro, the Runaway Girl, who had developed a crush on Jotaro, was following them closely.


Arriving in Calcutta, Jotaro and the others quickly met the local people until eventually going to a café. There, Polnareff encountered a Stand that used mirrors, meaning that the user who killed his sister was in Calcutta. Deciding to take the battle into his own hands, Polnareff left to fight J. Geil by himself. Avdol and Kakyoin later joined Polnareff in his fight. Later, Jotaro and Joseph found Avdol wounded, having been nearly shot in the head by J.Geil's partner, Hol Horse. They managed to treat his wounds and, so that Avdol could make a full recovery, decided to fake his death. After taking Avdol to safety, Jotaro and Joseph managed to find Kakyoin and Polnareff, who had been able to successfully kill J. Geil. However, they were unable to stop Hol Horse from getting away.


As they got close to the border, the group once again encountered the Runaway Girl. After some arguing, Jotaro decided to take her to the border, where they'd buy tickets for her back to Hong Kong. While driving to the border, a car they encountered earlier forced them to nearly collide with an oncoming truck, Star Platinum being their only way of escaping safely. While at a rest stop, Joseph spotted the same car there. Suspecting the driver to be one of the customers inside, Jotaro, Joseph, and Polnareff began to beat up all the men with muscular arms, due to the driver also having them. However, the brawl proved useless as the car began moving away, the driver's face still unknown.


Due to the driver mixing up the road signs, the group entered a narrow mountain way and were pushed off a cliff by the driver's car. Thanks to the combined efforts of Hierophant Green and Star Platinum, the group was able to hook their car onto the enemy car and make it back up the cliff. With them back up, Jotaro used Star Platinum to punch the enemy car. The car soon appeared again, having actually been a Stand called Wheel of Fortune. Wheel of Fortune then transformed and proceeded to attack Jotaro, as well as Kakyoin and Polnareff. The group began running but Wheel of Fortune kept following them through both narrow edges and on top of cliffs. Using the gas that had been left behind from the wounds he caused, Wheel of Fortune was then able to light Jotaro on fire. Thanks to quick thinking, Jotaro was able to avoid the burns and used the opportunity to get close to Wheel of Fortune. With the user now in his range, Jotaro used Star Platinum to beat him.


With Wheel of Fortune defeated, the group soon saw that the user, ZZ, was just a skinny man, his arms being the only muscular part of his body. In order to make sure he wouldn't attack again, they chained him to a rock and took his passport. The obstacle now cleared, Jotaro and the others put the Runaway Girl on the next plane back to Hong Kong, despite her protests.


Having made it to Pakistan, Jotaro's group stopped for the night in a town covered in fog. Moments later, they found the corpse of a man who seemingly died of shock. The man's body was completely covered with holes, yet there was no blood. They were then approached by an old woman, Enya, who offered a night's stay at her hotel. Later that night, Jotaro went looking for Polnareff, who had been gone for quite a while. Jotaro, who had been suspicious of Enya, proved his thoughts correct when she called him by his name. Jotaro then revealed to Enya that he had signed his name as "Qtaro Kujo" in the guestbook, thus solidifying his suspicions of her being a Stand user. Enya began attacking Jotaro with her Stand, Justice, which had actually been the fog that surrounded the town.


Polnareff and Hol Horse, who each had been attacked earlier, appeared and told him that Justice could take possession of someone with any wound on their body. This also included corpses, explaining the mystery of the corpse from earlier that day. Jotaro was able to stop Justice by having Star Platinum completely inhale it, thus defeating Enya.[25] With Justice now rendered useless, the entire town reverted to nothing more than a cemetery. The group decided to take Enya along with them because of her knowledge of Dio's stand ability and his location in Egypt.[26]


In the city of Karachi, another Stand user, Steely Dan, appeared and told Enya that she had failed. Enya's flesh bud then killed her. Jotaro quickly attacked Steely Dan, only for the pain felt by Dan to also be felt by Joseph. Dan revealed that his stand, The Lovers had burrowed deep inside Joseph's body and any pain that was inflicted upon Dan would also affect Joseph. With his grandfather's life at stake, Jotaro was forced into doing whatever Dan wanting him to, threatening to hurt himself (and therefore Joseph) if Jotaro didn't comply. Elsewhere, Kakyoin and Polnareff had shrunk their Stands inside Joseph's brain and tried to find The Lovers. After some fighting, Hierophant Green was able to defeat The Lovers, forcing it to leave Joseph's brain. In a last effort, Dan tried to control Jotaro and then a small girl until he saw that Kakyoin had tied Hierophant Green to The Lovers. Jotaro then beat Dan harder than any of his previous opponents and threw a piece of paper at him containing all the cruel things he had done to him, calling it his "receipt".


Due to unrest in the area, the group chose to not go to Iran and Iraq, instead passing along the strait from Karachi to Abu Dhabi. Riding on camel-back, they traveled across the Arabian Desert from Abu Dhabi to Saudi Arabia. As the heat raged on, Joseph surprised the group by revealing that it actually should be nighttime. They soon realized that The Sun itself was a Stand when it was rising from the west. The heat grew worse, with even the scorpions not being able to handle the heat. Kakyoin even tried to attack The Sun directly, only for it to bounce the attack back. However, after finding shade under a rock, they were able to find the user, Arabia Fats, who had been using a mirror to hide himself. With a simple stone throw, Fats was knocked out and the group were able to continue in the cold desert night.


Taking a private plane, the group were forced take a sick baby with them to the next town. While in flight, a sleeping Kakyoin began freaking out and messed up the controls. While Joseph was able to keep everything steady, they then ran into a coconut tree and crashed. Even though everyone ended up safe, Kakyoin's strange attitude continued as he tried to harm the baby, Mannish Boy. That night, after they all fell asleep, Jotaro and the others woke up in a dream world and were confronted by an enemy stand, Death 13, which was being controlled by Mannish Boy. They found themselves unable to use their Stands and were getting attack. However Kakyoin, who had summoned his Stand before going to sleep, was able use Hierophant Green in the dream world. Kakyoin was able to subdue Death 13 and free the rest. With their Stands inactive in the dream world, everyone, sans Kakyoin, forgot these events and eventually took Mannish Boy to his family.


After picking Avdol back up (and finally telling Polnareff the truth about Avdol's supposed "death"), he revealed that he had bought a submarine that would take them across the Red Sea. The sailing went well for a while, until they were attacked by The High Priestess, an enemy Stand controlled by a user named Midler. Using its ability to transform into anything glass, metallic, or rubber, High Priestess tried to drown them and attack them using metallic objects. As the submarine sank, Jotaro and the others were forced to take scuba gear and swim. High Priestess then formed into the body of the ocean and proceeded to eat them. It tried to crush Jotaro with its teeth, but Jotaro was able to use Star Platinum to completely smash High Priestess's teeth, thus breaking Midler's own teeth and knocking her out. They then swam out of the Red Sea. After 30 days of dangers, they had finally made it to Egypt.


Upon request by Joseph, the Speedwagon Foundation sent extra help in the form of another Stand user, the user of The Fool. The user turned out to be a dog named Iggy who could manipulate the sand around him. Before leaving, the Speedwagon employees also told Jotaro and Joseph that Holy's condition was getting worse with every passing day and that she only had about two weeks left. They also told them they saw nine other people going to the same area that DIO was thought to be hiding before taking off.


After some time driving through the sands, Jotaro and the others found one of the employees having died from drowning. The other employee was quickly decapitated when the water from Joseph's canteen came out and ripped his head inside. Realizing they were now under attack from a water Stand, Geb, the group tried to separate. Geb went for Kakyoin, slashed his eyes, and then went after Polnareff. Before Polnareff could be hurt, the dead employee's digital watch began to beep. Geb instead attacked the watch, indicating that it attacked through sound. After multiple attempts to either run away or attack it directly, their car was destroyed and Avdol was badly wounded. With no other choice, Jotaro forced Iggy to use The Fool in order to fly them to the location of the Stand user. Jotaro saw that the user, N'Dour, was blind and solely relied on sound to attack. Jotaro was able to distract N'Dour by throwing Iggy towards him and took this moment in order to get behind N'Dour and land a strong punch. Defeated, N'Dour chose to kill himself with Geb. While he did not fear death, he did not want to be killed by DIO, his savior, for his failure. Before dieing, N'Dour told Jotaro that Geb was one of the Nine Gods of Egypt, implying the other gods were Stand users as well. Jotaro buried N'Dour in the sand and seemingly began a friendship with Iggy (though it was a rough start).


