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Fandom "Tears" (a multi-fandom RP)

Universe from: Drakengard


Alignment: Neutral Evil


Name: Caim


Alias/nickname: The One Eyed Man


Age: 42


Gender and sexuality: Male, Asexual/Aromantic


Species/race: Human


Appearance:


dg2-caim.jpg



Personality: Caim is driven almost entirely by Vengeance and Bloodlust. He has no qualms with taking lives and has a great love of battle. By this point in his life nearly all of his lighter side has been scrubbed away. He communicates largely through gestures or violence to get around his muteness.


Backstory (if OC give some details about the universe): At some point Caim was a kind and caring prince, who loved his parents and his sister. However, his kingdom was ruined, his parents slaughtered right in front of him by a dragon, and his sister became the Goddess of the Seal, damning her to a half life. He blamed the Empire and waged war against them. Injured in battle, Caim made a pact with a red dragon to save and the dragon's life. Together the two of them fought and eventually triumphed over the empire. However Caim's sister perished in the fighting, causing the red dragon, Angelus, to give herself up to be the next Goddess of the Seal. She did so to protect the world Caim lived in, the two having grown close during the war. Some years later, the burden of the seal began to drive Angelus mad so Caim began fighting his former allies to free her, his love for the dragon greater than his care for the world at large.


Known enemies/rivals: Everyone in his home world essentially. Especially Manah, the former leader of the empire.


Known allies/friends/family: Angelus


Companion: N/A


Weapons: Caim's Sword. The only weapon he needs.


Gear/gadgets: N/A


Powers/abilities: Caim is able to use a variety of magic, however he prefers fire based magics. He is able to fire a volley of several fireballs that have light homing. He can also launch one massive fireball that cannot track it's target. Finally he is able to add explosions to his strikes to make them more lethal.


Skills: He is able to wield a wide arsenal of weapons, however he is most proficient in swordplay.


Weaknesses: He is mute, and his left eye is fake. Beyond that Caim generally barely tolerates others, and often resorts to violence at the drop of a hat. He is also single minded in his determination to return home and free Angelus.


(Optional) Character quote: "..."


(Optional) Character’s theme song:


[media]http://www.youtube.com/watch?v=-lDOeb_Geec[/media]
 
WinterBugsy said:
It varies. She does have extra swords, and sometimes she does result in a duel wield. She summons her weapon with her "magical girl" powers.
 
So am I accepted? Sorry if I seem pushy. I'm just really excited to maybe be joining this rp.
Yes you're accepted
 
(Finally got this done. I may make changes to this occasionally if I think of something to add or change. I tend to do that.)

Universe from: Red vs. Blue/Halo


Alignment: Neutral Good


Name: Holly Church


Alias/nickname: Agent Oregon/Oregon/Omaha 142 (I mainly go by Oregon. The other two are basically code names.)


Age: 28


Gender/sexuality: Female, Heterosexual


Species/race: Human (United Nations Space Command - UNSC - Spartan-IV Super Soldier)


Appearance: My hair is sandy blonde in color, and it looks more golden in the sunlight because it shines a bit when in the sun. My hair reaches to the bottom of my shoulder blades when it isn't in a braid or ponytail, but I usually wear my hair up. Especially when I am wearing my armor. And by "up" I mean in a braid or ponytail. No matter how my hair is done, though, I always have it parted right above my left temple. The part starts at my temple and goes straight back to the other end on the left half of the top of my head.


My eyes are stormy gray-blue in color. The rings around the outer edge of my eyes are a straight dark blue color, while the edges around my pupils are a straight silver-gray color. They gradually blend together between those two edges. Sometimes, my eyes look more blue than gray, or look more gray than blue. It all depends on my mood and what I am wearing. My armor normally causes my eyes to look more blue, though, since it is mainly blue and brings the color out in my eyes.


I am naturally a pretty lean person, without an excessive amount of muscle visible on my body when I am out of my armor. I just seem to have a smaller, more feminin look than most normal Spartan IV's, even with augmentation. But I am no weakling. My form just falsely portrays that.


The pigment of my skin is naturally light Caucasian. My hair and eyes contribute to that, as well as the fact that I spend so much time in my armor and out of the sun. But my skin on the top of my arms and hands is darker, tanned a bit from working outside when I was younger and neglecting to wear sun screen (it's a habit I never broke, even when one of my summer jobs required me to be in the sun constantly). This causes me to also have a farmer's tan line on my upper arms. Other than that and my face, the rest of my body is very light in color.


Specific Scars/Tattoos/Birthmarks:


• Tattoos- I have a black tattoo of a wolf paw print on the back of my right hand, which covers as much of the back of my hand as possible. That paw print is my way of showing that I will stand up for and protect wolves, like I have for almost my whole life. And on the inside of my right forearm, I have the name 'Maisy' tattooed in small, simple cursive font running parallel with the sides of my arm. Next to her name is a tattooed picture of a small Johnny Jump-up pansy, about 3/4 of an inch tall. I have that for reasons I don't care to explain, except for that it has to do with Maisy. That may seem silly to have a name as a tattoo, but that is the name of my Brown Swiss dairy show cow that I owned in my teen years. And she is my greatest friend in the whole world, even though she is sadly now deceased. I feel the need to have something to remember her by. Those are the only tattoos I will ever get, and they are on my right arm because that is my good arm.


• Scars- On the outer side of my right index finger, there is a thick and defined scar running most of the distance between my knuckle and the middle of my finger. I got it from..accidentally getting my finger stuck in the head of an irrigation sprinkler in my family's pasture. When I pulled it out, the skin in that strip was ripped up to the bone. It healed after having a bandaid on it for a few weeks with no stitches, and now it is nothing more than a scar. Don't ask how I managed to have that happen, okay? I was only eight years old. You don't always know what you're doing when you're eight. Give me a break. I also have a dozen or so long, thin, scars on various spots on my arms. Some are very noticeable while some are hardly even there. I got most of them from various things that happened on my family's ranch. Also, I have a scar below my ribcage. It is below my bottom rib on the left side of my body, about two inches from the inner end of my ribs. It is kind of ragged looking and about three inches long. I got that during a raid on a warehouse. Some asshole got the jump on me with a wicked knife before I realized he was there, and stabbed me right in the side in just the right area for my armor not to cover it. The knife scraped on my bottom rib a bit because of where he put it in first, and then he dragged it a bit before I beat the shit out of him and he pulled it out. In fact, once he pulled the knife out, I disarmed him, took the knife as I was hunched over slightly and bleeding everywhere, and stabbed him multiple times in his stupid fucking little head and slit his throat. He indeed died. And I continued to kill people in rage with the knife before I almost passed out due to pain and blood loss. That scar reminds me of that event whenever I see it (more about the knife below). The last major scars I have are kinda related to the last one, but more brutal. And painful. While out on a mission, I was stuck in a hand-to-hand fight with a rather sharp Insurectionists. He didn't really have any weapons on him, he was just skilled in this way of fighting. And that aggravated me. While fighting him, I hadn't known that someone with a Battle Rifle was trying to kill me, though, probably with a head shot or two. It was brought to my attention as two sets of three bullets ripped into me. They hit me in the chest, right in the corner just to the right of my sternum and just below my collar bone, and the bullets actually got through my armor and into my flesh. Damn near in my throat, too. The shots caused me to stagger in surprised pain and fall in the middle of the fight, and I fell stunned but still awake and alive. One of the other Agents - I forgot who to be honest - saw after a moment, and ran up to kill my closest opponent before he finished me off. Once that was done, I was moved to a safer spot, then evacuated once the mission was over. I tried to get back into the fight the whole time, but it hurt so much to move and breath. After later examination, it was discovered that I received two cracked ribs and few more scraped ribs, multiple bullet entrance wounds in my chest, and a punctured lung due to where a bullet hit the side of it. Could have been worse, but it thankfully wasn't. I now have multiple round scars on my chest from where the bullets hit me. They aren't terrible looking, but they are still there and visible. I don't like looking at them.


• Birthmarks- On my fourth finger on my right hand, I have a very prominent birthmark. It sits at the very base of my finger, and goes almost a quarter of the way up my finger. It has the look of a burn mark, since it is a random splochy shape and very red in color. But I have had it my whole life, so it is definitely a birthmark. I also have a similar birthmark just above my left temple, just barely hidden under my hairline. It is larger than the mark on my finger, but it is also the same color. Even though my hair is normally split at that point, that birthmark isn't too extremely noticeable unless someone looks right at it and pays strict attention to it.


Height Without Armor: 6'0"


Height With Armor: 6'6"


Weight Without Armor: 158 lbs.


Weight With Armor: 1160 lbs.


Clothes: Armor, more like. I constantly wear this armor, and I only take it off if I absolutely need to. Mainly because it is a bitch to take off and put on, and I feel very uncomfortable without it. I almost feel naked without it-






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Personality: (This isn't exactly how Oregon will be, because I am kinda bad at creating a personality and sticking to it. But this is still as accurate as I can get.) I am generally quiet and reserved, wanting to keep to myself rather than in a larger group of people. I also tense up, get uncomfortable, and react in unfavorable ways for the other person when I am touched by someone that I don't know or who doesn't have my permission. Even if its just a little tap or poke, which usually happens. And I am just uncomfortable in general with people touching me. But I come out of my shell more and act more comfortable when I am around people I am used to and feel comfortable with. Although, I always seem to have difficulty making eye contact with people unless I know them well. For that reason and because I am a very secretive person, I don't usually jump to the occasion of going without armor in front of people, unless I absolutely have to. Especially not large groups. So if you see me with my armor off regularly, know that I trust you. I am also naturally pretty sarcastic and snarky in most situations, as well as blunt and kinda rude (all of that is sometimes how I show my love for people, actually). I can get very loud and vocal when I am feeling good, feeling annoyed, and/or feeling snarky and sarcastic. Also, I tend to get annoyed or mad or stressed out kind of easily, depending on the situation. And I am very stubborn and easily suspicious, as well as observant and attentive. Anyone who knows me knows that all is true. But, I am actually a caring and nice person, despite all of those personality traits. I may not be the best at showing that because I keep a lot of that to myself, and giving heartfelt speeches definitely isn't my forte. I tend to mess up and feel stupid when I make those. But I will still try to be nice to people if they deserve it. Also, I don't like to see people that I care about getting hurt, and I will fight to defend them whenever I see fit. Or I will just defend any person that I think deserves it. I will willingly fight for what is right whenever I can. But, there is one thing you should know about me: my view on respect. I don't care how old someone is to me, or who they are to me or anyone else. If someone respects me, then I will respect them. If someone is nice to me, I will be nice to them. But if someone is an asshole to me, or plain disrespectful to me, I will definitely return that. I will act the same if someone disrespects someone I care about. I will not be nice to someone if they are mean to me, unless I absolutely have to if I want to live. It is just hard for me to do, and it leaves me pretty sour afterward.


Backstory: I was born and raised on a 20 acre ranch on the outskirts of a rural community. We owned beef cattle, dairy cattle, sheep, pigs, horses, dogs, and cats. And two one-foot-long goldfish that lived in our main water trough. I lived there until I graduated from high school at the age of 18. Then, I planned to go to college to be a nurse, and come back after college to live on the ranch again. I love that place, and wanted to continue the tradition of our family owning it. And I had grades that were plenty high enough to get into a good college. But I then decided that it would be more beneficial if I joined the UNSC rather than be a farming nurse, with the war starting to get heavy and whatnot. So I did, and trained to become an ODST to fight in the war against the human Insurectionists.


That training was fucking brutal. I had heard prior that Spartan II's and III's have gone through a lot of shit while training, and it sounds very difficult. Our training didn't seem a whole lot different, though. Still difficult, still a pain in the ass, still made me want to just scream to the heavens each night and punch a hole straight through a wall..or someone's face..with a chair..Anyway, I did make it to be a full ODST, and was sent out on quite a few missions to fight the Insurectionists, then the Covenant at the beginning of that blasted war. I served as an ODST for almost exactly two years.


Then, people started talking about the possibility of normal soldiers - like us - being trained to become Spartans. I didn't believe it, as it just didn't seem possible to me. I had fought with Spartans before, and I didn't even think they were real humans. So the thought of regular (well, almost) people like us becoming Spartans just amazed me, and I didn't think it was possible. But then I got an official notification that myself and many others were being offered the chance to train to become the latest generation of Spartans: Spartan IV's. I was surprised, amazed that it was actually true. That this was happening. I mulled it over for a while, thinking about if it was a good idea to do or not, then I finally decided that I would join the Spartan-IV program.


Lets just say that training and the three weeks of augmentations to become a Spartan IV were absolutely terrible and some of the most difficult weeks in my life. It was so difficult, and it hurt so bad. Lets just leave it at that. I trained for a few years, going on missions and becoming more used to my enhanced body. I was nowhere near the best of all the Spartan IV's made, but I was nowhere near the worst either. And no matter the pain and hardship of becoming one, I enjoyed the aftermath.


Then, after I had been in combat as a IV for a few years this little thing called Project Freelancer got a hold of me and wanted to talk. I was hesitant at first, because I didn't really want to trust them. But their project intrigued me, with what we would train to do. And how they told me I was a special soldier that they wanted to work with. So, after years of service in the UNSC, I left my days as a regular Spartan-IV of the UNSC and joined the Project. Of course, it was all illegal how I did it, but it still happened.


I trained for months to become the best Spartan-IV I could be, which guaranteed my job as an Agent. I honestly enjoyed being a Freelancer Agent. Sure, it was pretty stressful and taxing on your health sometimes (and you almost meet your maker on occasions), but I still liked it, especially with how it really helped me to utilize my skills to their full potential. Being a Freelancer was my dream career that I never realised existed until I joined, and I planned to serve for PFL until it was no more...Which actually happened.


