• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

STATE ZERO | Wolves of Atlano

Other
Here
(Atlani Dollars is the common currency, but the New Republic utilizes the Liberty Dime, which is worth 0.70 of an Atlani Dollar.)

A passerby responds to your question, "It could be. But considering it was heading north, it's probably heading towards a Sumorciese airstrip."
 
Last edited:
"Those bloody invaders..." Lothar muttered. Either way, he continued to look around the settlement to see if there was any interesting equipment or any raw materials that could be used to finish the outpost. Perhaps, he could figure out if there were contracts or jobs going around the settlement. Surely, a settlement like this needed some extra muscle once in a while.

In addition, he would try to see what sentiments were in the settlement. If they were anti- Sumorcise, then... maybe they could find some promising new recruits.
 
As you walk around Peridot, you walk up to a bulletin board in the middle of the market. MISSING PERSONS, it reads in red paint. Along it are assorted pictures of people as well as physical descriptions. Seven pictures, several more physical descriptions. On each poster is listed last seen location, and suspects. A recurring suspect across all of them is the "Keegan Gang", holed up in the same high school you and your scouts looked at. The rewards are several, ranging from $100 to $150, undoubtedly the most someone can spend.

There are multiple fliers nailed onto the sides of houses and whatnot calling for the mayor to lead the guards in assault against the Keegan Gang. Also posted on the streets are people crowding around a person who's calling for the impeachment of the mayor. The mayor's office is located inside of the building, undoubtedly well-protected due to all the hatred towards them.

After awhile, you find a general goods vendor selling car batteries and a hand-held dynamo. He's offering the entire package for $300, which includes the hand-held dynamo and two car batteries. A dynamo is used to convert mechanical power into electricity, which can be stored into the batteries for usage elsewhere. As you walk along the walkways between vendor stalls, you keep track of all of the different vendors you see.

There's eight general goods vendors, two jewelers, five butchers, one armorer, six firearms traders, two moonshiners, one doctor, and one clinic selling medication.
 
Lothar went up to one of the general goods vendors in order to sell all of his 36 trading goods. He would then spend the money evenly between buying fuel, alcohol and medicine. However, he would also casually ask around about this "Keegen Gang" and try to see what people know about them.
 
You sell 36 Trade Goods and receive $360.
You buy 5 alcohol, 4 medicine, and 3 fuel, leaving you with $5.

After speaking with multiple vendors and passerby-s, you discover the Keegan Gang are a group of slavers who parade around Anvik, looting caravans, capturing the people in the caravan, breaking their will and then auctioning them off as slaves or keep them for their own needs. You heard that the marauders have a flamethrow and a LMG, the LMG carried around by Keegan, who calls it "Eliza".
 
Lothar would see if anyone knew generally how many people are a part of the "gang" and then make his return to the outpost. They would likely make another expedition out to the highschool. With the bolt cutter, they could properly infiltrate the high school from various directions. But first, he wanted more intel... and they would have to scout out the area again as they likely changed their defenses after their most recent attack.
 
After listening to various sources, you can't find a definite answer. It ranges from fifteen marauders to a hundred most of the time. After not being able to squeeze any other important information out of the citizens in Peridot, you head back to your outpost in Westgrove Apartments.
 
Anywhere from 15 to 100... at least they had three less to worry about. The group would make one more foray to the high school. Waiting for Scouting Team B to return, the people who would join Lothar are:

♀ Heidi Wakefield | Recruit | Tactical Rifle [30/30], 9mm [12/12], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Bernard Casey | Ex-Military | Silenced Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Morris McKenney | Militia | Silenced Automatic Rifle [30/30], Silenced 9mm [12/12], Knife |
♀ Rossie Walentowski | Militia | (16x) Sniper Rifle [1/1], Revolver [6/6], Frying Pan, Machete |
♂ Kent Huffman | Ex-Military | Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Spencer Mullett | Recruit | (8x) Automatic Rifle [30/30], Silenced 9mm Pistol [12/12], Baton |
♂ Sonny Knepler | Recruit | Auttomatic Rifle [30/30], Silenced 9mm [12/12], Makeshift Spear |
♀ Bertha Farmer | Recruit | Carbine [42/42], Machete |
♀ Rona Koscinski | Recruit | Automatic Rifle [30/30], Brass Knuckles |
♀ Venita Bailey | Recruit | Automatic Rifle [30/30], Sharpened Golf Club | Lightweight Combat Helmet |
♀ Mabel Anderson | Militia | Silenced Automatic Rifle [30/30], Silenced 9mm [12/12], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |

They would take the bolt cutter with them to the high school.
 