Jotaro and the others quickly took Kakyoin and Avdol to a hospital. While Avdol was able to recover quickly, Kakyoin had to stay in the hospital. The good news was that his pupils weren't damaged and he'd be able to join them in a few days. Later, Polnareff came across an enemy, Chaka, but quickly defeated him and took his sword. While at a barber shop, the sword, Anubis the living Stand, took possession of the barber, Khan, but Jotaro and Polnareff were able to stop him and break the sword. But Anubis soon took possession of Polnareff instead and used Silver Chariot for a twin swords attack. Despite getting stabbed, Jotaro was able to shatter the hilt of the blade and free Polnareff of Anubis's control. Unbeknownst to Jotaro, the remainder of the sword eventually fell into the river, where it rusted several days later.


While Joseph and Avdol were dealing with another enemy user, Jotaro and Polnareff were soon involved in their own battle. Polnareff was turned into a child by the ability of enemy Alessi's stand, Sethan. Alessi took advantage of Polnareff size and tried to kill him. Jotaro eventually came to the scene but Alessi quickly changed him to a child as well, roughly seven years of age. Since he had only recently gained Star Platinum, he now found himself unable to use it. Despite this disadvantage, Jotaro, who had always been strong even as a kid, was still able to knock Alessi out and revert them back to their original ages. When Alessi awoke, Jotaro and Polnareff continued to beat him into oblivion. They soon met back up with Joseph and Avdol.


After receiving a call from the Speedwagon Foundation, Joseph informed everyone that Holy had only four or five days left to live. In order to speed things up, they then took a train from Luxor to Cairo. Reaching Cairo, Joseph used Hermit Purple in order to gain a photograph of DIO's new mansion. They kept asking around but could not find anyone that knew its location. They then met a man, Daniel J. D'Arby, who claimed to knew the whereabouts of the mansion. However, being a gambler himself, D'Arby told them they had to gamble with him in order to learn such information. Polnareff played a game in which he guessed which piece of beef jerky a cat would get. But Polnareff lost the bet when the cat took the other piece and D'Arby took his soul in the process.


D'Arby revealed himself to be an enemy Stand user and anytime someone lost at his games his Stand, Osiris, would take their soul. Joseph played a game involving dropping coins in an already-full glass of liquor, the loser being the one that made the liquor spill over. Joseph was seemingly winning the game (using tactics of his own), until D'Arby was able to get one more coin in, Joseph's next coin being the one to lose. Checking the glass, Jotaro found that D'Arby had actually cheated again using a plan involving melting chocolate that had already been placed in the glass earlier. Seeing that D'Arby had once again cheated, Jotaro challenged D'Arby at his own game of poker.


Jotaro demonstrated to D'Arby Star Platinum's precise vision and accuracy, telling him that he would not be so easy to cheat against. Even after this, D'Arby tried another tactic at cheating, resulting in Star Platinum breaking his index finger. Using a nearby boy as the dealer, Jotaro bet his soul in order to start the game. D'Arby made Joseph's and Polnareff's souls into six chips each, meaning Jotaro would have to win a minimum of two hands in order to win them back. Jotaro lost the first hand, losing three of his six soul chips. During the second hand, Jotaro chose to not look at his cards and also raised the hand with Avdol's soul. D'Arby called the hand with the rest of Jotaro's soul and all of Polnareff's, but then raised him all of Joseph's soul as well. Jotaro, keeping a cool face, called the bet with Kakyoin's soul. In order to intimidate D'Arby, Jotaro used Star Platinum's speed to light himself a cigarette and get some juice.


He then bet his mother's soul as well and told D'Arby that the only way to call it would be to tell them the secret of DIO's Stand. With the possibility of losing (and therefore telling the secret and then being killed by DIO for being a traitor), D'Arby fell unconscious, automatically folding the hand. Seeing D'Arby's hand of four kings, Avdol was surprised to see Jotaro's hand was nothing important. D'Arby's forfeit freed everyone's souls but D'Arby had become so mentally fatigued that they were not able to learn the location of the mansion.


Continuing their search, Jotaro and the others eventually ran into Hol Horse once more. He tried to take Polnareff hostage but he was easily beaten. A moment later, a truck hit them but they were able to make it out with only minor injuries. Unbeknownst to them, Hol Horse ended up accidentally wounding himself in the process. They continued their questioning until they found a beggar that had much information. He did not return, giving the possibility he may have been killed by another Stand user.


The next day, Iggy, who had just recovered from a serious battle against another enemy, and Kakyoin, who had finally been released from the hospital, met up with them. With all six now joined together once more, Iggy led them to the location of DIO's mansion.


The team arrived at DIO's mansion and were greeted by its butler, Terence T. D'Arby, younger brother of Daniel J. D'Arby. D'Arby quickly separated Jotaro, Joseph, and Kakyoin from Polnareff, Avdol, and Iggy and took them to his game room. D'Arby then challenged the trio to videogames and if they lost their soul would be transferred to one of his dolls. First, D'Arby challenged Kakyoin to a racing game. While Kakyoin put up a good challenge, D'Arby was still able to win and took Kakyoin's soul. D'Arby then challenged Jotaro to a baseball videogame. In the beginning, Jotaro kept on missing and giving D'Arby the lead. However, having "memorized" the gameplay, Jotaro was able to successfully score four hits and take the advantage. But this did not distract D'Arby and he was able to take the lead once more. As the game continued, Jotaro was able to figure out that D'Arby's stand, Atum, must be able to read an individual's mind. Jotaro then began announcing what his next movements would be, but the movements he actually did were different. D'Arby stared into Jotaro's soul but found that he wasn't lying. Jotaro continued this tactic and was able to defeat D'Arby in the process. D'Arby's loss was able to return Kakyoin to his body and the trick was revealed to be Joseph using Hermit Purple to control the game. With Kakyoin now safe, Jotaro beat D'Arby hard enough to paralyze him.


With the game won, Jotaro, Joseph, and Kakyoin proceeded further into the mansion. Not long after that, the mansion began to crumble, indicating Polnareff and Avdol were fighting another enemy somewhere else inside. They then headed towards the tower of the mansion, where they suspected Polarneff and Avdol to be. They were soon confronted by one of DIO's remaining lackeys, Nukesaku, whom Jotaro easily beat. In exchange for letting him live, they took Nukesaku with them in order to gain any last-minute information they needed.


The trio soon met back up with Polnareff, who was in the middle of fighting DIO. DIO then took the chance to run higher up the mansion's tower. Polnareff then told them of Avdol and Iggy, both of whom had died fighting DIO's right-hand man. Holding back their sadness, the four went to the top of the tower and found DIO's casket. They then forced Nukesaku to open the casket. However, instead of DIO, they found Nukesaku himself in the casket, dead. It was their first chance at seeing DIO's stand, The World. Sensing the danger, Jotaro and the others fled the castle. With nightfall, they knew DIO would begin to chase them.


Now in Cairo, the team decided to split up, Jotaro and Polnareff on one end and Joseph and Kakyoin on the other. Needing an immediate mode of transportation, Jotaro and Polnareff stole a motorcycle and continued to search for DIO. They found two destroyed cars, indicating Joseph and Kakyoin were already in battle with DIO. Jotaro was able to find Joseph, who revealed that The World's ability was to stop time. Joseph was then stabbed by a knife DIO threw while in the frozen time and died. Angered by his grandfather's death, as well as Kakyoin's that had occurred moments earlier, Jotaro began his fight with DIO.


As the fight started, Jotaro saw that The World had similar strength and speed to Star Platinum. They began pummeling each other, seemingly to equal ends. But The World proved slightly stronger and injured Jotaro. DIO then froze time but was shocked to see that Jotaro, even by just a little bit, was also able to move in the frozen time. However, DIO found a magnet on himself and Jotaro. Both magnets were on the same side, giving the illusion that Jotaro could actually move. DIO then moved in for the killing blow, but Jotaro was able land a powerful punch in the frozen time, indicating the magnets to be a red herring. But DIO quickly recovered after taking the blood of an innocent bystander.


