NoviceOfRoleplay
One Thousand Club
I thought they already did?
Don't they have that at the start, after they make a strong bond.
Don't they have that at the start, after they make a strong bond.
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Im not sureNoviceOfRoleplay said:I thought they already did?
Don't they have that at the start, after they make a strong bond.
I think we found a way to work it into the story.. no spoilers thoughGhost said:Oops, I kinda forgot about the secret reports. Probably should've checked those too. Hanekoma giving it to Neku makes me think it was something special, but I agree that there's no way to know for sure either way.
Awesome, I can't wait to see what you come up with.Ghost said:Cool!
I'm pretty excited for this rp. TWEWY's one of my favorite games and it's hard to find other fans.
But *clenches fist* I have so much schooling *tear runs down cheek*
I'm thinking about my Player though and trying to plan it out while I'm doing this horrendous paperwork. Soon... I hope I'll have it up soon...
I gave him the Masamune pin for that reason haha.NisotNaiz said:I just assumed you meant you could hurt noise with your blade and use it like dante, or zoro or something
I thought of the ability as base power, mayber a speciality weapon you have or special power. Then I thought of pins being used in conjuction of the power. I was thinking as like my Swan Lake pin can create ice, but in conjuction with my duplication, it can create ice clones. Though I wasn't really good of describing it.Ceros said:Awesome, I can't wait to see what you come up with.
And yeah, school sucks. Good luck!!
Also @NoviceOfRoleplay in the CS it says "ability", is that like another 'special' ability? Did I do my character wrong? lol
And @Ghost if I count your character and @NisotNaiz then we have all of our players (unless someone else joins)
Hm, that does make sense.Ghost said:I think the abilities of Shiki, Beat, and Joshua were all psychs that came from pins. (Except maybe Josh's composer powers/jesus beams? Not sure, I'd have to check.)
Like Shiki had indirect control of Mr. Mew, but she used a Groove Pawn pin to do it. I don't remember what kind without looking at the wiki but I feel like it was similar to one of the ones that Neku can use to move objects around. Same with Josh's being able to telekinetically move cars and signs and whatnot. I don't remember what Beat's was.
Unless you're referring to some other kind of ability? ( ' w '
Well the Base Power, could just be a starter Pin you combine with other pins? Give me a sec,Ghost said:I think the abilities of Shiki, Beat, and Joshua were all psychs that came from pins. (Except maybe Josh's composer powers/jesus beams? Not sure, I'd have to check.)
Like Shiki had indirect control of Mr. Mew, but she used a Groove Pawn pin to do it. I don't remember what kind without looking at the wiki but I feel like it was similar to one of the ones that Neku can use to move objects around. Same with Josh's being able to telekinetically move cars and signs and whatnot. I don't remember what Beat's was.
Unless you're referring to some other kind of ability? ( ' w '