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Realistic or Modern Shattered GLASS - Character Sign-up

Name: James Breon (NPC)
Age: 34
Gender: Male
Personality: Not a particularly great businessman, but savvy enough to know when he's being screwed. Loves learning about new advancements.

Height: 5'9
Weight: 93kg
Appearance: Pale and sickly-looking, he almost always wears dark, loose clothing to

Affiliation: ARK
Powers: Telekinesis - very limited, short range, usually used to give the impression of greater strength.
Skills: Reasonable technological understanding.
Weaknesses: Limited combat ability,
Equipment: 10mm pistol, various technologies he's picked up through his position.
 
Alright I guess. I'll put some more limits to abilities I guess. Can I ask a question though if you don't mind? Plus it's the energy absorption that makes her indestructible

Ask away. :)

Yeah, it is all one power, which is fine in itself, it's just a bit overpowered for this RP, and kinda unnecessarily so - unless things went horribly, horribly wrong, no-ones nuking the city any time soon.
 
Ask away. :)

Yeah, it is all one power, which is fine in itself, it's just a bit overpowered for this RP, and kinda unnecessarily so - unless things went horribly, horribly wrong, no-ones nuking the city any time soon.
So a power that can negate everyone else's power and effectevly can't be countered by most powers based on what I've seen isn't overpowered? But an ability to absorb energy is? And I guess I could have clarified more but when I mean weak mentality I mean like... ancient vase fragile, if someone can hit that right nerve which can be easily found just by knowing the basics of her it's all over. I just don't see how it is overpowered and some of the others aren't I guess. (P.s no hate on the characters I love them and they are really cool it's just kinda a good example to me)
 
So a power that can negate everyone else's power and effectevly can't be countered by most powers based on what I've seen isn't overpowered? But an ability to absorb energy is? And I guess I could have clarified more but when I mean weak mentality I mean like... ancient vase fragile, if someone can hit that right nerve which can be easily found just by knowing the basics of her it's all over. I just don't see how it is overpowered and some of the others aren't I guess. (P.s no hate on the characters I love them and they are really cool it's just kinda a good example to me)

Fair question - we've got two of those types of character so far, and I feel they're both balanced, more or less - one is still affected by secondary effects on abilities (e.g. can be burned by the heat of a fire-power) and the other can only maintain it for a limited period time, and both are still totally vulnerable to physical attacks. They're also both strictly defensive abilities, and as such can't really function outside of a team. I guess what's bothering me about your character's ability is that it's defensive and offensive - you could nuke her, she'd survive, and then she could theoretically nuke you back without any help.

It's not insanely OP because of her mental state being what it is... but it's still a little much for my tastes.

Actually, a thought - do her powers have to be consciously controlled? Even if it was of case of her not being able to absorb energy she wasn't expecting (e.g. she could get stabbed in the back, and wouldn't be able to absorb it if she didn't see it coming) I'd be okay with that. Or... if she only use a small fraction of the energy she absorbs, rather than all of it, keeping her offensive capabilities down.
 
Fair question - we've got two of those types of character so far, and I feel they're both balanced, more or less - one is still affected by secondary effects on abilities (e.g. can be burned by the heat of a fire-power) and the other can only maintain it for a limited period time, and both are still totally vulnerable to physical attacks. They're also both strictly defensive abilities, and as such can't really function outside of a team. I guess what's bothering me about your character's ability is that it's defensive and offensive - you could nuke her, she'd survive, and then she could theoretically nuke you back without any help.

It's not insanely OP because of her mental state being what it is... but it's still a little much for my tastes.

