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Fantasy The Lost Treasure of Creation

Rin Nyx

One Thousand Club
***Sign ups are currently closed to those not already in the RP, sorry!***


Character Sheet

Picture: (anime preferred)


Height:


Name:


Age: (18+)


Gender:


Race:


Powers:


Weapons:


Personality:


Bio:


Other:


Feel free to make this prettier and to add any extra info you want, as long as you have the required info listed in the sheet :) If there's required info that you don't want people to know about just yet, include that info in a message to me and I can tell you if it's accepted, then just make a mention of that on your official character sheet.


Accepted Characters


Your character is accepted when I 'like' it and add it to the character list here.


Dragons


Geir Brandr Ignatius (male, fire dragon) @Veirrianna Valentine


Vikishvok Silixiton (male, lava dragon) @Ninja God


Elves


Ireth Amadil (female) @Ninja God


Tioni Favehari (male) @Ninja God


Evaryle Avelis (male) @Veirrianna Valentine


Raiquen Nguyen (male, elf/raven enkidu) @Creekstar
 
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  • MaleCharactercropped.jpg


    He's 6'3" tall in his human form.



Name

Geir Brandr Ignatius

(Geir is pronounced something like "guy-r")

Age

23

Gender:

Male

Species

Dragon




Powers

Being a fire dragon, Geir has a strong elemental connection with fire, and is immune to its effects. He can manipulate fire to his will and use it effectively in battle. His flames burn hotter than normal fire, and burn a teal blue, like the color of his hair and dragon form. The eerie color of his flame has been likened to several myths, such as will-o-the-wisps.

Weapon

Dual Swords

Geir carries two blades in a holster on his back. He is proficient at dual wielding these swords. He holds the broader, heavier sword in his right hand, and the thinner, lighter sword in his left.

4X7UOLL.png


Personality

Geir is generally laid back and analytical, and can be a bit of a jerk, though he's actually nice deep down. He has a dirty mind, and will sometimes tease others to get a rise out of them. He is fiercely loyal and protective of those he cares for. He has a bit of a temper, and is quick to anger -- especially when it comes to people insulting or threatening his friends. He dislikes things that he considers inconvenient to him.


Bio

Geir has a bit of a rough past, though he remembers very little of it. He grew up in a dragon town located on a volcano. His parents died when he was young, and he mostly grew up on the streets and in the wilderness. Because of the loss of his parents at an early age, Geir holds on tightly to those he considers friends, though there are few whom he considers so, as he doesn't trust people and won't open up to anyone very often -- a product of spending most of his childhood on the streets.


Growing up poor, Geir learned how to take care of himself, though not always in the most legal of ways. Stealing for money or food was his way of life for a long time, and though he has since left that life behind him and hasn't been back to his hometown since, some old habits linger, such as being wary of guards and constantly being aware of his surroundings. He considers himself a wanderer now, not staying in any one spot for too long, and hires himself out for various jobs when he needs money. Most recently, he was hired by a wealthy nobleman to search for the artifact of legend.


Other

Theme Song

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She is 5'4" tall.


"No matter what people tell you, words and ideas can change the world."

Name

Arya Tinuviel

Age

18

Gender

Female

Race

Human/Dragon hybrid

Powers

Arya is a water dragon hybrid, and as such is immune to water attacks, and is able to breathe underwater as well. Her ability to control the water element is almost on par with a purebred dragon, but her control does slip in one area; water will often gather near her and react to her emotions. This is something she can't really control, and is more the water reacting to her presence and feelings.


Her human blood has given her abilities aside from her strong water elemental connection. Arya has the ability to heal others, though it comes at a price. She can heal almost any wound, but she feels the pain of the wound tenfold while she is healing it. Because of this, she sometimes is unable to finish healing some wounds before passing out from the pain. She can't heal illnesses. She has one other power, though it is generally passive. She can see the aura of others.


Weapon

Scythe

Arya prefers to use a scythe in battle, and has mostly trained herself how to use it effectively, leading her to have a bit of a strange battle style.

scythe.png


Personality

Arya is a friendly, but shy and quiet girl around people she doesn't know. She's a bit socially awkward and very emotional, although she tries her best to put on a mask to hide her emotions from those around her. She doesn't trust people. If she opens up to people, Arya is generally a happy, easy-going person with a bit of a dirty sense of humor.

Bio

Arya doesn't talk about her past much, especially since she gets emotional talking about certain subjects. She grew up in a small fishing village between a human city and a dragon town, though neither races really accepted her. She was constantly bullied, beaten, shouted at, called names, so on and so forth. She didn't really have friends growing up, and relied only on her family. She left her village two years ago, when she was sixteen, for reasons only known to her. She has been wandering ever since, always in search of something, but what is only known to her. Since hearing about the artifact of legend, she has set her sights on finding it. Her reasons why have been kept to herself, though it most likely has something to do with what she has been searching for.

Other

Arya is physically stronger than most humans of her weight/size, but physically weaker than, say, a purebred dragon of her size.


She does not have a dragon form.


Theme song

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  • tigergirlcropped.png


    She stands at 5'9" tall.



Name

Kokoro Himura

Age

25

Gender

Female

Race

Enkidu

Powers

Due to her tiger blood, Kokoro has remarkable strength and speed, and can see clearly in the dark. She doesn't have many magical powers, relying mostly on her animal attributes, but she does have one. Her ability is called 'Ambush'. (what it does is secret, but hinted at by the name ;P )

Weapon

Staff

Kokoro's staff is made of one of the strongest metals possible, and is sturdy enough to block the blow of a blade. With Kokoro's incredible strength, the staff can become a lethal weapon when she swings it hard enough, though she mostly uses her staff for simple defense or non-lethal confrontations, as she prefers to be in her tiger form if she has to kill.