Now lets talk about how I came to be where I am now. In short, after I had been in the Project for, what, five years, all the shit hit the fan and went to hell. Certain Agents started to catch wind of the illegal activities of the men in charge of the Project and how they were silently screwing us over. And just plainly being assholes. Basically, once the Agents got wind of what they were doing, the news spread between us like wildfire. Some of us believed it and wanted to get out of the Project, and others thought it was total bullshit and refused to turn their backs on the Project. I was torn at first, but I eventually decided that leaving would be the best. So, when some Agents started to desert the Project and try to bring it down in the process, I left too. Others tried to stop us, but most of us got away. In the end, almost all of the Agents either deserted or were killed. Only a few Agents survived and stayed in the Project, trying to help it along.


PFL wasn't truly destroyed, though, and they continued to plug along in hiding. I only know that from messages Zeta has picked up over some communication frequencies that PFL still uses. But, sadly, I haven't had any true contact with any Agents since the end of the Project. It's been a bit over a year since the Project went to hell and I left. Since then, I have just been moving around and surviving, avoiding anyone who appears to give me trouble, and fighting any enemies I see and can't get away from. I mainly stick to deserted places, like cities emptied due to Covenant contact. It's safe in those places, with lots of shit to loot and use. Especially ammunition.


Home World: Harvest


Known enemies/rivals: Mainly just the normal things I deal with, like the Covenant alien soldiers. And asshole humans. Nothing specific, really.


Known allies/friends/family: Zeta is the only real ally I still have. My past allies have been both the members of my squad back when I was an ODST and my friends in Project Freelancer. Although, the ODST allies probably think that I either died or deserted the UNSC, so I don't know how they would react to seeing me now years later. And my PFL teammates are either still in the Project, deserted and kinda in hiding like I am, or..well, dead, unfortunately. And my blood relatives and family are all deceased due to Harvest being the first human planet that the Covenant attacked and glassed (brunt to a glassy finish, killing all life on the planet). So Zeta is really all I have left.


Companion: Zeta (explained in next character sheet).


Weapons:


• Primary Weapon- This exact Battle Rifle.






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• Secondary Weapon- Dual Type-33 Guided Munitions Launchers (Covenant needler pistols).






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• Melee Weapon-






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Dual Energy Dagger Gauntlets that I stole at the same time I snatched my Needlers. They have a cuff that attaches to my armor at my wrists. These may be difficult to use since I'm not a Sangheili alien, and they don't always work the greatest with my armor when attached to my wrists. But I have altered them to make them fit and work better, they are still damn cool, and I use them when I can. Also, Zeta helps me run them smoother.


If those fail (which I am always prepared for), I always keep one knife on me. Its metal sheath is attached to the outer side of my right calf, flush and parallel with the side of my leg. The knife itself is rather long and large, with the blade being nine inches long and the handle being five inches long. The knife is built and shaped like a strong, pretty standard combat knife, except for the fact that it is really long. The edge on the tip is deadly sharp, while the edge after the curve of the tip blends to a slightly serrated edge. It's the standard color and everything, the thing is just really long. I always make sure this knife is in tip-top shape, and I only use it if I have to. That is because I really like the thing for some reason. Which actually is odd to me, since it is the knife (mentioned above in the Scars section) that was used by an enemy solider to stab and almost kill me. I just refused to let it go after I used it to kill that asshole and a bunch of other enemies in a fit of pained rage after he stabbed me. It also looks cool as hell to me. I just don't use it too much because I don't want to damage it beyond repair.


Gear/gadgets:


• Zeta, technically, since he is really just an advanced computer program that works with my armor to enhance how I perform in my armor.


• Armor enhancements. They are attached to and work with my armor to aid me in combat, and can be activated whenever I choose to activate them (as long as they are charged up enough). Zeta can also activate them himself when he chooses or I ask him to.


~ Primary Armor Enhancement- Mini E.M.P. with a max radius of 30 to 35 feet around myself. If I choose it to, my armor will also go into a hard, locked state the second my E.M.P. activates, but I don't always use that because it requires more energy to use. The E.M.P can immobilize vehicles and most electrical objects (save most A.I.), and the lock can protect me from most things that can bring harm to me while I am letting the E.M.P. run its course. But the lock can only last for a maximum of eight seconds before it breaks. The enhancement takes 15 minutes for the whole thing to charge back up to its maximum again when used to its full potential. With the help of my A.I., I can customize the strength and range of the pulse, as well as the durations of the lock and if I even want to use it. My armor is also modified slightly to help protect Zeta and I from the shock, but I still always feel a bit weird after using it.


~ Secondary Armor Enhancement- Chameleon (adaptive camo). It basically makes my armor work like the skin of a Chameleon, blending into my surroundings when I activate it. I can also make the enhancement change my armor to a different color that I am not next to, like mimicking other armor or things that I choose. I can make my armor change to look like basically anything I choose, I am still technically visible but just very difficult to see, and it can last for up to six minutes. The enhancement takes 12 minutes to recharge.


Powers/abilities: I don't really have any powers, exactly. If anything of me counts as that, it would be that I have an enhanced body. Due to my augmentations and ceramic implants done to become a Spartan IV, certain aspects of my body are enhanced. More explanation about the augmentations and just Spartan IV's in the links below.


Spartan IV augmentation-


http://halo.wikia.com/wiki/SPARTAN-IV_augmentation_procedures


Spartan IVs-


http://halo.wikia.com/wiki/SPARTAN-IV_Program


Skills:


• Hand-to-hand combat (with limbs and melee weapons, but primarily with melee weapons).


• Marksmanship/sharpshooting.


• Adapting easily and quickly to new surroundings and weapons.


• Knowledge while on the battle field, and about quite a lot of things in general.


Weaknesses: I become stressed and mad easily, as well as afraid. I also freeze up sometimes if I am too afraid, even though I know I should not. But Zeta helps me with that, because his personality trait is mainly calmness, along with strategy. That is why he was paired with me, to help me in situations when my emotions get ahead of me and to help me think in quick ways when stress slows me down.


Physical Ailments: I mainly have two. One I've had since I was 16, and it has to do with my left leg being slightly crippled sometimes, which can hamper me in combat. It is really a two parter thing. The first part started while I was in a Lifetime Fitness class. We had to stand on one foot and hop onto, forwards down from, backwards onto, and backwards off of a block that was at least nine inches high. I was hopping on my left foot once while doing that, and my toe hooked on the block as I was hopping over it. I fell heavily and full of emberrassment, the whole class looking away from their workouts and at me in the middle of the room. My ankle was fine for the moment, but I couldn't even walk on it by the end of the day. It was almost unbearable to put weight on it, and my ankle would just collapse under me anyway. So my dad wrapped it since he suspected it was a sprained ankle. I then could not do anything other than hop around for the rest of the day. It was then fine by the next day. I thought I was done with that, but then it started to act up in the same way too much that summer. That is because I joined Cross Country for the first time, and we obviously ran a lot. So my ankle was having strain put on it that it wasn't used to, and it was gradually getting bad again. Then, after practicing for around a month and a half, my second injury occurred. And it was caused in part by my ankle. My knee started to hurt on the same side as my ankle (my left side) during practice, and it got so bad by the end of practice that I could hardly even walk. My whole leg hurt, I couldn't put weight on it, and it hurt to bend it. I still tried to run, but my coach stopped me once I broke down and told him because the pain was getting too much. And he could notice anyway. He let me take the rest of the day and week off. After that, we hoped it would heal. But it just got worse and worse. Some days, my leg was fine. Others, not so much. A few months later, it got so bad during practice that my knee nearly gave out on me while I was running. Again, I was trying to run as much as I could, no matter how bad my knee hurt. I was determined, and I have always been competitive. I had to stop, though, when it felt like it was about to give out under me. That happened three times on just one two mile loop around town. After that, my knee would have good days and real shitty days. I could never gage which it would be each day, either. It would even hurt when I was only walking, and I would have to stop sometimes because it got too bad. And my knee repeatedly felt like it would give out on multiple days. I finally went to my high school's chiropractor, and he found that my ankle was on the verge of being sprained again, and that strain was putting extreme stress on my knee. I went back multiple times to have him work with my knee and ankle, but nothing seemed to work. He eventually concluded that I must have tendinitis in my knee which was brought on by my still bum ankle. So he let it try to heal on its own. It eventually got a bit better once Cross Country was over, but I still have problems now and again, even now. Sometimes it is just a twinge, that is in the left side of my ankle and/or knee. That's just an annoyance I am used to and can usually ignore. But too much stress and weird movements on my left leg sometimes causes true pain to act up again. Along with with a burning sensation through most of my leg. I am somewhat used to it, and I can usually push the pain out of my head. But it still really gets to me sometimes. Especially in combat situations, because then I can't move how I want and need to. Because of the pain and discomfort, mostly. My second physical ailment is a hereditary one, which can also sometimes effect me greatly in combat. I have acid reflux, just like my mom, her sisters, and their mom all had. It's a weird one, too, where it mainly effects our stomachs and throats. Certain foods that are difficult to digest cause pain and discomfort in our stomachs. Then I have one weird thing that the others don't really have as bad as I. The flap covering the opening of my stomach and that keeps acid out of my esophagus is weak, and will sometimes flap open to allow acid to splash into my esophagus. That causes a uncomfortable and constantly ticklish and burning sensation in my throat. That feeling causes me to feel the need to cough a lot, almost constantly. Yes, it was a lot worse when I was a kid, because I did cough practically constantly. From about the age of 6 to 10 or 11. But once my doctor figured out what it was, I got medicine that curbed that urge to clear my ticklish feeling by coughing. It took a few weeks, but it worked. Now I don't have as many attacks. But there are some instances that always cause me to cough: when I become sick, no matter the sickness, the acid starts to splash up more and makes me cough. And believe me when I say that I have had this long enough to know the difference between my acid reflux cough and my illness cough. There is a stark difference for me; it is also caused by running too much. That doesn't happen as often as it used to, but running for too long in certain conditions causes my throat to have a dry, cold feeling, and my chest hurts slightly. Then I have the urge to cough a lot. It sometimes gets so bad that I have to stop whatever I am doing and just cough. I have fits like that a lot when it acts up, and they usually involves constant hacking coughs that last for around a minute or so. It's a bit difficult to breath after that, but I regain my breathing after a few moments; another is when there are particles of stuff in the air, such as spices or otherwise safe chemicals. The worst culprits are scented air freshener sprays (especially cinnamon. That causes me to have a fit), and hair spray. Other stuff does too, but those are the worst; and the last are drinks with a lot sugar in them. Especially lemonade, energy drinks, and gatorade. A lot of them don't effect me, but some are really bad (*glares at certain lemonades*). What these drinks do is cause a ticklish, itchy feeling in my whole throat. That might sound okay, but it really isn't. It causes my eyes to water sometimes, it actually feels painful, I have the urge to cough again, and it is just extremely uncomfortable. And it is difficult to swallow. The whole thing is just not a favorable experience, and I cannot finish drinks that do that. And the feeling usually occurs after the first sip. It sucks. In order to keep all of these fits at bay, I have to keep pills in stock that help me with them if they occur. I have a special pocket on my armor that houses them, and it is always stocked just in case. So, my left leg and my acid reflux are my two ailments. They don't always affect me, but they pack a punch when they do.


Character quote: (This isn't a quote from her, but it is a quote that is true for her and that she agrees with.)


"You know, Caboose, I used to not care. I just went along with orders and hoped that everything would work out for me. But after all that has happened, you know what I learned? It's not about hating the guy on the other side because someone told you to. I mean, you should hate someone because they're an asshole, or pervert, or snob, or they're lazy, or arrogant, or an idiot, or a know-it-all. Those are reasons to dislike somebody. You don't hate a person because someone told you to. You have to learn to despise them on a personal level. Not because they're Red, or Blue, but because you know them, and you see them every single day, and you can't stand them because they are a complete and total fucking douchebag." ~ Leonard "Church" Church, Red vs. Blue


Character’s theme song: Good Intentions by Dappy.


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Additional info:


Powered Assault Armor (Spartan Armor)-


The bodies of Spartans are, say, specially made for this armor. A normal human would not have the muscular and bone strength or the reflexes to work the armor, as it's quick movements do not match the slower movements of a normal human. In turn, a human in the suit that is moving even slightly could have shattered bones in only a moment, and could eventually kill themselves with their painful struggling. The Spartans, though, have advanced bodies due to augmentation and implants, so their fast reflexes and strong bones coated in thick muscles and ceramic/metal move normally and safely in the power armor. It is the perfect fit for them; quite literally, too, for all of the Spartan armor has a, and quote from Doctor Halsey (scientist who created the Spartan Super Soldiers) in the Fall of Reach by Eric Nylund, "...gel-filled layer to regulate temperature; this layer can reactively change in density. Against the skin of the operator, there is a moisture-absording cloth suit, and biomonitors that constantly adjust the suit's temperature and fit. There's also an onboard computer that interfaces with your standard issue neural implant.


"The armor's inner structure is composed of a new reactive metal liquid crystal. It is amorphous, yet fractally scales and amplifies force. In simplified terms, the armor doubles the wearer's strength, and enhances the reaction speed of a normal human by a factor of five" (131-132). The outer layer is a remarkably strong multilayer alloy. It has a refractive coating to disperse incoming energy weapon attacks, with a power pack on the back to run everything. The visor can also change on its own to protect the user from light damaging their eyes and to help them see easily, no matter how light or dark it is. The visor works much like sunglasses with transition lenses. The armor weighs 1000 lbs when in use, with the Spartans' body being able to easily take the weight due to their augmentations and ceramic/metal implants on their bones (the implants make their bones nearly unbreakable). They can run and jump very easily in the armor, too, even being able to sprint at up to 40 miles per hour. More info on the abilities of the Spartan IV's is in the links provided above, about the augmentations and such.

