The Kaosophile
Your Friendly Neighbourhood Archon
If pai was paying attention, this would be her queue to say "SISTER COMPLEX"
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
MrLlama said:
|General Information|
- Arzur Rynildi
- Male
- 80
- Elf
- Warrior
- Arzur is 6'2" and weighs 167 (Used a ratio chart). His hair is close to being completely white, which is for the most part straight. His hair reaches down to a little past his shoulders. It is also combed backwards from his forehead, and thus he has no hair blocking a marking on it. A white beard grows from his neck, chin, and below his jaw, which connects with the hair growing from his head. From his chin, two thicker braids of hair seperate and come down to just below his pectoral muscles, and generally stay in the middle of his chest. They are seperate the whole way down and look like zig-zigs coming down, in all zig-zagging six times. The braid on the right side of his chest goes to the right, then the left, then the right, then the left, and finally ends by going back to the right. The same zig-zagging pattern is found on the left braid but the opposite. Above his upper lip, he has a moustache growing that starts out thick and as it comes down his face grows thin. It stretches past his chin, and is about 3 to 5 inches long for each side of the moustache. On his shoulders, he wears two armoured shoulder pads that are made of a black metal. On top each shoulder plate, there is a thick line of the black metal, with diamond-shaped symbols on top of that line, which are connected to each other. On the actual shoulder plate itself, is an intricate gold design. The inside, towards the middle of his chest, are two smaller 'sheets' of the black metal, also with the intricate gold design that are attached to eachother. Three diamond-shaped pieces of the black metal, again with the intricate gold design, are near the middle of his chest, with one in the direct center, all attached to eachother with a chain. This chain also attaches them to the two small pieces of metal connected to eachother and the shoulder plates. A chain also runs from the tip of each diamond-shaped piece of metal to another long piece of chain, connected to the previously said small-pieces of metal, which is right below his neck. It runs in the same area on the back of his body, too. Under that big piece of connected metal armour , is robes that run down his entire body from the shoulders to just barely above the floor. Multiple robes, in fact. One robe is a tighter robe that is closer in to his body and does not fall away too much. Another robe, worn over that goes down to his waist and splits. Both sides of the fabric that are at the split have another golden design along them, and a bigger one on his chest and abdomen. The last robe he wears is very open and is worn at his elbow and up on his arms, goes to his shoulder, ends, and then starts the same on the other arm. Very large designs, again in gold, decorate that aswell. Directly under the middle diamond of the three diamonds connected to his shoulder-plate armour is a ring, connected by a chain, which has high signifigance to Arzur. Around his waist are multiple brass coins, some filled with a simple black design, others having three green circles forming a triangle, one large emerald in the center, or a green cup with two golden dots on both sides of the cup. Four were on the actual waist itself, conected by two thick strands of leather, which had four more brass coins forming an X which started at the two outer coins on his waist, all connected by two thick strands of leather. On the left side of his body, the two brass coins at the waist of the large design has two strands of green fabric coming off, connecting to a brass coins with three small green circles, the same green in the fabric, which has one larger stand of the green fabric connecting to another brass coin, this one with a large bright green emerald in the middle of the coin. A sheath that is made from the black metal on his shoulder pads is connected to the green fabric and two coins and also has a gold design on it. A double-edged longsword is located in this sheath, which is made from steel. The hilt is also made of the black metal with the gold intricate design on it. On his forehead, is a large black symbol, that means nothing to anyone else but himself. He uses a large black staff with the design of a dragon's head at the very top of it for walking around when needed, and as an occasional weapon when he can't get to his longsword in time..
|Biography of Arzur Rynildi|
- Arzur is almost always calm, and never anything else than calm except for being noticeably sad at times, though that is rare. Growing up in wealth, and a father who was in the Council of the Elves, you would think he would be a bit snobby, or at least a little un-caring for lesser folk. He was actually quite the opposite of that. He was found always handing out coins to the poor elves in Ellegarde, even if it meant being chasticed by his parents. That's how he always was, helping the less-fortunate. If he found someone talking badly to one whom they thought as "lesser" than them, he would quickly get angered and immediately step in to tell the aggressor to back off and occasionally brawled with them. He would also anger quickly if someone harmed the one's he loved, be it physically or emotionally, and easily goes into a rage to protect his loved ones. At his current age, though, he is very reluctant to fight and will only do so when it is needed. He rather not fight due to the fact he won't be able to do too much.
