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Fantasy The Light of Aiaran Sign-Ups

The Last Scarlet Knight

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“Some people say that my eyes show my inner bloodlust. I think they show how much blood I’ve seen shed.”

Age : 21

Height:5’11” (180.34 cm)

Weight:156 lbs (70.4 Kg)

Race: Human

Gender: Male

Affiliation: The Aiaran people
Personality:​

Alexander acts like a man much older than his age. He’s constantly serious, and he often treats others (even those older than him) like kids. He hates resting when there’s still work to be done. Though he can seem quite stern and cold at times, he’s extremely caring. He does his best to keep everyone safe, and he’s willing to put his life on the line to do so. Despite his young age, Alexander carries an aura of experience with him. While he’s no pacifist and can be extremely violent at times, he hates seeing bloodshed. He prefers to only kill when he feels it’s necessary to protect others.The line between Devan and Human have blurred for him. In his mind, they’re all just soldiers fighting in a war, so he’ll gladly accept any willing to rally behind his cause.

Despite his apparent experience, he can be quite naive in many ways. One such example is women. As a man who’s spent most of his life training to be a soldier, his experience with romance is little to none, so women can fluster him relatively easily. He truly appreciates the small things in life. Good food, good times, good friends, these are the things he holds dear. Above all he values protecting the innocent above all, but he’s lost many of the positive views he once had. With so many dead, he often feels he is fighting a losing war, but he’ll never give up.


Biography:​

Born an albino, Alexander faced the superstitious fears of others most of his life. Of course not every person was so superstitious. In fact, most weren’t. Some even thought it was cool. His parents, however, were not among them. For as long as he could remember, he’d lived in a orphanage near the edge of the forcefield. Due to the fact they were basically living in a paradise society, the orphanage was mostly filled with those who had nowhere to go because they were unwanted rather than those who had no one left to go to. This made most of the children quite close; they were all each other had, so they were quick to defend one another in the case of bullying. It was during one such encounter that Alexander realized what he wanted his purpose in life to be. To protect.

He decided he’d join the small Aiaran military force they had “guarding” the edge of the force field in his area. No one took them seriously; peace had made most of them soft, and many people believed the force field would never fall or at least not anytime soon. This didn’t sway Alexander. He begged and pleaded his way into the force. Despite his young age, they were happy to accept a new “recruit” that took little to no pay and would do menial tasks for them. In his spare time, they allowed him to train, and he took a liking to one of their weapons in particular. It was just the standard issue rifle, but he soon became a sharpshooter with it. Alexander quickly realized that many of the troops on the force didn’t even take their jobs seriously, but there were a few who did. In fact, he had caught one of their eyes. The Scarlet Knight. They were one of the more elite groups of the Aiaran forces. Each one was trained in sword and magic. Alexander had caught the eye of their Captain, Tristan Woodman. The man trained Alexander in the way of the sword, and the boy practiced day and night. While he was a hopeless mage, he rapidly became a strong warrior. He hoped to one day grow strong enough to lead the knights himself.

The day came sooner than expected after the force field suddenly fell. Alexander was one of the first troops to face the Devan attack. Now was his chance to prove himself. The poor boy couldn’t have known the horrors that faced him. Most of the soldiers were ill prepared for the attack. They were lucky to take down one or two Devan with them a they fell. The Scarlet Knights and Alexander were the only ones who seemed to hold their ground. They escorted as many civilians as they could to the city, but their small band of knights slowly became even smaller. When they neared the castle, the remaining Scarlet Knights made their final stand against the fast pursuing Devan in similar manner to the Champion’s last stand. They prolonged the battle battle as long as possible giving the fleeing citizens more time, but one by one they fell. Alexander soon found himself to be the last one standing. Wielding Durendal, the blade of Tristan Woodman, he was ready to go down swinging when the Goddess’ power exploded across the land. It vaporized all the Devan in the area and knocked out Alexander. When he woke, he found himself more powerful than before, and he found himself capable of wielding powerful healing magic. Now, Alexander continues to fight outside of his barrier. He does his best to protect anyone who was unlucky enough to be stuck on the outside. He’s occasionally seen on the other side of the barrier (which he routinely checks), and that has spawned many rumors about him. Some were wild, others seemed logical, but none were true. For Alexander had only been an honorary member of the Scarlet Knights, so no one could know he’d donned the armor.