StaffOfAsha.png




Personality

Kokoro is quiet, and often prefers to be left alone in solitude. She is generally nice and friendly, though being with others for long periods of time tends to wear her out, sometimes making it seem like she dislikes people, though this isn't really true. She is fairly tolerant of others, and tries to give people the benefit of the doubt, but once angered, she is a force to be reckoned with, and she can certainly hold on to a grudge. She has a bit of a protective side to her as well, and can be overly protective of those she cares for.

Bio

Kokoro was born in an Enkidu tribe located in the desert, near an oasis. She has two younger siblings, whom she is very protective of. She had a fairly boring life, spending most of her time learning how to hunt, practicing with her weapons, or honing her abilities. She was content to live a simple life in her happy tribe, but that would not be her fate.


Another Enkidu tribe from the East had set out on a conquering march, going to war with their neighboring tribes in an attempt to build a kingdom. Kokoro's tribe was one of the targets, and, though they put up a good fight, the combined warriors of the other tribes eventually won. Many of Kokoro's tribe fell in that battle, though, luckily, her siblings had managed to stay safe.



When her people still proved resistant to the conquering rule, the leader of the conquering tribe made a deal with Kokoro's tribe's elders. He would make a woman from Kokoro's tribe his queen, and they would rule the new Enkidu kingdom together. The elders agreed, and chose Kokoro to be the queen, as her parents had fallen in the war and they thought it would lead to a better life for Kokoro and her siblings. Instead, the conqueror used Kokoro's siblings as sort of hostages to make Kokoro agree to do his bidding, threatening to hurt them if she ever refused.



With her dreaded wedding day looming ever closer, and her precious siblings being held hostage by an army, Kokoro was desperate, and turned to the legends of the Lost Artifact as a last resort. She convinced the conqueror to allow her to roam freely until the day of her wedding, telling him that she wanted to gather her friends and family from other tribes for her wedding day. He agreed, but warned her that, if she did not return in time for their wedding, her siblings would be killed. With that heavy in her mind, she set off in desperate search of the Lost Artifact, or, more broadly, anyone who could help her desperate situation.


Other

Theme Song

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Height is 5'7"

Name

Ireth Amadil

Age

304 (looks 20)

Gender

Female




Race

Elf




Powers

She works well in telepathic where she can tell when people are lying to her. She has been learning to improve her ability to where she eventually will be able to read minds. In turn she can block such things from happening to her to some degree but will suffer major headaches to the point of incapacitating her.




Weapon

A dagger that she carries in a shieth around her belt.




Personality

Ireth is quiet and stays mostly to herself. can be good hearted but is closed off and will not allow others to get close. She can be timid but give her all in a fight.




Bio

She keeps mostly to herself after being betrayed by her best friend. She was forced to kill her and since then vowed to never get close to others again. She had always felt lost in the world and decided she would find her own way. After the war she learned of the artifact and decided she would find it and maybe find her place in this world.


Best animal ever!!!


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Keir Sullivan







  • Name: Keir Sullivan


    Age: 20


    Gender: Male


    Race: Human


 
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Cynbal Dangrol
e6b3eaca74bbb490a8ec3562ca3e9c4f.jpg




  • Height: 5'11 In human form.

    Name: Cynbal

    Age: 20

    Gender: Male

    Race: Elk Enikdu

    Appearance:

    As Elk~

    bull_elk_by_benwootten-d3bxtwe.jpg


    As Human Extras~ Other than the picture you first see, here are some details. Cynbal's hair looks alike to his fur as an Elk. Mostly brown, with shades of dark brown and white. His eyes are deep green, and stay that way in both forms. Although his antlers change size and shape depending on his form. Mostly known as the Mighty Elk whom lives in the forest, Cynbal is well known to the travelers who pass there.

 

Eri Zabelan
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  • Height: 4'9 in Human Form

    Name: Eri Zabelan

    Age: Looks 14-25. Is really 567

    Gender: Female

    Race: Air Dragon

    Appearance:

    As dragon~

    wind_dragon_evolution__by_antilous-d7wz8s4.jpg


    Extras~ Eri, as a dragon, usually looks more transparent, and flexable and light than this dragon but looks almost exactly the same.

    As a human her hair is more white, and her eyes are ever shifting between grey, green, blue, pale colors, silver, and sometimes gold.

 
The Guardian

Picture:


Human-




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As is in picture, though his body carries numerous scars from his centuries of life.


Dragon-

8997dea0680138f04e8e9ae1ced5fe3f.jpg
Height: 8'1" in human form.


Name: Eihrodeign(Aero-dane) the Guardian


Age: Is 983, looks like 45, moves like Jagger, er, a young man.


Gender: Male


Race: Ice Dragon


Powers: Mastery over the element of ice, Eihro has been regarded as a chilly character, serious attitude aside. In reality the air immediately around Eihro is literally chilled in his presence and the Dragon has reached a point in his ancient skill that if needed, and with enough effort, he can freeze fire, or more accurately pour enough ice onto fire to extinguish it.


Weapons: The Protector, a massive longsword just two inches shy of being the same height as it's wielder. Eihro has mastered the use of the blade and has become proficient in using it as anything from a narrow shield to a club to rending items in two.

latest
Personality: Eihrodeign carries himself with a seasoned and confident air, but not so much that he becomes noticeable from it. Instead many consider the ancient Dragon to be a very reserved fellow who often opts for words over violence and doe his best to keep the peace.


Eihro has long ago left his cares for material desires behind, and instead uses his centuries of life to reflect on the type of world he would like to see left behind when he finally passes on. Because of this he often finds himself taking on almost fatherly roles for people and more oft than not plays the role of a mediator amongst bickering peoples.


He has very strong moral convictions and has developed a way that he believes the world should work that would afford the most peaceful and unified life, but despite his best efforts at passing on these teachings it doesn't always work.


He has reached the point that he has become convinced the best last hope for the world is to locate the Lost Treasure and wish for a world in his ideals.


Bio: Too ancient to keep track of all his years, most of the life Eihro cares to talk about started when he found the ill-fated Enikdu mother of Lani the hybrid after she and her daughter had been run out of their home. During her flight the mother had been struck from what appeared to have been a blade of some sort, and without much time left she named her child and begged the Dragon to care for her child.