In his later years, being a well-trained swordsman who later trained others, he either had a lot of patience or none at all. If you are messing around with him and wasting time, he will not wait for you. If you are actually being true to him or trying your hardest, he will wait an entire lifetime. When he speaks, he has that sense of being wise in his voice that comes with many older-folk. One of his fears is the death of Elvsyr, if she died before him, or him dying and leaving her alone. He loves her like his own daughter and will be greatly hurt when she dies, but at the same time, he does not want to leave her all alone, as he knows she will become completely devastated. This is part of the reason why he left Ellegarde to travel in the first place, so that she wouldn't have to be faced with that event. Another reason he traveled was to simply gain knowledge on many different topics. A desire of his is to find Elvsyr and to finally reunite, even
with his fears.- As a child, Arzur grew up into a wealthy family. His dad was taking part in the Council of the Elves and thus his family was a little snobbish. Whenever he was out with his parents and saw poor(er) elves he would hand them a few coins or food, even if it meant that he would be chasticed. (Sorry for the repeat. ) He thought it was wrong that some people got to have more gold than they would be able to use in their entire lifetime whilst others had little to nothing, went days without food, and were thought of as less of a person. At the same time, his parents constantly tried to teach to him that those people were nothing to him and that he shouldn't help him. He had trouble seeing which way was the right way. Another nobleman, by the name of Zargaln Miorir was quite the opposite of his parents and generally helped the poor, etc. Arzur thought that if others were acting kind to the poor, than obviously it isn't bad, but still wasn't completely sure on what to do. He asked Zargaln who simply told him to do what he felt was right. Simple words, but words that impacted the rest of Arzur's life.
Him and his father steadily grew apart due to the way his father thought about the poor. A brawl occured between Arzur and his father because of Arzur being so enraged over his dad for spitting at a few homeless people and telling them to stop polluting the streets. Neither of them won as Arzur's mom quickly broke it up but it kept Arzur distant from his parents. Thankfully, they allowed to continue living with them but they did not speak to eachother unless necessary.
A few years later, when he was 16, Arzur began to take interest in sword fighting. He would constantly train whenever possible. An elven man by the name of Urkori Ashtina (So Japanese, bro.) trained him in his later years. They some-what became friends but the extent of their relationship was simply training. Along with training, he also took time to study anything he could. It had kept him busy for his next few years of life.
His father was seemingly going corrupt with greed, as it spread that he had tried to get many laws passed through that would create extraordinarily large taxes and the likes that would of gone straight into the council member's and the Queen's pockets, instead of being used to help fund other things. Thankfully, the other council members weren't this greedy and would deny the laws time after time.
(If this next part is a little weird-fitting sorry. o3o) It got to the point that he would do anything to get more money, and he even hired assassins to kill the other council members. They were alerted to his scheme in time and were not harmed. Later on, he was executed along with his wife, who they found out to be the one that put the idea of hiring assassin's to kill the council members in his head in the first place. Many eyes darted towards Arzur, thinking he had gotten some of the greed rubbed off from his parents. It gave him a considerable drop in his reputation and he tried to think of ways to fix it. As his parents had a great amount of wealth, much larger than Arzur needed, he donated a large percentage of it to the poor-folks through buying a large order of food. He had a structure built to have the food handed out at. This steadily gained his reputation back to it's former glory.
Being at the age of 16, Arzur could easily care for himself and spent the next few decades continuing to train and testing his sword fighting abilities with other elves.