Likes: Protecting others, delicious foods, fellow warriors

Dislikes: Sadists, cowards, relaxing too much, flirting (simply because he’s bad at it)​
Powers/ Abilities:​

Healing magic- Given to him by the power of the Goddess, Alexander possesses quite powerful healing magic that he can use to heal both himself and others. While it cannot heal a wound that would prove immediately fatal, it can heal quite serious ones.


Enhanced Physicality- another gift from the power of the Goddess. Alexander’s body has been infused with magic making him far faster, stronger, and tougher than he was before. Due to the fact he’s extremely physically fit to begin with, this makes him physically superior to any human without similar abilities/ powers.

Gear:​

Scarlet Knight Armor: Finely crafted knights armor that is light but quite durable. However, it is just armor, so it can be pierced with significant force.


Magitek:​

Durendal the Holy Blade: Upon first inspection the blade simply appears to be a finely crafted long sword. However, the hilt holds a crystal which can empower the blade with magic. More skilled users can shape this magic or even empower the blade with their own. For example, when gripping the hilt of his sword with both hands and facing the blade down, Alexander can shape a magical barrier in front of himself. Empowering the blade greatly increases its durability and cutting power making it able to slice through most things easily.

A-3 rifle: A standard, military issued rifle. While not the most powerful weapon in the blasting department, its true strength comes in it’s versatility. The weapon can be charged to fire more powerful blasts for longer distances or more damage. It can also rapidfire much weaker blasts. While it generally does not need its crystal replaced, too many consecutive shots will drain it.


Skills:​

Swordsman- Alexander has endured intense training from one of the greatest swordsmen in the realm. Years of battle have shaped him into a strong warrior. He is particularly good at reading opponents while keeping them guessing with his own movements.


Sharpshooter- While he could never dream of boasting that he was the best shot in the kingdom, Alexander is a better shot than your average soldier, and he can shoot from many odd angles particularly with a rifle. The A-3 rifle was the first weapon he’s ever handled, so he’s had many years to sharpen his skills with it.


Experienced- Alexander has been training with weapons for most of his life, and he’s faced many opponents. He’s good at remaining calm and collected in battle.


Strengths:​


Versatile- Alexander is a bit of a jack of all trades or rather combat when it comes to combat. He’s handy to have on most missions.


Resilient- Alexander’s strong will, durable body, and healing magic make him very difficult for an enemy to put down.


Aware- Alexander’s senses aren’t heightened in any way, but it often seems like they are. Due to damage he received to one of his eyes, he simply pays attention to his other senses more than most, much like a blind person does.


Weaknesses:​

Lacks excessive physical capabilities- Though he's much faster, stronger, and more durable than most humans. his physical capabilities are simply above normal human limits. Many creatures far surpass these limits, and he often finds himself facing foes significantly faster, stronger, or tougher than him.


Caring- Alexander does his best to protect everyone around him which often means putting himself in danger. He’s quick to use his healing magic on others meaning he may find himself drained in combat.


Limited vision- While he pays more attention to his other senses, his sight, arguably the most important sense in combat, is severely limited in comparison to others. With a damaged eye, his blind spot is larger than the average person’s. He can still uses his other senses to predict where an attack is coming from, but nothing’s more accurate than actually seeing the attack. If an enemy finds out about this weakness and takes advantage of it, it can make a battle much more difficult for Alexander.



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"Did you hear that?"
"..."
"I think it came from over there."
"...?"
"No I'm not nervous."
"..."
"Just go check it Galad!"
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Avale Ronggard-Morae and Galad, Hymn Of Silence And Ringing Steel
"Learn to block Galad!"
"..."
"Oh I so know how to land a hit!"

Age:
"I'm 22, he's...what, 200 maybe?
"!"
"Okay, okay! You're so touchy about your age...he's 197."
"..."
"And a half."

Height: 5'7 | 6'4

Weight: 135 lbs. | 1100 lbs

Race: Human Soulweaver | Contracted Spirit

Gender: Female | Male

Personality:
Avale is a born fighter, gifted but sadly better with her bare fists than with a sword, with a strong sense of righteousness and justice that rival even the greatest of heroes and a mind honed with the experience of many battles. She's blunt and brutally honest, seeing no good in beating around the bush, and prefers to take the most direct approach to resolve a problem. She is undeterred by her shortcomings and isn't easily fazed against odds that are stacked against her. She's brave, loyal to any cause that she would pick up, and most importantly unyielding and carries herself proudly. Once in a while she can be a minor joker to add a little happiness to a situation. She is also a capable tactician, and detests flashy unneeded movements, often letting her distaste known vocally.