Unable to turn down the cry for aid, Eihrodeign took the child from the woman and comforted the dying Enikdu in her final moments before burying her and leaving. It didn't take much time for the Dragon to recognise that there would be next to no one who would take the predator-prey hybrid in, and with this understanding exchanged his services to raise the girl himself, purchasing what he needed to ensure the girls survival.


He had eventually expected her to leave and go her own way, and while at first he'd believed he would be glad to see her go, an incident caused him to learn the depth of his love for the one he'd come to view as his child.


When he finally told her of his plans, and she decided to join him, the Dragon could do little but smile broadly at the first to bring his dreams of passing on the lessons for a better life to the next generation.


Other: Eihrodeign is a skilful diplomat, and the years of wisdom is often easily heard through his deeply toned voice.


Theme:

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The Walker

Appearance:




desert.jpg~c200
A svelte and lithe girl, Lani has medium-dark skin, the hue of milk chocolate in contrast to her driven snow hued hair that supplies the same colour fur to her two rabbit ears. Her only other Enikdu trait is a soft tail poking out from her waist. In contrast to these soft features, Lani bears the sharp, bright eyes of a dragon in a brilliant aqua-blue and often finds herself scaring off animals more than she'd like.


To attempt to keep her hybridisation, especially given the pairing, a secret Lani often keeps herself under a mid thigh length cloak, but can be found garbing herself in a sleeveless leather crop top and leather kilt with bindings around her forearms and lower legs.


Height: 4' 5.8" at head, 4'11.8" at ear tip.


Name: Lani the Walker


Age: 22


Gender: Female


Race: Dragon-Rabbit Enikdu Hybrid.


Powers: Her Enikdu side has given her a lithe and surprisingly powerful range of movement while her Air Dragon side has offered her just enough to aid with her agility, giving her that extra oomf for a jump or allowing her a little more spin to dodge out of the way. Only enough that a keen eye would be needed to notice the ability.


Weapons: An obsidian dagger(enchanted to not break easily).

vin__s_glass_dagger_by_laurorag12-d4x074d.jpg
Personality: Despite being a touch of a loner Lani is extremely cheerful and upbeat and often goes into situations with an almost cocky attitude with how positive she can come off as. Despite this she is no fool, and often uses her upbeat lifestyle to her advantage in convincing people to be a lot kinder and more open with her.


Lani is often relatively shy given her more outgoing lifestyle, and fearful of what people would think of her shoulder her secret of being a hybrid come out. Despite her life with the ever-accepting Eihrodeign, the fact that wild life fears her and most people shun her when they know the truth of her heritage has left a painful black mark on her life and she can sometimes go to ridiculous means to attempt to avoid going through it again.


Bio: Lani doesn't remember much about her birth parents ill-fated tryst aside from that it led to her growing up with the father she's come to love, Eihrodeign the Guardian.


Having been raised by the wizened Dragon wasn't always the easiest thing, nor was her heritage to deal with, but Eihrodeign was always there for her and for that Lani could never be more grateful. Because of her father's lifestyle Lani learned to grow up on the move and enjoy memories more than tangible objects, coming to learn that there are things in life that can be physically fleeting, so you should hold on to them in memory instead.


At one point in Lani's adolescence she and her father split ways after an argument about his philosophies and views of the world and she tried to strike it out on her own after she decided that since he hadn't stopped her he didn't care. It led her into an incident revealing her hybridisation to a village that led to her being attacked by a few men. They hadn't put a hand on her before the Dragon came tearing out of the woods in his massive reptilian form, threatening death on any that harmed her.


After this incident Lani finally understood what he aimed to do for the world, and the pair came to the realisation that they had indeed become family from their time spent together. With an understanding in mind, when Lani came of age to actually strike out on her own, she instead opted to stay with her father and aid him in finding the Lost Treasure so that they could make a world that would be safe for everyone.


Other: Lani is a skilled dancer and hand to hand fighter, often incorporating such tricks into her combat when needed. Furthermore she is a decent medicant and can bind or sew most wounds adeptly with her deft fingers.


Theme:

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Edit: I've been focusing so much on their character dynamic I almost forgot this =P

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Pansa Kobayashi


Human form


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Animal form


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Height: 5' 8" both forms


Race: Panther Endiku


Gender: male


Age: 20s


Powers: Pansa has a mastery of shadows and darkness. He is able to create darkness and shadows to blend into his surroundings. His black fur further camoflages him when he is staking a target. As a trained shinobi he rarely is seen in the light. Most people discribe him as a ghostly figure in the corner of the room. He only is seen when he wants to be seen.


Weapons: various. Pansa utilizes an arsenal of shinobi weapons. He mainly relies on his trusty wakazashi, shuriken, kunai, and chain-sickle to get the job done.


Special weapons: Pansa carries a few relics from his clan. Some are meant for people he may meet along the way.


Jade Dagger- resistance to dark magic and functions as a torch.


The rest are tba.


Pansa is a warrior from the far east. Born into a group of shapeshifting panthers, he was trained in the ninjutsu. Despite his frightening appearance, he was kind and polite. He worked as a mercenary for many years but only took ethical jobs. He killed the corrupt and greedy and protected the poor. After his years as a mercenary, he vanished into the mountains to attain peace of body and mind. It was there he learned of the Treasure.


He now journeys to gain the treasure and ask for one wish: true peace.


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Vanathell Whitwood

Introduction An old man with a dark secret, who hides from the world as he searches for an end to his self-inflicted curse. For a master of death, it's ironic how terrified he is of the Reaper.



Basics

Name: Vanathell Whitwood


Age: Too old to remember


Race: Undead (Human)


Gender: Male


Sexual Orientation: Asexual


Occupation: Lich




  • Appearance

    Height: 5'9"


    Weight: 84 lbs.


    Hair: What little of his dark hair that is left clings to his thin scalp in long, dry strands that have not known natural body oils for years, nor seem to have been cared for in recent months.