DIO froze time once more and proceeded to hit Jotaro with a barrage of knives from all sides. Jotaro was able to block several knives in frozen time but found himself unable to stop them all once time return to normal. He was stabbed multiple times and fell to the ground. However, anticipating such an attack, Jotaro stuffed his jacket and hat with magazines, thus preventing his body and head from actually getting injured. But he still had been stabbed deeply in his arms and right leg. DIO then came to see if Jotaro had truly died. To make sure, he was about to cut off Jotaro's head, until Polnareff came and stabbed DIO in the head. Using another time stop, DIO beat Polnareff. DIO then checked Jotaro's heartbeat, forcing him to use Star Platinum to stop his heart. DIO continued on with his original plan to cut Jotaro's head off but Jotaro was able to use this opportunity to land a strong blow directly into DIO's head and shatter part of his skull. Heavily wounded, DIO tried to retreat. But at every angle, Jotaro easily followed DIO and continuously beat him. But luck fell on DIO, as he was able to make it back to where Joseph's body was. Draining Joseph's body, DIO's wounds were all healed and he transformed into a much stronger form.


Joseph's soul then appeared to Jotaro and told him to stay calm despite what anger DIO may cause him. DIO then completely drained Joseph's body, causing Jotaro to charge directly at DIO. DIO froze time again and Jotaro was able to move in frozen time more. But DIO, now supercharged, could move for an even longer time as well. DIO's strength had also increased and he began constantly beating Jotaro. DIO froze time again and threw a steamroller directly at Jotaro. Jotaro tried to push it back with Star Platinum, but was unable to continuously do it and was seemingly crushed. It had seemed that DIO was finally victorious in his century-long feud with the Joestars. But DIO soon found himself unable to move because Jotaro himself was able to stop time. Jotaro used his newly-discovered advantage to heavily injure DIO's legs. DIO then sprayed the blood from his legs onto Jotaro's eyes and began a strong kick with his good leg. Despite the temporary blindness, Jotaro was able to counterattack with his arm. DIO's The World then began to crumble from the attack, causing DIO's body to break down as well. Even as he shouted how his defeat was impossible, DIO's head exploded. He was finally dead.


Jotaro and Polnareff's injuries were dealt with by the Speedwagon Foundation. Since DIO had taken much of Joseph's blood, Jotaro asked for a blood transfusion from DIO's body to Joseph's. After using Star Platinum to restart Joseph's heartbeat, the transfusion began. The shriveled-up body that Joseph had after losing so much blood began returning to his normal muscular figure and Joseph fully revived. Later, Jotaro and Joseph took the remainder DIO's body outside, where it evaporated with the rising sun. They then gave one final moment of thought for Kakyoin, Iggy, and Avdol.


At the airport, Jotaro and Joseph gave a final goodbye to Polnareff, who was finally ready to return to his home country of France. The trio gave their final goodbyes and left, promising to see one another again someday. In Japan, Holy awoke fully healed and freed from the curse. Even miles away, she knew her son and father were coming home.


Comapanions: None


Enemies/rivals: DIO, DIO's underlings, the Nine Egyptian Gods


Family/friends/allies: Joseph Joestar, Noriaki Kakyoin, Jean Pierre Polnareff, Mohammed Avdol


Weapons: Do his fists count? If so, then his fists.


Gear/gadgets: A cell phone maybe, and whatever he wants that he uses his Stand to take


Skills/talents: Jotaro excells in beating the ever living crap out of anything that vexes him, indicating that he has notable talent in close quarters combat. He also is surprisingly agile for one who doesn't do much except for walk around with his hands in his pockets. He is also knowledgable and very skilled in the Joestar family's "Secret Technique": running away. Apart from all that, he's extremely intelligent and quick-witted, being able to outsmart many opponents during his travels.


Powers/abilities: Jotaro's only special ability is the ability to use a being that manifests called a Stand. This Stand, called Star Platinum, manifests itself in a form seen below and possesses abilities titled to that Stand. One of the strongest stands in the series, Star Platinum possesses super human senses, strength, stamina, accuracy and speed. Like other physically powerful (or Close-Range) Stands, Star Platinum suffers from a narrow range of activity; active only within a 2-3 meter radius from Jotaro. It is similar to Dio Brando's The World, and, as it turns out, can likewise be used to stop time, but only for 6 seconds; an ability revealed at the very end of his fight with Dio. The Tarot card The Star, after which it is named, symbolizes hope, above all.


Star Platinum:


latest



Weaknesses: Despite being pretty clever, tough, and having a Stand, he's still an ordinary human with the same weaknesses as one, if anyone can get past Star Platinum.


Character quote: "I beat the crap out of more people than I have to. Some are still in the hospital. There’s plenty of teachers that got on my bad side and never came back to class. And, hey, I make it a policy not to pay if I don't like a meal. But even a bastard like me can spot evil when he sees it!"
 
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Sheaon13 said:
Name: Honoka
From: Love Live! School Idol Project!


Age: 16


Appearance:


View attachment 204986


Personality: Honoka is an optimist who is never afraid to take risks. She is always in a good mood and likes to look at the bright side of things. She doesn't enjoy eating red bean paste or white bean paste despite working at her family's shop that sells Japanese sweets. She is determined and once her mind is set on something, nothing can stop her. This is believed to be the driving force behind μ's formation and success.


Bio: Honoka's family owns a Japanese sweets shop. She lives at the back of the shop with her mother, father, and little sister. Since she was young, she has been friends with Minami Kotori and she befriended Sonoda Umi after inviting her to a game of hide and seek. She is also friends with Fumiko,Hideko and Mika at school. She formed the school idol group called the μ's with Korori and Umi, but soon the group grew to nine members in total. She started up the group to save the school and eventually saved it and stopped her friend from leaving Japan forever.
Accepted!

theManCalledSting said:

GRIMLOCK

(Transformers Generation One)

Grimlock_Masterpiece.jpg



Weakness offends Grimlock. He considers none so weak as those who refuse to use their full strength to command victories. As a result, he's never had much respect for Optimus Prime. He barely even considers himself and his Dinobots to be part of the Autobot army most of the time. He only grudgingly helps the heroic Autobots because the tyranny of Megatron offends him even more than weakeness. He longs for the day when Optimus Prime makes a final mistake, leaving a vacancy that Grimlock will be more than happy to fill.


Some Autobots wonder why Grimlock is even on their side. His disposition is much more suited to the Decepticons. After all, he values power and strength over wisdom and compassion, and furthermore, he doesn't really get along with most Autobots. When faced with a problem, his usual responses are to slice it with his energo-sword, tear it to pieces with his bare hands, or outright eat it. He is more willing to accept casualties than most of the Autobot leadership, and doesn't seem particularly concerned about the fleshies either. These things, coupled with his dislike of Optimus Prime, have led to a defection or two on Grimlock's part. He'd have no problem offing the Autobot leader if he thought he could get away with it, though.


What the Autobots don't realize is that the only thing he hates more than weakness is those who abuse their strength, meaning when push comes to shove, Grimlock will always fall in on the right side of the fence. And despite their disagreements, Grimlock holds a respect for Prime's strength and leadership.


Grimlock is the leader of the Dinobots, a small but powerful strike squad. Grimlock himself is extremely strong and durable, and is one of the few Transformers who can not only stand toe-to-toe with Optimus Prime and Megatron, but actually give them a run for their money. Despite his strength and prowess, Grimlock continually struggles with his pronouns.


Also Grimlock's greatest weakness is his stupidity.


@amybri18
Accepted!

apoliseno said:
Universe from: JoJo's Bizarre Adventure
Alignment: Chaotic Good


Name: Jotaro Kujo


Aliases/nicknames: JoJo


Age: 18


Race: Human


Gender/sexuality: Male/heterosexual


Personality: Jotaro is introduced as rather rough and delinquent; but he is dedicated, fair, and loyal. He is highly perceptive, intelligent and quick-witted while keeping a perpetually cool, slightly neutral or disinterested attitude. Two of Jotaro's schoolmates and the school nurse affirm that it seems impossible to best him in a fight. After gaining Star Platinum, this trait easily carries over to his encounters with new Stand users.


