Owl Knight
Don't let it ruffle your feathers, my liege.
Name:
Age: (16-20)
Height:
Physical Description:
Personality:
Background: (Where did they come from? What was their life like before they were trapped in the institute? Remember, these are all kids from troubled homes who would not be missed if they disappeared. (
Age: (16-20)
Height:
Physical Description:
Personality:
Background: (Where did they come from? What was their life like before they were trapped in the institute? Remember, these are all kids from troubled homes who would not be missed if they disappeared. (
Every character should have a specific, unique power, but that power has to have a challenging side effect they must manage or learn to control.
Character Suggestions (feel free to make your own or use these templates)
- A metahuman who can move with incredible speed and agility, but their metabolism makes them sluggish and tired if they can't take in enough food.
- A girl who was pregnant when the experiment started, so rather than becoming a metahuman herself, her child becomes a metahuman. As the child grows, so does its powers and she has little to no control over it.
- A metahuman who has nearly impenetrable skin, but also can't be given shots or blood transfusions
- A metahuman with catlike reflexes, and night vision, but whose skin had grown a coat of fur, making it hard for them to appear in public.
- A metahuman who builds up kinetic energy and can release it, but sometimes can't control it and has to get away from people quickly before the energy they store up releases and causes injuries.
The players will work together to escape the institute and avoid the dangerous metahuman agents that work for the institute. Along the way they may encounter friends and foes alike.