At the age of 72, he found a girl named Elvsyr while out walking the forest collecting different plants to bring home and experiment on later. She was only 12 at the time and living on her own. She had asked him to train her in the art of fighting, which he gladly accepted to do. Normally he would not have accepted to train someone so easily, or for nothing, but he saw that this child was in need of assistance in more ways than just training and due to his want of helping the less-fortunate, and the fact she was a child, it hit soft-spot in him. He fed and kept fresh clothes on her for the next five years until she was 17. They had grown into a powerful friendship and were like family to each-other. He had left due to his fears and the want for more knowledge. It was a hard decision but he thought it was for the better and eventually left Ellegarde. He traveled all over for the next three years and learned a lot along the way.
Sedrian said:
|General Information||Biography of Sedrian|
- Sedrian
- Male
- 20
- Human
- Assassin
- He weighs about 243 pounds when he is fully clothed and has all his equipment. Sedrian is a tall man 6 ft 4 is his height. Also his eyes are not red as shown in the image, they are onyx. Other than that everything else about his appearance is as shown, it's difficult for me to describe clothing, so I'll leave as is, and if you want I can post an image of some sort of attire for him.
this sword was specially crafted for Sedrian by the Assassin's, it offers good range and sharpness, Sedrian even keeps a rock with him to keep it sharp at all times.
- Sedrian is a very unstable human being, this comes from the abuse he suffered as a child, he normally doesn't care for anyone, or anything, unless it has some kind of use to him. He believes the whole world is like his parents were and decided to get them before they get him, he is very paranoid, unable to trust almost anyone unless they prove to him that he can, and doing so is not easy, however he will not kill someone right away if they prove that they are trying to gain his confidence. When around those he trusts he still very rarely let's his walls come down, however he will act kinder towards them. When around enemies or people he doesn't like he acts very much like a man who has lost his sanity, often laughing whenever his opponents cause a wound to him, even going as far as licking someone's blood off his sword to intimidate them, and he normally succeeds. He'll also talk of the most disturbing things he can think of in order to psych out his foes.
EARLY LIFE
From the time Sedrian was born to when he was eight he was abused by his parents viciously, they were drunks, but they knew they abused him, and they didn't care, they saw him merely as a punching bag, and someone to blame for all their problems, this proved to be their demise, at age eight, Sedrian strapped his parents to some chairs back to back to each other, he dumped large amounts of oil onto them, and then lit a match. He then set them ablaze, smiling as they burned to the ground. He then left the house after they died and never looked back as the house was burned straight to the ground.
AFTERMATH:
Sedrian's destruction of his parents led him to become a thief, taking to the streets to survive. He stole from only from the wealthy because they had the best quality foods and drinks. Once however he had been caught by the authorities and was beaten by the guards until he layed on the floor underneath a puddle of blood. However he merely stood up and began laughing madly and the guards beat him until he passed out, but he passed out laughing. By the time he as 12 he had been sent to an orphanage where he wasn't happy, he wasn't abused or anything like that, he just hated being controlled. At age 14 he broke out of the orphanage and escaped into the night. He continued his stealing in order to survive, and was eventually caught by the guards once again. When they went to beat him, he grabbed one guards arm and twisted it until he heard a snap, then he ran off and escaped the guards. After all that at age 16 he was found the assassin's, whom had heard of his sneaking abilities, and how he had stolen from the wealthy, they immediately began training him and by the time he was 20, he had become a full fledged assassin, seemingly lost of all sense of morality and judgement, he now gets to do what he enjoys ever since that day... Kill.
EuRo said:I'll add more to it later. C:
View attachment 24245
|General Information|
- Zathriel (Zath) Xavier Myendriali
- "The hell do you think?"
-Male- 30
- "My race makes no difference in my skills"
-Halfling: Half-elf/Half-human- "Not exactly a priest." *Laughs*
-Ranger- Taking most of his physical attributes from his human side, he has broad shoulders and a large chest. The only Elven attribute he has is their notorious tallness, with a frame of 6'4. With long legs and light on his feet, making him very good at hiding in the shadows.