Actually, a thought - do her powers have to be consciously controlled? Even if it was of case of her not being able to absorb energy she wasn't expecting (e.g. she could get stabbed in the back, and wouldn't be able to absorb it if she didn't see it coming) I'd be okay with that. Or... if she only use a small fraction of the energy she absorbs, rather than all of it, keeping her offensive capabilities down.
The last idea you said I had actually put in under limits while I was waiting for a reply XD
 
So a power that can negate everyone else's power and effectevly can't be countered by most powers based on what I've seen isn't overpowered? But an ability to absorb energy is? And I guess I could have clarified more but when I mean weak mentality I mean like... ancient vase fragile, if someone can hit that right nerve which can be easily found just by knowing the basics of her it's all over. I just don't see how it is overpowered and some of the others aren't I guess. (P.s no hate on the characters I love them and they are really cool it's just kinda a good example to me)

It should also be noted that in the case of Manuel, I kinda intended him to be on the upper end of power, since he's a lieutenant in GLASS :P Call it cheap if you want, but I'm a big fan of the Authority Equals Asskicking trope, if someone is in charge or otherwise important in this kind of setting, I feel that they should be impressive just as a narrative rule, you know? Not sure if that helps any but that was my reasoning anyway.
 
It should also be noted that in the case of Manuel, I kinda intended him to be on the upper end of power, since he's a lieutenant in GLASS :P Call it cheap if you want, but I'm a big fan of the Authority Equals Asskicking trope, if someone is in charge or otherwise important in this kind of setting, I feel that they should be impressive just as a narrative rule, you know? Not sure if that helps any but that was my reasoning anyway.
Oh I understand that. And I wasn't saying your character was bad or anything. If anything I loved him. In my eyes it was just a good example
 
Name: Alexander Rooker

Alias/Nickname: The Black Devil, Bat-clone, Bat-wannabe

Gender: Male

Age: 27

Sexuality: Heterosexual


Appearance:
3f08bbb37bfb4f6026d5f0ad80209ecd.png

Height: 6"2

Weight: 82 Kg

Blood Type: AB+


Alignment: GLASS, Unknown class since he is a hired mercenary, kind of like a part-time job

Likes:
-Chess, which he is good at
-Making things, it occupies his free time
-Tinkering, he learns something along the way
-Brooding, because why not?

Dislikes:
-Milk.... you know that bad aftertaste that stays in your tongue? yeah that
-Religion because it just makes no sense for him
-Sleep, i mean literally you spend 1/3 of your life sleeping so he uses the uberman schedule
-Seafood, fuck seafood (sorry to seafood lovers)

Quirks:
-Has a tendency to put his hand in front his mouth in a fist and think deeply
-Has a habit to disassemble things to understand how they work

Fears/Phobias:
-Drowning
-Paralysis

Personality:
He is very lively both in and out of the suit. The only thing distinguishing them both is that one uses a heavily modified voice changer. He likes to talk which sometimes prove to be a useful tool to distract and confuse enemies. He is also very narcissistic, which helps by the fact that he usually wins.


Strengths:
-Near human physical peak
-Impenetrable willpower which allows him to not be susceptible to lower-ranked mind control but still can be controlled if the superhuman is skilled enough

Weaknesses:
-Water.... not in the case like splashing water on him. He can't swim so he relies on his suit's emergency function to keep him buoyant in water.
-When he's not using his suit, everything that hurts a human hurts him
-He is actually surprisingly afraid of oceans, meaning he doesn't go to beaches and etc because of his inability to swim

Powers: Enhanced perception and reflexes
Mastery of Power: He doesn't even know that he has this superhuman gift. This merely only affects him. This makes him a very formidable foe in where sometimes without him realizing, his perception of time goes slow motion which is handy in fights.

Skills:
-Advanced hand-to-hand combat
-Impenetrable willpower meaning that he is not susceptible to lower-ranked mind control
-Technological intellect

Limits: It only limits to increase his already toned reflexes and eyes to about an added of 50-70%


Backstory: Born to a wealthy family, you might be hard-pressed to find out that his parents are alright, enjoying retirement in the Bahamas by the sea. When he was small until he reached adulthood, he always enjoyed tinkering and was at the top of his class. He was in love with the superhero Batman and in turn, lived a fairly honest life. He took over his dad's company after he went into retirement and was enjoying life. This was until he was put at gunpoint by a man in a hood. He tried fighting back but then he woke up hours later with bruises and cuts on his body. Turns out that man that assaulted him was a superhuman, and so he realized of the superhuman crimes that were commited under his nose. So taking inspiration from the dark knight himself, he took on the fictional cowl and made his suit of armor. Gaining the name The Red Devil, his appearance and name brings fear instantly to the hearts of the smaller superhuman criminals and even some of the big leagues. After gaining this reputation, GLASS hired him in which he is tasked to fight the superhumans the normal GLASS officers can't.