Galad is the strong and silent type, how he manages to communicate with Avale is unknown but one could only assume magic is involved. He is unrelenting once he sets his sights onto something, assaulting with a series relentless blows and strikes. If Avale is threatened in any way he will move heaven and earth to be at her side and protect her. He is proud of his power and prowess, never having needed to learn how to defend himself and letting attacks hit him instead, often powering through them instead of blocking.

Biography:
Avale Ronggard-Morae, in truth, the only name that was actually hers was Avale, the other half of her name was picked out because it sounded noble to her. She had always been considered strange by the orphanage she grew up in for she always looked distant and acted cold towards others. A small city in the far north, cold, barren, frozen, unforgiving, yet it was a wonderland whenever snow fell. The harsh cold was no match to the excitement of children at the prospect of snowfall, it was all the orphanage had, that excitement. Being able to return to a warm home, have warm food, it was a luxury in where she came from, a luxury that very few could enjoy. They could never have that, a flickering fireplace, clothes riddled with holes, and physical activity was what kept them warm. Their food, tasteless, hard, and sometimes even frozen, eating it felt like they were being punished.

She always sat away from the others, never bothered by the cold. She never ate more than the bare minimum, never put on extra layers of clothing. She was distant from everyone, always silent, a quiet person with quiet movements.

As poor as the city was it still needed protecting, the local militia often recruited from the orphanages and the streets, promising a better life in exchange for several years of service, recruits were rare because the cold often claimed any potential members. When Avale was 10 years old she was recruited by the militia and was trained in armed combat the best she can. Her skill with weapons was below average, barring a very light short sword which she was okay with, she just felt uncomfortable holding a weapon, like she wasn't meant to have cold sharpened steel sticks (or sometimes cold sharpened steel on sticks) in her grasp. She spent four years with the militia, mostly protecting supply runs, patrolling the streets, and the odd bandit raid thwarting.

They were utterly unprepared for a Devan assault. Magic users with them were but a scant few and they were targeted and killed or captured early. They were outmatched and outnumbered, there would be no surviving if they fought, the weapons in their hands could barely wound one much less an attacking force of decent number. Their course of action was clear, run and never look back, leave the city and its inhabitants to die to the machination of the Devan or to die in the elements in the aftermath of the attack.

Very few made the noble choice to stay, and Avale was one of them although not for the noblest intentions. She would have joined the deserters in a heartbeat if she had any other place to go to. She faced the horde with her short sword, fully expecting and ready to die. All of the people she had grown close to, what she could count as close anyways, were either going to die with her or have already deserted.

It could be said that she fought valiantly, for having absolutely no experience on how to fight Devan. She managed to engage and duel one of their number to a standstill before being attacked from a different direction. Knocking her sword from her hand and sending it flying in a random direction. She was ready to be killed painfully like the others only she didn't.

Instead of the sound of a sharp implement piercing flesh there was the sound of ringing steel. Instead of a Devan cutting her in two she saw a Devan get cut in two with a simple sword. A fully armored figure gazed at her with intensity and held out its hand towards her. The backs of her hand glowed with a bright blue hue as she took the figure's hand and immediately felt that everything was going to be alright.

With Galad by her side she tried harder to help drive away the Devan, foregoing the use of a sword in favor of her fists, but in the end the city had simply suffered too much to be habitable again. Her last duty to the people, an escort to a safe haven for them, a new place to rebuild in a hopefully warmer climate, was done quickly. In their thanks they gifted those that survived the battle, however broken they may be, a replica of Galad's armor, in honor of his assistance in their time of need.

They now roam the land, training, and looking for a cause to banner under.