Most of the time, he always carries a cloak of some kind, preferring it's comforting embrace rather than anything else. His staple cloak was always a dull forest green, molted in the rough cotton in odd places to hide his frame when melting into the background.
On his entire body, scars from many a wound received from taking jobs. Mostly stab wounds, and burn marks. Zath has seen more wounds than most experienced warriors would see in a lifetime. Most of them didn't bother him the slightest, except one; running down his torso, a thin, jagged scar that ran down from his right shoulder, down his chest and across his stomach, to his left hip.
Strong jawline and hooded eyes, giving an appearance of a stern look as his stoic face.
|Biography of Zathriel|
- Often times Zathriel is understanding and quiet, an almost docile nature, as a child. Until he was twenty two, his personality radically changed into something more harsh.
Zathriel views the world with a cold, disconnected mind, once he reaches twenty-two, because of a traumatic experience. Quite clever and sharp of tongue, this halfling ranger excels at finding weaknesses and motives of others by being observant. Most of his time is spent scanning everything and everyone, like they were targets or possible threats. Because of this he fits into the 'guard' role in jobs rather easily. Stern and usually unforgiving, he feels that logic prevails over emotion every time. Even if it's logic he doesn't want to hear.
Zath is a good one to have in a fight. Trustworthy to a fault, and usually follows orders very well, unless he sees something that someone else doesn't. Most of the time, he goes with instinct and logic. Using emotion only as a means to drive him forward to the next objective. Though he likes to fight, to prove his worth, he's not much of a show-off. Rather following the mantra his mentor drilled into his mind: "Those who know more, speak the less."
Prefers the solitude and quiet of himself rather than others, Zath can come off as cruel.
Though, with his darker exterior is penetrated by his friends, he reverts to a more impish nature. He doesn't excel at when it comes to talking to others, he doesn't feel the need to, letting his actions dictate his thoughts.
He does have a soft spot for children and animals, especially in the case for his trusted steed, Elise.
Hates: mercy, hypocrites, people prodding into his personal life, and untrustworthy people.
Likes: proving his skills, dueling, challenges, chess, finding new avenues and areas, and adventuring.
Excels at: Tracking, hunting, archery, Quarterstaff techniques, sneaking, battlefield triage and planning ahead.
Poor at: Verbal debates, swordplay, dealing with delicate situations, and expressing his thoughts.
Born into this world with a elven mother and human father, Zathriel lived in a bordering small town near the Ellegarde and Samaria, in a small town called Thorin. Most of his time was spent hunting, farming, and learning herbalist technique from his father. His mother, a ranger just like him, taught him his skills of sneaking, and the use of a bow.
Lived with a brother, who died at a young age, succumbing to a plague.
At age seven, Zathriel developed his skills into a sharp point, started exploring his surroundings around his hometown of Thorin. Started his tracking skills by hunting small game.
Age fifteen, Zathriel left his home to satisfy his taste for adventure. First time he reached Bran, and learned if it's more dark side. To survive, took jobs that ranged from simple protecting to finding information. Till he was eighteen, he earned the reputation as a worthy protector and guard.
When he reached twenty-two, he met a wander just like him, by the name of Alexandria, a fallen knight who followed the same job he did. They both decided it was best to work together. In that few months time, Zath was in love with the fallen knight, and asked her to marry him. Although she said yes, she told him to wait as she tried to fix something in her past. It was a lie, and she ran from him. Trying to get an answer out of her, Zath tracked her around Salsionia until he stopped her in the Ellegarde forests. Not aware that she had control and was running with a band of thieves called the Thieves Rose, he was wounded and left for dead by her hand.
A couple of elves had found his body and nursed him back to health, staying in the forests until he was twenty-three, only a few months from his supposed death. There, he learned the use of the quarterstaff, and the techniques that come along with it. Thanks to their generosity in taking the halfling in to their home, Zath was able to survive and flourish, yet his rather docile nature had turned into something more cold and disconnected. Thanks to his supposed beloved's 'wedding gift'.