Extra:
His suit is a very complex armor which is made by him in a span of 3 months. The black bodysuit underneath made of a kevlar-titanium nano thread which allows for great flexibility and durability. the armor pieces are made of a magnesium-titanium alloy which makes it light yet super strong. around the bodysuit is a thin exo-suit which amplifies his strength. This allows him to be able to move as fast as if he was naked and punch with the force 3 Mike Tysons. His helmet is able to see in the dark, infrared and thermal. The suit also has an emergency system in which it will use expandable floaters to make him buoyant with an enclosed oxygen supply that lasts 10 minutes, enough for him to get to safety. His utility belt holds an absurd amount of gadgets, which helps him a lot. Some you can find replicated from the dark knight's gadgetry but some he made his own.

christopher-cao-beyond-ingame-02.jpg
WhipDing WhipDing @CrimsonEclipse
 
Name: Alexander Rooker

Alias/Nickname: The Black Devil, Bat-clone, Bat-wannabe

Gender: Male

Age: 27

Sexuality: Heterosexual


Appearance:
3f08bbb37bfb4f6026d5f0ad80209ecd.png

Height: 6"2

Weight: 82 Kg

Blood Type: AB+


Alignment: GLASS, Unknown class since he is a hired mercenary, kind of like a part-time job

Likes:
-Chess, which he is good at
-Making things, it occupies his free time
-Tinkering, he learns something along the way
-Brooding, because why not?

Dislikes:
-Milk.... you know that bad aftertaste that stays in your tongue? yeah that
-Religion because it just makes no sense for him
-Sleep, i mean literally you spend 1/3 of your life sleeping so he uses the uberman schedule
-Seafood, fuck seafood (sorry to seafood lovers)

Quirks:
-Has a tendency to put his hand in front his mouth in a fist and think deeply
-Has a habit to disassemble things to understand how they work

Fears/Phobias:
-Drowning
-Paralysis

Personality:
He is very lively both in and out of the suit. The only thing distinguishing them both is that one uses a heavily modified voice changer. He likes to talk which sometimes prove to be a useful tool to distract and confuse enemies. He is also very narcissistic, which helps by the fact that he usually wins.


Strengths:
-Near human physical peak
-Impenetrable willpower which allows him to not be susceptible to lower-ranked mind control but still can be controlled if the superhuman is skilled enough

Weaknesses:
-Water.... not in the case like splashing water on him. He can't swim so he relies on his suit's emergency function to keep him buoyant in water.
-When he's not using his suit, everything that hurts a human hurts him
-He is actually surprisingly afraid of oceans, meaning he doesn't go to beaches and etc because of his inability to swim

Powers: Enhanced perception and reflexes
Mastery of Power: He doesn't even know that he has this superhuman gift. This merely only affects him. This makes him a very formidable foe in where sometimes without him realizing, his perception of time goes slow motion which is handy in fights.

Skills:
-Advanced hand-to-hand combat
-Impenetrable willpower meaning that he is not susceptible to lower-ranked mind control
-Technological intellect

Limits: It only limits to increase his already toned reflexes and eyes to about an added of 50-70%


Backstory: Born to a wealthy family, you might be hard-pressed to find out that his parents are alright, enjoying retirement in the Bahamas by the sea. When he was small until he reached adulthood, he always enjoyed tinkering and was at the top of his class. He was in love with the superhero Batman and in turn, lived a fairly honest life. He took over his dad's company after he went into retirement and was enjoying life. This was until he was put at gunpoint by a man in a hood. He tried fighting back but then he woke up hours later with bruises and cuts on his body. Turns out that man that assaulted him was a superhuman, and so he realized of the superhuman crimes that were commited under his nose. So taking inspiration from the dark knight himself, he took on the fictional cowl and made his suit of armor. Gaining the name The Red Devil, his appearance and name brings fear instantly to the hearts of the smaller superhuman criminals and even some of the big leagues. After gaining this reputation, GLASS hired him in which he is tasked to fight the superhumans the normal GLASS officers can't.