Affiliation: Aiaran

Powers/Abilities:
Galad: Castling: Galad can instantaneously teleport near Avale as part of their bond as Soulweaver and Spirit.
Armor Clad Spirit: As an armored spirit, very little can harm him physically and magic effects are drastically reduced against him. A combined force of both can. Additionally, he grants the same level of durability to Avale but only when she is within sight.
Physical Prowess: Galad has incredible strength that can be matched by very few people. He wields his sword to cut down things instead because like Avale he's much better when using his fists.
Menacing: ゴゴゴゴ

Avale
Soulweaver Arts(Novice): Due to a lack of tutelage, Avale does not know her full capabilities as a Soulweaver. She has access to small amounts of Soulweaver magic due to instinct.
Soul Sight: Avale can see souls. They manifest as fist sized wisps coated in flame. They come in a variety of colors and conditions. Due to lack of instruction she doesn't know what the colors and conditions mean so she can only guess
Weaving Blades: The magical weapon of Soul Weavers, hers manifest as glowing curved blades protruding from the back of her hands and pointing forwards. These weapons don't cause physical harm unless the target has no soul. Due to lack of tutelage the blades are prone to fail.
SoulThread Extraction: The extraction of SoulThreads, fragments of souls that manifest as short glowing thread that glow in the same color as the sout it was extracted from. Due to lack of instruction the process of doing so is prone to fail sometimes and can cause minor pain.

Ice Immunity

Gear: Shortsword: A great tool for cutting, hasn't seen much combat.
Replica Armor: Galad finds it endearing, decent at fending off blades and arrows. Her skin is much tougher though.
Supplies: Mostly food, herbs, bandages, and clean water. Recently also contains oil.

Magitek: None

Skills: Amateur Swordswoman | Expert Siegesword(A swordsman that's trained to fight large groups and large things, like castles)
Haggling | Aggressive Bartering(It involves standing behind Avale and being menacing)
Quick Learner | Unrelenting Fighter

Strengths: Smart | Strong
Quick | Tough


Weaknesses: Cannot use a sword to save her life | Doesn't block
Can't use her abilities reliably | Doesn't have magic

Likes: Quiet | Fighting
Nice Beds | Nature
Beauty

Dislikes: Cowards | Rust
Liars | Cowards
The squeaking sound that their armor makes after it rains or gets wet.

Other(Anything you want. Themesongs, extra pictures, information, the rule requirement photo, etc.):
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    Devans, Humans, Who needs ‘em?! Fairies rule!
    Fidget




    Name: Fidget Elffrost

    Age: Looks 18, 210 in Fairy

    Height: 6”

    Weight: 0.6 lbs

    Race: Sprite

    Gender: Female






    Personality: Fidget is, rather simply put, a fairy that keeps in line with her own goals. As far as she’s concerned nothing else really matters so long as she’s left alone to do what she wishes and have fun. Well, to a degree anyway. She does actually care if the Devan kill everything, though not so much caring about the Resistance enslaving the populace. She’s so small and nimble she doubts anyone or anything could catch her if she tried hard enough. This is also the main reason why she’s neutral between the groups, helping either or with any tasks that they might need doing to suit her own needs.


    Beyond that Fidget is very much a prankster and generally a nuisance to everything around her. She’s been known to toss cherry bombs into windows, fly into houses and steal things, and generally cause a ruckus if she’s able to do so. Typically speaking she’s also quite fond of tricking anyone she meets, even her friends. Be this playing a simple joke on them or outright tricking them into doing something that could potentially harm them.


    She does have her kind side though, nor is she all mean. She’s actually quite lovable and helpful if you get on her good side, even still she generally cares for her friends and wouldn’t put them in any REAL danger...probably. It is also incredibly hard to shut her up...though usually swatting her or knocking her unconscious works just fine.


    Biography:


    Fidget has lived for a very long time, as most fae folk tend to do. Her life in her village was pretty much what her life is today. Having as much fun as she possibly can at any given moment. Be it looting, tricking people, or playing pranks that’s basically how she grew up. Now it’s not that uncommon for fairies to do such a thing true enough, most of them are annoying true enough, usually that extended to other races. Not for her though. She also tended to take it far, far beyond the norm. Not a single day went by that at-least half a dozen people didn’t yell at her or a neighbor's expensive trinket went missing. This eventually lead to her getting kicked out of her village the second she reached maturity, for fairies roughly 80 years old. She didn’t entirely mind though, no, she saw it as more of an adventure than anything! Thus she set out on her own, pretty much continuing her daily routine in any village or settlement she could find; even other fae folk villages.


    Of course she was never really liked for that, not that that was surprising. Though she did find all the technology that the rest of the world had, or even standard simple items different tribal species had that they did not. Liking her so called exile more and more each day she rather quickly forgot her old home, preferring her new life immensely.


    Thus for several hundred years the fairy would watch technology continue to grow, cities rise and fall(Some of them at her own hand by accident), and generally civilization as a whole enter a new age. This was naturally cut short by the Devan invading. For a while the girl would continue doing her thing, even pulling a few risky infiltrations into Devan encampments.


