lcomstock4
"Fear is the mother of Morality"- Nietzsche
For now halfling and dwarves are alright, but realisticArchon said:I'm honestly 50/50. I mean, I'd prefer all humans, but I'm sure others would like other species.
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For now halfling and dwarves are alright, but realisticArchon said:I'm honestly 50/50. I mean, I'd prefer all humans, but I'm sure others would like other species.
My army could do some damage to yours with harassment, but the quality and skill of my troops is basically rock bottom. They'd literally be eaten alive by a solid mass-phalanx unless they broke the lines with an oliphaunt first. And those nukes can only be at so many places at once, not too mention sloooow.Shireling said:I don't know how well my pike square tactics are going to hold up against all these guirella armies. Probably fairly well when assisted by cavalry to chase down enemy archers.
My pike squares would probably take some casualties before my almetis could hunt down your archers. The pike square is almost impervious to cavalry and melee infantry. Of course I also have crossbowmen to keep the enemy archers off. Although the elephants would wreck the formation initially, I imagine they would be able to lead it around in a circle while they shot at it a lot or used some sort of mobile siege equipment on it like a balista or an onager.Archon said:My army could do some damage to yours with harassment, but the quality and skill of my troops is basically rock bottom. They'd literally be eaten alive by a solid mass-phalanx unless they broke the lines with an oliphaunt first. And those nukes can only be at so many places at once, not too mention sloooow.
I'm more worried bout how I'll ever win a siege lol.
Siege equipment would probably be best for dealing with oliphaunts. They are certainly slow, but not so slow as to be led in a circle by an entire formation. Especially if they charged. But yeah, a huge army vs army battle is really where they shine. Every step probably crushes like 5 men, let alone the swinging tusks and archers on top. I can't see us ever warring mind you, desert land would be an attrition nightmare. And I'd never be able to get to your island.Shireling said:My pike squares would probably take some casualties before my almetis could hunt down your archers. The pike square is almost impervious to cavalry and melee infantry. Of course I also have crossbowmen to keep the enemy archers off. Although the elephants would wreck the formation initially, I imagine they would be able to lead it around in a circle while they shot at it a lot or used some sort of mobile siege equipment on it like a balista or an onager.
They'd much rather trade with you for like metals and incense and stuff.Archon said:Siege equipment would probably be best for dealing with oliphaunts. They are certainly slow, but not so slow as to be led in a circle by an entire formation. Especially if they charged. But yeah, a huge army vs army battle is really where they shine. Every step probably crushes like 5 men, let alone the swinging tusks and archers on top. I can't see us ever warring mind you, desert land would be an attrition nightmare. And I'd never be able to get to your island.
Awesome, because we love trade.Shireling said:They'd much rather trade with you for like metals and incense and stuff.
From their perspective, it's much easier to trade for what you want than go in and topple a regime and take it. Especially when governments are often very...pliable.Archon said:Awesome, because we love trade.
Metal and incense? My nation would very much like to trade metals. They're kinda running out...Shireling said:They'd much rather trade with you for like metals and incense and stuff.
Not to mention unless the nation is built on mindless war, you'd lose far too much, and potentially ruin your own kingdom. As a technological people similar to Venice, I imagine your citizens have the least stomach for war unless the enemy is next door. Just a guess, might be wrong.Shireling said:From their perspective, it's much easier to trade for what you want than go in and topple a regime and take it. Especially when governments are often very...pliable.
They are a hybrid of Venice and Switzerland. They don't like to go to war as a country, but military service on behalf of the government in a foreign army is considered honorable and an easy way to make money as usually they are hired as guards, and when hired as line troops a lot of the time the enemy avoids them. Hehe.Archon said:Not to mention unless the nation is built on mindless war, you'd lose far too much, and potentially ruin your own kingdom. As a technological people similar to Venice, I imagine your citizens have the least stomach for war unless the enemy is next door. Just a guess, might be wrong.
Actually, I better put a list of goods from my nation for trade.
Ah, Colustinia does like to export finished products as well. Foods, weapons, weapons... It's quite diverse really! I'd like to imagine they import stuff for making weapons, producing weapons, and testing weapons. Weapons. I mean, most of the nobility are the strongest people in the state, so they kinda go through a few weapons at a time.Shireling said:I meant trade FOR metals and incense. Sorry for not clarifying. Elisia does have a few ore mines, but mostly what they do is import raw materials and export finished goods. I imagine most of the nobility would carry finely-crafted Elisian swords or furnish their castles with Elisian silk drapes, tapestries, and cushioned furniture. They also make mirrors, as their nobility are probably considered vain by the opinions of other ruling classes. And they bathe a lot. They're just softies.
Mine are actually heavily strategic, but we don't use the same strategy every time due to our enemies being able to adapt to and identify strategies very quickly.Shireling said:I don't know how well my pike square tactics are going to hold up against all these guirella armies. Probably fairly well when assisted by cavalry to chase down enemy archers.
Yes, very contrasted. Colustinia loves to smith, but their architecture is terrible, and their trade vessels aren't top quality since they used to be pirate raiding ships. Also dwarves. We've got a pretty good military, if we're attacking. We might have a war every 7 years, we might not. Who knows. But, strategy is always a key thing as each soldier is trained in groups of 10 over the course of a year with the sword and shield. We literally cannot handle "OLIPAUNT SMASSH" too well since it's mostly melee that's ready to defend against archery and other melee.Archon said:Loving the contrast, Harandar has god-awful smiths, and god-awful technology. The only thing they can boast is good architecture, and large trade vessels. Yet the desert is abundant in all kinds of valuable, rare materials, and an abundance of metals and stone. Honestly my nation is min-maxed haha. In terms of formation, they aren't very strategic. They haven't been to war in generations, the general strategy is "Oliphaunt smash."
Ah, I would think an average army size would be somewhere in the hundreds. Probably 500 at most. I mean, A average force for Knights of the Republic is at most 50 knights.jole875 said:If I didn't make it clear Machdahl is a really old country with many old castles, keeps, and towns but most are in disrepair. The ones I listed are the ones that are the most fortified and garrisoned. In the future of the roleplay others may be repaired and lightly garrisoned. Quick question, what is average army size you would say?
@lcomstock4
For the average kingdom i'd say somewhere between 5-15 thousand when all troops are levied just a rough guess though we need to see how the other areas pan outjole875 said:If I didn't make it clear Machdahl is a really old country with many old castles, keeps, and towns but most are in disrepair. The ones I listed are the ones that are the most fortified and garrisoned. In the future of the roleplay others may be repaired and lightly garrisoned. Quick question, what is average army size you would say?
@lcomstock4
Dear god! It's a fucking slugfest!lcomstock4 said:For the average kingdom i'd say somewhere between 5-15 thousand when all troops are levied just a rough guess though we need to see how the other areas pan out
Oh thanks goodness, my empire is small, but small or no, we need a big army because of our neighbors!lcomstock4 said:For the average kingdom i'd say somewhere between 5-15 thousand when all troops are levied just a rough guess though we need to see how the other areas pan out
Ah. Average numbers for Marauders then.lcomstock4 said:That's with the peasants levied aswell.