Thief of Words
Archivist for Hire
[QUOTE="Lord of Chaos]Well, if you're looking for something low-cost, how's this?
Glory of Siakal (Artifact ***)
The Glory of Siakal is a set of artifact razor claws forged from the bones of soldiers who died in the bloodiest battles of the West. While dormant, they possess no significant powers beyond those of regular razor claws. However, upon drawing blood (indicated by inflicting at least one level of lethal damage) of a living sentient being other than the bearer, they hum into life. The claws begin to glow with a bloody red aura and the ghostly blood of dead sailors drips from the tips of the claws. Mechanically, this grants the following benefits:
After inflicting 1L damage: -1 to all virtue rolls involving willingly ending conflict. +2L damage
After killing a sentient being: -2 to all virtue rolls involving willingly ending conflict. Gains the Soulsteel magical materials bonus and the damage bonus increases to +3L
After killing 5 sentient beings: automatically fails all virtue rolls involving willingly ending conflict. Any attacks made by the claws count as an Abyssal's bite for the purposes of draining motes (I.E. every level of lethal damage inflicted grants one mote of Essence, up to the bearer's Essence) and the damage bonus increases to +4L
The Glory of Siakal returns to its dormant state at the end of the scene, or when the bearer spends willpower equal to the number of sentient living beings killed by the bearer this scene(maximum 5)
Design Notes: I included the scaling power to reflect Siakal's growing bloodlust as more and more people die, it could be easily combined into a single slighlty weaker tier if you don't like it. Overall, this seems like a pretty solid Artifact 3, with the downsides of a ramp-up time and loss of control not quite offsetting the +XL and Essence draining effect. This is a first-go effort, so it probably has a few flaws. At full power, it's statblock is:
Speed 5, Accuracy +5, Damage +8L/2, Defense +2, Rate 3, Tags: M, O (plus the draining effect of a bite and soulsteel)
[/QUOTE]
Also, on further reflection, I'm not sure how much or how often she'd ever see any but the first two benefits, given the ST's stated aversion to combat in Exalted.
EDIT: And to be honest, her natural weapon refers to her teeth. If she wants to do something involving an Abyssal's bite, she'd just bite them.
Glory of Siakal (Artifact ***)
The Glory of Siakal is a set of artifact razor claws forged from the bones of soldiers who died in the bloodiest battles of the West. While dormant, they possess no significant powers beyond those of regular razor claws. However, upon drawing blood (indicated by inflicting at least one level of lethal damage) of a living sentient being other than the bearer, they hum into life. The claws begin to glow with a bloody red aura and the ghostly blood of dead sailors drips from the tips of the claws. Mechanically, this grants the following benefits:
After inflicting 1L damage: -1 to all virtue rolls involving willingly ending conflict. +2L damage
After killing a sentient being: -2 to all virtue rolls involving willingly ending conflict. Gains the Soulsteel magical materials bonus and the damage bonus increases to +3L
After killing 5 sentient beings: automatically fails all virtue rolls involving willingly ending conflict. Any attacks made by the claws count as an Abyssal's bite for the purposes of draining motes (I.E. every level of lethal damage inflicted grants one mote of Essence, up to the bearer's Essence) and the damage bonus increases to +4L
The Glory of Siakal returns to its dormant state at the end of the scene, or when the bearer spends willpower equal to the number of sentient living beings killed by the bearer this scene(maximum 5)
Design Notes: I included the scaling power to reflect Siakal's growing bloodlust as more and more people die, it could be easily combined into a single slighlty weaker tier if you don't like it. Overall, this seems like a pretty solid Artifact 3, with the downsides of a ramp-up time and loss of control not quite offsetting the +XL and Essence draining effect. This is a first-go effort, so it probably has a few flaws. At full power, it's statblock is:
Speed 5, Accuracy +5, Damage +8L/2, Defense +2, Rate 3, Tags: M, O (plus the draining effect of a bite and soulsteel)
[/QUOTE]
Also, on further reflection, I'm not sure how much or how often she'd ever see any but the first two benefits, given the ST's stated aversion to combat in Exalted.
EDIT: And to be honest, her natural weapon refers to her teeth. If she wants to do something involving an Abyssal's bite, she'd just bite them.