    Eyes: Mossy green; completely obscured with cataracts


    Body: Skeletal, though some flesh and sinew remains


    Attire: His clothing, if not for the fading of age, look as though they may have once belonged to a nobleman or even royalty. A soft doeskin jerkin over his torso is now faded and worn, his emerald kilt frayed at the edges. If not for the thick belt pulled so tight around his pelvis as to curve to the shape of his bones, it almost seems as if his clothing could fall away. A matching cloak, embroidered with gold filigree and woven with a crest so ancient as to be unrecognizable hangs around his shoulders, held in place by a jeweled, golden clasp. It is quite oversized, as well as hooded, making it perfect to conceal such a tiny frame beneath its folds.


    What flesh remains on Vanathell's body appears patchy and discolored, and from more than the steady decay of time, as if random pieces have been stitched together over his bones again and again. But the lack of flesh now suggests he's more or less . . . given up, on whatever process it was he used to piece himself back together. One side of his face still seems more or less human, albeit gaunt; the other is naught but greyed skin peeling away from dull, charcoal bone beneath. The skull--nor the rest of what is left--is black from burns, though. No soot or missing pieces indicate the victim of a fire. Rather, it is a symptom of his age. While not completely black like others of his kind, he is very long-lived.


 
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Name

Mavndrus Favehari

Age

25

Height

6'4

Gender:

Male

Species

Elf




Powers

Mav has an uncanny connection to the darkness (Shadows, Demon familiars, etc) He was born with magical talent and learning to wield it was forced upon him in his household. Along with being able to control the shadows and demon familiars he has the ability to control Dark Fire, a special ability passed down in his family. The fire doesnt burn but sucks the life force out of anything it comes in contact with. Besides this devastating effect the fire can also take control of any living thing for a short period of time when a certain chant has been spoken over the flame, but this drains alot of his energy since he hasn't perfected it so he barely uses it.

Weapon

Staff


Mav had this staff handcrafted and embed with the power to enhance his magic ability by 30% most of the time though the staff is just used for show and matches many of his outfit and jewelry that also have magical properties. He isnt to bad with a bow either.

.

41PfsL3G88L._SY355_.jpg


Personality

He has an attitude of a prince. Over-confident, stubborn and usually gets anything he wants. He is also very mischievous, malevolent, and believes elves are the higher race. He can be Hot-tempered at times but he usually sits back and watch as his plans unravel. Hes very strategic and loyal to his friends and followers.


Bio

He comes from a royal family, oldest our of his three brothers and one sister and heir to the throne. Mavndrus was a fun-loving boy and loved to play with his siblings. But around the age of 10 that's when his studies became priority, he was then sectioned off from majority of the family including his mother. He spent most of his time trailing his father learning the duties of a king and learning how to use his magical skills. He had already nearly mastered his magic craft at the age of 17 pleasing his father. On his eighteenth birthday he was able to finally see his family and spend time with them but when he arrived to the manor and met his siblings he ask were his mother was. Turns out she died of sickness two years ago and his father had kept it secret from him. He hurried back to the kings castle to get revenge. He tried fighting his father but he was quickly shut down. His father told him that he didnt tell him because he didn't want it stunting his training. After that he and the king became distant he lived in his mothers Manor with his brothers and sister until one day he heard about the Lost Treasure he saw this as a chance to change how his life went and get another chance to do things differently with his mother. So he sent out multiple quest to retrieve it but they all failed until he finally decided to fetch it himself.

Other

At3QfFI.jpg



 
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Name

Leandor Cyfus

Age

60

Height

7'3 Human Form


8'0 Humanoid Form



9 feet tall 4.6 meters long Lion Form


Gender:

Male

Species

Enkidu

Powers

Unlike most Enkidu He can unless his beast little by little and form his Humanoid form a rare trait given to his family by the gods. Relatively stronger then normal lion Enkidu. Has Control over the metal to a certain extent.


Is highly skilled in using swords and blunt weapons and hand to hand combat


Weapon

Can cut through almost anything even celestial metals. 7 feet long

[/spoil
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er]

Personality

Silent. Observant. Sketchy. Is usually always seen by the princes side due to his commitment. Very loyal and old fashioned. He is very cooled tempered compared to the prince. He follows the code of chivalry even though he isnt what you would call a good person being a servant of the Dark Elf Prince. He is very good with people and usually does the talking when they encounter people.




Bio

Leandor is from an Enkidu tribe who were constantly in war between the Black Lion clan and the Lion clan. Black lions had been outcast from the original tribe due to the fear of being overan by this rare breed of stronger warriors. Young Leandor was a prodigy among his people so he quickly moved up in rank in there army. They won many battled with him in the lead but it wasnt enough they were still lossing the war. So they required assistance, the Dark Elf King saw these people intriguing and there skills worthy enough to be considered an ally so he offered his allegiance if they provided him with 10 warriors he could have as personal guards and other goods. Leandor was one of them.


When Mav was young and still able to roam freely he tended to hang around Leandor alot interested in his lion form. Seeing this the king made Leandor, Mavndrus personal Mentor, servant and Guard. So when Mav was isolated from his family Leandor was his only friend and person he could talk to. Leandor loved Mav and enjoyed teaching him battle tactics and ways to fight. Leandor is unwavering loyal to Mav and his Father. But he was kept in the dark about what happened to his kingdom after the war all his connections were cut from his homeland so he is a little suspicious sometimes of the King.


Other

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Name:Auluua Leomaris


Picture:


anime_elf_green_girl_hd-wallpaper-307013.jpg



Height: 6,8


Age: 19


Gender: Female


Race: Elf


Powers:


1. Manipulation of surrounding plants-


Can make seeds grow at an accelerated rate,


Can change the stucture of plants (e.g. can make them grow bigger or smaller),


Skilled with alchemy.


2. Can commune with animals-


Give them specific commands,


Can speak with them in any language/Can understand them.


