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Fandom Warhammer 40K Siege of Scora

Karcen

Ten Thousand Club






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The world of Scora is similar to any other of the myriad of industrial worlds in Segmentum Ultima. it used to be a great producer of Promethium, Promethium, and a long list of less well known goods that the imperium needs to keep running smoothly, but it is the first two that are the most prized. What sets this world apart is an oddly heavy mechanicus presence, while every world needs the tech priests here they seem to almost run the world more than even the governor, yet this is no forge world leading to many rumors about why they are there.


But that is not why you are here, you are here because the planet is under attack from the tyranid hive fleet Leviathan, which has been plaguing the segmentum for a time. The fight has not gone well as despite vigilant efforts from all on the planet human and otherwise the tyranids have managed to take a majority of the surface and it looks like they will win.



Fear not though as the Magos of the mechanicus have revealed that within a hidden facility of theirs there is a weapon that they believe could drive the Tyranids from the planet. So while a truce or cease fire between the human armies and the Xenos on the world is next to impossible a small group has secretly been complied to get into the mechanicus facility and retrieve or activate this weapon.








 
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Rules


All your general rules apply


As for killing ask the person first i don't expect the races to play nice but to work together for awhile


This won't be a dice heavy rp but psykers when using more than the most mild of powers will have to roll a die and on a one bad things happen
 
well you have


Imperial Guard (you can figure out where they came from)


Space marines ( get with me i have a chapter worked out)


Eldar (you most likely working alone or with an inquisitor for some reason)


Inquisition ( ordo Xenos pleas)


Sisters of battle


Adeptus mechanicus


Tau


Ork Freebooter ( your working with an inquisitor/ rouge trader)


only ones not really allowed are


Dark Eldar


Chaos ( overt at least)


tyranids


and fro the necrons i can go either way but i need a good explanation
 

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