You wait until the next day when Team B returns. They end up returning with 10 units of medicine.

With this, you take off to the school. They did indeed up their security around the perimeter. There's two more snipers on the roof and five guards outside. They've also used plates of corrugated metal to further bunker up their location. You're unlikely to get the same shots on the guards that you did last time.
 
Lothar didn't like the odds this time around. They were pretty well placed and in good cover. With that in mind... they needed another trap. Planning to use his patented exploding backpack, Lothar ordered the men to clear out two buildings so that they can get vision and some decent cover. Once that was done, Lothar, Mabel Anderson, and Bernard Casey (three people who have pretty serious weapons and armor... probably look a lot like soldiers) would walk up to the guards and say "Hey, heard you boys are selling some extra muscle... the Altano government is still at war with the Sumorcise, and is looking to find some new 'volunteers'. What's your price?". However, at the same time, the men in cover would be taking up positions and lining up the shot. Heidi and Spencer Mullett would both aim at one of the snipers while Kent Huffman and Rossie would take care of the other sniper. The rest would aim at the guards below. They were to wait for an explosion or shots to be fired before they would open fire as well.
 
Sticking to the shadows, your expeditionary force clears out two buildings surrounding the high school and try to get a better advantage over the marauders. As soon as you, Mabel Anderson, and Bernard Casey materialize in front of the marauders, they open fire. A 5.56mm round lodges itself into your ballistic vest. It feels as if you're bunched by a ten-times winning boxing champion that weighs at least twice your weight. You crumple over, with Casey taking you into cover behind a car.

In response, your men unleash hell.
Spencer Mullet shoots a Marauder-Cannibal in the chest, puncturing his lung (+7 exp).
Sonny Knepler shoots off part of a Marauder-Cannibal's ear (+4 exp).
Rona Koscinski's bullet finds itself lodged in a Marauder-Cannibal's right thigh (+4 exp).
 
After taking the shot, Lothar's breath was knocked right out of him. Thankfully, in cover now, Lothar looked at the situation. Assuming that he was in throwing distance, Lothar would lob grenades with Mabel and Bernard while the others continue to shoot and suppress. Otherwise, they would roll a smoke grenade to the other side of the car to block vision and then run to one of the buildings for cover and join the rest of the men in a tactical position.
 
You, Mabel and Bernard lob grenades towards the high school while the rest of your group supplies suppressing fire.

[COMBAT LOG]

YOUR TURN

You make your mark on a Marauder and the bullet find itself in the Marauder's stomach. From the amount of bleeding, you can tell you've hit an artery. Your grenade ends up malfunctioning when it lands in a spot between two marauders, who panic but quickly regain their bearings.
[Heidi] misses her shot.
[Bernard] misses his shot, and he ends up throwing his grenade at a weird angle, with the grenade landing in the garden in front of the school, not hitting any targets.
[Morris] misses his shot.
[Rossie] misses her shot.
[Spencer] misses his shot.
[Sonny] misses his shot.
[Berta] misses her shot.
[Venita] misses her shot.
[Mabel] misses her shot, and she ends up hurling her grenade, but forgets to pull the pin, and the grenade harmlessly lands at the feet of the Marauders.

ENEMY'S TURN

[Marauder-Cannibal] misses his shot.
[Marauder-Cannibal] misses his shot.
[Marauder-Cannibal] lets off a round from his Lever-Action Rifle, striking Sonny in the kidney.
[Marauder-Cannibal] misses his shot.
[Marauder-Cannibal] lets off a round from his Assault Pistol. The rounds end up in Rossie's forearm. It's not a serious injury, but she's losing a lot of blood.