Weapons:


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Personality: Kind, Trustworthy, Loyal, Persuasive


Bio: Raised in the woods Auluua was skilled in alchemic practises and hunting killing her first Deer at the age of twelve and making her first potion soon after though not partiular skilled in head on combat she is immnesly stealth like and used this to her advantage whislt hunting killing many animals for her family at the age of fifteen she bid her woodland family farewell and took up hunting as a form of trade selling the hide and fur of many rare animals but keeping the meat as a girls gotta eat.


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Raiquen the Dreamer

full






  • Name: Raiquen Nguyen (Often called Raiquen the Dreamer)


    Age: Appears to be a child, but is 26


    Gender: Male


    Race: Elf/Raven Enkidu Hybrid


 
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Picture:


Height: 6ft 3"


Name: Arden Frey


Age: 23


Gender: Male


Race: Elf


Powers: Arden's magic has to do with luck and chance. He can cause either good or bad luck by flipping a coin. He can not control how the luck works, or how much he can change the luck. For instance, if he flips a coin for good luck while trying to escape, it may cause a small breeze which could cause dust to blow into his pursuer's eyes, or it could cause walls to crumble. This makes Arden's magic unpredictable and potentially dangerous.


Weapons: Two daggers are strapped to his thigh at all times, coated in a paralysis agent. The chain around his neck can also act as a binder, as it has a paralysis charm on it.


Personality: Arden is quite witty, and can be quite charming. But he is also very self-serving, and is not afraid to do what he must to further his own goal. He is also quite deceptive, and in turn does not trust easily. It may take a while to break down his self erected barriers, but he can be very caring...even if he doesnt like showing it.


Bio: Arden worked at a human carnival, working at the games stands. He wore a beanie to hide his ears, and glasses to dull his green eyes. He's use his luck magic to rig the games. He has been living with the carnival since he was very young, and doesn't actually know his family. While working, he heard two travelers discussing some sort of treasure. Growing bored of misleading humans, he decided to set out to find this treasure.


Other: He learned to play piano in order to impress one of the human's he was interested in, who rejected him for being an elf.

 
Picture:
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Height: 5' 11"


Age: 19


Name: Thomas Nightingale


Gender: Male


Race: Human


Weapons: Bow and Arrow, along with a Rapier
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Powers: Thomas is able to control and manipulate light and dark powers with great power. He is able to conceal himself when needed, and blind them with light the next. He has control over all shadows that surround him, and can forge weapons out of either element. He possesses the ability to release his power is blasts of concentrated energy, often mixing them when desperate. His magic is quite unstable, being fully dependent on his emotions. When angry, he is only able to wield the dark powers, and vice versa for his light powers. This inability to fully wield his powers to their fullest potential made him ignore his magic in favor of physical combat.


Personality: Thomas is quite arrogant, believing himself to be superior to those around him. However, he is quite insecure underneath the mask he presents to those around him, and has a cold calculating mind when it comes to things he really cares about. He is quite untrusting, only grouping up with someone he believes he can take advantage of. If Thomas does trust you, he is quite loyal.


Bio: Thomas was raised as an only child, whose parents didn't have much time for him. He was constantly left alone to contemplate things by himself, which made him believe that you could only depend on yourself. When he was 14, his parents died, leaving a small fund of money to survive. He forged on through the next 5 years, honing his skills and reflexes in hopes of finding the Lost Artifact of Creation.


Other: He tries very hard to be "good" with the ladies, but so far, nothing has worked for him


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In her human form, she only reaches the height of five feet. Hidden beneath her hood are a pair of wolf ears, the same black as her long, wavy hair. Her eyes are also most peculiar as one is a glowing purple while the other mirrors a wolf's. She has no tail like most Enkidus, but her teeth are elongated and sharp like a canine's.






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Unlike most hybrids, she does have a beast form. However, as a dragon, she is only the size of a large wolf, and lacks the ability to fly.


Name: Irha (pronounced Eye-Ra) Milian Garvastada


Age: Twenty-two


Gender: Female


Race: Hybrid


Half-electricity Dragon


Half-wolf Enkidu


Powers:


Irha has control over electricity, which is an odd purple color to match her beast form. Well, control isn't the right word for it. She can only manifest it consciously in the form of a sword as described below. Other than that, it only responds to her mood.


Weapons:


Irha carries two swords. One is a normal broadsword, while the other is of her own creation. It is comprised of an ordinary sword hilt that she uses to manifest a blade of pure electricity. It is extremely dangerous and volitile, but only works in her hands. However, if she loses concentration, the electric sword will lose its shape and fly free to indiscriminately strike friend or foe.


Personality:


The only thing shorter than her stature is her temper. She grew up an angry child and that child turned into an angry adult. Some of her frustration stems from the fact that even though she is a brilliant tactician and is book-smart, she possesses little to no common sense and social awareness. When she doesn't understand something, she gets frustrated. And she doesn't understand things a lot. Most of her anger comes from her half-breed status. She hates what she is, and will claim until she is blue in the face that she is a dragon despite her wolfish qualities. However, what she lacks in anger management and common sense, she makes up for in compassion. She always puts the needs of others in front of her own, even if that doesn't always appear to be the case. And, what she lacks in magical skill and knowledge, she makes up for in brute strength. She is deceptively strong, able to match or even surpass the strength of a dragon elder. Unfortunately for the ones around her, she is unaware of her own strength and often accidentally injuries her companions.


Bio:


Irha's father was a Dragon prince who fell in love with an Enkidu. His parents naturally refused to accept their relationship, but he didn't care. After Irha was born, he made plans to renounce his title and marry the wolf girl. Unfortunately, before he could, an illness swept through the land. He promised to marry the Enkidu once she got better, but she never did. The illness claimed the lives of hundreds, including his love and his father, the king. He was forced to take the crown as the only heir to the throne and the council soon began to whisper in his ear. They claimed it was dangerous to claim the half-breed as his daughter and that it was best if he married a neighboring Dragon princess. He did as he was told, but kept Irha hidden away. Though he couldn't claim her as his own, he loved her very much and gave her everything she needed or wanted. She learned from the best scholars, doctors, and swordsmen, all bought to maintain silence. The older she got, the more freedom she gained, so long as she kept her identity as princess a secret. However, the thing she wanted most of all was something she could never have, to be a purebred dragon. When she heard about the artifact, she left in search of it, accompanied only by her loyal body guard.