Jotaro loves his mother and respects his grandfather, although he may not be overt about displaying it. It is not that he is unaware of his own love and/or respect - rather, he thinks anyone can tell his emotions just by looking at him, and probably thinks further effort in portraying how he feels to be a waste of time, making others tend to perceive Jotaro as a very aloof and callous person when he is in reality caring and reverent.


Jotaro is both fierce and gentle, and he shows these traits in various scenes, from the fight with N'Dour to the encounter with the D'Arbys. One shining example is how he spared Noriaki Kakyoin, instead of destroying him outright - even putting his own life on the line just to save Kakyoin from Dio's deadly slavery.


Jotaro is occasionally chased by adoring girls, including his classmates, whom he ignores or drives away; particularly when they begin to fuss or bicker.


He is Dio's main target, who acknowledges that Jotaro is his greatest threat. Apparently key to Jotaro's percieved chance of success in his final battle with Dio is the extent to which Dio is able to anger him.


Appearance:


c371d3074f812b825026e3b10369f3d6.jpg



Backstory: Much of Jotaro's youth was that of a normal Japanese child.


He participated in many activities, including playing ball as a toddler, running track as a young boy, and attending school. Throughout this, he was supported and supervised by his mother, Holy, while his father was constantly on tour.


In 1987, at the age of seventeen, Jotaro severely injured four gang members in a fight. Knowing his strength could not grow to such a length, he began thinking he was possessed by an "evil spirit" and so turned himself into the police. Despite the police and Holy telling him he was free to go, Jotaro insisted on staying, demonstrating the danger by taking one of the policeman's guns and shooting himself in the head. He was not killed, however, as a third arm appeared to him and was able to catch the bullet in mid-air.


Holy soon called her father, Joseph Joestar, to work out the situation. After a brief chat between Jotaro and Joseph failed to sway Jotaro, Joseph sent out his Egyptian friend, Mohammed Avdol. Avdol then sent out his own "evil spirit", known as Magician's Red, and trapped Jotaro's limbs with rings of fire. In defense, Jotaro's "evil spirit" fully appeared before Jotaro and successfully released him from the fire. Joseph then revealed that the "evil spirit" was known as a Stand, a manifestation of an individual's life force. While breaking the iron bars of his cell, Jotaro accidentally let himself out of his cell. With Jotaro freed, Joseph told him the real reason he and Avdol came to Japan. A century-old man known as Dio, an enemy of Jotaro's great-great grandfather Jonathan Joestar, had risen once more.


Later, Joseph showed his stand, Hermit Purple, to Jotaro. Using it's ability to put visions of distant places onto film, Joseph revealed a picture of DIO to Jotaro. The picture revealed that DIO's body was actually Jonathan's due to the star-shaped birthmark, that all blood members of the Joestar family possess, being on the nape of his neck.


The next day, Jotaro walked to school, constantly being hit on by his many female class mates. While walking down some steps, Jotaro's leg was cut, sending him flying into the air. After catching himself with some branches, Jotaro encountered a transfer student, Noriaki Kakyoin, who gave him a handkerchief to clean his wound. At the school nurses' office, Jotaro opened up Kakyoin's handkerchief which revealed that Kakyoin would kill him. The nurse then began going insane, trying to stab Jotaro with a pen. Kakyoin then appeared, telling Jotaro that the nurse was possessed by his stand, Hierophant Green.


After freeing the nurse by pulling Hierophant Green from her mouth, Jotaro was forced to take Kakyoin's signature attack, Emerald Splash. Jotaro survived the attack and, after proclaiming Kakyoin was evil for manipulating the weak, was able to deflect the next Emerald Splash, take a hold of Kakyoin, and mercilessly beat him up.


Jotaro brought the unconscious Kakyoin to the Kujo house in order to get information about DIO. There, Joseph told Jotaro that Kakyoin was being controlled by a flesh bud of DIO's. The bud caused Kakyoin to become loyal to DIO and would also kill him in a few days, an operation to remove it would only damage his brain. Using the precise hand movements of his stand, Jotaro began removing Kakyoin's flesh bud. Despite the flesh attacking him, the removal was successful, allowing Kakyoin to return to his senses.


The next day, Jotaro found that his mother had gained a stand ability due to DIO's influence. But due to Holy having a much gentler persona, she could not control her stand. Avdol then estimated that she would die in 50 days and the only way to cure her would be to kill DIO. Thanks to his stand being able to draw an Aswan We-We fly from their photo of DIO, Jotaro was able to confirm that DIO was in Nile River in Cairo, Egypt, as the fly was known to only live in that area. Knowing DIO's location, Jotaro, Joseph, Avdol, and Kakyoin, who owed a debt to Jotaro for saving his life, began their quest to Egypt. Avdol then gave Jotaro's Stand a name, Star Platinum.


After giving a final goodbye to Holy, who was in the care of the Speedwagon Foundation, the four left from Narita airport on a flight to Cairo. While above the East China Sea, they noticed an insect on the plane. The insect then began attacking Jotaro, who quickly deduced that it was a Stand. Avdol was then able to figure out that the stand was known as Tower of Gray and its user had caused many crashes, making them look like accidents. While Jotaro was able to fend it off, Tower of Gray was able to kill a few innocent people, taking their tongues. However, Kakyoin was able to trap Tower of Gray with Hierophant Green and rip the Stand to shreds. With the Stand defeated, the identity of the user was quickly shown to be Gray Fly, an old man who was on their flight.


Despite Gray Fly's defeat, the group quickly found out that the pilots had already been killed by Tower of Gray earlier. Gray Fly, with his dying breath, then told the Jotaro and the others that he was only the first of many assassins and that they would never reach Egypt. With no other choice, Jotaro and Joseph were forced to land the plane 35 kilometers off the coast of Hong Kong and now knew that they now had to head to Egypt by either land or sea.


Arriving in Hong Kong, the group discussed their status over a meal. They soon met a Frenchmen named Jean Pierre Polnareff, who quickly revealed himself to be one of DIO's men. At the Tiger Balm Garden, Avdol faced off against Polnareff's Stand, Silver Chariot. After defeating him, Avdol recognized Polnareff's chivalrous ways and chose not kill him. Jotaro then quickly removed Polnareff's flesh bud, just as he did to Kakyoin. While waiting for their next mode of transportation at a ship dock, Polnareff agreed to join Jotaro's group and told them his original reason for joining DIO. Polnareff's sister had been killed by a man with two right hands and had now come to the conclusion that the killer was one of DIO's men.


While on the ship, Jotaro saved the life of a child that had fallen overboard from a shark. The child, who Jotaro quickly saw to be a girl, had hidden onboard earlier. As they were swimming back to the ship, Jotaro and the girl were nearly attacked by a creature in the water, which turned out be an underwater Stand. Back onboard, Avdol suspected the girl of being the Stand user. However, Jotaro correctly suspected the Stand user to be the ship's captain, Tennille, after fooling him into admitting himself to be a Stand user. Tennille, who admitted himself to being only an imposter of the real Captain Tennille, then used his Stand, Dark Blue Moon, to kidnap the Runaway Girl. Jotaro was able to quickly punch out Tennille and rescue the Runaway Girl while Tennille fled into the water. As Jotaro was pulling the Runaway Girl back up, he was pulled down to the ocean by Tennille. Underwater, Tennille covered Star Platinum in barnacles, sucking away Jotaro's strength. Dark Blue Moon then caused a whirlpool to appear which sucked Jotaro in. Jotaro was able to concentrate all his strength into Star Platinum's fingers which then sliced part of Dark Blue Moon's head off, killing Tennille.