Extra:
His suit is a very complex armor which is made by him in a span of 3 months. The black bodysuit underneath made of a kevlar-titanium nano thread which allows for great flexibility and durability. the armor pieces are made of a magnesium-titanium alloy which makes it light yet super strong. around the bodysuit is a thin exo-suit which amplifies his strength. This allows him to be able to move as fast as if he was naked and punch with the force 3 Mike Tysons. His helmet is able to see in the dark, infrared and thermal. The suit also has an emergency system in which it will use expandable floaters to make him buoyant with an enclosed oxygen supply that lasts 10 minutes, enough for him to get to safety. His utility belt holds an absurd amount of gadgets, which helps him a lot. Some you can find replicated from the dark knight's gadgetry but some he made his own.

christopher-cao-beyond-ingame-02.jpg
WhipDing WhipDing @CrimsonEclipse

Accepted, looks good. :) How would you feel about starting the RP as not being hired by GLASS previously? I'm thinking have him be hired after the current battle by the one of the Sub-Commanders, and have it be a bit of a contriversial decision, seeing as he's a bit of an antihero. Thoughts?
 
Accepted, looks good. :) How would you feel about starting the RP as not being hired by GLASS previously? I'm thinking have him be hired after the current battle by the one of the Sub-Commanders, and have it be a bit of a contriversial decision, seeing as he's a bit of an antihero. Thoughts?
that seems good, great thinking! although im gonna have him engage the girl robbing the bank for now though.
 
surgeon_by_natamur-d3h6fa3.jpg


Name
Warren H. Urich.

Alias/Nickname
Wet-Work, Operator, Chirurgeon

Gender
Male

Age
28

Sexuality

Heterosexual.

Height
5'9

Weight
About 50-100 kg depending on amount of augmentations within body.

Blood Type
O -

Affiliation
GLASS (J-Rank)

Appearance

Warren has multiple tanks in which he keeps currently un-used as of yet vat-grown clones of himself, each with a different mixture of DNA and appearances. Currently, Warren's mind currently inhabits a medium, well-built, adult body with autumn hair and grey eyes lined with no scars and with numerous faint surgical lines lining his body. His hair is kept short to minimize chances of any tampering during experiments or medical procedures.

Personality
Cold, unemphatic and often enough mistaken for a robot rather than a human, Warren distances himself emotionally from any of his other comrades in GLASS so he can produce the best results in the lab and on the field and only interacts with other people when it's necessary for his work. Warren takes a more objective view to the battle between GLASS and ARK, preferring to look at statistics and the numbers, rather than emotions. Warren fights for GLASS as he believes it is the legal and most logical way to control superhuman in the modern world successfully and for a long period of time. Despite his lack of emotion, Warren has one flaw that he has lacked to recognize or even bother. Namely, his adherence to the Hippocratic Oath set to him by his father and his unwillingness to break standard moral conventions with his power, even though it would grant him power beyond measure.
Likes
- Successfully healing a patient. The more difficult it was, the more pleasure he derives from it.
- Experimenting in the lab with new body modifications.
- Knitting to improve manual dexterity in surgery.
Dislikes
- Surgery without permission.
- Breaking the Hippocratic Oath
- An unclean surgery room.
Quirks
- Diagnosing people upfront when he meets them, both his allies and his enemies. Accuracy of said diagnosis may vary depending on his mood.
- Humming the 1812 Overture while waiting for someone.
Fears/Phobias
Warren's main fear is losing control of himself and using his powers without restraint which may lead to uncontrolled damage in society.
Strengths
Constant VIGILANCE! - Warren is aware that the battle between G.L.A.S.S and the numerous other organisations in this city may not work in the favor of GLASS and may reach high boiling points. To remedy this, Warren has undergone a regimen where he experiments everyday to create contingencies or back-up plans involving use of his tech against the most unlikely of scenarios and has adopted a work-ethic towards 'always being prepared for the worst'.

