cyl
Creepy smile
I meant I wanted the following:An artifact that blocks the detection of magic is certainly a reasonable request. I'm surprised that one does not exist already. It's certainly nothing above a 3-dot artifact, though, especially as the absence of strange Essence will be suspicious if anyone knows you're supposed to have magic.
- an ornament artifact (could be amulet, a ring or anything that sticks to the person) with similar benefits of the Ring of Being (magic does not work on him: charms boosting an attack yes because it's an physical attack, but anything that targets him through essence like social charms, shaping effect, spirits charms except for elementals who are raw physical beings by nature, etc etc, no) restricted to creatures of darkness (the ring of being applies to anyone, faes, exalts, spirits even the Wyld does not work on him, it's like a shield against essence manipulations).
And I wanted the artifact to have a shield against magic detection.
Those combined effects would make my characters insensible to any "spiritual" attack / probe, and the source of this "power" would be undetectable.
That's what I was gunnning for.
Judging from the comics, The Disciple and Black Ice Shadow often meet, though the nature of their encounters is rather confusing.I have no problem with the Order of the Flaming Rose, no problem at all. The thing in question is your direct contact with some greater being that controls it. Sidereals especially aren't the type to have direct dealings with their agents if they don't have to. It's something you should be very specific and careful in defining.
I thought about making something up with the Green Lady... but she's so far gone it might not have been a good idea.
I thought it would be someone much younger, an idealist, trying to emulate the Immaculate Order.
About the contact I could have with him, they might not be in person but by the form of letters, essence messages and other various means. I don't expect him to be there at every turn of the campaign but thought it could give you a spicy resort in some cases, and help me get some infos.
Well Scroll of Exalts puts some guidelines there p.49: here it is.As far as Avatar Charms, yes, you may purchase them and then drop your Whispers rating all in character creation. Keep in mind, though, that a large number of Avatar Charms require a Whispers greater than one, and you can't spend XP on background dots. Welcome to the dark side. The cookies you were promised are soap-flavored.
Hmm...according to my sources, it's actually theoretically impossible. At least, not without extremely powerful Necromancy (higher than Iron Circle, at the very least). And apparently a few things in canon rest upon that fact. So, it looks like you can't get rid of your Whispers dots after all. Ah, well, nobody said being a heroic Abyssal was easy.
So really it's up to you, but do warn me ahead so I can make the right choices.• Redemption should represent the culmination of a great and
lengthy quest rather than a reward for singular acts of heroism.
A bare minimum of one story devoted to the task per dot of
Essence is highly recommended, reflecting the fact that it is
harder to turn back from the darkness the farther you explore
its power. Abyssals can also choose to permanently lower their
Whispers rating by one dot at the end of each story devoted to
redemption (returning 3 experience points if Storytellers give
compensatory experience for lost Backgrounds).