Soon afterwards, the ship began exploding, Tennille having planted bombs on the ship earlier. After some time on the life boat, Jotaro and the others came across another ship. As everyone looked throughout the ship, they found the ship to be empty, with the exception of an orangutan. The situation proved to be dangerous when one of Tennille's crewmembers was killed by one of the ship's hooks. Jotaro and the others searched the ship for a Stand or its user, but could find nothing. While searching, Jotaro found the orangutan, Forever, almost assaulting the Runaway Girl. Jotaro fought Forever and realized that it was the Stand user. As Jotaro continued his fight, Forever began using objects from the entire ship to attack him, as well being able to absorb into the walls. When Forever was at a safe distance, objects from the ship began strangling Jotaro and capturing Joseph and the others. It quickly became apparent that the entire ship was Forever's stand, Strength. Jotaro was able to escape the objects by annoying Forever. Using one of his school pins and Star Platinum's precise finger movements, Jotaro was able to subdue Forever. Forever then surrendered, showing Jotaro his belly, but Jotaro did not forgive him and pursued to beat him senselessly. With Forever defeated (or possibly dead), Strength began to slowly disintegrate. Jotaro and the others returned to their life boat and were successfully able to make it to Singapore.


With their bodies tired from the recent experience, the group decided to stay a day in Singapore. While traveling around Singapore with Kakyoin and the Runaway Girl, Jotaro saw Kakyoin nearly kill a petty thief. With Kakyoin's personality quite different, Jotaro immediately became suspicious. After almost being pushed down a large building by Kakyoin, Jotaro punched him, revealing Kakyoin to be an imposter. The fake Kakyoin then revealed himself to be Rubber Soul, a Stand user who could use his goo-like stand, Yellow Temperance, to form into any shape or being. Jotaro began to fight him, only for Yellow Temperance to throw him out of the cable car they were in. While Jotaro was able to save himself, he noticed a piece of Yellow Temperance had attached itself to him, slowly trying to eat his flesh. After seeing that fire and ice wouldn't work to stop it, Jotaro fought Rubber Soul again.


Rubber Soul tried to completely cover Jotaro in Yellow Temperance, but with both now entangled, Jotaro was able to throw himself and Rubber Soul into the water. Since Rubber Soul had to uncover Yellow Temperance from his face in order to breathe, Jotaro used this opportunity to hit Rubber Soul. Rubber Soul then begged for his life and told Jotaro about the killer of Polnareff's sister, J. Geil, whose ability involved mirrors. Rubber Soul then tried one final assault on Jotaro by using Yellow Temperance to pull Jotaro into a water pipe. Using Star Platinum's fist to plug up the water pipe, the water pressure caused Rubber Soul to fly into the water. Rubber Soul tried to give Jotaro another plea of forgiveness, but Jotaro gave him another barrage of attacks. Jotaro later joined back with the group, including the real Kakyoin, in order to get on a train to their next destination, India. Unbeknownst to Jotaro, the Runaway Girl, who had developed a crush on Jotaro, was following them closely.


Arriving in Calcutta, Jotaro and the others quickly met the local people until eventually going to a café. There, Polnareff encountered a Stand that used mirrors, meaning that the user who killed his sister was in Calcutta. Deciding to take the battle into his own hands, Polnareff left to fight J. Geil by himself. Avdol and Kakyoin later joined Polnareff in his fight. Later, Jotaro and Joseph found Avdol wounded, having been nearly shot in the head by J.Geil's partner, Hol Horse. They managed to treat his wounds and, so that Avdol could make a full recovery, decided to fake his death. After taking Avdol to safety, Jotaro and Joseph managed to find Kakyoin and Polnareff, who had been able to successfully kill J. Geil. However, they were unable to stop Hol Horse from getting away.


As they got close to the border, the group once again encountered the Runaway Girl. After some arguing, Jotaro decided to take her to the border, where they'd buy tickets for her back to Hong Kong. While driving to the border, a car they encountered earlier forced them to nearly collide with an oncoming truck, Star Platinum being their only way of escaping safely. While at a rest stop, Joseph spotted the same car there. Suspecting the driver to be one of the customers inside, Jotaro, Joseph, and Polnareff began to beat up all the men with muscular arms, due to the driver also having them. However, the brawl proved useless as the car began moving away, the driver's face still unknown.


Due to the driver mixing up the road signs, the group entered a narrow mountain way and were pushed off a cliff by the driver's car. Thanks to the combined efforts of Hierophant Green and Star Platinum, the group was able to hook their car onto the enemy car and make it back up the cliff. With them back up, Jotaro used Star Platinum to punch the enemy car. The car soon appeared again, having actually been a Stand called Wheel of Fortune. Wheel of Fortune then transformed and proceeded to attack Jotaro, as well as Kakyoin and Polnareff. The group began running but Wheel of Fortune kept following them through both narrow edges and on top of cliffs. Using the gas that had been left behind from the wounds he caused, Wheel of Fortune was then able to light Jotaro on fire. Thanks to quick thinking, Jotaro was able to avoid the burns and used the opportunity to get close to Wheel of Fortune. With the user now in his range, Jotaro used Star Platinum to beat him.


With Wheel of Fortune defeated, the group soon saw that the user, ZZ, was just a skinny man, his arms being the only muscular part of his body. In order to make sure he wouldn't attack again, they chained him to a rock and took his passport. The obstacle now cleared, Jotaro and the others put the Runaway Girl on the next plane back to Hong Kong, despite her protests.


Having made it to Pakistan, Jotaro's group stopped for the night in a town covered in fog. Moments later, they found the corpse of a man who seemingly died of shock. The man's body was completely covered with holes, yet there was no blood. They were then approached by an old woman, Enya, who offered a night's stay at her hotel. Later that night, Jotaro went looking for Polnareff, who had been gone for quite a while. Jotaro, who had been suspicious of Enya, proved his thoughts correct when she called him by his name. Jotaro then revealed to Enya that he had signed his name as "Qtaro Kujo" in the guestbook, thus solidifying his suspicions of her being a Stand user. Enya began attacking Jotaro with her Stand, Justice, which had actually been the fog that surrounded the town.


Polnareff and Hol Horse, who each had been attacked earlier, appeared and told him that Justice could take possession of someone with any wound on their body. This also included corpses, explaining the mystery of the corpse from earlier that day. Jotaro was able to stop Justice by having Star Platinum completely inhale it, thus defeating Enya.[25] With Justice now rendered useless, the entire town reverted to nothing more than a cemetery. The group decided to take Enya along with them because of her knowledge of Dio's stand ability and his location in Egypt.[26]


In the city of Karachi, another Stand user, Steely Dan, appeared and told Enya that she had failed. Enya's flesh bud then killed her. Jotaro quickly attacked Steely Dan, only for the pain felt by Dan to also be felt by Joseph. Dan revealed that his stand, The Lovers had burrowed deep inside Joseph's body and any pain that was inflicted upon Dan would also affect Joseph. With his grandfather's life at stake, Jotaro was forced into doing whatever Dan wanting him to, threatening to hurt himself (and therefore Joseph) if Jotaro didn't comply. Elsewhere, Kakyoin and Polnareff had shrunk their Stands inside Joseph's brain and tried to find The Lovers. After some fighting, Hierophant Green was able to defeat The Lovers, forcing it to leave Joseph's brain. In a last effort, Dan tried to control Jotaro and then a small girl until he saw that Kakyoin had tied Hierophant Green to The Lovers. Jotaro then beat Dan harder than any of his previous opponents and threw a piece of paper at him containing all the cruel things he had done to him, calling it his "receipt".


Due to unrest in the area, the group chose to not go to Iran and Iraq, instead passing along the strait from Karachi to Abu Dhabi. Riding on camel-back, they traveled across the Arabian Desert from Abu Dhabi to Saudi Arabia. As the heat raged on, Joseph surprised the group by revealing that it actually should be nighttime. They soon realized that The Sun itself was a Stand when it was rising from the west. The heat grew worse, with even the scorpions not being able to handle the heat. Kakyoin even tried to attack The Sun directly, only for it to bounce the attack back. However, after finding shade under a rock, they were able to find the user, Arabia Fats, who had been using a mirror to hide himself. With a simple stone throw, Fats was knocked out and the group were able to continue in the cold desert night.


Taking a private plane, the group were forced take a sick baby with them to the next town. While in flight, a sleeping Kakyoin began freaking out and messed up the controls. While Joseph was able to keep everything steady, they then ran into a coconut tree and crashed. Even though everyone ended up safe, Kakyoin's strange attitude continued as he tried to harm the baby, Mannish Boy. That night, after they all fell asleep, Jotaro and the others woke up in a dream world and were confronted by an enemy stand, Death 13, which was being controlled by Mannish Boy. They found themselves unable to use their Stands and were getting attack. However Kakyoin, who had summoned his Stand before going to sleep, was able use Hierophant Green in the dream world. Kakyoin was able to subdue Death 13 and free the rest. With their Stands inactive in the dream world, everyone, sans Kakyoin, forgot these events and eventually took Mannish Boy to his family.