Universe from: Red vs. Blue/Halo


Alignment: True Neutral


Name: Zeta


Age: Since he is a "smart" A.I. with a life of service that spans, at the max, eight years before he is driven to insanity, he will not be that old yet. He is only two and a half years old.


Gender and sexuality: Male programming, asexual/aromantic


Species/race: "Smart", Sentient Artificial Intelligence program/A.I. He is basically just electricity and thoughts and extremely quick actions that travel a million miles a second, as well as a full human personality. His only solid part of him is the chip that all of his memory and everything is stored on. Otherwise, he is just a hologram. That chip of his is almost always in Oregon's slot made for it in her helmet, which is in on the back of her helmet. That helps Zeta to plug into her neural implant and then her mind, as well as her armor. Because a Spartan, when they have an intact A.I., will constantly share their mind and armor with their little helper unless the chip is removed from the slot.


Appearance: (This is his basic shape, but he is described better below.)






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Zeta's colors are primarily pitch black, secondarily bold, bloody red. His fur is the black color, with a bit of a shiny look to show shading and his shape. His eyes, open mouth, nose, whiskers, and extended claws are the red color, as well as other things mentioned below.


Zeta is a slender and elegant looking tom cat. He is rather lean and long, but he definitely has a masculine appearance. When he is standing, he appears to be about eight inches tall at the shoulder and about ten inches long from his rear end to his chest, with his head and tail extending and shortening to make his true height and length change. His hologram basically looks like a shrunken cat. Wherever he places his "paws" or "sits", or just sets his body on the "ground", there is usually a barely noticeable pool of red light the same red color as his eyes. The pale rays surrounding him also change with his surroundings. The lighter the area is around him, the more black the rays appear. The darker the area is around him, the more silver-white the rays appear. This is done to make him seen wherever he is. You can also always tell the edges of his figure very easily because of this. Zeta also makes actual cat sounds sometimes, such as growls to alert me to certain things or meows just for shits and giggles. And he acts exactly like a real cat with his body language.


Since his type of A.I. are literally just a hologram, Zeta can float in the air wherever he chooses, or even appear to my sitting or standing on something. He can technically appear wherever he pleases as long as I'm still nearby. He can even change his size, too, so he can be extremely tiny, as tall as me, ten times my height, or anywhere in between. He can also change his colors to be whatever he wants. Zeta usually stays to his normal height and color mentioned above, though.


Clothes: He doesn't wear clothes or anything of the sort since he really isn't anything more than a hologram. Any clothing would just fall right through him. He has the ability to make it look like his hologram is wearing little kitty clothing, but he doesn't usually do that.


Personality: A.I.'s like Zeta are kind of odd when it comes to their personality, because they usually exhibit certain personality traits more than others, with the other traits being shown much less (if that makes sense). It just has to do with how they are created. And each A.I. "made" in Project Freelancer (like Zeta was) is like that, while being made almost specifically so they could be paired with a specific Agent and aid them the best in battle. Because, since A.I. are literally a part of their Agent's mind when they are plugged into their neural implant, the A.I.'s thoughts and emotions tend to rub off on the Agent. The Agents can almost literally feel the emotions of their A.I., even though they know that they aren't their own emotions. So, the different emotional state and thoughts of their A.I. can help an Agent while in battle. Zeta is a great example of that, for his calming personality traits are mainly used to help Oregon feel calmer and think clearer in stressful situations, because she can become stressed and flustered rather easily.


Zeta's main personality traits that he exhibits are primarily calmness, but also creativity, strategy, and curiosity. He also loves to relay intelligence. He may look like an evil bastard, with his black fur and red eyes, but he is actually very calming and caring, and always nice. He also likes to be humorous on a lot of occasions, and do funny things just to lighten the mood. He is sometimes stern if the situation requires it, but mostly nice. Zeta is also quiet and attentive, as well as curious, especially in the middle of battle. His voice is kind of an average male human voice, with a calm feel to it. It doesn't have a whole lot of emotion, but it still does have some, especially when he is focused on something. His voice also carries a soothing feeling. He doesn't usually show much stress, but he does show that he cares about the safety and welfare of people that deserve it.


Backstory: Well, his backstory is a bit..complicated. Not to mention hard to explain.


Artificial Intelligence programs are, basically, created by running electrical currents through the dead brain of a human being. The more technical description is harder to explain, but after that, the A.I. is formed. Most of the donors used to make A.I. are extremely intelligent, which enables them to work even better when their brain is made into an A.I. Now, the A.I. will not be exactly like their donor. Most of the time, they really aren't. They will sometimes share similar thoughts and opinions, but they are both their own individual with their own personality.


The Director of Project Freelancer had an A.I. created from his mind. Although, he was still alive, whereas donors have to be dead. He was able to do that because he did the - pretty cruel and rare - practice of creating a flash clone of himself, then using the brain from that to create the Artificial Intelligence program that he would then use. He either created a full clone or just the brain, but both ways are still fucked up.


Anyway, in the end, he created the A.I. named Alpha. The Director used Alpha to help run the Charon-class spaceship that Project Freelancer was based out of. Then he wanted to use Alpha with his Freelancers, testing to see how their missions went when they had an A.I. to help them along. The problem was, he had many Freelancers, and he wanted more than one to have an A.I. at any given time. He only had one A.I. program, though. So, at first, he asked if he investigated to see if he could have more than one A.I...he couldn't. Then he tried to see if Alpha could be copied, but the Director found out that that was, in fact, impossible. So, after some consideration, the Director decided that he would do the next best thing: Split his A.I., Alpha. But that would be no easy or nice feat.


You know how a human's mind can split if it becomes stressed or tortured enough? Like, not legit break into pieces. The personality of the individual splits. The specific personality of the being fragments itself to save itself, dumping the parts of the personality that it needs to in order to keep as much sanity as it can and survive. Human minds naturally fragment themselves to save themselves. So, the Director thought, what better way to make more A.I.? I mean, an A.I. is just an extremely quick and swift mind made into an electrical being.


The Director ended up torturing Alpha, making him believe that horrible things happened that were all his fault, torturing in the worst and most tactful ways possible to make himself fracture in just the right ways to get just the right personality traits split off that they wanted. They cruelly tortured him to insanity, and he was left broken by the end as a result. Broken and defeated. Doing that was not only extremely cruel, but also terribly illegal.


Now, to what else came as a result. The split personalities became new A.I. None of them had a full personality, since they were mainly just one personality split off. But they still seemed human in the way they acted. There are just certain aspects that were exaggerated in them. The names of some of these new A.I. fragments were Delta, Theta, Sigma, Omega, Gamma, Eta, Iota, and Epsilon. Zeta was one of the later A.I. to be created, with Epsilon being the very last. Of course, practically all of the A.I. had no real clue as to what Alpha was going to. And the ones that did either; 1) Received and recessed all of the terrible memories that Alpha needed to shed to survive (in the case of Epsilon) or 2) actually helped to torture Alpha after their creation, because there were evil in nature and knew how to best torture him to get the right results, since they were actually parts of him (in the case of Sigma, Gamma, and Omega).


Zeta was assigned to Oregon soon after his fragmentation was complete. They did not get along very well at first, since their personalities are so different. And they still don't get along perfectly. But they have grown to work very well together in the few years that they have been together. And, honestly, both would be not be happy or comfortable at all to be separated from each other, or if they were assigned to anyone else. Both also don't have a full story as to how Zeta was created, but they definitely have an idea of it.


Known enemies/rivals: Same enemies and rivals as Oregon's.


Known allies/friends/family: Oregon is really the only ally he has left. His "family" (or A.I. created in the same way as him) are not particularly important to him. He will gladly work with them, but he only does if it is needed. Besides, he has no idea where any of those A.I. are anymore. And, back in the Project, he wouldn't have been able to work with the other A.I. anyway. He wasn't allowed to. So the presence or abscence of the other A.I. don't matter to him.


Companion: Oregon


Weapons: I guess Oregon could count as his weapon? Maybe? She is the closest thing he has to a weapon. Well, her and her armor.


Gear/gadgets: Well, he is a pretty much a gadget or piece of equipment himself. He just also has an extremely smart and fast mind, and quite the personality. He doesn't need any other gadgets.


Powers/abilities/skills: Like I mentioned a lot already, he is extremely quick, can run Oregon's armor, run most other electrical equipment as long as he can access them, etc. That's pretty much it, along with being able to come of with strategies and plans rather quickly.


Weaknesses: Zeta has no actual body. He may be able to do a lot of electrical things, but he does not have a body of his own. Instead, he has to do a lot through Oregon. That can sometimes be a bit aggravating.


Character quote: "I may just be a digital being, but I still understand your pain. I am made from the mind of a once-living human, anyway. So I'm bound to understand at least some of your emotions." ~ Zeta


Character’s theme song: Magic by B.o.B


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Universe from:


chinese-red-dawn.png



Alignment: Lawful Good


Name: Leia Xi Yeung


Alias/nickname: Xi


Age: 24


Gender and sexuality: Female, Bisexual


Species/race: Human, Asian


Appearance:


qbz_03_by_nd_2500-d860cyd.jpg



Clothes: Leia wears the PLA's standard digital camouflage uniform, with her black combat boots, kneepads and a kevlar vest with ammunition pouches on the front. She regularly wears her helmet and straps her goggles onto her eyes.


Personality: Leia is a very determined young woman, she holds the utmost loyalty to anyone she deems worthy to serve, she will lay her life on the line for others and is always ready to help, she despises those who are lazy or immature and always takes her job seriously, she holds a passion to her work and is loyal to her country and fellow soldiers, she tends to put social interaction as a second priority, the mission at hand always coming first.


Backstory: Born in Chengdu, China to a very influential family in the region, Leia and her siblings were constantly pressured by their parents to work hard, and work especially to achieve a well paying job or a job of high power in the political or business world, none of these were for her, as tensions began to rise all across the planet, in the Middle East, and East Asia, Leia signed up for the People's Liberation Army, as she had always been patriotic, and as her school education for her was centered around English as a second language, which she became fluent in, she was instantly assigned to being a translator in he event that they needed one for Mandarian-English speaking in 2012 Leia was apart of the occupation wave in the Chinese invasion of the United States, her role as a translator was to relay orders from PLA command to the American civilians under their control and to answer any questions that they may have had on the PLA's occupation.


Known enemies/rivals: Leia has no specific enemies or rivals in her own unit or in the greater PLA as a whole, but her unit is at the forefront of the consistant American resistance attacks against them made by the Wolverines, for this she has grown to despise any kind of group that goes against the established order.


Known allies/friends/family: Leia's family now live in Beijing, where her father, a high up member of the CPC, her mother a very influential businesswoman, her two brothers both serve in the PLAN (Marines) And her younger sister now studies at a university in Shanghai, as it is only natural, she is very closely knit with the rest of her 8 man platoon, and she is currently in a romantic relationship with a young female Army Engineer stationed at her base, although due to the PLA's stance on relationships while on-duty, she has kept this to a down low. Her closest friends are those in her unit also.


Companion: She doesn't have a companion specifically, but rather her unit is her companion just as she is theres.


Weapons: She sports the QBZ-03 assault rifle as her primary weapon of choice with a bayonet strapped onto the front, and the QSZ-92 as her sidearm.


Gear/gadgets: She sports the standard PLA uniform and kevlar vest, with two WY-61 grenades on her belt, her helmet protects her head from certain things and her goggles shield her eyes.


Powers/abilities: She has the ability to self-heal on a rapid level, yet she has never noticed it before because of her safe way at living life, and her previous lifestyle never putting her into dangerous situations, this is however due to her family inheriting a great gift handed to them centuries ago after her ancestors shielded a wounded dragon from invading Japanese colonials. Thus centuries old and what some would call superstitous blood has been fused with her families bloodline for centuries. Although she is one of the rare few in her bloodline to physically note the changes.


Skills: She has exemplary marksmanship skills due to her military training, and an advanced understanding of hand to hand combat, although it's just army training and only useful against other Human or animal like targets.


Weaknesses: She tends to lash out against those she deems unworthy of her patience, blinding her logical thought, and on another level her Human-dragon blood also gives her the downsides, such as randomly going into heat, making her very easily aggitated, allowing her to lash out much more easily and gives her a sexual hype, which she attempts to ignore.


Character quote: "If you would rather leave than die for something bigger than yourself, then I have no use for you."


(Hope it's good enough.)
 
Universe from: Destiny (Some changes, so parallel version of)


Alignment: Chaos Neural / Chaos Evil (Balance of the two)


Name: Oryx


Alias/nickname: The Taken King


Age: Unknown,


Gender and sexuality; Male, Asexual


Species/race: Hive/Taken


Appearance:
Oryx3.jpg



Personality: Oryx is a calm and looming monster with a temper to match. Whenever his elongated temper runs out, he will do whatever he can do within his power to respond to it, with tends to be extreme amounts of overkill. Oryx is vengeful, and never lets his grudges go. However, he is a intelligent and capable king, commanding a vast army for nearly a century at least.


Backstory: The exact details of Oryx's history lies in the shadows of the Golden Age of Humanity. He was born around the Golden Age, or at least existed during it, and helped bring to it's close. He raised a giant army of raw darkness, and raided the Solar System, taking with it every planet but Earth. Oryx backed off, and for a century went out into space and conquered many lands and planets. However recently, his son was killed by the Light of the Guardians. This, angered Oryx to the point of summoning his entire assault fleet, and attacked the Solar System from Saturn.


