• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Futuristic Splicers - I Am Legion - OOC Thread

Main
Here
Characters
Here
Lore
Here
I don't get what our role for House Artemis is. We can't be an "air wing." We're just too small. If the Machine controls the air, then us flying around at any altitude is a death sentence, right? This is probably one small reason why none of us took the very cool Archangel O.C.C.? So now what?

So it's not as bad at it seems.


When the Griffin War Mounts were first introduced on the bat-tlefield, the devastation they wreaked on the Sky Fighters was unbelievable. No one expected them to be so effective. N.E.X.U.S. has adapted her strategies somewhat to contend with these War Mounts, but even these adjustments have benefited the Resistance. When a Griffin is spotted among the assault force, Sky Fighters will tend to fire from outside of their maximum effec-tive range rather than risk getting grabbed during a close-range strafing run. Even when they are not chasing these mounts down directly, the Griffins still seem impossibly skilled at figuring out their approach vector and intercepting them.Another new Sky Fighter tactic that has backfired somewhat is their tendency to come to a dead stop in mid-air to avoid the Griffin’s grappling attempt. Sky Fighters can go from full speed to a hover in seconds, which even the Griffin has difficulty matching. This may sometimes prevent the Griffin from grabbing its prey, but the War Mount can still use its plasma breath (plus any additional weapon enhancements mounted on it and the rider) to shoot down the now stationary target. In addition, Archangels generally fly support for the Griffin War Mounts, so they also get a free shot at any Sky Fighters that are foolish enough to come to a stop. The Machine still has numerical superiority on her side, but the Resistance sees the introduction of the Griffin War Mount as an important step in taking back the skies

My reading of the situation is that Nexus can win any ariel battle they want. However the cost of producing a robotic fighter craft might actually be higher than the cost of the presumably self replicating griffons. It takes a lot of very fine machinery to make a fighter jet and a lot of different parts, but biology is just feed it.

So while Nexus can win the skies, with the griffon being so dangerous to the sky fighters, it's also a cost trade off. I doubt I could take 10 sky fighters. Would Nexus trade 8 sky fighters for me? Because I'm killing a lot of them before I go down. Then there is the problem that a prolongated sky battle might see a draco come out or more arch angels or just human capable of shooting down the planes.

All of which (except the draco) are vastly "Cheaper" than the plane. (And the Draco will trade 100-1 with sky fighters).

So while Nexus has massively more industrial capacity, the human supply lines are vastly less vulnerable and the forces trade far far more efficiently. So Nexus can't afford to send 10 sky fighters at every random little flying group, it has to target important things and rely upon ground forces for securing most areas.
 
It will only work if you are going pretty slow or if you are stationary.
Yeah. Sherwood Sherwood I think Mirgris's argument has also won me over. I'll drop Motion Detector and Organic Thrusters for Echo-location and a Wing Pack. I'll replace Sniper with Pilot: Wing Packs.
 
Whew! I believe Kokoro Chaska No Artemis ("Chaska" for short) is finally ready for play. =)

Basic build version 1.0. His Deliveryman Host Armor (dubbed "Fair Wanderer) build is a no force field, "half-damage versus all of the things I could get my hands on," ranged build with echo-location. If the dice are kind, then next level, it can take on Regeneration: Super for added survivability.

Kokoro Chaska is a widely-traveled Deliveryman born of the scholarly House Apollo that no longer exists (thanks to its rivalry with House Artemis who defeated and absorbed it). He seeks to merge the martial lessons of the past with modern-day bio-technology (preferably House Artemis's technology). His only true sanctuary outside his house is an incredible secret tomb - a vault of ancient wisdom filled with life lessons belonging to a fallen house dedicated to destroying the Machine. They were dubbed The Lost Warriors.

Greatly astounded and intrigued, ever-curious Chaska has devoted his life to memorizing the lessons writ upon their urns. He seriously practices martial arts for hours every day. Chaska's beloved war birb, Lockheed, is the only being he counts on, at least at this early stage in the game.