    Eventually she would be captured by a high ranking member of the Resistance, and rather than killing her or simply leaving her captured she bargained to let her be a spy of sorts. There, she quickly fled to the capitol, along the way receiving her powers. She didn’t entirely know what had happened at first, other than she felt more powerful than she did before.


    Now she simply takes up residence in wherever is comfortable in Draenas, usually the rafters of a cafe so she’s able to quickly get her meals.


    Affiliation: Neutral between Resistance and Aiaran’s


    Likes:


    -Shiny things

    -Cake

    -Food in general

    -Pranking Others


    Dislikes:


    -Being captured

    -Confined spaces

    -Pranks/Plans backfiring

    -Being teased for her size





 
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Tybalt Uru Shears: The Sleepy Sheppard
"Anyone can slay a dragon or ride a horse...but it takes someone with skill to herd sheep. Remember that...cause I'm too tired to tell you again."
"I think I woke up in the wrong place again."
"...Really? You're not gonna thank the Sheppard? ...M'kay."

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Name: Tybalt Uru Shears

Age:
Seventeen (Looks at least twelve)

Height:
4'8

Weight:
85

Race:
Human

Gender:
Male

Appearance:
Tybalt is a young man that looks more like a child, no real explanation as to why except for the lazy 'Drinking Sheep Milk' excuse. He's four feet and eight inches and normally wears a green hoodie and brown shorts with regular brown boots. He wears white robes and sandals too, but that's only when he's herding sheep either on his farm or to a new location. Strapped to his back is his cane.

Personality:
Tybalt is a rather lazy and laid-back individual, often asleep at the most random of places and usually skips his chores to either take naps or stare at clouds, the only work he puts effort in being tending to the sheep and anything else he might find important. He doesn't take most things seriously, however, preferring to yawn and sleep away at insults or problems unless things get crazy. He's also a frequent eater, known to consume large amounts of food without even feeling full or gaining weight.

Biography:
'Remember that a sheep is more than an animal. It is an unsung hero that protects our dreams with its wool of purity. Remember that.'

At the age of four, that was the first day Tybalt's father began to teach him the ways of a Sheppard.

Tybalt grew up in a small lazy village around the kingdom, an area where sheep roamed the land like cows in plains. His father was a famous Sheppard of the village. He was quiet and full of wisdom, guiding the sheep to safe places with his staff and smooth voice so they wouldn't become prey to the monsters/Devan at night. Tybalt had looked up to him, and so was excited when his father taught him everything he knew, from what sheep liked to eat, to myths about Sheep, to ways to guide sheep, and so forth.

But one day, a faraway village that heard of his father's expertise needed his help with their sheep, offering a handsome award that could benefit him and his son. Before he had left, he had given Tybalt a crook he craft with his own bare hands and a book before hugging him goodbye and leaving...

Tybalt never saw his father again.

At the age of twelve, he wanted to look for his father, but remembered that the sheep would be eaten and starve if he did so. And so, after a couple years, he moved him and his sheep to a small hut near the outskirts of the city so he could travel to and fro in short times, constantly looking for clues of his father's whereabouts while tending to the sheep and reading the book his father gave him, an odd book that taught him a strange magic that could literally be practiced in his sleep.

Affiliation: Aiaran

Powers/Abilities:

The Magic of The Sheppard:
These are abilities Tybalt must be asleep to use, entering his 'DreamScape' in the process, meaning that if someone somehow wakes him up, all his magic has of no effect and any magic being used in the process immediately fades.

Sheep-Scope: When asleep, Tybalt enter a realm called his 'DreamScape' and is able to see through the eyes of any sheep within a mile radius of him.

Ram-Summon: Tybalt summons a Ram Spirit from his mouth when asleep. This spirit can summon giant ram horns and throw them like boomerangs at high speeds, being able to break through solid walls and cut through Devan depending on how evil they are. This spirit remains for ten minutes before having to fade and re-charge.

Wool Shield: Tybalt can conjure a giant 8 foot golden shield carved in the shape of a sheep's wool from his heart when he's asleep. It only remains for five minutes before fading and having to recharge.

Lamb Summon: Tybalt can summon a Lamb Spirit from his mouth when asleep. This spirit can heal minor wounds to perfect conditions and major wounds to minor wounds, but this process takes about an hour or so. The Lamb spirit remains for two hours before fading and having to recharge.