Known enemies/rivals: Guardians, Verok and Alak-Hui


Known allies/friends/family: Crota, The Blood of Oryx, Hive, Taken, and The Darkness


Companion: (Technically) His army of Hive and Taken


Weapons: Cleaver of Oryx - A pitch black ruined blade that constantly spews out a light teal mist from it's handle. Oryx can cleave in half foes with no loss of momentum even when they are wearing pure titanium suits and boosted with light. Oryx's blade can be countered by a superhuman, magic, or a equal blade.


Gear/gadgets: Dreadnought - A giant near moon sized ship with a surrounding fleet of smaller ships that hold Oryx's Hive forces. The ship has a giant weapon amplifier, that sends all of Oryx's might in one blast from the capital ship. Any ship that is not Hive or Taken, will be ripped apart and throw away from the ship.


Powers/abilities:

Magic - Oryx has the ability to fire out bolts of Darkness that allows him a ranged attack. The bolts of darkness come in a burst of 5 from his open palm, and are considered pure electricity against targets. Oryx can also form a shadowy figure of himself with glowing teal eyes that he can see through, hear through and speak through, but can not harm others through. Oryx also has a passive barrier around himself of Void energy, that is resistant to everything except Void energy, but can be pierced with enough force. Finally, Oryx can infuse himself with magic to make him fly just above the sound barrier, but if he flies for more then a minute at these speeds his wings will rip off.


King of the Taken - Oryx can create and control dimensional rifts throughout his bases, around himself, and around his soldiers after he brands them. These dimensional rifts Oryx can teleport freely through with his minions, and anyone who enters the rift becomes one of the warped Taken. Taken are beings corrupted by the Darkness of Oryx's dimension, which tortures and sends them out with new and strengthened weapons and abilities.


Flight - Oryx has massive leathery wings that allow him to take flight without magic, and fly around 70 miles per hour.


Darkness Regeneration - Oryx can regrow 'taken' limbs by going through his dimension and reappearing. He will be able to use the limb fully, but his general health doesn't recover until after combat. If he stays in his personal dimension for 5 hours, he can heal from most physical damage.

Skills:

Leadership - Oryx can lead entire armies in war, and entire planets in times of peace. The King commands with fear, power, and being a better ruler then what most other planets had prior to him.


Swordplay - Oryx can use swords and elongated cleavers with deadly force, and throwing all of his weight into the blade doesn't help his foe's chances of survival either. Oryx can use finesse and agility in his moves, but highly prefers pure and raw power and aggression.

Weaknesses:

Rage - Oryx is a calm Hive, but once his calm is pierced he will march to stop whatever made him mad. He will even personally come to talk down said targets.


Ranged Combat - Oryx is pretty weak at ranged combat, and requires his soldiers there. Compared to his close combat skills, his Ranged skills are pathetic.


Mortal - Oryx can be defeated by six light enhanced Humans even though he has hundreds of soldiers protecting him on that piece of the ship. It requires strategy, but he can die.

(Optional) Character quote: "Give your light to me!"


(Optional) Character’s theme song:

TakenArmy.jpg



Fallen -


Troll - Vandals that spawn domes of energy that allies can fire through, and heal while inside. Shield can be walked through, and amplifies the size of explosions inside it from a hostile.


Baron - Captains that spawn orbs of darkness that cause a blinding explosion of light when near a foe. Shields of flame, and lightning-class shrapnel launcher


Crawler - Walkers that shoot out trip mines in mid air, that unleash into swarm rockets. The main turret is triple barreled, and fires much faster then before.


Dagger - Shanks that release bouncing mines.


Hive -


Skiver - Thrall that twitch around violently, moving at superhuman speeds 2 meters in any direction constantly. Their claws burn with flame.


Lurk - Acolytes that can spawn from their chest a lightning turret, which is the same element of their pistol.


Warlock - Witches that spawn Hive Thrall with a shadowy form. The shots of darkness are now flame.


Vanguard - Knights that can unleash from their face a thin wave of flame. Ranged Knight's Boomers chill the air.


Titan - Ogres that unleash streams of lightning, and unleash electric bursts from their ground pounds.


Vex -


Constructor - Goblins that fire beams into their allies that enhance their shields, and increase their rate of fire.


Overseer - Hobgoblins that unleash arrows of lightning that turn into a land mind on contact, that explodes into a burst of lightning.


Swarm - Harpies that wrap around targets with glowing flaming tendrils, while unleashing a thin targeting beam at foes.


Overlord - Minotaurs that have two icy torch hammers, and leaks out golden flame behind it. Their stomach may be shot for a instakill.


Dragoon - Hydras that fire from each of their three eyes, and produce one Swarm every minute.


Cabal -


Gremlin - Psions that can multiple every 20 seconds, that unleash lightning micro-rockets from their weapon.


Leviathan - Phalanx that unleash a short range burst from their shield that sends foes back.


Commander - Centurions that fire tracking slugs, but can be shot down.


Tyrant - Colossus that is surrounded by a flame of fire, and fires out four lasers from it's chain gun.


[/SPOILER]


20131215154919!Hive.png







Thrall - Thin skeleton like humanoid monsters that are monumental in number. The eyeless atrocities charge their foes, leaping and slashing at their foes tell they die, or they die. Thrall can be cursed to have a glowing bloated head, that explode when they get near foes.


Acolyte - Bleak humanoids with bone-like armor plating and bleak robes. They have three emerald eyes, and actually have a sense of self-preservation unlike their Thrall brethren. They fire rapid fire energy against a foe from their pistol or on rare occasions artillery boomers formed from the core of a dying star.


Knight - Giants of the Hive that stand at around 7 feet tall with thick armor, the Knights are the enforcers of the Hive. They wield giant sword-like cleavers that are made of bone and steel that can cut down a man in a single strike, or a superhuman in a few. The Knights can have the artillery Boomers of the Acolyte, and hold shields of lightning.


Wizard - Female hive with long flowing robes that can fly around a battlefield and cast magic, Wizards are the strangest of the Hive. With a direct link with the Darkness, they can unleash blobs of electric plasma on foes, and form a squid-like gas ink that slows foes to a crawl. But the Wizard's main role, is experimentation and rituals, which turn the tiny Thrall into the monstrous Ogres.


Ogre - Thralls on steroids basically! Towering 15 feet tall, the Ogres are giant hulking brutes with pulsating purple zit-like growths over their face. The cancerous looking lump unleashes streams of cold energy of Void. Ogres can slam the ground to form a massive ground slam. The most dangerous however, are the Forsaken, those Ogres bred to die in ritual. If they die from the ritual, it is said they will gather the attention of the Hive gods.
 
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Universe from: Doctor Who


Alignment: Neutral Evil


Name: Sutekh


Alias/nickname: Sutekh the Destroyer


Age: About 7000 Years old.


Gender and sexuality: Male, Asexual.


Species/race: Osiran


Appearance:
3456159-9321488797-Docto.jpg



Personality: Sutekh is mentally unstable. Although calculating and highly intelligent, he derives pleasure in committing genocide, he fears that other life may grow to rival him in power, so he destroys life wherever he finds it. He cares for nobody but himself, he is devoid of mercy or conscience. He destroyed his home planet and nearly wiped out his own race without a second thought, he is prone to holding grudges and he delights in torturing his victims.


Backstory: Sutekh came from the planet Phaester Osiris, where he ruled the planet with his brother Horus. The Osirans were very powerful, and had technology on par with that of the Time Lords, they became the basis of Ancient Egyptian mythology. He killed Osiris with the help of his wife, Nephthys after they lured him into a space capsule without air and forced him into deep space whilst stopping him from mentally projecting himself.


While Isis was searching for Osiris, he was eventually able to project part of his mind into the pilot of her ship, giving birth to his psi-childHorus. (PROSE: The Sands of Time)


After the death of Osiris, Sutekh and Nephthys escaped to Earth, destroying Phaester Osiris along the way. The 740 remaining Osirans were led by Horus in battle against Sutekh, finally defeating him inEgypt. They could not stoop to Sutekh's level by killing him. They trapped Sutekh in Egypt, having apyramid on Mars relay a beam to paralyse him, stopping him from moving or projecting his mind. They also set the methods to free himself just out of his reach in order to make the punishment that much more tortuous. (TV: Pyramids of Mars, PROSE: The Sands of Time)


Nephthys was also captured, but was thought more dangerous than Sutekh. Because of this, her mind was split up for safety. Her instincts were stored in a woman who was mummified alive, while her reasoning was stored in a canopic jar. Both of these were sealed up inside another pyramid.


In order to stop the criminals from escaping, the Osirans modified the civilisation of ancient Egypt. Between 8000 and 6000 BC, the Great Sphinx was built as a dispersal unit. They had the humans make the Pyramids, precisely made to be used to power the Osiran technology. The Pharaohs were changed, making them smarter and taller, so that they would follow the plan and build the proper pyramids. They also set up similar pyramids on Mars as receivers. They employed the alien Scaroth, the last of theJagaroth race, to help design the pyramids and convinced him that it was needed to develop humanity. (PROSE: The Sands of Time)


Unfortunately, in 2000 BC, grave robbers broke into Nephthys' tomb. The canopic jar was broken, though her reasoning wasn't able to escape. It was decided that a new place was needed, so Nyssa was chosen as a host for Nephthys' mind, since she was of a pure mind and incapable of being bent to Nephthys' will. She was put into hibernation for the next 4,000 years. (PROSE: The Sands of Time)


In 1903, after receiving a wealth of information from the future, Grigori Rasputin saw Egyptian gods. (AUDIO: The Wanderer)


In 1911, Sutekh was finally discovered by Marcus Scarman, and Sutekh was able to control him. He used Marcus and several service robots to construct a missile, with which he would destroy the pyramid onMars, freeing him to destroy all life in the universe. He was stopped by the Fourth Doctor and Sarah Jane Smith. (TV: Pyramids of Mars)


In 1996, Nyssa was set to awaken Nepthys from her hibernation. Luckily, she had been switched with her double, the Lady Ann Cranleigh, to make it seem as if the reasoning had dissipated in 1926, the Doctor claiming that Nyssa had "woken up" into a more conventional coma. The instinct then attempted to go back in time to when the reasoning had left, but soon ended up caught in a loop, travelling between 1926 and 1996 while acting purely on instinct, with no reason to realise what was happening to her, until thetime differential eventually killed her as her repeated 140-year-round trips aged her to death. (PROSE:The Sands of Time)


In the 41st century, Sekhmet was awoken by trisilicate mining works. She killed Queen Elspera ofPeladon, Princess Pandora of Earth and Princess Alixlyr of Mars and drank all their blood to break her blood locks. However, her attempt to kill the final lock, the temporally-displaced Earth pharaoh, Erimem, was stopped when Erimem poisoned her blood. Sekhmet was held in place by Alixlyr's twin brother, Prince Zixlyr, and Zixlyr killed Sekhmet with a Xanthoid volataliser. (AUDIO: The Bride of Peladon)


Known enemies/rivals: The Doctor, Sarah-Jane Smith, Horus.


Known allies/friends/family: Nephthys, Marcus Scarman (Deceased, reanimated by Sutekh)


Companion: None.


Weapons: None.


Gear/gadgets: None.


Powers/abilities:


Sutekh possessed immense power: he could change the course of history and destroy entire star systems. Even when he was trapped and his powers limited, he was able to contain the explosive force ofgelignite from miles away, although this was difficult and could be easily disrupted by a simple distraction. He had telekinesis, enabling him to levitate the TARDIS key. The Fourth Doctor took Sarah Jane Smith to an alternate 1980, a ruined and abandoned wasteland orbiting a dead star due to Sutekh's destruction. According to the Doctor, not even the Time Lords could stop Sutekh had he been released from his prison.


He was incredibly powerful and easily able to defeat a Time Lord. His powers became apparent when his eyes glowed green, allowing him to leave a person in agonising pain for centuries. Furthermore, his mental abilities allowed him to easily dominate others, making them puppets to his will. He also appeared to be able to telepathically read other beings like the Doctor and monitor progress several thousand miles away with the aid of Osiran computer technology. This included reanimating corpses for servants, as he did with Marcus Scarman. He could focus his power through these servants, enabling them to burn people to death with a touch, and was able to destroy the Eye of Horus on Mars from Earth when Scarman was within a few metres of it. Sutekh was somewhat paranoid, fearing that all lifeforms might potentially rise up against him and therefore he destroyed all life wherever he found it. Despite this, he was extremely intelligent and patient.


Skills: Reanimating the deceased, technology, psychic projection.


Weaknesses: Overconfident.


(Optional) Character quote: "Evil? Your evil is my good. I am Sutekh the Destroyer. Where I tread I leave nothing but dust and darkness. I find that good."


(Optional) Character’s theme song: Iron Maiden - 2 Minutes to Midnight.
 
Universe from: God Eater


Alignment: Neutral Good


Name: Nathan Relnor


Alias/nickname: Nate


Age: Mid 20s


Gender and sexuality: Male. Heterosexual


Species/race: Human


Appearance:


latest



Personality: Nate is a friendly, kind leader to a small squad of fellow God Eaters. He is exactly the kind of person to stick his neck out for others at any opportunity, and believes helping others something of a duty. Growing up in a post apocalyptic world, he tries to save everything he can, be it people or resources. In battle he is calm and collected, taking to the front lines to keep others from having to do something so dangerous. He has a natural distrust of scientists and is mildly suspicious of most authority figures for their first few meetings due to his past. He is quick to take potentially political matters into his own hands if it means saving lives.


Backstory (if OC give some details about the universe): Nate's world is one plagued by massive omnivorous creatures known as Aragami. These creatures are often considered gods and the only things capable of damaging them are weapons made from Aragami parts. Thus the God Eaters were created. Nate himself was one of the first members of the Blood Unit, which was based out of the mobile fortress Freya. He was quickly promoted to vice captain of the Blood Unit where he stayed until his captain retired to work on the God Arc Soldier project being headed by Doctor Rachel. Unfortunately the project was a sham she was using to trigger something called the Devouring Apocalypse. With his units help and the power of song (Yes really) they managed to stop her attempt at triggering such an event.