Spending a couple weeks tracking her down, he confronted her in the desert of Samaria. In his defense, and hurtful rage, he struck her down, until realizing she was with child only seconds after her death.
Living the rest of his life as a guard for hire, he opened his branch of work to more killing and maiming jobs, earning a bit of a reputation for being ruthless and cold.
TheInfamousHavoc said:*insert information-lacking profile here*
Bwahaha! How do you feel about that now, Pai? Hm? HM?!!
Just kidding. :v This shall be my place holder. I love what you have so far, by the way.
It's like... a second version of Greek mythology or something.
I don't exactly know how I should describe it. o-o;;
I'm excited to read the rest, basically. x3
Anyways, I proclaim this post as my placeholder! I repeat, placeholder.
/Edit
So I have no idea why the font gets bigger under the tab, "Teens" and "Now." I swear, I've tried everything I can to fix it. ;-;
• |General Information| •
- "Just go ahead and call me Fay, I won't bite."
- Fayette Athitia
The earth fairy was given the name, Fayette Athitia (fae-yet u-thee-shu).
- "Genders are of no importance to me... Unless, they're naked. That's different."
- Fayette Athitia
As if it wasn't obvious enough, Fayette is a girl.- "Asking a woman for her age is like asking for a knife in the pit of your stomach."
- Fayette Athitia
Fayette has been in this world for nearly twenty-two years, despite her near child-like appearance.- "Fairies are some of the most beautiful races in the world. No creature could match the beauty of our wings."
- Fayette Athitia
Fayette is the work of Varia, Goddess of Nature, and Mother of both Elves and Fairies.- "What we plant in the soil of contemplation, we shall reap in the harvest of action."
- Meister Eckhart
Fay is an earth elementalist, more specifically a member of The Three Elements.- "Everything has beauty, but not everyone sees it."
- Confucius
Wings - Fayette's wings are nearly transparent. If it wasn't for the glare of light, her wings would have been thought to be invisible.
Scars/Birthmarks - Fayette has not a single scar on her body, although she does have a birthmark in the shape of what seems to be a leaf near her hip bone.
Hair - Fayette's hair is almost always seen in two, long pigtail braids that rest over her shoulders and stop at the middle of her stomach. However, when Fayette's hair is left alone, without the braids, her hair goes down to her hips.
• |Biography of Fayette Athitia| •
- Fayette is what some would say, the definition of naive. Though calm and collected, she's blunt and gullible. If someone wanted to know if they looked fat in their dress, and they truly did, Fayette would not hesitate to straight out tell them that they indeed, looked fat. This trait, of hers has definitely put her in many tight situations, loss of friends, being used by others, and even getting herself hurt. Despite all this, Fayette never changed.
Along with her naivety, ironically, comes a more calm nature. Only supported by that blank look on her face she sports from time to time. It is rare to ever find her angry. Frustrated, maybe, but hardly ever angry. Countless times, people would press her buttons, irritating her, hurting her, yet she never got mad. A few young fairies had even made up a game called, "Angry Fay" where anyone who was able to anger her won. Of course, no one did.
Fay has a strong sense of justice. It is an honorable trait yet a stupid one. If a person were to steal from a merchant, Fayette would be the first to stop the person, whether the thief is the most powerful Paladin in the Universe, or a poor orphan that is on the brink of death from starvation, Fayette will stand up for what is right. If it wasn't for the fact that this naive girl knew how to fight, she would have been dead by now.
Fay's time as a kid was definitely the most missed. She didn't know right from wrong, and found joy in the littlest things. Just a simple piece of paper would keep her occupied for an hour.
The young fairy was never anywhere close to her parents' vision of a "perfect child." She wasn't incredibly intelligent, or strong, or even graceful, to her mother's despair. In fact, she was quite the opposite of what her mother had hoped for in her daughter, running around and playing with the boys rather than playing princess and dancing around with the girls.