Gear:
Pouches of Oats, His Casual Clothes and His Sheppard Robes. He also has his crook he carries with him always, which his father had enchanted with ancient magic to block off all magic from entering someone's mind as long as it touches their skin.

Skills:
Sheep herding, Sheep Whispering, Sheppard Magic, Navigation,

Strengths:
Strong with his magic, Immune to Mind control and other mental attacks, Is almost always around sheep, Is charismatic once awake, is a heavy sleeper.

Weaknesses:
Can easily fall asleep, isn't all that durable, magic only works when asleep, spirits have a mind of their own, is a heavy sleeper. (XD)

Likes:
Sheep, Kind people, Sleep, Chocolate Bars, Reading, Ulric

Dislikes:
People who bully his sheep, Waking up from his naps, Walking/Running, Sour foods

Other:

-Has a Black Sheep named Ulric he always rides and sleeps on top of.
-Is still looking for his father to this day

Mitchs98 Mitchs98
One man should not have all this power...
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Name: Maio



Age: 24



Height: 6’0



Weight: 189 lbs



Race: human/seraphim




Gender: Formerly female/currently male



Appearance:43a2bd189f922dcd4d66d68329c7fd73d183311c_hq.jpg



Personality: Maio is a man of honorable intentions. His only mission being to vanquish the Devan from this world. He cares not about his life before he became a knight of Aiaran. He is loyal to his goddess, and pure of heart in most cases. He despises Devan, more so than the average folk by a wide margin. Devans will be shown no mercy by his holy wrath. He is a man of great faith, and tries his best to pray to his goddess when possible. He is very defensive of his goddess, and would sooner puncture his own ears than listen to someone slander her name. Although he usually settles for cutting out the heathens tongue, at least when his warnings fail to dissuade the heathen from bad mouthing her further. He doesn't believe in hurting children, elderly, weak, or sick people. He can be very stubborn at times, but usually keeps a cool demeanor.


Magitek: Sword of the silver Soul: this sword is made purely of silver, and slices through beings of evil or corruption with ease. With every Devan slain with the sword it grows stronger, doing more damage to Devan. This sword is burns Devan with a simple touch, having holy runes carved in it, making it protected from being stolen by anyone with impure thoughts or intent.



Bio: Maia was born when the Goddess was, as a fragment of her power. The fragment grew a mind of its own, and splintered into 100 golden knights. They all turned into flaming maidens who served as the hundred Seraphim. Maia was the strongest of the Seraphim, until a Devan threatened the Goddess. Maia threw herself at the Eclipse King, stopping the beast from touching her, but dying in the process. She was reborn in a time of great need as a Human, with the power of the High Maidens.


Maio however fell into legal issues, and was forced to be an assassin for her money. After killing a lord in cold blood, she was sentenced for 50 years in jail. She looked deep into herself, and began to pray. Her soul cracked a bit more from its slumber that day.


In prison, she learned to stay her temper when a wizard tried to fling her into the future as a chicken! Instead she, became a he.



Affiliation: Aiaran



Powers: Divine power:


Purgatory Purge: ‘The burning flames from the maw of Cerberus.’ This holy flame can be used as a projectile, or to coat the weapons of celestial beings. Purgatory Purge, as its name suggests, cleanses the lines between Good and Evil, turning its victims temporarily to one side of the spectrum as they burn with judgement.


Ethereal Light: ‘The golden aether of the Goddess that flows across the land from the Gardens of Eden.’ This golden liquid turns into a gas, that drifts around and manipulates the area. The gas clears light and can enhance its powers, breaking through illusions and allowing the user to bend light into shapes and weapons. The light is brightest when used in front of the Sun, but due to its liquid base, it can be used in environments with minimal light without much impact to anything but charge time.


Holy Runes:These are divine runes, used to guard against evil. They can enhance mortal weapons giving them holy properties, or be used as barriers to keep evil at Bay. They can even be used to heal given the correct circumstances, and knowledge.


Mirror Force: This ability gives Maio the power to summon doppelgangers. Whose physical strength is almost equal to his own. Although the posses none of his magic, making them inferior to the original.


Seraphim mode: Maio takes on a new form revealing his true Seraphim state, and increasing his powers. Every injury during this form is permanent due to losing his Seraphim vessel, but he burns with the glory and wrath of the Goddess, and a power equal to a 10th of her own.

Co Creator: hudhouse hudhouse
 
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