Known enemies/rivals: Aragami as a whole, Doctor Rachel


Known allies/friends/family:


Companion: N/A


Weapons: His God Arc, a massive weapon capable of shifting form from a melee weapon to a ranged weapon to a shield. A Short blade type with a Shotgun type gun and a Mid sized shield. It is a living weapon that is slightly bigger than Nate himself is, capable of devouring enemies and converting their cells into ammunition for his gun mode. His shotgun is capable of firing ammunition of five types, Frost, Fire, Bolt, Divine, and somehow Healing. The weapon can transition between modes in slightly under a second, the shield being even faster than that to deploy.


Gear/gadgets: Bracelet - His bracelet is what keeps his God Arc from devouring him. It also gives him the strength and endurance to actually wield the weapon by regularly injecting him with Oracle cells. It is permanently attached to his arm and if it were to ever be torn off he would begin to turn into an Aragami.


Powers/abilities: As a Unit of Blood he has a Blood Ability. His is the power to draw forth the powers of others even if they are dormant,. It can also amplify their abilities with physical contact. He is also uniquely capable of entering a state called Blood Rage, which massively increases his damage output as well as his defensive capabilities for a very short period of time, as well as allowing him to fire his gun continuously. It is, however, extremely draining. He can only use Blood Rage once per combat.


Skills: Enhanced Strength, Speed, and Endurance. Something all God Eaters share.


Weaknesses: While it would take more than normal to put him down, he is still a human. He is not used to fighting other people, and as such will try to avoid doing so at all costs. The world he comes from is a post apocalyptic one where humanity is barely hanging on. Killing another person is just utterly wrong and he will attempt to stop his allies from doing so. He cannot conceal or make his God Arc more compact so he must always lug the massive weapon around.


(Optional) Character’s theme song:


[media]



[/media]
 
Universe from: Marvelverse (Earth 616)


Alignment: Chaotic Neutral


Name: Dru Wilson


Alias/nickname:Kidpool


Age: 23 (looks much much younger)


Gender and sexuality Male Pansexual


Species/race Human (mutated)


Appearance:
images



(OCs only) Clothes:


Personality: Wild and Zany Dru is just like his father with his almost unpredictable moods and his penchant for talking he is almost a spitting image of his father.


Backstory (if OC give some details about the universe): Comes from the marvel earth we all know and love and is the child of Deadpool (wade wilson) and some unknown woman and inherited a mild healing factor that increased until at puberty he had the same type of healing factor as deadpool with the cancer but it worked out somehow. He also inherited the two voices in his head just like his father.


Known enemies/rivals: (almost everyone that meets him)


Known allies/friends/family: other deadpools especially kidpool from earth 10330


Companion: Keeps a zombified head of deadpool with him that has a flying cap


Weapons:2 lightsabers (a gift) and a few pistols along with a small arsenal of weapons


Gear/gadgets: a pocket that is its own dimension that holds his weapons mainly although with this universe it sometimes hands him the wrong thing. A teleporter also on the fritz it will only work correctly half the time.


Powers/abilities: Regeneration heightened senses and reflexes and knows he is a character (slight manipulation of reality but barely noticeable and doesn't affect others badly just usually manages to save him)


Skills: mastery of almost all fighting styles, mastery of almost all weapons, very intelligent, incredibly athletic


Weaknesses: cure for cancer, getting cut into small pieces and then burned maybe.


(Optional) Character quote: "My common sense is tingling."


(Optional) Character’s theme song:
 
Character app


Universe from: Star Wars Universe


Alignment: Chaotic Good


Name: Revan


Alias/nickname: Darth Revan, Revan the Savior, Revan the Conquerer


Age: Presumed to be over 300 years old but possesses the youth of the late 30's


Gender and sexuality: Male heterosexual


Species/race: Human


Appearance:


3842765-revan+boop.png



Personality: Revan cares deeply about all those close to him and would search the galaxy to find them and take on powerful Sith Lords to protect them from harm. He jumps into action prematurely, but with good intentions.


Backstory: Thousands of years before Luke Skywalker destroyed the first Death Star, Revan served as a Jedi Knight of the Jedi Order that served the Galactic Republic during the Old Republic era. The Republic faced an enormous crisis: a militaristic race of human-like aliens known as the Mandalorians ravaged the Outer Rim of the Republic. Revan and his friend Alek pleaded with the Jedi Council to go to war against the Mandalorians, but the Council refused and urged for time to assess the threat. Revan grew sick of waiting and, with Alek and a large number of Jedi, went to war against the Mandalorians and turned the tide of the Mandalorian Wars. After he killed the leader of the Mandalorians and chased the remainder of their forces into the Unknown Regions, where he learned of the presence of an ancient Sith Empire ruled by the Dark Side of the Force. He and Alek faced the Emperor of this Empire, but they were too weak compared to him. Their minds were dominated by the Emperor and they were set against the Republic and the Jedi. A while into the war, he was attacked by a Jedi strike team, who captured him after his apprentice Darth Malak (formerly Alek) fired on Revan's ship. (( For the rest of his story, look on Wookiepedia or Google since it continues on in a video game (KOTOR), a book (Revan is its title), and cameos in another video game (SWTOR). ))


Known enemies/rivals: The Sith Empire, Sith Emperor Vitiate, Darth Malak


Known allies/friends/family: The Galactic Republic, the Jedi Order, Bastilla Shan (wife), Carth Onasi, Mission Vao, Zaalbar, Jolee Bindo, HK-47, T3-M4, Canderous Ordo/Mandalore, Juhani, Lord Scourge, Jedi Exile Meetra Surik


Companion: Bastilla Shan


Weapons: Revan carries two lightsabers: one using a purple Adegan crystal as the focusing lens and the other one using a green Adegan crystal as the focusing lens.


Gear/gadgets: Medpacks, Stamina-boosting stims, Energy Shields


Powers/abilities: Having experienced both sides of the Force, Revan is a true Master of the Force. His most-used abilities include (but are not limited to) Force Push, Force Lightning, Force Choke, Force Speed, Force Wave, and various rituals of Sith Alchemy.


Skills: Computer Use, Persuade, Repair, Stealth, Security, Demolitions, Awareness, First Aid


Weaknesses: Visions of his time as a Sith Lord that haunt him, Dark temptations, his compassion


(Optional) Character quote: "When I fell to the Dark Side, I became his pawn-sent to wound the Republic. The Jedi destroyed and rebuilt me." -Revan to the Hero of Tython.
 
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Universe From:


An Alternate Universe Where Marvel And DC characters are mixed up





Alignment


Chaotic Good





Name


Peter Wayne





Alias/Nickname


The Night





Age


22 Years Old





Gender And Sexuality


Male/Heterosexual Has A Wife





Species/Race


Human





Appearance


<p><a href="<fileStore.core_Attachment>/monthly_2015_08/image.jpg.be7014b2e07806f307630336f2e38445.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="70520" src="<fileStore.core_Attachment>/monthly_2015_08/image.jpg.be7014b2e07806f307630336f2e38445.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





Personality


Peter is a nice and caring guy who's really active and loves to jog a lot,He loves his Wife and cares about her more than anything in the world,He is kind and really wealthy because He originated from the Wayne family,His wife,Him and His Butler Oswald Wallace live inside the Wayne Manor


But,When he where's that suit of his A much more darker side of him is unleashed and he becomes a monster A violent,silent and deadly assassin and follows the law and order He fights for justice


Backstory


Unlike Peter Parker and Bruce Wayne's Origin Peter Wayne's Origin is Much More Darker and Heartbreaking...





Peter's Father,Samuel Wayne was a world class wrestling champion He was known for his wrestling skills and for being one of the richest people in Gotham,After He married Bella Wayne He retired from his wrestling career and decided to focus on his Wife and The Facilities He Made and Invested in,After a few months Peter Wayne was born His Birth was a great treasure to the Wayne Family,Everything thing was going well until Samuel Wayne died of drug overdose,Bella Wayne was shocked to find out that Her Husband was doing drugs and was infuriated!,Of Course Young Peter didn't know what death was at this time so His mother told him that His Father "Went to another place",The Wayne Family suffered financially and couldn't do anything about It,But Wayne's Brother was helping them out keeping there stuff steady after there great loss...





After a Few Years,Peter Wayne became an adult and graduated from college He was in a happy mood this day He couldn't wait to tell his mother about this,But When Peter neared the Mansion The Mansion was being burned It was in flames...Peter was sent to the hospital because he fainted after seeing this happen to his beloved home,Peter woke up...But he forgot about this and decided to move on Even Though He got more angered





After this happened,Peter married a woman named Mary Jane Watson and Lives inside A Mansion (Which was previously burned but rebuilt,Hmmmm What a Coincidence)





Why He Became A Superhero


Peter became a superhero because He didn't want the other people who are innocent to feel the pain he feels inside,He doesn't want Gotham to suffer He doesn't want the criminals to destroy there lives...So that's why He built a cave under the Wayne Manor And Told His Butler Oswald about it because He needed His help and doesn't want His Wife to know He is fighting just like his Father


So,Peter trains everyday inside this Cave and goes out to fight crime as The Night...





His Current State


Peter is now laying on the ground under a tear,He wakes up with amnesia He doesn't remember anything


The Only Thing He remembers is His Name...


He is now Chaotic Good,Previously He was Lawful Good





Known Enemies/Rivals


Psychopath(The same as Joker but covers his face)


Sand Man(A man who kills people at night,Even Peter can't track him down)





Known Allies/Families And Friends


Commisioner Wills


Dexter Lee(A scientist who lives inside his cave,He works for Peter)


The Whole Justice League(Yeah Every Single one of them)


More Alliances will be formed in the Rp





Companion


None





Weapons


Has a Scythe Behind His Back Is Not Visible





Gear and Gadgets


Too many,Will be revealed in the Rp





Powers And Abilities


Superhuman Agility


Superhuman Stealth


Superhuman Intelligence


Superhuman Strength


Superhuman Vision


Superior Adaptation

Skills


Is good at driving anything


Good with guns


Good with Gadgety and Technological Stuff





Weaknesses


Can Be Easily Defeated










 

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Universe from: Assassin's Creed


Alignment: Neutral Good


Name: Jakob Miles


Alias/nickname: None


Age: 12


Gender and sexuality: Straight Male


Species/race: Human


Appearance:


20218d1341672088-anime-renders-yuki_assasins_creed.png



Personality: Kind, Charming, Quiet, Solo


Backstory: Inherited Eagle Vision from his parents before they died.


Known enemies/rivals: Templars, Those who killed his parents, Anyone who faces the Order


Known allies/friends/family: The Order, The Assassins


Companion: None


Weapons: Hidden blades, Throwing Knives, Smoke Bombs.


Gear/gadgets: Already said that


Powers/abilities: Eagle Vision,


Skills: Parkour, Stealth, Combat


Weaknesses: His secret fear
 
Universe from: (Simply put OC if OC universe) WCW


Alignment: (see alignment system) Lawful evil


Name: Hulk Hogan


Alias/nickname:


Age: (does not have to be accurate i.e late twenties) late thirties


Gender and sexuality Male, straight


Species/race Human


Appearance:





(OCs only) Clothes:


Personality: Arrogant and cunning.


Backstory (if OC give some details about the universe):


After Hogan left the WWF in the summer of 1993, he decided to take a few months off from wrestling to concentrate on movies, television, and his family. In June 1994, Hogan signed with Ted Turner's World Championship Wrestling (WCW) and began appearing on television the next month. Hogan won the WCW World Heavyweight Championship in his debut match, defeating Ric Flair in a 'dream' match at Bash at the Beach. After overcoming the likes of Flair,[83] The Butcher (former partner Brutus Beefcake), Vader, and the Dungeon of Doom for the next eighteen months, Hogan dropped the belt to The Giant at Halloween Havoc 1995 via DQ. Following the controversial loss (which was due to a "contract clause"), the WCW title became vacant.


In early 1996, Hogan feuded with The Giant and with the Alliance to End Hulkamania. After coming out victorious from his feuds, Hogan began to only appear occasionally on WCW programming. It was also around this time, WCW fans began to grow tired of seeing Hogan's "red-and-yellow good guy" persona they had seen for ten years in the WWF. This led to one of the most talked about moments in wrestling history in the summer of 1996. During a six man tag team match at Bash at the Beach, Hulk Hogan interfered on behalf of The Outsiders (Kevin Nash and Scott Hall), attacking babyface Randy Savage. This action caused Hogan to turn heel for the first time in over ten years. After the match, Hogan delivered a now-infamous promo, accosting the fans and WCW for underappreciating his talent and drawing power. This culminated with Hogan's announcement of the formation of a "New World Order of Wrestling" This statement gave the trio it's iconic name: The new World order (nWo).


Known enemies/rivals: Ultimate Warrior


Known allies/friends/family: The N.W.O


Companion: none


Weapons: none


Gear/gadgets: none


Powers/abilities: Super strength, Hulking Out, the Finger Poke of Doom, controls the N.W.O, cutting promos.


Skills: Skilled wrestler, expert in backstage politics, knows how to cheat in a match.


Weaknesses: Blood test, being caught off guard, losing to a small guy.


(Optional) Character quote: A quote from the character that you think is important like regarding where they stand on something, how they see themselves or how they see others.


"Whatcha gonna do when the New World Order runs wild on you?"