Other:


Though Irha seems quite tough, she does have a phobia. She is afraid of thunderstorms.






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Leh stands at the height of 6'5", a full foot and a half taller than his companion.


Name: Leh (pronounced Lay) Draven


Age: Twenty-four


Gender: Male


Race: Human


Powers:


Leh can bend the force of gravity to his will. He has focused on this particular magic since he was twelve, and has become quite skilled.


Weapons:


Leh's area of expertise is close quarters combat. As such, his weapons include daggers that he keeps hidden on his person.


Personality:


Leh seems to be the exact opposite of Irha. He enjoys making jokes and playing pranks. He laughs easy and is slow to anger. He is witty and street smart. He is knowledgeable in the art of magic, and can recognize the different magics and their weaknesses. Unlike Irha, he is not a tactician and is not a leader. He relies on stealth rather than strength. He is not a very empathetic man. His loyalty lies only with Irha and is slow to trust others, though he is a great womanizer and flirt. He has a love of money, and has sticky fingers. His anger, when it does eventually boil to the surface, is quiet and long-lasting as opposed to Irha's loud, quick bursts.


Bio:


Leh was born to the streets and hit the ground running. His mother was a prostitute and he never knew his father. He learned to lie, cheat, and steal to live and did not regret it. Until, that is, as a preteen he stole from the wrong person. His hand was found in the pocket of a king's and he was sentenced to death. However, Irha recognized him for what he was, a scared, hungry twelve-year-old. She begged her father to spare him and he did. Afterward, Leh swore his loyalty to her and grew up alongside her as a bodyguard. When she left in search of the artifact, her father ordered him to bring her back. However, Leh had sworn no allegiance to the king, only her, and so went with her to protect her on her journey.


Other:


He is extremely protective of Irha, viewing her like a little sister, even if he does often get on her nerves.






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Senn shares a short stature with his half-sister and father, only reaching 5'5".


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Name: Senn (pronounced Sin) Divin Garvastada


Age: Twenty


Gender: Male


Race: Electricity Dragon


Powers:


Senn is proficient in controlling electricity. Unlike his sister, he can control just how harmful it can be, from a slight static shock to an electrocution. However, he does not like to fight, and usually only uses his power for fun or to light his way.


Weapons:


Though he dislikes fighting, he has been trained since childhood to handle a sword and does carry one around.


Personality:


Senn was a sheltered child, coaxed by his mother to be nothing more than a puppet when it was his time to take the throne. He is naive and innocent, but agile and smart. He is not strong, but he is fast and skilled at magic. He always tries to do the right thing and stick up for the little guy, even if he is a little misguided. He has a hatred of hybrids from the lies his mother told his of his half-sister. He is shy and does not know how to talk to girls, always blushing when he tries. He stutters occasionally, and tends to fidget. He can, however, be courageous and protective when he needs to. He likes making people happy and will do anything if he thinks it can help someone else.


Bio:


Senn was born from the political union of a Dragon king and the neighboring Dragon princess. It was a loveless marriage, but the princess harbored hatred toward Irha, fearing that she could take the throne from her son, whom she planned to use as her puppet. So, the now queen began filling the young prince's head with stories of the evil of hybrids, causing him to fear and hate them. He only met Irha when he was ten, and passed out in fear. She slung him over her shoulder to carry him to help. He awoke and thought she was taking away to some dark cave to be eaten. He jumped off and tried to attack by calling lightning from the sky, but she was also a child of electricity and was immune to its effects. Happy that he seemed okay, she tried to hug him, but held him too tightly and broke his ribs. Afterward, he attacked her everytime he saw her, but she merely thought it was a game and always ended up injuring him on accident. When she announced she was going to go after the artifical, he feared that she would bring about the end of the world and set off to stop her.


Other: None.


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  • elf_by_aikaparanoid-d4strom.png







Name

Tioni Favehari

Age

18

Height

5'6

Gender:

Male

Species

Elf




Powers

Just like his brother Mavndrus he has an uncanny talent with the darkness. The only difference is that he can affect his body physically with shadows. But he isn't as talented as Mav. He can also control shadows a bit and summon small dark familiars. He can't use dark fire his father forbad him from doing so.


His ability to affect his physical form with the shadows has its advantage. He can become tangible. Completely blend in with the darkness and solidify shadows forming weapons and such.


Weapon

He uses a bow staff about 6 feet. Which he infused with shadow stones allowing him affect the staff with his powers too

.






img-thing







Personality

Unlike his brother he is very energetic and easy going. He can have his stuck up royalty moment but he loves to hang around common folk there interesting to him. He is loud and isn't afraid to speak his mind. He is very attached to Mav always trying to follow in his footsteps...literally sometimes. He is a Greta people person usually deals with alot of the kingdoms public affairs.





Bio

Growing up Tioni was a quiet child never leaving his mothers side.His knack for magic wasnt as great for his brother so he trianed in martial arts and weapons to make up for that. This factor though made him useless in his father's eyes. He was able to spend a little time with his brother Mav before Father took him away. This time was very special to Tioni, Mav taught him a little magic and also helped him get out of his shell. But when he left Tioni felt a bit betrayed but it quickly vanished as one day his mother told him to go watch Mav training one day, everyday after that he would go watch him train and it gave him comfort when there mother died. He even began to train himself. Besides that Tioni spent most of his free time roaming the kingdom and other places. He became the face of the Royal Family publicity which was a surprised to the family knowing how shy he was when he was younger. But just like the rest of there syblings they envied Mavndrus relationship with the king there father. He barely spent anytime with them but when he dId he would mainly talk about Mavndrus making the other kids jealous and grow to dislike Mav a bit but not Tioni he always loved hearing about his brother. So when Mavndrus finally came back Tioni stuck to him like glue absorbing everything he did and said trying to make up for time he never had with his brother when they were younger.

