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World war 2 alternate world political/war RP

Accepting second hand ships would be an embarrassment to the Imperial Navy along with the fact that they already have ships more advanced and powerful than those Dreadnaughts.


Again, depends. Tahan can't simply be bribed into an alliance, the Emperor makes his decisions based on morality and determination on both a person's and a nation's character.



Now that I think about it, how about a co-hosted training event where my troops and yours will train with each other to display a level of strength, valour and dignity, where troops will participate in events established by both nations? I'm tryna get some allies here, and thinking about allying with @Pat was really just to gain some covering fire from Turia.
 
Now that I think about it, how about a co-hosted training event where my troops and yours will train with each other to display a level of strength, valour and dignity, where troops will participate in events established by both nations? I'm tryna get some allies here, and thinking about allying with @Pat was really just to gain some covering fire from Turia.

Won't be needed although could help I guess, your leader can try to make a good impression on the Emperor if you wish.
 
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Yes. Threaten the organization most interested in seeing your godless state fall. It isn't like I could ally the other side and politely ask for their combined naval might to protect my nation and starve your dirty island Nietzsches until they see the light of the one and true God.


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God wills it.
 
@Pat @High Moon


Either way, Pat's gonna be the first to be invaded since its a strategic decision. I have a clear shot from the Eastern Front with my superior numbers, and you'll be required to move from the West whilst the crimson nation will require to locate its naval around the land mass, giving me time to set up national fortifications and prepare my Marines, Navy, Air Force, and Army. Perhaps a truce to avoid conflict between us?
 
@Pat @High Moon


Either way, Pat's gonna be the first to be invaded since its a strategic decision. I have a clear shot from the Eastern Front with my superior numbers, and you'll be required to move from the West whilst the crimson nation will require to locate its naval around the land mass, giving me time to set up national fortifications and prepare my Marines, Navy, Air Force, and Army. Perhaps a truce to avoid conflict between us?

Or Turia could already have their navy at the canal. Plus the nation the Funesta is in wouldn't be too happy. I think it'll have a subpar military, but it would provide resistance.
 
D'you think we should have each nation's name on their territory on the map? It makes it a lot easier to remember who is where on the map.


Also what are the two alliances again?
 

Or Turia could already have their navy at the canal. Plus the nation the Funesta is in wouldn't be too happy. I think it'll have a subpar military, but it would provide resistance.



However, I am within pissing distance of your nation and can quickly send in my Navy due to the small distance. Also, a Canal wouldn't have much space for an entire fleet of the Turian Navy unless the ships were of small design. However, I wouldn't be restricted by the Canal since I can just land on the beaches. Another thing I can do is send in the highly-elite SSR with support of the RMCO. Now, I must get back to my battle map..
 
However, I am within pissing distance of your nation and can quickly send in my Navy due to the small distance. Also, a Canal wouldn't have much space for an entire fleet of the Turian Navy unless the ships were of small design. However, I wouldn't be restricted by the Canal since I can just land on the beaches. Another thing I can do is send in the highly-elite SSR with support of the RMCO. Now, I must get back to my battle map..

This canal is like the Panama or the Suez.
 
An agreement can be met about the canal.


I suggest an International Committee to govern it.
 
I did not detail but to be realistic it would be around 40 ships, mostly out-dated dreadnoughts and Escort Ships.
 
D'you think we should have each nation's name on their territory on the map? It makes it a lot easier to remember who is where on the map.


Also what are the two alliances again?



We got the NPP (Nationalist populist pact)


Allemagne


Turia


Camdoba


(An you I though, maybe I mexed you up with someone else who wanted to join)


And the othe allience who I believe still are undecided on namewise(?)


Labinia


Columbus


Valaria
 
And the highest dependence on foreign imports. You're like Great Britain that way, and we already have a person with submarines.



Highest dependence on foreign imports, ey? I worry not for Steel, considering I have the necessary assets, as well as my allies and many potential traders. Oil is plenty to run my ships, plans and tanks. The farmland shall feed my men, women and children if needed. Perhaps I could even order scientists to create an Alloy using the Titanium and Gold we have?
 
I once made a mythical alloy of diamond and gold in a game I played. It's called flarpnite. If you mix steel with flarpnite you get UFLARPNIIITE! (You must say it like this.)
 

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