Promo


(Optional) Character’s theme song:[media]



[/media]<p><a href="<fileStore.core_Attachment>/monthly_2015_08/upload_2015-8-23_6-0-6.jpeg.151b9534226916e45914bd4ba4a3bd07.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="70703" src="<fileStore.core_Attachment>/monthly_2015_08/upload_2015-8-23_6-0-6.jpeg.151b9534226916e45914bd4ba4a3bd07.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
 

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{universe from}


Metro


(Exact is Metro:last light)


{Alignment}


Chaotic Good


"You humans killed all your own people...cruel...foolish...evil..."


-The Dark one





{Name}


Unknown Or N/A


{Alias/nickname}



The dark one


or



little Dark



{Age}



Unknown but Born in 2033 but surely a chield


{Gender and sexuality}



Unknown, but presumably male


{Species/race}



One of "The Dark Ones"


{Appearance}



Like all Dark Ones he sports black, shiny skin, elongated limbs and large, vivid green eyes. At first he appears nude like all of his kin, but he finds some ragged clothes in The Crossing which consists of pants, a cape made from a shirt, a bag, and some wrappings on his legs and hands. as he so did trying to Imitate Humans seeing how all wear Clothe he thinks is some "Facion" and desides to get some of his own.


compared o Others of his speacie he is Just a chield and no as tal,Only reaching 5.3 FT as a average dark one would be at a Height of 7 feet or so,a Nother very curiuse note is that he posses a Insect like mouth,Most dark ones dont as this adds the theory that as a chield all dark ones posses a Mouth but loose it as they grow up but this is of yet unknown.


987f1977b4f9cb4fbea41ded09a2273a.jpg



{Personality}


Being the last of his speacie who survived the Bombing of his Very Home the dark one has Gone very wary of all he sees,Caution,danger,and fear of "Humans" Grows greatly in him as he has seen his home,his speacie as a whole be wipe out by one race and thing....the Humans....


Alast aside from his fear and caution near Humans,as shows he has seen to be Very Helpfull and Friendly not just to people but to animals alike,He dose not dare hurt anybody do he would for sake of survival,but aside from that action he would be Harmless to all,do as seen he has made allies with Humans,best example would be
Artyom who he Helps,Guide and even save Once (Not counting M:LL Good ending) making him a Great allie,The dark one is aswell seem "shy" in words always staying near those who are "strong" and abble to fight of creatures or evil beings as he would engage in helping them.Aswell he is Very curiuse always asking question of happenings or past events.


do not much is Given of the chield but what is known he would help those and risk all to save Others,such nother example would be his own speacie,after dicovering there were Others Hibernating in D6 he set of a dangerus mission in the Middle of a Blood Raining battle between the Red army and The Rangers To save those who are still are alive nomater the cost.Aside from that he has Great Knowlage of all his speacies history after he woke up....he in the Proces whitness how Bloodthirsty Humans can be....But he dosent know why they are like that.



{Backstory}


Because of the complex plot i recomend reading Little of this page contain all you need to know


Dark Ones


{Known enemies/rivals}



The dark one has No Rivals but if this counts in his world Mostly everybody sees his speacie as "The bad guy" do in reality they whant peace,the Humans pull the Triger first,Making mostly every human hate them and kill them on site,do once all stop and the dark ones walk away to saftey its unknown if Humans still have the known Hostility.





In short None as of now


{Known allies/friends/family}



1.All his speacie on the surface Including siblings,father and Mother were all Killd in the Bombing having none left.the only ones alive and are his "Family" are those who were Hibernating Underground and he saved.


2.as mention Artyon is his great allie and only as of that do its unknown if he is dead or alive (Do to the games "good" and "bad" ending i will not say if he is alive or dead)


{Powers/abilities}


When encountered in combat situations, Dark Ones prove to be very dangerous due to their telepathic abilities. While stronger and more durable than a typical human, they are still fairly weak when compared to other mutants, capable of being taken down with five shots from a Revolver. but their psychic abilities more than make up for this


They have evolved to be highly resistant to radiation, cold temperatures, and have extra-sensory perception, which in Last Light, is depicted as a perception of both blood and aggression. As shown to Artyom by the baby Dark One, through the eyes of a Dark One: angry or aggressive beings glow red, fearful ones glow blue, ambivalent glow yellow, and friends appear green. They are also capable of seeing the various paranormal phenomena found throughout the Metro, such as ghosts.



The Dark Ones are not capable of vocal communication, but they are able to communicate telepathically amongst themselves and with other beings. However, their telepathic powers are too strong for humans, and if they try to communicate with them without properly controlling these powers, they will inadvertently destroy the being's mind. Using these powers, they are able to create Very realistic illusions by manipulating the mind of their target,so real that are no ways of telling if you are awake or being controld, and are similarly able to induce fear telepathically to scare their enemies away. The Dark Ones share a form of collective consciousness and communicate telepathically. In the
Metro 2033 video game the Dark Ones are able to telepathically speak to Artyom, manipulating his mind and sending him into a dream-like state.They are abble to go Invisible at will,But one things makes all Dark ones Unique,By touching anyone, the Dark One can either take over or give back memories.They are abble to Read Beings mindes at will and even make forgoten memories comeback to them or take them.


{Skills}


Do none posses any comba skills he dose posses a great Memory knowlage and aswell monkey like acting,abble to cling on walls,jump high and so on,but as of skills nothing of interest being just a Kid


{Weaknesses}


1.As a chield he is Very weak and Fragile.


2.Using to much of his Powers Can get him tired.



{Character quote}


"You all build your houses so high....now you live down there....why?"


tumblr_mxx04zdFHa1rnoa3so1_r1_500.png
 
Character app


Universe from: Pokemon


Alignment: Lawful Good


Name: Stevie


Alias/nickname: dingo (will be changed if any are added during the rp)


Age: 14-17


Gender and sexuality: Female and pansexual/romantic


Species/race: Eevee


Appearance:


250px-133Eevee.png



(OCs only) Clothes: n/a (will be changed if any are added during the rp)


Personality: Modest. Impetuous and silly. Stevie is an eager and energetic youth. Her tastes are very childish and centered on making herself cuter. In battle, however, she has high expectations for herself that she rarely meets. In Stevie's mind, evolving will solve this issue.


Backstory (if OC give some details about the universe): Born in Hearthome City to a trained Glaceon and Leafeon, Stevie is very familiar with training, battling, and survival. Rather than travel with her parents, she remained in Hearthome City to take advantage the numerous popular training spots around the city.


Known enemies/rivals: Ghost-types and fighting-types. Since her current typing doesn't help much, she's very wary around these specific types.


Known allies/friends/family: A Glaceon named Darcy (father) and a Leafeon named Rosemary (mother). She inherited Curse from her father.


Companion: n/a


Weapons: n/a


Gear/gadgets: n/a


Powers/abilities: Shadow Ball, Baby-Doll Eyes (lowers enemy's attack and nets her free snacks), Curse (raises her attack and defense but lowers speed), Quick Attack (fast priority move). Her attacks will change upon evolution.


Skills: Her ability is Run Away, which allows her to escape from battle.


Weaknesses: Stevie is weak to physical attacks due to being very special-oriented. Fighting moves will devastate her.


 
Character app


Universe from: Gensokyo


Alignment: True Neutral


Name: Sakuya Izayoi


Alias/nickname: Dog of the scarlet devil, chef maid, the perfect and elegant maid, Inu Sakuya


Age: 17-21. possibly a few centuries old.


Gender and sexuality: Female and unknown.


Species/race: most likely human. possibly human. says she's human. might be a moon rabbit.


Appearance:


th105sakuya_3372.png



Personality: Polite yet very distant to strangers. She has an undying loyalty to her master and the residents of the Scarlet Mansion. She can also be ditzy to the point of opening a window in space.


Backstory: Not much about her backstory is known. She became employed under the vampire Remilia Scarlet, although no one outside of the Scarlet Mansion knows how or why. It's theorized that she was a vampire hunter and, upon defeat, pledged loyalty and friendship to Remilia. The only thing certain is that she follows the logic of Defeat Means Friendship, and this is how she came to befriend those around her.


Known enemies/rivals: Alice Margatroid, Eirin Yagokoro


Known allies/friends/family: the residents of Scarlet Mansion, Marisa Kirisame, Reimu Hakurei, unmentioned family that might have been show magicians specializing in slight-of-hand


Companion: she keeps the Chupacabra as a pet. What? It's cute!


Weapons: Knives. Lots and lots of knives. Literally hundreds of knives.


Gear/gadgets: n/a


Powers/abilities: space/time manipulation. If the power implies she can do it, she can. There's a debuff section at the bottom for suggested debuffs.


Skills: Slight-of-hand, knife combat, knife throwing, gymnastics, cleaning, babysitting vampires powerful enough to vaporize others, cooking (including humans)


Weaknesses: Sakuya relies heavily upon her powers and so invests in attack and speed. People who have high defense or attack can overpower her. Anyone who can stop her powers from working basically render her a normal human.


(Optional) Character’s theme song:



,


,




Suggested Debuffs: Since Sakuya can and has summoned herself from the future to attack, pull out "future versions of knives" in order to get the knife equivalent of a light saber, speed time forward on specific objects in order to harvest bamboo flowers on a near daily basis, stretch space out to make the Scarlet Mansion bigger and then use time manipulation to clean said mansion (which she does by herself), erasing time, compress time to make the present and future exist at once, and create parallel dimensions, Sakuya is in dire need of debuffing. The only thing she can't do in her canon is reverse time.


Because of all this OP nonsense that isn't even unusual as far as Touhou is concerned, I will limit her time powers to just freezing, slowing, and speeding time since those are shown in Embodiment of Scarlet Devil. I will also limit her space manipulation to just creating a Bag of Holding for her knives (which she has to collect, replace, and/or repair herself since they aren't infinite). I will not rapidly age PCs or NPCs, but the option of rapid healing outside of combat is up for consideration. She cannot travel to different dimensions without help and has to walk to places on her own feet (which means the power of flying--which every touhou character can do--is out the window).
 
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Universe from: Alternate Marvel/DC (perpetually stuck in a 60's-ish state)


Alignment: Neutral Good


Name: Brother Power


Alias/nickname: The Geek


Age: Eternally 20-something


Gender and sexuality: He's a man-nequinn.


Species/race: Mannequin animated by lightening


Appearance:


da8f07ae821a4be53a0e6db47a70263b1e433fdd_m.jpg



Personality: As a pacifist (because hippies), Brother Power never intentionally hurts anyone. He's generally friendly and helpful, if not a bit of a "daydreamer". It was a different time.


Backstory: A group of hip cats got caught up in the rain, so they went into an abandoned factory for threads where they put their clothes on a mannequin to dry. At some point, it was struck by lightening and Frankenstiened itself to life. Through a series of misadventures (and by that I mean two), he ended up getting shot into space after getting a job for his friends.


Known enemies/rivals: Lord Sliderule. AKA, this guy:

1031448-brother_power_2_sliderule.jpg

Known allies/friends/family: A bunch of hippies and some ties to NASA (it's a long story.)


Powers/abilities: Super strength, intelligence, and agility.


Skills: For some reason, he learns things really quickly.


Weaknesses: If you destroy every single piece of him, he's dead (I'm doing this for balancing purposes because his powers really didn't make sense in the comics outside of the whole Spiderman jumping thing.) He's also a tad gullible.


(Optional) Character’s theme song: [media]
[/media]
 
Universe from: Dragonball


Alignment: Chaotic Good


Name: Son Goku


Alias/nickname: Kakarot (Saiyan birth name), The Super Saiyan, Dirty Monkey


Age: 53, but through his Ki energy he is past peak condition


Gender and sexuality: Male heterosexual


Species/race: Saiyan


Appearance: (He does not have a tail, but this picture gave me every canon SSJ form he has. Left to right (excluding greyed out version): base form, Super Saiyan 1, Super Saiyan 2, Super Saiyan 3, Super Saiyan God, Super Saiyan God Super Saiyan)


dbr_son_goku_v6_by_the_devils_corpse-d64fw3t.png



Personality: Goku strives to make himself stronger and constanly trains while not under the watchful eye of his wife Chi-Chi. Although if a good fight comes Goku's way, he will fight alongside his friends to protect them and the people of Earth. He prefers a fair fight over anything else, allowing his opponents to power up to their max potential so he can beat them down, but this does sometimes lead to Goku being beat down in a fight. But when he isn't training or working as a radish farmer, he is eating any food he can eat.


Backstory: Born to a low-class Saiyan warrior on the Saiyan homeworld of Vegeta, he narrowly escaped the destruction of the planet when he was sent off to planet Earth as a baby to get rid of the planet's inhabitants and prepare it for sale on the galactic market. Upon his arrival, however, he sustained a head injury that resulted in memory loss. After training on Earth and defending it from multiple evils, including his later friend/rival the Saiyan Prince Vegeta, the tyrant Frieza (twice), Cell, Majiin Buu, and almost defeated the God of Destruction Beerus.


Known enemies/rivals: Frieza, Cell, Majiin Buu, the Red Ribbon Army, Cooler, Broly, King Piccolo, Turles, Lord Slug, Garlic Jr, Janemba,


Known allies/friends/family: Vegeta, Piccolo, Krillin, Yamcha, Tien, Gohan, Goten, Trunks, King Kai, Muten Roshi


Companion: None


Weapons: The Power Pole-a magical pole that expands and contracts


Gear/gadgets: Senzu beans-A magical bean that can heal all wounds and restore stamina and energy.