Other

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Inua Krall Folkim




Height: 5'7 feet


Age: 37


Gender: Female


Race: Human


Strengths:


+Strong


+Has Stamina/Endurance


+Proficient in Disarming


+Resident to the cold


+Survivor


Weapons: Hand-axe, Arming sword, Hunting bow


Personality: Serious, Motherly, Humorless, Guarded, Deceptive, prejudice against Enkidu.


Bio: Inua Was born and raised in the Krall clan, a small Northern Clan where the snow never melts; that was part of a larger confederation of northern tribes, clans, and kingdoms. Her father was the chieftan of the rhe Krall clan. Inua was married at 15 to a prince of the most prestigious Kingdom in the northern confederation that had there capital built of Ice and styled after some of the southern human kingdoms. Inua lived happily with her new husband and eventually had three children. The first at 16 the second at 18 and the third at 29. Those were the happiest years of Inua's life. But they didn't last. At the age of 32 war broke out between a coalition of rebellious tribes within the confederation and the Loyalists. As the war raged on the war, a small contingent of rebel troops snuck in the capital city of the Folkisen Kingdom and then the Royal Ice palace. They began murdering everyone inside. Inua's husband forced her to leave with the children and guards. But as they escaped the city they were ambushed an Enkidu squad outside thee walls waiting from a tribe that was helping the rebels. They killed her eldest in battles and executed her second. They took her youngest who was four at the time and raped Inua. Inua was separated from her child and was being taken away but one night she gouged her captor's eyes out and escaped with a horse returning to the capital to find it had been sacked. The war ended a few weeks after. She was a refugee, impregnated by the rebel who killed her sons. Inua wondered the north looking for her child to no avail. And when she gave birth she tried to raise the white tiger Enkidu for a year. But one day she killed the infant as it reminded her of that Enkidu. Now she just wonders about taking any jobs she can find constantly loom for her son and trying to obtain power to exact revenge.


Other:


Husband- Jeremiah Folkim, 35 (when war began)


Eldest- Sterk, 21


2nd- Ulv, 17


3rd- Ren, 3


>It is traditionally in her tribe to keep her maiden name as her middle name when married


>the two factions were the


Storm Pact (Rebels) & Nationalist (loyalist)


>The Loyalists sought to unify the confederation into a nation and advance as they saw the world beginning to outpace them.


The Rebels sought to keep tradition.



Rebels declared war as they lost a majority vote and asked for other tribes outside the confederation for help.



>When the war ended the confederation collapsed and the alliance ended in a constant ongoing get war after four generations of peace.



>the confederation were comprised of human groups. When the rebels asked for non-human help it was a spit in the Loyalist's face.
 
Name: Evaryle Avelis


<p><a href="<fileStore.core_Attachment>/monthly_2016_05/76291092_15118211_large.jpg.7fc263f17f8a70a3f552572567af568c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="123497" src="<fileStore.core_Attachment>/monthly_2016_05/76291092_15118211_large.jpg.7fc263f17f8a70a3f552572567af568c.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





  • Height: 5'7''


    Age: Looks 25 (doesn't disclose actual age, but it is 200)


    Gender: Male


    Race: Elf





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(work in progress)


Picture: (anime preferred) (photo's found on google)

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Height: 6'7


Name:Vikishvok Silixiton (or Vikis for short)


Age: 32


Gender: Male


Race:Lava Dragon


Powers: As a lava dragon, it can 'spit' out (breath? not sure you can breathe out liquid) lava instead of breathing fire. Can turn metal and rocks into their molten state, via touch while in dragon form (if object doesn't have molten state it just burns up to ash or becomes scorched. Also this isn't a passive ability) Can coat his arms (from hand to elbow) in a molten/lava 'armor' while in human form. Can manipulate molten objects/lava for forging purposes or attacking.


Weapons: Bow made of silver. Also a simple steel dagger


Personality: He is normally calm and quite, typically stick to himself and tries to avoid a fight when he can.


Bio: Vikis spent most of his life living in a volcano honing his powers and his ability forge items with metals and rocks. He never left the volcano he was born in till he was 20 where moved to an unclaimed area know as the Lava Pits (ignore the falling rocks, just the general idea what the land will look like). The lava pits is area that roughly covers 20 square miles and only inhabits creatures that can withstand the heat of this molten valley. He has a cavern he lives in near the outskirts where he takes special request on custom weapons and armor and sometimes takes a repair job or two though the path to his cavern is not an easy journey.


Other: He loves baked sweets and forging, but terrible at cooking so he does appreciate a well cooked meal.


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Picture:


latest



Height:


6' 1"


Name:


Gregor Heartway


Age:


Claims to be 37 but only looks to be in his mid twenties. (Maybe he's lying, maybe it's because of magic).


Gender:


Male


Race:


Human


Powers:


Gregor has the ability to control both eldritch and ethereal energy. He uses his lute to perform various spells (eldritch blast, summon imp, dissipate, afterimage etc.) and illusions. As far as physical strength goes, he's pretty much worthless unless wielding his Glaive.


Weapons:


-The Red Wood Lute of the Eldritch Bard


- Glaive of the Outriders (Contains several harp strings that run from the bottom of the blade to the bottom of the shaft)


Personality:


LOUD, BOISTEROUS, OBNOXIOUSNESS!
All of these are most likely the words that will first come to mind when meeting Gregor. His eccentric behavior and lack of personal boundaries is off putting and undoubtedly annoying. He also seems to enjoy the telling of (very obvious) tall tales, sometimes to a point that it makes it hard to determine what is truth and what is fiction. Of course this is just Gregor's surface personality. He's more complex then the simple moronic persona he uses. In fact Gregor used to be an incredibly charming and friendly guy. He was widely considered by his peers to be one of the most genuine and lovable people they knew and was the life of the party. But then after a string of unfortunate events he turned cold and hard. The passion that once burned so bright in his eyes died out and was replaced by a seemingly grey nothingness. His body lived on but his spirits died. So, in order to hide his pain he created the persona most will know him by. And yet, despite his trauma, one thing managed to survive. His poetic behavior. Gregor will frequently speak in alliteration and sonnets which can sometimes seem a bit over the top, but everything he does is over the top so it's not much of a surprise to most.