After picking Avdol back up (and finally telling Polnareff the truth about Avdol's supposed "death"), he revealed that he had bought a submarine that would take them across the Red Sea. The sailing went well for a while, until they were attacked by The High Priestess, an enemy Stand controlled by a user named Midler. Using its ability to transform into anything glass, metallic, or rubber, High Priestess tried to drown them and attack them using metallic objects. As the submarine sank, Jotaro and the others were forced to take scuba gear and swim. High Priestess then formed into the body of the ocean and proceeded to eat them. It tried to crush Jotaro with its teeth, but Jotaro was able to use Star Platinum to completely smash High Priestess's teeth, thus breaking Midler's own teeth and knocking her out. They then swam out of the Red Sea. After 30 days of dangers, they had finally made it to Egypt.


Upon request by Joseph, the Speedwagon Foundation sent extra help in the form of another Stand user, the user of The Fool. The user turned out to be a dog named Iggy who could manipulate the sand around him. Before leaving, the Speedwagon employees also told Jotaro and Joseph that Holy's condition was getting worse with every passing day and that she only had about two weeks left. They also told them they saw nine other people going to the same area that DIO was thought to be hiding before taking off.


After some time driving through the sands, Jotaro and the others found one of the employees having died from drowning. The other employee was quickly decapitated when the water from Joseph's canteen came out and ripped his head inside. Realizing they were now under attack from a water Stand, Geb, the group tried to separate. Geb went for Kakyoin, slashed his eyes, and then went after Polnareff. Before Polnareff could be hurt, the dead employee's digital watch began to beep. Geb instead attacked the watch, indicating that it attacked through sound. After multiple attempts to either run away or attack it directly, their car was destroyed and Avdol was badly wounded. With no other choice, Jotaro forced Iggy to use The Fool in order to fly them to the location of the Stand user. Jotaro saw that the user, N'Dour, was blind and solely relied on sound to attack. Jotaro was able to distract N'Dour by throwing Iggy towards him and took this moment in order to get behind N'Dour and land a strong punch. Defeated, N'Dour chose to kill himself with Geb. While he did not fear death, he did not want to be killed by DIO, his savior, for his failure. Before dieing, N'Dour told Jotaro that Geb was one of the Nine Gods of Egypt, implying the other gods were Stand users as well. Jotaro buried N'Dour in the sand and seemingly began a friendship with Iggy (though it was a rough start).


Jotaro and the others quickly took Kakyoin and Avdol to a hospital. While Avdol was able to recover quickly, Kakyoin had to stay in the hospital. The good news was that his pupils weren't damaged and he'd be able to join them in a few days. Later, Polnareff came across an enemy, Chaka, but quickly defeated him and took his sword. While at a barber shop, the sword, Anubis the living Stand, took possession of the barber, Khan, but Jotaro and Polnareff were able to stop him and break the sword. But Anubis soon took possession of Polnareff instead and used Silver Chariot for a twin swords attack. Despite getting stabbed, Jotaro was able to shatter the hilt of the blade and free Polnareff of Anubis's control. Unbeknownst to Jotaro, the remainder of the sword eventually fell into the river, where it rusted several days later.


While Joseph and Avdol were dealing with another enemy user, Jotaro and Polnareff were soon involved in their own battle. Polnareff was turned into a child by the ability of enemy Alessi's stand, Sethan. Alessi took advantage of Polnareff size and tried to kill him. Jotaro eventually came to the scene but Alessi quickly changed him to a child as well, roughly seven years of age. Since he had only recently gained Star Platinum, he now found himself unable to use it. Despite this disadvantage, Jotaro, who had always been strong even as a kid, was still able to knock Alessi out and revert them back to their original ages. When Alessi awoke, Jotaro and Polnareff continued to beat him into oblivion. They soon met back up with Joseph and Avdol.


After receiving a call from the Speedwagon Foundation, Joseph informed everyone that Holy had only four or five days left to live. In order to speed things up, they then took a train from Luxor to Cairo. Reaching Cairo, Joseph used Hermit Purple in order to gain a photograph of DIO's new mansion. They kept asking around but could not find anyone that knew its location. They then met a man, Daniel J. D'Arby, who claimed to knew the whereabouts of the mansion. However, being a gambler himself, D'Arby told them they had to gamble with him in order to learn such information. Polnareff played a game in which he guessed which piece of beef jerky a cat would get. But Polnareff lost the bet when the cat took the other piece and D'Arby took his soul in the process.


D'Arby revealed himself to be an enemy Stand user and anytime someone lost at his games his Stand, Osiris, would take their soul. Joseph played a game involving dropping coins in an already-full glass of liquor, the loser being the one that made the liquor spill over. Joseph was seemingly winning the game (using tactics of his own), until D'Arby was able to get one more coin in, Joseph's next coin being the one to lose. Checking the glass, Jotaro found that D'Arby had actually cheated again using a plan involving melting chocolate that had already been placed in the glass earlier. Seeing that D'Arby had once again cheated, Jotaro challenged D'Arby at his own game of poker.


Jotaro demonstrated to D'Arby Star Platinum's precise vision and accuracy, telling him that he would not be so easy to cheat against. Even after this, D'Arby tried another tactic at cheating, resulting in Star Platinum breaking his index finger. Using a nearby boy as the dealer, Jotaro bet his soul in order to start the game. D'Arby made Joseph's and Polnareff's souls into six chips each, meaning Jotaro would have to win a minimum of two hands in order to win them back. Jotaro lost the first hand, losing three of his six soul chips. During the second hand, Jotaro chose to not look at his cards and also raised the hand with Avdol's soul. D'Arby called the hand with the rest of Jotaro's soul and all of Polnareff's, but then raised him all of Joseph's soul as well. Jotaro, keeping a cool face, called the bet with Kakyoin's soul. In order to intimidate D'Arby, Jotaro used Star Platinum's speed to light himself a cigarette and get some juice.


He then bet his mother's soul as well and told D'Arby that the only way to call it would be to tell them the secret of DIO's Stand. With the possibility of losing (and therefore telling the secret and then being killed by DIO for being a traitor), D'Arby fell unconscious, automatically folding the hand. Seeing D'Arby's hand of four kings, Avdol was surprised to see Jotaro's hand was nothing important. D'Arby's forfeit freed everyone's souls but D'Arby had become so mentally fatigued that they were not able to learn the location of the mansion.


Continuing their search, Jotaro and the others eventually ran into Hol Horse once more. He tried to take Polnareff hostage but he was easily beaten. A moment later, a truck hit them but they were able to make it out with only minor injuries. Unbeknownst to them, Hol Horse ended up accidentally wounding himself in the process. They continued their questioning until they found a beggar that had much information. He did not return, giving the possibility he may have been killed by another Stand user.


The next day, Iggy, who had just recovered from a serious battle against another enemy, and Kakyoin, who had finally been released from the hospital, met up with them. With all six now joined together once more, Iggy led them to the location of DIO's mansion.


The team arrived at DIO's mansion and were greeted by its butler, Terence T. D'Arby, younger brother of Daniel J. D'Arby. D'Arby quickly separated Jotaro, Joseph, and Kakyoin from Polnareff, Avdol, and Iggy and took them to his game room. D'Arby then challenged the trio to videogames and if they lost their soul would be transferred to one of his dolls. First, D'Arby challenged Kakyoin to a racing game. While Kakyoin put up a good challenge, D'Arby was still able to win and took Kakyoin's soul. D'Arby then challenged Jotaro to a baseball videogame. In the beginning, Jotaro kept on missing and giving D'Arby the lead. However, having "memorized" the gameplay, Jotaro was able to successfully score four hits and take the advantage. But this did not distract D'Arby and he was able to take the lead once more. As the game continued, Jotaro was able to figure out that D'Arby's stand, Atum, must be able to read an individual's mind. Jotaro then began announcing what his next movements would be, but the movements he actually did were different. D'Arby stared into Jotaro's soul but found that he wasn't lying. Jotaro continued this tactic and was able to defeat D'Arby in the process. D'Arby's loss was able to return Kakyoin to his body and the trick was revealed to be Joseph using Hermit Purple to control the game. With Kakyoin now safe, Jotaro beat D'Arby hard enough to paralyze him.