Powers/abilities: Ki powers-Ki Blast, Destructo Disc, Solar Flare (blinds opponents), Ki barrier, Spirit Bomb (only works against evil), Dragon Fist, Kamehameha, minor telekinesis, Flight, Ki sense, Instant Transmission, Telepathy, Kaio-Ken (increases Ki and physical power and puts a huge strain on his body)


Skills: Expert martial artist, quick reactions in combat, Saiyan ability to become stronger after every fight


Weaknesses: Too forgiving, avoids unfair advantages, never received formal education, draws from a finite pools of Ki energy


Character quote: "I am the hope of the universe. I am the answer to all living things that cry out for peace. Allied to good, nightmare to you." -Goku to Frieza after achieving Super Saiyan 1
 
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Universe from: WCW


Alignment: Chaotic Good


Name: Sting


Alias/nickname: The Stinger, Crow Sting, The Man Called Sting


Age: Mid-30s


Gender and sexuality: Male and Heterosexual


Species/race: Human, Scorpion-Crow Totum


Appearance:
19577203525b702398e05f3b06a13273.jpg



Personality: Brooding yet energetic... for some reason...


Known enemies/rivals: Hollywood Hulk Hogan, nWo, The New Blood, Vampiro, Vince Russo, Ric Flare, Four Horsemen, Apocalypse


Known allies/friends/family: Ultimate Warrior, DDP, Jimmy King, David Arquette, Robocop


Companion: A Crow


Weapons: Black Baseball Bat


Gear/gadgets: Leather Jacket, Face Paint


Powers/abilities: Super strength, No sell Wrestling ability, Super Agility


Skills: World Class Wrestler


Background:


When man's heart is full of deciet...


It burns up, dies...


And a dark shadows falls over his soul...


From the ashes of a once great man, has risen a curse...


A wrong that must be righted...


We look to the skies for a vindicator, someone to strike fear into the black hearts


of the sane man who created him... The battle between good, and evil has begun...


Against an army of shadows, lies the dark warrior...


The prevailer of good...


With a voice of silence...


And a mission of justice...


This is Sting.


[media]http://www.youtube.com/watch?v=wHxSeY9bEpY[/media]
 
Universe from: WWE (Circa Now)


Alignment: Chaotic Evil


Name: Bray Wyatt


Alias/nickname: The Eater of Worlds, The Man of 1000 Truths, The New Face of Fear, The Pied Piper of Fear, Husky Harris


Age: 32


Gender and sexuality: Male, Presumably Straight.


Species/race: Human (Supposedly possessed)


Appearance:


bray-wyatt-1417204958.jpg



Personality: Creepy, Usually Cryptic, Deeply loyal to the other Wyatts, as they are to him.


Backstory: As he puts it...


"She taught me. She taught me from a young age. She said 'you got to get them before they get you. A rattlesnake's skin is the same color as the leaves,' she said. And we all understood her. She led us with her love but she taught us that the fires, well, they were our friends too. 'The world is an evil place,' she said. And we agreed. And I was there, I was there when she took her final breath. She pulled me in close and she said, 'you're the one.' She said, 'They chose you, long before you were ever in existence.' And I understood what she meant. Her touch could save the world but her kiss burns it to the ground. I love you, Sister Abigail."


Known enemies/rivals: Roman Reigns, Kane, Undertaker, Daniel Bryan, CM Punk, John Cena, Dean Ambrose


Known allies/friends/family: The other Wyatts, Bo Dallas (sort of fizzled out. Rumors were in the works for a while, though.)


Gear/gadgets: A lantern


Powers/abilities: Turning off Electrician Appliances by blowing on them, Turning off lights in general, and teleportation in the dark


Skills: Leadership, A wide source of information to draw upon, and of course, Wrestling


Weaknesses: Being a mortal vessel, Bray can die. He is willing to do so, however.


(Optional) Character quote: "When Bray Wyatt makes a promise, he always keeps it. So if they're going to keep lining them up here for us then I promise we're going to keep on putting them down. All for you, Abigail. Follow the buzzards."


(Optional) Character’s theme song: [media]



[/media]
 
Universe from: Mass Effect

Alignment: Chaotic Good


Name: LT Commander Ryan Shepard


Alias/nickname: Solomon Gunn, Shep, Skipper


Age: 32


Gender: Male


Sexuality: Hertosexual


Species: Human


Appearances:
2445343-1900682936-me3-s.jpg



Personality: He's a chaotic good paragon. He does his best to help people and to do what he thinks is right even if it means bending the laws or even breaking them. He's a Spectre so the rules never matter much to him anyways. He always tries to solve problems with the least amount of death and conflict. Shepard is determined. He's willing to do anything in the face of overwhelming odds and he's not going to quit even as the universe falls down around him. Shepard is a great leader and is able to inspire and encourage people.


Backstory: In the year 2148, explorers on Mars discovered the remains of an ancient spacefaring civilization. In the decades that followed, these mysterious artifacts revealed startling new technologies, enabling travel to the furthest stars. The basis for this incredible technology was a force that controlled the very fabric of space and time.


Born in 2154 Both of Shepard's parents were in the Alliance military. His childhood was spent on ships and stations as they transferred from posting to posting, never staying in one location for more than a few years. Following in his parents' footsteps, he enlisted at the age of eighteen. During his childhood he learned he was a biotic. Biotics are basically the Force but can do things the powers mention later, create a barrier, or move objects.


Early in his military career he found himself facing an overwhelming enemy force. He risked his own life to save his fellow soldiers and defeat the enemy despite the impossible odds. Shepard's bravery and heroism have earned him medals and recognition from the Alliance fleet. The War Hero almost single-handedly repelled an attack by batarian slavers on Elysium. This event led him to be accepted into the "N-School". An advanced training camp for the best of the military. Every completion of a year allows you to move a rank from N-1 to N-7. Shepard reached the rank of N-7.


In the year 2183 Ryan was assigned to the SSV Normandy. On a mission to the planet Eden Prim, the human colony was attacked by the alien known as Saren Arterius and his army of robots called the Geth. He was tasked with hunting down Saren and bringing him to justice. He was became to a Spectre. (A special agent for the galactic council.) Since Spectres work for the galactic council they are above the law and can carry out their mission in any way they see fit. Shepard followed several leads to find him and making friends, enemies, and sacrifices along the way. He learned that Saren's goal was to bring back a highly-advanced machine race of synthetic-organic starships called the Reapers. He figured out Saren's plans and killed him and prevented the return of the Reapers.


A few weeks later The Commander's ship was attacked by a unknown force. The ship was destroyed and Shepard was a causality. 2 years later the human terrorist group, Cerberus, managed to revive him through the use of advanced medical procedures and cybernetics. The terrorist group sent him across the galaxy to assemble a team of specialists to attack the alien race called the Collectors. They are aliens who attacked his ship and now were abducting entire human colonies. As he created his team he met up with old friends and made new ones to help him take down the collectors. Ryan finished his team and found the Collector's base. During the assault his team found the missing humans. They were being turned to mush and were being used to build a human Reaper. They blew the base up, killed the Reaper, and cut ties with Cerberus. Shepard was later contacted by the human alliance to save a missing scientist. He found the missing scientist and learned she was with a group trying to bring back the Reapers. He stopped them but had to sacrifice 300,000 Bartarian colonialists in the process.


Shepard willing turned himself in and underwent 6 months of jail time. The Reapers managed to return and attacked Earth. Shepard was reinstated and escape Earth. He was tasked with returning with alien allies to take it back. He jumped across the galaxy helping the different races, gathering support, and reuniting/making friends.


Known enemies/rivals: The Reapers, Cerberus, the Blue Suns merc company, the Blood Pack merc company, the Eclipse merc company, the Heretic Geth, Saren Arterius, The Illusive Man, His Clone, and anyone he considers a bad person.


Known allies/friends/family: Hannah Shepard (mother), the crew of the Normandy, his squad throughout the years (too many to list), the Alliance, and the different governments of the galaxy.


Weapons:


ME3_Claymore_Shotgun.png



M-300 Claymore heavy shotgun


ME3_Carnifex_Heavy_Pistol.png



M-6 Carnifex hand cannon


ME3_Locust_Smg.png



M-12 Locust submachine gun


Gear/gadgets: The Omni-tool


masseffectdoobers.png



Omni-tools are multipurpose diagnostic and manufacturing tools as well as computers used for a variety of civilian and battlefield tasks, such as hacking or being used as a blade.


Abilities: Class: Vanquard


Vanguards are feared for their high-risk, high-reward combat style, closing quickly on enemies and destroying them at short range with weapons and biotic abilities. They are outfitted with L5n implants, enabling them to perform a biotic charge that strikes the opponent with incredible force while bringing the Vanguard in for close-range combat.


Incendiary Ammo: Just as it sounds. It's sets the target on fire.


Cryo Ammo: Simliar to above but freezes the target.


Biotic Pull: Yank an opponent helplessly off the ground.


Biotic Charge: Smash into a target while encased in this biotic barrier, leveling your opponents. Invulnerable while this power is in effect.


Shockwave: Topple a row of enemies with this cascading shockwave.


Nova: Transfer the energy of your biotic barrier to charge and spark this deadly blast. Barrier strength determines intensity.


Cybernetics: Self explanatory


Skills: Advanced military training from N-School


Weaknesses: He will stick to his morals even if it ruins the purpose of the mission. His large amount of cybernetics can be hacked.


Quote: “You're not even alive. Not really. You're just a machine. And machines can be broken!”





Song: [media]



[/media]
 
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Universe from: TNA


Alignment: Lawful Evil


Name: Jeff Jarrett


Alias/nickname: King of the Mountain, The Chosen One, Master of the Guitar, The Double J


Age: 48


Gender and sexuality: Heterosexual


Species/race: Human


Appearance:
img_1579.jpg



Personality: Brash, Cocky, A Dick


Backstory (if OC give some details about the universe): Jeff Jarrett is the king of the mountain and fought children... that's all you slapnuts need to know... also he seeks to rule the multiverse


[media]



[/media]
Known enemies/rivals: Sting, DDP, Kurt Angle, Children


Known allies/friends/family: nWo, Hulk Hogan, VInce Russo,


Companion: What faction TNA makes


Weapons: Guitar


Gear/gadgets: "All I need is this guitar, slapnuts!"


Powers/abilities: Booking things his way


Skills: The Ability to destroy children in a dojo


Weaknesses: Bad Booking


Character’s theme song: [media]http://www.youtube.com/watch?v=E-vxFeiSGVg[/media]
 
9Ready)


Universe from: OC - Halo Universe


Alignment: Lawful Neutral - Neutral Good


Name: Augustus Ophis Konna


Alias/nickname: The Growth, The Single Giant


Age: Early Forties


Gender and sexuality: Male Persona, non/unknown sexuality


Species/race: Lekgolo and Huragok fusion


Appearance:
halo__faith___hunter_by_apneicmonkey-d3fxcon.jpg



Augustus had a unique texture to the Lekgolo in his body. They have tiny orange glowing lights, and a more metallic texture.


(OCs only) Clothes: Armor and rock ripped off whatever Augustus can find. He also tends to escape his armor and hijack vehicles, living within them until he is done with them.


Personality: Augustus is a rather calm and quiet Lekgolo. He loves peace, but is willing to defend his friends and honor contracts and deals. He desires to speak and have friends, but his species and looks even when he isn't in battle armor makes it absurdly hard, who would make friends with a colony of vibrating worms? He is patient and intelligent, but has few chances to actually show it off for his species is more known for absurd strength.


Backstory: Augustus was born around 3 years prior to the Human - Covenant war, and was one of the lucky ones that became the wiring for machinery. He was the pilot and core of a Type-47 Ultra Heavy Assault Platform, or in Human terms, a Scarab. Augustus over the years spent his time mining and fending off the occasional UNSC convoy that wandered into his operation. The strange thing about Augustus was his ability to grow bigger then most other Meglekgolo, his colony decided to never divide and enlarge as much as they could. He gained both of his nick names for his constant growing, The Growth, and never dividing into two blood brothers, The Single Giant.


Augustus was brought into the war on the ship Solemn Penance during the Battle of Earth. Him and his scarab were deployed into the city of New Membosa. Equipped with a new chassis, Augustus went into war and fortunately never came across the main ODST unit, and survived tell the glassing. He was beamed up, and the ship went to Delta Halo. Augustus remained on the ship with the targeting arrays, and assisted in keeping the ship safe and sound.


Augustus' main call to fame and infamy was after the end of the Human-Covenant war, for he never got the memo that there was peace. He became part of an experiment for the Covenant Remnant on Requiem for a replication of the Battlewagon's ability to spawn support devices. Augustus was infused with the machinery of a Huragok, and they were set to almost piggy-pack on the growth of his natural cells. The colony grew larger, and now techno-organic. Augustus gained the knowledge of the Huragok that made him, who told him that there was peace finally, but these beasts wanted to use him as a machine of war again. Augustus, now a fusion of the peace loving Huragok and the enslaved Lekgolo, hijacked a Lich space ship and escaped Requiem.


Augustus entered into slip-space, but in his high-speed movement accidentally discovered a tear. He flew straight into it, and came out in a new world.


Known enemies/rivals: Covenant Remnant, Anyone who causes chaos and pain


Known allies/friends/family: Anyone who doesn't hurt him


Companion: None


Weapons:


Heavy Devastation Cannon - A unique Assault Cannon that has four openings for the Radioactive Incendiary Gel to fire through. The main opening fires out a constant stream of thick Radiation that guides the other three shots once active, allowing for heavy fire, but only on a single target.


Nigh-Invulnerable Armor and Shield - Augustus has the standard Meglekgolo armor, except scaled up to his current size and slowly growing from his Huragok cells. His shield is so durable, it is able to reflect and deflect tank shells and energy mortars with ease, sometimes even Scarab lasers, but only on his shield.


Gear/gadgets: Heavy Devastation Cannon - ^


Mini-Recharge Station - Augustus can manipulate his Lekgolo to form a small home in his back for a Huragok to connect into to recharge. This can also work on machinery via a cord.