Chaska has some skill in melee and makes most use of it when silence and stealth must be observed. An unorthodox student of life with few friends, Chakska has recently set out to learn how to most-practically set fire to his own Host Armor in attempts to bring alive the advantages granted by its thermosynthetic metabolism without badly damaging himself or the rest of his gear in the process. =)

Your opinions, as always, are welcome. I'll examine your sheets for help if you like too. =)
 
I may end up dropping my Motion Detection for Ambidextrous. I'll think on this and let you guys know.
Psychie Psychie I can't blame you if you do. All those bonuses die if we go above 30 mph? And we have a Griffin in the party? And we appear to be air-based? In the air, speed is life. That ambidextrous always gives you another Action per Round as far as I can tell, O Psycho Psychsty Princess Psychie! =)
 
Another action per melee can't be a bad thing, even at the cost of some bonuses that won't apply when we're moving quick.

I'm away from my computer at the moment, so I'll make the edit when I get back home.
 
Well, we are getting closer to jumping off and getting started. Mirgris Mirgris how are you coming along on your sheet?
 
Well, we are getting closer to jumping off and getting started. Mirgris Mirgris how are you coming along on your sheet?
It's close to done but it's a lot of math.

I have

Base Stats
Host Armor Stats
Griffin Stats
Riding Bonuses
Riding personal mount bonuses.

And I have to add them all together and organize it.
 
It's close to done but it's a lot of math.

I have

Base Stats
Host Armor Stats
Griffin Stats
Riding Bonuses
Riding personal mount bonuses.

And I have to add them all together and organize it.
It's like you're making two characters! =)
 
God damned garbage on the places that matter.

Almost bad enough to invalidate being a melee specialist.
 
God damned garbage on the places that matter.

Almost bad enough to invalidate being a melee specialist.
That's why I can't stand the RP Nation dice roller. It's a good-enough system most days, but sometimes when you really want good rolls? It flatlines on you.

It's happened too many times for me and mine. Hooray for real polyhedrons! 8D
 
That's why I can't stand the RP Nation dice roller. It's a good-enough system most days, but sometimes when you really want good rolls? It flatlines on you.

It's happened too many times for me and mine. Hooray for real polyhedrons! 8D

Its because of palladinum.

Dice rolls average out eventually.
However if your dice rolls have drastically different values then the time scale for them to average out becomes to great to see.


Someone could be designing a fist based body armor and roll minnimum on strength.
What do you do make a new PC?
Make an identical one then roll strength again?
At that point it's just a reroll.
 
Yeah, but with RP Nation's die roller? You're going to be wishing the GM gives you a reroll sooner rather than later.

If I'm going to lose something good, I want to be done with the kind of dice you roll in your hand and across a table. Nothing like the sounds of good dice in motion. =)
Ttrpg Zombieorpheus GIF by zoefannet
 
Yeah, but with RP Nation's die roller? You're going to be wishing the GM gives you a reroll sooner rather than later.

If I'm going to lose something good, I want to be done with the kind of dice you roll in your hand and across a table. Nothing like the sounds of good dice in motion. =)
Ttrpg Zombieorpheus GIF by zoefannet

We had rules said Sherwood or OOC rolls only.
 
We had rules said Sherwood or OOC rolls only.
Exactly. Look back at all of these past O.C.C. posts - why do you think I ask Sherwood, our Game Master, to make all of my rolls? That way, he can verify them and there's no RP Nation dice roller. =)

Just something to think about for future rolls for your guy and Pretty Bird. =)
 
We tend to be on at different hours and I don't know what rolls I'm doing next, but if you want to reroll the head and body feel free :V
Just something to think about for future rolls for your guy and Pretty Bird. =)
Mirgris Mirgris It isn't about rerolling; it's about not using the dice algorithm in the first place. Hence my comment about "future rolls," buddy. =)
 
We tend to be on at different hours and I don't know what rolls I'm doing next, but if you want to reroll the head and body feel free :V
I can, but don't forget that Pretty Bird is one hell of a tank and can soak up the hits for you do it will help keep you alive. Up to you
 
I can, but don't forget that Pretty Bird is one hell of a tank and can soak up the hits for you do it will help keep you alive. Up to you
That's nice of you. Why would he say no to a reroll? =)
 

Users who are viewing this thread

Back
Top