With the game won, Jotaro, Joseph, and Kakyoin proceeded further into the mansion. Not long after that, the mansion began to crumble, indicating Polnareff and Avdol were fighting another enemy somewhere else inside. They then headed towards the tower of the mansion, where they suspected Polarneff and Avdol to be. They were soon confronted by one of DIO's remaining lackeys, Nukesaku, whom Jotaro easily beat. In exchange for letting him live, they took Nukesaku with them in order to gain any last-minute information they needed.


The trio soon met back up with Polnareff, who was in the middle of fighting DIO. DIO then took the chance to run higher up the mansion's tower. Polnareff then told them of Avdol and Iggy, both of whom had died fighting DIO's right-hand man. Holding back their sadness, the four went to the top of the tower and found DIO's casket. They then forced Nukesaku to open the casket. However, instead of DIO, they found Nukesaku himself in the casket, dead. It was their first chance at seeing DIO's stand, The World. Sensing the danger, Jotaro and the others fled the castle. With nightfall, they knew DIO would begin to chase them.


Now in Cairo, the team decided to split up, Jotaro and Polnareff on one end and Joseph and Kakyoin on the other. Needing an immediate mode of transportation, Jotaro and Polnareff stole a motorcycle and continued to search for DIO. They found two destroyed cars, indicating Joseph and Kakyoin were already in battle with DIO. Jotaro was able to find Joseph, who revealed that The World's ability was to stop time. Joseph was then stabbed by a knife DIO threw while in the frozen time and died. Angered by his grandfather's death, as well as Kakyoin's that had occurred moments earlier, Jotaro began his fight with DIO.


As the fight started, Jotaro saw that The World had similar strength and speed to Star Platinum. They began pummeling each other, seemingly to equal ends. But The World proved slightly stronger and injured Jotaro. DIO then froze time but was shocked to see that Jotaro, even by just a little bit, was also able to move in the frozen time. However, DIO found a magnet on himself and Jotaro. Both magnets were on the same side, giving the illusion that Jotaro could actually move. DIO then moved in for the killing blow, but Jotaro was able land a powerful punch in the frozen time, indicating the magnets to be a red herring. But DIO quickly recovered after taking the blood of an innocent bystander.


DIO froze time once more and proceeded to hit Jotaro with a barrage of knives from all sides. Jotaro was able to block several knives in frozen time but found himself unable to stop them all once time return to normal. He was stabbed multiple times and fell to the ground. However, anticipating such an attack, Jotaro stuffed his jacket and hat with magazines, thus preventing his body and head from actually getting injured. But he still had been stabbed deeply in his arms and right leg. DIO then came to see if Jotaro had truly died. To make sure, he was about to cut off Jotaro's head, until Polnareff came and stabbed DIO in the head. Using another time stop, DIO beat Polnareff. DIO then checked Jotaro's heartbeat, forcing him to use Star Platinum to stop his heart. DIO continued on with his original plan to cut Jotaro's head off but Jotaro was able to use this opportunity to land a strong blow directly into DIO's head and shatter part of his skull. Heavily wounded, DIO tried to retreat. But at every angle, Jotaro easily followed DIO and continuously beat him. But luck fell on DIO, as he was able to make it back to where Joseph's body was. Draining Joseph's body, DIO's wounds were all healed and he transformed into a much stronger form.


Joseph's soul then appeared to Jotaro and told him to stay calm despite what anger DIO may cause him. DIO then completely drained Joseph's body, causing Jotaro to charge directly at DIO. DIO froze time again and Jotaro was able to move in frozen time more. But DIO, now supercharged, could move for an even longer time as well. DIO's strength had also increased and he began constantly beating Jotaro. DIO froze time again and threw a steamroller directly at Jotaro. Jotaro tried to push it back with Star Platinum, but was unable to continuously do it and was seemingly crushed. It had seemed that DIO was finally victorious in his century-long feud with the Joestars. But DIO soon found himself unable to move because Jotaro himself was able to stop time. Jotaro used his newly-discovered advantage to heavily injure DIO's legs. DIO then sprayed the blood from his legs onto Jotaro's eyes and began a strong kick with his good leg. Despite the temporary blindness, Jotaro was able to counterattack with his arm. DIO's The World then began to crumble from the attack, causing DIO's body to break down as well. Even as he shouted how his defeat was impossible, DIO's head exploded. He was finally dead.


Jotaro and Polnareff's injuries were dealt with by the Speedwagon Foundation. Since DIO had taken much of Joseph's blood, Jotaro asked for a blood transfusion from DIO's body to Joseph's. After using Star Platinum to restart Joseph's heartbeat, the transfusion began. The shriveled-up body that Joseph had after losing so much blood began returning to his normal muscular figure and Joseph fully revived. Later, Jotaro and Joseph took the remainder DIO's body outside, where it evaporated with the rising sun. They then gave one final moment of thought for Kakyoin, Iggy, and Avdol.


At the airport, Jotaro and Joseph gave a final goodbye to Polnareff, who was finally ready to return to his home country of France. The trio gave their final goodbyes and left, promising to see one another again someday. In Japan, Holy awoke fully healed and freed from the curse. Even miles away, she knew her son and father were coming home.


Comapanions: None


Enemies/rivals: DIO, DIO's underlings, the Nine Egyptian Gods


Family/friends/allies: Joseph Joestar, Noriaki Kakyoin, Jean Pierre Polnareff, Mohammed Avdol


Weapons: Do his fists count? If so, then his fists.


Gear/gadgets: A cell phone maybe, and whatever he wants that he uses his Stand to take


Skills/talents: Jotaro excells in beating the ever living crap out of anything that vexes him, indicating that he has notable talent in close quarters combat. He also is surprisingly agile for one who doesn't do much except for walk around with his hands in his pockets. He is also knowledgable and very skilled in the Joestar family's "Secret Technique": running away. Apart from all that, he's extremely intelligent and quick-witted, being able to outsmart many opponents during his travels.


Powers/abilities: Jotaro's only special ability is the ability to use a being that manifests called a Stand. This Stand, called Star Platinum, manifests itself in a form seen below and possesses abilities titled to that Stand. One of the strongest stands in the series, Star Platinum possesses super human senses, strength, stamina, accuracy and speed. Like other physically powerful (or Close-Range) Stands, Star Platinum suffers from a narrow range of activity; active only within a 2-3 meter radius from Jotaro. It is similar to Dio Brando's The World, and, as it turns out, can likewise be used to stop time, but only for 6 seconds; an ability revealed at the very end of his fight with Dio. The Tarot card The Star, after which it is named, symbolizes hope, above all.


Star Platinum:


latest



Weaknesses: Despite being pretty clever, tough, and having a Stand, he's still an ordinary human with the same weaknesses as one, if anyone can get past Star Platinum.


Character quote: "I beat the crap out of more people than I have to. Some are still in the hospital. There’s plenty of teachers that got on my bad side and never came back to class. And, hey, I make it a policy not to pay if I don't like a meal. But even a guy like me can spot evil when he sees it!"
Accepted!
 
Name: Neptune


From: Hyperdimension Neptunia


Nicknames: Nep-Nep, Neppy, Purple Heart


Appearance


Human Form:


latest



HDD Form/Purple Heart:


latest



Out of the four main Goddesses, Neptune is the most careless and carefree. She'll jump head first into any situation dangerous or not, and does not bother to think about the possible consequences that await her. Several characters (including her own friends) see Neptune as being downright stupid and somewhat insane, due to coming off clueless, airheaded, and with a tendency of asking random questions or getting shocking ideas and theories.


Besides that, Neptune is often surprised easily and has shown klutzy tendencies. She usually shows an eager and perky behavior and is very affectionate to generally anyone, to the point of giving them cute nicknames or refusing to give them their personal space. Such as tickling girls, hugging them, or even touching their breasts. Noire of whom, is usually her target.