♂ Lothar Wolff | Ex-Military | Silenced Service Rifle [20/20, 20/20, 20/20], Silenced Service Pistol [10/10, 10/10], Combat Knife | Type IIIA Ballistic Vest & Enhanced Combat Helmet |
♀ Heidi Wakefield | Recruit | Tactical Rifle [30/30], 9mm [12/12], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Bernard Casey | Ex-Military | Silenced Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Morris McKenney | Militia | Silenced Automatic Rifle [30/30], Silenced 9mm [12/12], Knife |
♀ Rossie Walentowski | Militia | (16x) Sniper Rifle [1/1], Revolver [6/6], Frying Pan, Machete | [22/50 HP]
♂ Kent Huffman | Ex-Military | Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Spencer Mullett | Recruit | (8x) Automatic Rifle [30/30], Silenced 9mm Pistol [12/12], Baton |
♂ Sonny Knepler | Recruit | Auttomatic Rifle [30/30], Silenced 9mm [12/12], Makeshift Spear | [18/40 HP]
♀ Bertha Farmer | Recruit | Carbine [42/42], Machete |
♀ Rona Koscinski | Recruit | Automatic Rifle [30/30], Brass Knuckles |
♀ Venita Bailey | Recruit | Automatic Rifle [30/30], Sharpened Golf Club | Lightweight Combat Helmet |
♀ Mabel Anderson | Militia | Silenced Automatic Rifle [30/30], Silenced 9mm [12/12], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Marauder-Cannibal | SMG [32/32] | INJURED, BLEEDING (AORTA ARTERY DAMAGED)
♂ Marauder-Cannibal | Combat SMG [20/20] | INJURED
♂ Marauder-Cannibal | 9mm Pistol [12/12] | INJURED (LUNG PUNCTURED)
♂ Marauder-Cannibal | Assault Pistol [20/20], Knife | INJURED
♂ Marauder-Cannibal | Lever-Action Rifle [6/6], Suicide Vest [x/x]
♂ Marauder-Cannibal | Sniper [1/1], Cleaver
♂ Marauder-Cannibal | PDW [33/33], Hatchet
 
Last edited:
With the grenades clearly of poor Sumorcise quality, Lothar cursed and yelled "Keep giving them hell!" as he braced his rifle against the car and aimed at the Maruader with the suicide vest, intending to take him down... or maybe ignite the poor sob's vest.
 
With your rallying words, you can somehow hear more firepower coming from your troops, as if you inspired them to shoot more bullets faster.

You shoot towards the Marauder-Cannibal with the suicide vest, but only end up shooting him in the shoulder.
[Heidi] sees what you're trying to do and then lets off a few rounds from her Tactical Rifle. She shoots the Marauder-Cannibal multiple times in the chest, hitting one of the primers and causing him, as well as two comrades around him to blow up. The explosion also destroys the metal defenses at the base of the school. The other two are left screaming with burns. (+52 exp).
[Bernard] shoots at the snipers still on the roof and hits one in the shoulder, shattering his shoulder. (MAX).
[Morris] cleans up shop with the other sniper on the roof, delivering a swift head shot that punctures and exits the brain with his Silenced Automatic Rifle. (+8 exp).

The rest of your troops hold their fire, considering the all of the guards outside are dead and no more Marauders have decided to come through the front doors. Although, you hear the same alarm ringing inside albeit fainter than the last time, probably so it won't attract any more infected. Sonny Knepler is still bleeding profusely from the damage to his liver.