Telling her mother that she had a wrinkly face didn't exactly help too much either.
You see, Fay's mother had high expectations. She spent much more time than needed thinking about the future of her child. After all, she was a noblewoman, and a noblewoman should bring up a daughter who looked and acted like she belonged in her given status.
But unfortunately... Fayette's mother had nearly given up hope. It seemed as if there was absolutely chance of her daughter growing up to rise to any sort of power.
The noblewoman would just have be the mother of a useless, and brutally honest little girl.
Ah, the teenage years. Full of meaningless love, drama, and hormones. Her years as a teenager were definitely the most memorable. Though they may not have been the best memories, they were guarantee to stick with her for life.
Hope sparked somewhere within Fayette's mother, as it became plain and obvious that her daughter was skilled in the subject of elemental magic. Fay wasn't very aware of her gift, and instead, used it for fun and her own entertainment. Instead of honing her skills, she played pranks on others, throwing pebbles at strangers and muffling laughs as they would turn their head around, only to be met with nothingness.
If you were to find a paranoid man on the side of the road, the cause would most likely be Fayette.
Of course, such bad behavior should be dealt with harshly. Fay's father punished her for the way she acted, grounding her for a lot longer than needed.
Luckily, her rebelliousness would come to an end, but in a tragic way.
During a time where Fay's mother was out at work, Fayette strategically placed a bucket of water at the corner of her bedroom door. She was planning on sneaking out, in hopes that if her father did come in her room to check on her, his wings would be doused with water to disable his flying. Thus giving the young fairy more time to spend outside, or just more time to escape.
Her plan worked perfectly, but much to perfectly. After a few hours, her father came to check on her up in her room, no doubt getting a bucket to the face as well as being completely soaked from the tip of his wings to the bottom of his feet. Filled to the bring with anger, he stomped out of the house, making a pathetic attempt to fly before giving up and deciding on looking for his daughter on food instead.
As if the Gods themselves decided on punishing Fayette for her deeds, an Arias came crashing down on her village, picking off its victims one by one. Its speed was just phenomenal, but a Fairy's wings gave their race a small benefit. Though they weren't as fast as the Arias, Fairies weren't too shabby when it came to flying. The whole village went into chaos, some running for their lives, some cowering in dark corners, and a few idiots who believed they could fight the Arias.
Among the ones who were plucked of their lives in this world was Fay's father. His wings were soaked with water, so he couldn't have gotten away quickly enough, no matter how hard he tried. His death was quick and painless, but he died nevertheless. The reason he was taken from this world was because of Fay's actions. For the rest of her life, she blamed herself for his death, because it really was her own fault. Never again would she pull another prank, or bring misfortune to others.
As soon as she became of the age, Fay left her home. She honed her elemental skills, doing everything she possible could to make sure she would put up a fight in any situation. There was no way she would allow another loved one to die on her account.
The young fairy traveled around, going on her own adventures and helping those in need. She worked alone, but she helped others in the process. You could say she was like a super hero. (But of course, those don't exist yet. What is this, the twenty-first century? Don't make me laugh.) She wanted to save the lives of others, sparing the pain that she had been forced to go through.
It wasn't long before word of the earth fairy spread. Her prowess in the art of elemental magic was both deadly and beautiful. Almost no one picked a fight with this girl and lived to tell the tale... Actually, that's completely untrue. Fayette made a point to never kill her opponent in a battle. Regardless of the hatred she held towards them. It gave her a bit of a disadvantage, it was better than living her life knowing she was responsible for the death of another person.
After some time, word spread that the famous group known as, "The Elements" were looking for a third member. They had fire, and water, but earth was mandatory to complete their circle. They had received word of Fayette's actions on skill, and wasted no time in finding her. Of course, she jumped right into the decision. The opportunity to be a part of a famous elemental group? Who wouldn't pass down such an offer?
The group soon became known as, "The Three Elements." Rising in both power and reputation. Even now, possibilities are endless.