She also happens to really love food. Often in the middle of a snack or thinking about food, more-so in the Manga and official artwork she can be seen eating every so often. She often receives comments from both friend and foe about her 'pudgy' physique.


At first, Neptune was uncaring for anything important and was very lazy and impatient. She soon learned however that it was important to protect everyone depending on them and made plenty of new friends.


In Mk2, Neptune is still an airhead and pretty childish. But she's lost her attitude and impatient behavior and seems a little more mature and caring, and a little less selfish. She cares deeply for her little sister and tries to help with her confidence issues, and also happens to be very protective over Nepgear.


In Victory, Neptune seems to be the same but she has become somewhat more rude and insensitive, and has picked up her lazy behavior again, showing that she's never quite gotten over being irresponsible yet.


In the manga adaptation, Neptune is still a friendly, touchy, happy girl whose love of food is a lot more apparent then in the game itself. She also is shown to be a very big pervert, such as near the end of the Christmas chapter when she began to picture a bondage themed Noire and gave her a funny expression until Noire caught her.


In the anime adaptation, her personality remains mostly the same, though she seems slightly less vacuous and tends to take situations, as well as her responsibilities, more seriously than her video game counterparts.


Neptune (For her Background)


@amybri18
 
theManCalledSting said:
Name: Neptune
From: Hyperdimension Neptunia


Nicknames: Nep-Nep, Neppy, Purple Heart


Appearance


Human Form:


latest



HDD Form/Purple Heart:


latest



Out of the four main Goddesses, Neptune is the most careless and carefree. She'll jump head first into any situation dangerous or not, and does not bother to think about the possible consequences that await her. Several characters (including her own friends) see Neptune as being downright stupid and somewhat insane, due to coming off clueless, airheaded, and with a tendency of asking random questions or getting shocking ideas and theories.


Besides that, Neptune is often surprised easily and has shown klutzy tendencies. She usually shows an eager and perky behavior and is very affectionate to generally anyone, to the point of giving them cute nicknames or refusing to give them their personal space. Such as tickling girls, hugging them, or even touching their breasts. Noire of whom, is usually her target.


She also happens to really love food. Often in the middle of a snack or thinking about food, more-so in the Manga and official artwork she can be seen eating every so often. She often receives comments from both friend and foe about her 'pudgy' physique.


At first, Neptune was uncaring for anything important and was very lazy and impatient. She soon learned however that it was important to protect everyone depending on them and made plenty of new friends.


In Mk2, Neptune is still an airhead and pretty childish. But she's lost her attitude and impatient behavior and seems a little more mature and caring, and a little less selfish. She cares deeply for her little sister and tries to help with her confidence issues, and also happens to be very protective over Nepgear.


In Victory, Neptune seems to be the same but she has become somewhat more rude and insensitive, and has picked up her lazy behavior again, showing that she's never quite gotten over being irresponsible yet.


In the manga adaptation, Neptune is still a friendly, touchy, happy girl whose love of food is a lot more apparent then in the game itself. She also is shown to be a very big pervert, such as near the end of the Christmas chapter when she began to picture a bondage themed Noire and gave her a funny expression until Noire caught her.


In the anime adaptation, her personality remains mostly the same, though she seems slightly less vacuous and tends to take situations, as well as her responsibilities, more seriously than her video game counterparts.


Neptune (For her Background)


@amybri18
Accepted!
 
theManCalledSting said:
Name: Neptune
From: Hyperdimension Neptunia


Nicknames: Nep-Nep, Neppy, Purple Heart


Appearance


Human Form:


latest



HDD Form/Purple Heart:


latest



Out of the four main Goddesses, Neptune is the most careless and carefree. She'll jump head first into any situation dangerous or not, and does not bother to think about the possible consequences that await her. Several characters (including her own friends) see Neptune as being downright stupid and somewhat insane, due to coming off clueless, airheaded, and with a tendency of asking random questions or getting shocking ideas and theories.


Besides that, Neptune is often surprised easily and has shown klutzy tendencies. She usually shows an eager and perky behavior and is very affectionate to generally anyone, to the point of giving them cute nicknames or refusing to give them their personal space. Such as tickling girls, hugging them, or even touching their breasts. Noire of whom, is usually her target.


She also happens to really love food. Often in the middle of a snack or thinking about food, more-so in the Manga and official artwork she can be seen eating every so often. She often receives comments from both friend and foe about her 'pudgy' physique.


At first, Neptune was uncaring for anything important and was very lazy and impatient. She soon learned however that it was important to protect everyone depending on them and made plenty of new friends.


In Mk2, Neptune is still an airhead and pretty childish. But she's lost her attitude and impatient behavior and seems a little more mature and caring, and a little less selfish. She cares deeply for her little sister and tries to help with her confidence issues, and also happens to be very protective over Nepgear.


In Victory, Neptune seems to be the same but she has become somewhat more rude and insensitive, and has picked up her lazy behavior again, showing that she's never quite gotten over being irresponsible yet.


In the manga adaptation, Neptune is still a friendly, touchy, happy girl whose love of food is a lot more apparent then in the game itself. She also is shown to be a very big pervert, such as near the end of the Christmas chapter when she began to picture a bondage themed Noire and gave her a funny expression until Noire caught her.


In the anime adaptation, her personality remains mostly the same, though she seems slightly less vacuous and tends to take situations, as well as her responsibilities, more seriously than her video game counterparts.


Neptune (For her Background)


@amybri18
Yara yara daze
 
  • The fandom your character is from Invader Zim


  • Name: GIR


  • His/her personality: GIR is happy-go-lucky and extremely hyperactive, and will eat just about anything, regardless of whether it is edible or not.


  • Any basic information (such as age):GIR is the insane, hyperactive robotic assistant of Zim and the closest thing the incompetent Irken has to a friend, having been constructed from scrap parts and given to Zim by the Almighty Tallest just before it was handed to Zim, instead of a regular SIR (Standard-issue Information Retrieval Unit).


  • A picture:
 
Barbas said:
  • The fandom your character is from Invader Zim


  • Name: GIR


  • His/her personality: GIR is happy-go-lucky and extremely hyperactive, and will eat just about anything, regardless of whether it is edible or not.


  • Any basic information (such as age):GIR is the insane, hyperactive robotic assistant of Zim and the closest thing the incompetent Irken has to a friend, having been constructed from scrap parts and given to Zim by the Almighty Tallest just before it was handed to Zim, instead of a regular SIR (Standard-issue Information Retrieval Unit).


  • A picture:
*rates emotional*
 
Barbas said:
  • The fandom your character is from Invader Zim


  • Name: GIR


  • His/her personality: GIR is happy-go-lucky and extremely hyperactive, and will eat just about anything, regardless of whether it is edible or not.


  • Any basic information (such as age):GIR is the insane, hyperactive robotic assistant of Zim and the closest thing the incompetent Irken has to a friend, having been constructed from scrap parts and given to Zim by the Almighty Tallest just before it was handed to Zim, instead of a regular SIR (Standard-issue Information Retrieval Unit).


  • A picture:
I want GIR and Farmer Frog to team-up with Grimlock.
 
Barbas said:
  • The fandom your character is from Invader Zim


  • Name: GIR


  • His/her personality: GIR is happy-go-lucky and extremely hyperactive, and will eat just about anything, regardless of whether it is edible or not.


  • Any basic information (such as age):GIR is the insane, hyperactive robotic assistant of Zim and the closest thing the incompetent Irken has to a friend, having been constructed from scrap parts and given to Zim by the Almighty Tallest just before it was handed to Zim, instead of a regular SIR (Standard-issue Information Retrieval Unit).


  • A picture:
Accepted!


Ok, I'm closing character applications now. There are too many! However, people who already have a character can make a new one, but no more than 3 total characters.
 
amybri18 said:
Accepted!
Ok, I'm closing character applications now. There are too many! However, people who already have a character can make a new one, but no more than 3 total characters.
But I'm not allowed any incarnation of the Doctor? Because I want to try the Classic Who Doctors
 
Last edited by a moderator:
theManCalledSting said:
But I'm not allowed any incarnation of the Doctor? Because I want to try the Classic Who Doctors
Again, there can only be one character per fandom in the IC, and Clara is already in the IC...
 

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