Zer0
Haiku Hitman
- Round 2 -
When Isa whispered to him to climb, Moss wore a dreamy expression behind his dark head cloth and scarf, like when he was swooning about Ninjas of Love. The fireworks and bandits in the background were framing his boyfriend just like how he had imagined the scenes of stealth in his book. Goblin-L reassured them that she'll climb after them, and so Moss followed, wall-running past the disoriented Purrsians, and leaping, swinging up to a wooden clothesline pole, and then hauled himself up the roof.
Isa didn't spot Manuel among the pair of dizzy mounted riders, but he did see one of the giant coyotes, riderless in front of the shop where a small crowd was gathering around the exploded fireworks, wondering what was going on in the back alley.
Suddenly, Khalista roared, and there was a flash and BANG as her shotgun katar went off directly at Moss. He staggered, and immediately rolled. Cries resounded in the streets below as the crowd started to panic. Beneath them, goblin-L, who didn't quite reach the roof rasped, "I'm gonna use magic!"
Health: Bruised | Toughness: 19 | Spell Power: 15 |Manna: 5/5
Condition: ?
Condition: ?
Main Hand: Golden Kunai
+1 crit | +1 combat | Sealing Obsidian | Light, "Dual-wield"
Attachment: Retractable Chain
Off-Hand: "Diplomacy"
Attack range: 3 | Spell Casting Range: +2 | One-handed
Your afflictions penalize targets by an additional -1 and last 1 round longer. Flintlock pistol engraved with Nordic knots and wolves.
Armor: Oriental Armor
+3 Toughness | Light
Attachment I: Ghillie Suit, Desert
+6 to Stealth in Desert
Attachment II: Hiking Gear
+2 to climbing, traveling safely across the wilderness, and surviving noxious gases. Comes with a pair of crampons, pitons, hooks, ice axe, a hooded winter coat that's waterproof, and a firestorm shroud.
Roof:
Back Alley:
- Khalista
Hp 1/1 | Toughness 18
+5 Combat rolls
+3 other rolls
- Purrsian Lady (Stunned)
Hp 1/1 | Toughness 18
+5 Combat rolls
+3 other rolls
Back Alley:
- L
Hp 3/3 | Toughness
- Purssian Bandit Grey (Stunned)
Hp 1/1 | Toughness 14
+5 Combat rolls
+3 other rolls
- Purssian Bandit White (Stunned)
Hp 1/1 | Toughness 14
+5 Combat rolls
+3 other rolls
- Purssian Bandit Black (Stunned)
Hp 1/1 | Toughness 14
+5 Combat rolls
+3 other rolls
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