Powers/abilities:


Size - Shape manipulation - Augustus can warp the shape of his Lekgolo supply to manipulate his size, density and form, allowing him to go through many different objects that smaller beings could do but not him. The Huragok cells in his body allow his tendrils to split into many cilia, so he can manipulate objects at the near-microscopic level.


Supercomputer Intelligence - Augustus has Huragok cells fused into all of his normal cells, making him organic and machine. The Huragok cells in him allows him to learn from any Huragok or machine that docks and charges into him, and learn at a extremely fast rate.


Separation - Augustus can spew out from his body a servant amount of Lekgolo that can pilot machinery, allowing him to protect himself and a friend in need.


Engineer - Augustus can rip apart machinery, understand it at a base level, repair it, and then place it all back together within easily thirty seconds. The more advanced a device, the longer the time required, but there tends to be digital blue prints to replace these within the covenant ranks.


Superhuman Strength - Augustus has a extreme amount of strength that can be augmented with high density. He is capable of crushing alien metals and flipping over battle tanks with a swipe of his hand.


Skills:


> Highly Disciplined Soldier


> Expert Pilot and Operator of Machinery


> High Intelligence


> One man Manufacturing machine


Weaknesses:


Peace Loving - Augustus doesn't wish to fight, most of the time he finds he either has to do it to survive, or is protecting a friend. Otherwise, he prefers the peaceful way out. Sudden ambushes or hostility causes him to panic and go into a frenzy for a few moments.


Exposed Organs - Like all Meglekgolo before him, the Lekgolo that makes up his body are vulnerable to damage to their nigh-invulnerable armor. Augustus has a more unique mechanical Lekgolo so its not as bad as other Meglekgolo, but it is still a weakness.


Undivided - Augustus refuses to fuse so that he could be a smarter life form, but that also means he has only one life compared to other Meglekgolo. If he perishes, he doesn't have a blood brother to avenge him, or regrow a new half-colony to form him back.


Can't "Speak" - Augustus can vibrate his body and send out simple words to those around him that are more felt then heard, but as such can only send out simple messages that any one in air-tight armor won't be able to understand.


E.M.P. - Augustus' intelligence can be shot down for a few minutes when exposed to a powerful Electro Magnetic Pulse that will ravage his Huragok side. This weakness is overcome once inside a energy shield, but his normal Lekgolo form doesn't have one.


Instinct - Augustus has a strong desire to understand and fix any technology, even for enemies if they don't fight him.


Character’s theme song: [media]



[/media]
 
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Universe from: Bioshock Infinite


Alignment: True Neutral


Name: Booker Dewitt


Alias/nickname: The False Shepherd, White Injun, Martyr of the Revolution


Age: 38


Gender and sexuality: Male and Hertosexual


Species/race: Human


Appearance:
BookerDeWitt_zps3712ceb0.jpg



Personality: Booker is a taciturn and serious man who feels deep regret for the atrocities and wrongdoings committed in his past. In conversation with others, he expresses deep-seated self-loathing, remarking that there needs to be "more Daisy Fitzroys" because of men like him, and telling Elizabeth that she shouldn't get mixed up with him for her own sake. In addition to his past regrets, it is possible this attitude spawns from even earlier bouts of self-consciousness: Comstock claims in a Voxophone recording that a commanding officer once suggested that he had Native American ancestry, and the comment led him to excessively brutal acts against Native Americans to reclaim the respect of his comrades.


While Booker is often surprised and sometimes frightened by objects and situations encountered in Columbia, he is quick to adapt—he speedily takes to Vigors, for instance, as well as utilizing Elizabeth's tears in combat. He is also perceptive in regard to dangerous situations.


Although initially indifferent to Elizabeth, Booker becomes curious about her after entering the tower on Monument Island, and steadily more protective of her as the story proceeds. He is noticeably disturbed when she asks him to kill her, and desperately pursues her when she is captured by Songbird. While he cares about Elizabeth, he is also afraid of her and what she has the potential to become. This fear is possibly a part of the reason he volunteers to kill Comstock on her behalf.


Backstory: Born on April 19, 1874 in New York. Join the army and at age 16 took part in the Wounded Knee Massacre where he earned the nickname of "White Injun" because of his Native American lineage and his brutal tactics against the Native Americans. Although he was told as a hero, Booker felt regret for his actions and attended a baptism. However he rejected the baptism at the last second. In 1892 he became a employee of the Pinkerton's National Dective Agency. He gain a reputation for his use of extreme violence during labor strikes. It was about this time he met his wife and she died after childbirth. This sent him into depression and turned to gambling and alcohol sending him into dept. Booker becomes a private investigator but his depts persist so he sells his daughter to Robert Lutece to wipe away his depts. After doing so he becomes wrought with guilt and attempts to get his daughter back. He loses her to Lutece and his boss and goes even deeper into depression and carves his daughters initials, AD, into his hand. 20 years later the Luteces show up and bring him through a tear. His mind becomes confused and creates new memories. The new memories give him the task of finding a girl named Elizabeth to wipe away his dept. Booker goes to the flying city of Columbia and finds Elizabeth. He breaks Elizabeth free and goes off on a big adventure trying to escape the flying city and makes many enemies along the way. Booker learns about Elizabeth's power of manipulating "tears" , holes in the universe, and how to use them to his advantage. (Let's just say Elizabeth finds a tear and that brings them into the RP. I'm also placing this before the ending so Booker doesn't know about his daughter)


Known enemies/rivals: Zachery Hale Comstock, Columbia police force, the Vox Populi, Songbird


Known allies/friends/family: Elizabeth, Annabelle Dewitt (Wife, dead)


Companion: Elizabeth


Weapons: Whatever gun he can scavenge


Gear/gadgets: The Skyhook


latest



Melee weapon/used to travel in Sky-line


Powers/abilities: The various Vigors


-Bucking Bronco


Levitates enemies in the air and leaves them defenseless


-Charge


Rams user into enemies to do damage


-Devil's Kiss


The user is able to throw fireballs


-Murder of Crows


Sics a murder of crows on a target to damage it and distract it


-Possession


Turns target to the users side


-Return to sender


Creates a shield in front of the user that blocks gunfire


-Shock Jockey


Shocks and temporary stuns target


Works better on water


-Undertow


Throws targets back with a water tendril and knocks them down


Skills: Military training


Weaknesses: He's still human and can be taken down with enough force.


Character quote:


Elizabeth: Booker... Are you afraid of God?


Booker: No. But I'm afraid of you.


Character’s theme song: [media]



[/media]
 
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Universe from: Final Fantasy IV/TAY(spoilers)


Alignment: Neutral Good


Name: Golbez/Theodor


Alias/nickname:Golbez,Man in Black


Age:47


Gender and sexuality: Male,Straight


Species/race: Half Lunarian Half Human


Appearance:


(He technically should have a scar on his stomach and back, from protecting his brother from a lethal attack, though when he was healed it could have disappeared? None the less I am making him have the scar)His eyes are violet.I think he is around 6,he's a pretty tall guy compared to the others in the game.


Personality:When freed from Zemous's control,Golbez's personality returns to his true self; Golbez is horrified by his actions and feelings of hatred. Golbez's true personality is that of a caring, self-sacrificing, and empathetic individual and often Golbez is stoic and silent.


Backstory: Golebez was a Black Mage unwittingly under the control of zemous,he had succeeded in destroying many towns and cities, in his quest to gain the crystals, though thanks to his brother and uncle he recovered his mind, though far too late, the damage had been done.


Known enemies/rivals:Zemous(Lunarian/God of Hate/Madness),Kain(Cecil's friend)


Known allies/friends/family:Cecil Harvery (brother) Rosa Harvery (sister-in-law) Ceodore(Nephew) Fusoya (uncle) Scarmiglione (Earth Archfiend) Rubicante (Fire Archfiend)Cagnazzo(water Archfiend) then Barbariccia(wind Archfiend)


Companion:BlackDragon (Shadow, is linked to Golbez's power/life? Seems like it.)





Weapons: Has a sword called Ebony Blade


Gear/gadgets: His dark armor,he no longer uses,but keeps it stored on the Lunar Whale (spaceship).(from what I can tell,this armor is op,it's either made from a blackhole,or has void magic,because Golbez with this thing on is op. only holy magic on the armor or his dragon can weaken it.)


Powers/abilities:


Fire -Fairly weak fire spell


Fira -Mild fire spell


Firaga Destructive fire spell


Blizzard -weak ice spell


Blizzara-mild ice spell


Blizzaga Destructive ice spell


Thunder -weak lightning spell


Thundara -mild lightning spell


Thundaga destructive lightning spell


Bio -mild poison spell


Osmose -absorbs magic


Drain -absorbs life


Quake - Violently shakes the ground around the caster,causing fissures, sinkholes and destruction.


Flare -A Non-elemental beam attack.


Meteor -summons meteors from above to crush eneimies.


Skills: Telepathy,Levitation(Temporary on Himself)


With his armor:Levitation(freely),Telekinesis,Teleportation,high defense and immunity to most damage. Except Holy magic.


Weaknesses:His Brother/family,Himself.Zemous.Holy/Light magic.His Dragon.


(Optional) Character quote: " I am my own judge and executioner..."


(Optional) Character’s theme song:[media]



[/media]
 
Am I Accepted?
 
Universe from: Xenoblade Chronicles (Alternate Reality)


Alignment: Lawful Good


Name: Shulk


Age: 18


Gender and sexuality: Male, Heterosexual


Species/race: Homs


Appearance:


smash_striker__shulk_by_tails1000-d7xoojc.png



Personality: Likes to think things through and is very methodical in his approach to most situations. He is determined, organized, strong-hearted, smart, kind, and quick to the bone. He is very protective of his friends and allies.


Backstory: He was one of the only known survivors of an expedition to retrieve a legendary sword known as the Monado. He grows up to be a researcher working on weapons to destroy the beings plaguing the Bionis, who are known as Mechon. After discovering some strange machines while picking up supplies Colony 9, his home, is suddenly attacked by the Mechon. During the battle a very good friend of his, Fiora, is killed by the Mechon, and Shulk goes on a quest to destroy the Mechon as revenge for them killing Fiora. Throughout his quest he meets many friends and saves the lives of many people, even managing to discover a race of people previously unknown to the Homs. While about to defeat his enemy, the leader of the Mechon, he ends up being defeated by Egil and knocked into a tear, ending up in the Marvel Universe.


Known enemies/rivals: Egil, The Mechon


Known allies/friends/family: Melia, Reyn, Dunban, Fiora, Sharla, and Riki


Weapons: The Monado


sdfae_zps2m77iaza.png



Powers/abilities: Stream Edge- Damages multiple enemies in front of Shulk, Monado Buster- Damages enemies in a straight line (Especially effective against machines), Monado Speed- Makes Shulk incredibly fast for a short period of time (About 5 minutes), Monado Armour- Makes Shulk almost invincible for a very short period of time. (About 30 seconds minute), Future sight- Shulk can sometimes predict his opponents movements before they happen and use that knowledge against his opponent.


Weaknesses: Wouldn't do anything to harm an ally or put them in harms way. If an ally or friend would be hurt by his actions he wouldn't let that happen. Can easily be killed by a high caliber bullet or something equally as deadly.


Character quote: "What's important isn't whether you can see the future or not. It's the will to make a choice, and the strength to seize your destiny!"


Character’s theme song: [media]



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Universe from: Destiny (OC)


Alignment: Lawful Good


Name: Kaiden Fey


Alias/nickname: Apollo


Age: 26 (before resurrection)


Gender and sexuality: Male heterosexual


Species/race: Human


Appearance:


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(OCs only) Clothes:


Helmet:


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Robe:


iron_regalia_vestments.jpg



Gloves/Bond:


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Boots:


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Personality: Kaiden was one of the first Guardians the Vanguard assigned as an emissary to the Queen of the Reef and the Awoken people, so he possesses great amounts of patience and a high tolerance for annoyance. Being out in the field has also given him great tactical skills and analytical skill as well. Empathy and kindness were traits he has possessed since he was instated as a Guardian.


Backstory: Becoming a Guardian after the Collapse, Kaiden was killed on Earth outside the Wall in the Old Russia Cosmodrome. Revived by his Ghost, he fought his way to Dock 13, where he located a ship he used to return to the Last City of humanity in the Tower, the only safe place the Traveller could still protect. After equipping himself with better gear, he began an adventure that spanned the Solar System, taking him to places from Earth to Mars, vanquishing the enemies of the Traveller. He was part of the fireteam that stormed the Vault of Glass and defeated Atheon, he was in the fireteam that exterminated Crota, and he was one of three champions that took down and killed Skolas, the Fallen "Kell of Kells."


Known enemies/rivals: The Hive, the Vex, the Fallen, the Cabal, the Taken, the Darkness.


Known allies/friends/family: The Vanguard, Eris Morn, the Awoken, the Speaker, the Traveller, Variks the Loyal


Companion: His Ghost, Orion.


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Weapons:


Hand Cannon:


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Special Weapon:


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Heavy Weapon:


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Gear/gadgets: None


Powers/abilities: Vortex Grenades (creates a whirlpool of Void energy), Scatter Grenades (splits into multiple explosive mini bombs upon impact), Axion Bolt (seeker grenades), Life Steal (charged melee that drains life from target and heals user), Nova Bomb (a large projectile of Void energy that creates a massve explosion upon impact that disentegrates weaker enemies)


Skills: Bloom (enemies explode when killed by abilities, Blink (short distance teleportation)


Weaknesses: Sometimes underestimates his enemies before he accurately gaging powers, less experienced with Sunsinger and Stormcaller subclasses, sometimes too cautious.


Character quote: "As a Guardian, I know my priorities should be with the City, but I feel that the Darkness must be exterminated before we can feel safe."


Character’s theme song:


[media]



[/media]
 

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