Bio:


The story of Gregor Heartway, Last of the Outriders and Master of Funkromancy is a long one. It all started back in an old kingdom, far from(Were ever everyone is now) , called Tanhowser, which was part of the larger Jincalla empire. In Tanhowser a child was born to a family of servants. For many generations that family lived in the Kings mighty fortress and worked directly under him and his royal family. Of all the servants they were held with high regard and were treated with the utmost of respect. Gregor, being recently born, was treated very well and raised right there in the fortress. As he grew up his biggest struggle was finding what to do with his days. To stave off the general boredom that seemed to consume his everyday life, Gregor set out to learn as much as possible. He learned how to read and wright, how to fence and fire an arrow, how to paint and draw, etc. And all though all of these things were good and fine they never gave him permanent joy or a true sense of happiness. But, as fate would have it, as Gregor was wandering the halls of the palace one day, he heard a beautiful sound. The boys was instantly entranced and hunted down the sound like a pack of wolves might a deer. A few moments later he found himself in the piano room, and sitting at the piano was the queen. Her Majesty was singing with such elegance and power, while her hands were guided across the keys as if by magic. The small child was instantly in love with music. For the next couple of years Gregor learned how to play the piano, the lute, the guitar, the harp, the flute, the lyre, the bugle and anything else he could get his hands on. Gregor felt he had found his true calling, but sadly this was not the case.


Gregor's family's duty was to serve the king and his royal family, and on Gregor's sixteenth birthday he was put to work. No longer could he spend his days in the music room playing his many instruments but instead he worked side by side with his father. It was honest work and there was no shame in being a servant but Gregor felt that he was meant for something more. Another year went by and Gregor's father fell ill. It had been a slow decent into sickness, first the arthritis set in, then the dementia and so on and so forth. Gregor's dad was bed ridden and all the servant work was left up to Gregor. Several months later and the King too had fallen ill. To prevent death His Majesty the king had enlisted the help of a traveling Sorcelock. After several nights of treatment the Sorcelock was able to heal the king in secret, but Gregor, seeing this spectacle, wanted in. He begged the Sorcelock to help him cure his dad but he refused to directly help. He did say however, that he saw potential in the boy. The Sorcelock had no legacy to speak of so he took the boy under his wing and began to teach him the art of magic. Gregor had hidden potential, but it was tough to unlock. After months of rigorous course work and still barely any success Gregor began to lose hope. The boy began to resent the Sorcelock, as he refused to help his father and instead tried to teach Gregor an art that was next to impossible to learn. When Gregor confronted the man about this the Sorcelock simply said that; "Your father is not my problem but your own. My problem is that I have no one to pass on my powers to. That is why I am here. Nothing more, nothing less." And so with a spiteful heart Gregor continued his lessons, not wanting to give up yet. Eventually, the Sorcelock unlocked Gregor's potential through music. The key to the boys magic abilities had been his impressive skill with instruments all along.


Gregor thanked the Sorcelock and after much practice went to work on his father. Several nights of treatment and Gregor was able to fight off the illnesses in his dad, he was back to normal. The King, wanting to celebrate everyone's good health, invited Gregor's family out to a night of drinking. After much merry laughter and many a good tune it had struck midnight and it was time to pack up and get some rest. Gregor (who hadn't had a single sip of beer) walked/carried the king back to his room. The king was shit faced, more so than Gregor had ever seen before. And as the boy began to tuck the king in, he decided to let Gregor in on a little secret. Apparently years ago, before Gregor or his father or even his fathers father were born there was a civil war. The battles had reached into the fortress and chaos was present in spades. And right underneath everyone's noses, while everyone was ensued with battle he killed the king at the time and took his spot. And lo and behold that king was Gregor's ancestor. Right underneath everyone's nose, he deceived the people and took what was rightfully Gregor's. "And you want to know the best *hiccup* part is?" The king said as he giggled drunkenly. "I'm using the tax payers money to buy the services of that Sorcelock *hiccup* and stay immortal!" Gregor was fraught with rage, so much so that he killed the king and ran away.


Gregor ran and never looked back. He wanted a new life and it was time he took the world by storm. After stowing away on a ship and travelling to a land called Arithell (a place run by a corrupted church), Gregor set out to make himself a name. Using his magic (a special mixture of both Eldritch and Ethereal energy) he began to work on a special brand of music.


Gregor had been living in Arithell as an illegal immigrant for only a year when he came across a group of bandits called the Outriders. They were not average bandits that simply stole, but instead worked above the law rejecting any affiliation with the churches holy law and simply existed to slay monsters that preyed on the weak and innocent of humanity. Gregor instantly fell in love with this group and after consulting with their leader Ventis and some hazing, the bard was considered "good enough" for the group. For years Gregor thought he had found his new family, he had friends, brothers and sisters even. Life was good. But death was around every corner. It wasn't a rare occurrence for an Outrider to die, whether it be by monster claws or the hands of the Arithellian guard. But that was life for Gregor and he wouldn't have had it any other way.


For years the Outriders were on the run, saving villages here and there from danger. But eventually that all came to a close.
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Those who weren't captured were killed on the spot and those who were captured were killed later. Things had taken a turn for the worse but Gregor stayed true to the Outriders, even when he was the last one alive.
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His whole family had been slaughtered before his very eyes and it took everything in his power to stay sane. So after many years of being on the run Gregor was finally escaped to (Were ever everyone is now)in search of the Lost Treasure of creation.


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Hello I am a bear.
 
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