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Dice Souls Lost on Black Tides [WoD]

Grappling Contested Roll


Strength 3 + Brawl 3 + 1 Specialty + 1 Frenzy = 8 dice


[dice]21652[/dice]


[dice]21654[/dice]


[dice]21656[/dice]
 
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Untouchable (Shielding)


Space (2) + Wits (3) + Occult (4) = 9 Dice


Required Successes - 1


[dice]21659[/dice]


2 Successes - Shielding Success! Shield is 4.
 
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Grappling is 8 dice - 4 dice for shield, -2 from full defense = 2 dice rolled twice.


[dice]21680[/dice]


[dice]21681[/dice]


So effectively, Sword crit fails and even though he succeeded...I'm going to say the crit fail cancels out the success
 
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Gnosis 1 + Mind 3 vs Defense 1 = 3 Dice


[dice]21682[/dice]


[dice]21683[/dice]


2 Successes - 2 Bashing


[/] [/] [/] [/] [/] [/] [/] [/] [ ]
 
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Hitting someone full-on with Jean for the first time in the campaign, because I feel like it.


[dice]21707[/dice]


Edit: Yeah, I was looking it up. Based on the chainsaw thing, it would be a -6 penalty instead of -4. However, in this case it doesn't change the result.
 
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Initiative: Shade 1


[dice]21712[/dice]


1 Success


Initiative: Shade 2


[dice]21713[/dice]


Failure


----------------------------


So the order will be:


Shade 2 > Shade 1 > Jean


-------------------------------


Naomi is no longer in turn order, but she does not get to post yet, because Orfeo is going to use his action to take priority.


The next post will be me posting as the Shades, Orfeo, and Sword later today.
 
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Two Shades Attack Jean [Power 3 + Finesse 4 + 2 All Out + 3 Willpower = 12 - 4 defense = 8 dice]


Jean downgrades from aggravated to lethal, he has 2 armour and they do base damage of 1 because of claws.


[dice]21752[/dice]


[dice]21753[/dice]


[dice]21754[/dice]


9 dice on this one because defense is reduced for 2nd attack.


[dice]21756[/dice]


[dice]21757[/dice]


Total Damage: 5 Aggravated [crit ignores armour] and 3 Lethal


Reduced by Armour to: 5 Aggravated and 1 Lethal



Jean gains the Armless Condition [will give details later]
 
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Sword is left with a Chance die to try to break the psychic chains.


[dice]21760[/dice]


[dice]21761[/dice]


Ok, so I'm super depressed and yet I rolled like seven 10s today...wow!


So Xanthus is now at 1 Willpower and the chains break.


Also, Orfeo is spending 1 Vitae [8/15] for Celerity.
 
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Oh boy, havin' fun now!


Jean attacks #1 with an axe...


[dice]21777[/dice]


[dice]21779[/dice]


[dice]21781[/dice]


[dice]21783[/dice]


11 Lethal/Etheric Damage, Vital-shot.


And shoves #2 against the wall...


[dice]21778[/dice]


[dice]21780[/dice]


[dice]21782[/dice]


Grappled: 4 Strength


Round 2: Jean angrily attacks it


[dice]21784[/dice]


[dice]21785[/dice]


[dice]21786[/dice]


[dice]21787[/dice]


[dice]21788[/dice]


Result: that's... 14 successes... 19 Lethal/Etheric... Vital-shot...
 
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Wits + Composure for death sight


[dice]21789[/dice]


The white padded room is covered in blood, and now three men stand before you. One of them is very large and the others stand beside him. The walls actually seem very solid, and the same for the door and the shackles that hold you. This room was designed to survive a bombing, so it does not seem to be structurally weak or faltering in any place. The door is thick and metallic with few imperfections beyond some slight scratches and the dust that comes with age. You notice that the large man has a key ring that rusts before your death vision, but is perfectly intact in the real world.


The guards are all armed with Uzis. Robbert does not recognize modern firearms, but Derrin would've told him a bit about them (Roll may be required with anachronism penalty). They also have tasers and nightsticks on a belt.


[dice]21790[/dice] *edit that was not a chance die. Got my terms mixed up*


Dexterity + Puppetry + 3 for Willpower 5


[dice]21796[/dice]


6 successes. There's an 8 from the 10, but I can't see it. the last sucess is voided because I forgot to calculate the +2 dif for uattuned.


Critical Success
 
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Shield attempts to resist. 9 dice with willpower [4/5]


Willpower 5 + 1 Blood + 3 Willpower


[dice]21800[/dice]


[dice]21801[/dice]


Ok so you have skinridden Shield
 
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Sudden Movement 5 dice (6/10 Pathos)


[dice]21811[/dice]


[dice]21812[/dice]
 
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Shield gets 9 dice with willpower [3/5]


[dice]21813[/dice]


So go for it dustin.
 
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Bang bang, I shot them down.


10/30 bullets.


8 dice


[Firearms 3 + Dex 2 + Flashback 1 + Stunt 1 + 3 full Auto - 2 for two targets]


[dice]21818[/dice]


[dice]21819[/dice]
 
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4 Dice to see if the rando guards escape or die. (Quick and Dirty Combat)


[dice]21820[/dice]


Ok, so you kill 2 guys, good job.
 
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Shield Resists (9 dice w/ willpower 2/5)


[dice]21823[/dice]


You win again! But with only one success you can only get him in front of robbert.


Meanwhile, the five other guards are moving up to try to figure out what the fuck just happened.
 
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Sudden Movement 5 dice (4/10 Pathos) Move you stupid body!!


[dice]21824[/dice]


[dice]21825[/dice]
 
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Shield Rolls willpower [1/5] (9 dice)


[dice]21826[/dice]


[dice]21827[/dice]


He stops just before opening the restraints.
 
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Sudden Movement 5 dice (2/10 Pathos)


[dice]21833[/dice]


[dice]21834[/dice]
 
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Shield is out of Willpower (6 dice)


[dice]21835[/dice]


[dice]21836[/dice]


Shield will unlock robbert, and then probably have to deal with exorcism
 
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