♂ Lothar Wolff | Ex-Military | Silenced Service Rifle [20/20, 20/20, 20/20], Silenced Service Pistol [10/10, 10/10], Combat Knife | Type IIIA Ballistic Vest & Enhanced Combat Helmet |
♀ Heidi Wakefield | Recruit | Tactical Rifle [30/30], 9mm [12/12], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Bernard Casey | Ex-Military | Silenced Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Morris McKenney | Militia | Silenced Automatic Rifle [30/30], Silenced 9mm [12/12], Knife |
♀ Rossie Walentowski | Militia | (16x) Sniper Rifle [1/1], Revolver [6/6], Frying Pan, Machete | [22/50 HP]
♂ Kent Huffman | Ex-Military | Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Spencer Mullett | Recruit | (8x) Automatic Rifle [30/30], Silenced 9mm Pistol [12/12], Baton |
♂ Sonny Knepler | Recruit | Auttomatic Rifle [30/30], Silenced 9mm [12/12], Makeshift Spear | [17/40 HP]
♀ Bertha Farmer | Recruit | Carbine [42/42], Machete |
♀ Rona Koscinski | Recruit | Automatic Rifle [30/30], Brass Knuckles |
♀ Venita Bailey | Recruit | Automatic Rifle [30/30], Sharpened Golf Club | Lightweight Combat Helmet |
♀ Mabel Anderson | Militia | Silenced Automatic Rifle [30/30], Silenced 9mm [12/12], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Marauder-Cannibal | SMG [32/32] | DEAD
♂ Marauder-Cannibal | Combat SMG [20/20] | DEAD
♂ Marauder-Cannibal | 9mm Pistol [12/12] | DEAD
♂ Marauder-Cannibal | Assault Pistol [20/20], Knife | DEAD
♂ Marauder-Cannibal | Lever-Action Rifle [6/6], Suicide Vest [x/x] | DEAD
♂ Marauder-Cannibal | Sniper [1/1], Cleaver | DEAD
♂ Marauder-Cannibal | PDW [33/33], Hatchet | DEAD
 
While they didn't have a doctor, all the former military guys were knowledgeable in first aid treatment back from basic training. He yelled at Kent to take Spencer Mullett and Rona Koscinski and get the two injured treated ASAP and then evacuated back to the outpost where they had more medicine. The rest of the men would move up, check the bodies to make sure they're not trapped or pretending to be dead, and then breach the entrance to the high school. He ordered everyone to get their flashbangs ready. Those who had silencers would take point to make it not obvious where they were in case they had to start shooting.
 
Kent Huffman and Spencer Mullet commandeer a nearby car, hot-wiring it and driving it back to Outpost Westgrove.

After inspecting the bodies, you determine that they're all actually dead aside from the ones one the roof which you cannot reach. Although, you also find that the equipment they had has been damaged beyond repair. After conducting your investigation, you find yourself walking into the wide hallway of the high school, only to be met by the same metal gate that you saw previously except without a guard this time around.
 
With the 2nd gate blocking their entrance into deeper into the school, Lothar and his squad looked around for a window to jump through so that they could re-enter the building from another window past the door. Or... if they were lucky perhaps there was an outside fire escape that could be used to get to the roof or an upper floor.
 
After groping the wall of the school and constantly looking over your shoulder, you find a loose window that goes into a classroom. You force it open and find it empty. Slowly, your entire group enters the building. It's completely empty save desks and shelves and whatnot.
 
Lothar silently signals to his men to stack up by the door. They were going to proceed to clear the first floor first of any dangers. Then work their way up. Those with silencers would take the lead and be the first to engage.
 
You stack along the door to the hallway and slowly snake out. Down to the left, you see four men stacked on sandbags facing the entrance of the school. Assault Rifle, what appears to be a handmade rifle, a Longbow, and an Assault Shotgun. To the right is an empty hallway that leads to a T intersection.
 
Lothar motions for those with silencers to spreadout in the hallway, find cover and then shoot together at the same time to catch these guys off guard and to maintain some secrecy.
 
Your soldiers nod and then move into position. On the count of three, the seven of you fire.

You hit your first one, but it only ends up with a bullet landing in the Marauder with a longbow's shoulder.
[Bernard] misses.
[Morris] misses.
[Mabel] misses.

The other three Marauders turn their attention to you and respond, letting off a volley of bullets in your general direction.
[Marauder] misses.
[Marauder] misses.
[Marauder] misses.
 
Last edited:

Users who are viewing this thread

Back
Top