Perfection is my name and cleanliness is my game - Warren is attentively concerned about even the most tiniest smidgen of dirt or lack of organisation and thus, has taken upon himself to be the most organised operative within GLASS. His organisation is near pitch-perfect.

In real life, there is no honor - Warren will fight dirty and disgustingly without possible to achieve the aims of GLASS in whatever means. This involves brutally maiming his body, using the environment around him to achieve his object and so on.

WARREN URICH BUILT THIS IN A CAVE! WITH A BOX OF SCRAPS! - Warren is supremely well at using even the most basic materials to help build his technology.
Weaknesses
The powers of science hath forsaken me! - Warren is restricted to his one field and while he does supremely well in his field, he is not going to be inventing a time machine, creating a planet-busting bomb or anything else in any other fields.

I'm not what you would call a people's person - Warren is remarkably anti-social and has little to no clues of how to interact jovially or socially with anyone else.
Powers
Biology Tinker - Warren has the unparalleled capability of understanding biology and anatomy on a wider level than no body else in the entire world.Warren, with his enhanced intelligence and understand bordering on a futuristic level, can perform emergency operations in his underwear in under five minutes or so, create bio-augmentations that allow normal humans to achieve superhuman feats, hybrids of normal animals, wet-ware computer drones and anything else that is capable under the normal conundrums of biology and anatomy.
Power Mastery
High as it could possibly be.
Limits
His intelligence is only limited by his creativity and morals. Warren has put up a series of mental shields unconsciously that forbid the use of several morally grey and black regions of his powers such as potentially reviving the dead, forcefully changing the brain to mind-wipe and mentally alter people, making hybrid superhuman and unleashing bio-plagues that could cause a severe hit on civilization itself.

Warren is also restricted by the technology he has on hand as well with his power.
Backstory
Warren was born to a German couple, both medical practitioners, in the town of Hale, where he spent much of his childhood in solitude from the other children due to his distinctive intelligence that put off his similarly aged classmates. During his teenage years, his mother and father were killed inside their house-hold during an armed robbery. Hidden inside a cupboard shelf, Warren was desperate to do anything to help his bleeding parents on the ground. His powers then manifested at the ripe age of 12, causing an untold amount of mental damage with the information overload as he set off to cure his parents. The next morning, his parents wondered why they were being hooked up to several milk bottles and having a microwave attached to their chest.

Warren was forced by his mother and father to under-achieve in school and his studies in order to lessen the effects of ostracization on their new superhuman child. Hateful of his mother and father by this, Warren performed experiments secretly in an abandoned apartment to explore the possibilities of his powers. Curing cancer? AIDS? Making life itself? He was a god and he could help the world!

Until one night, when Warren did something that he could not remember, something so disgusting that he forbid himself from ever taking a foray into that territory again, Warren burnt down his laboratory and every horrific experiment he committed down there while resigning himself to an oath to never again use his powers like he did back then.

Warren, since then, has worked as a general physician in a local hospital until he heard of the GLASS initiative forming, disturbed by the high amount of patients coming in from superhuman crimes. Believing it would be the most efficient use of his powers to fight superhuman crime and reduce the number of patients in hospitals that he had worked in, Warren signed up, unaware of the future he would get himself into.....

 
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surgeon_by_natamur-d3h6fa3.jpg


Name
Warren H. Urich.

Alias/Nickname
Wet-Work, Operator, Chirurgeon

Gender
Male

Age
28

Sexuality

Heterosexual.

Height
5'9

Weight
About 50-100 kg depending on amount of augmentations within body.

Blood Type
O -

Affiliation
GLASS (V-Rank)

Appearance

Warren has multiple tanks in which he keeps currently un-used as of yet vat-grown clones of himself, each with a different mixture of DNA and appearances. Currently, Warren's mind currently inhabits a medium, well-built, adult body with autumn hair and grey eyes lined with no scars and with numerous faint surgical lines lining his body. His hair is kept short to minimize chances of any tampering during experiments or medical procedures.

Personality
Cold, unemphatic and often enough mistaken for a robot rather than a human, Warren distances himself emotionally from any of his other comrades in GLASS so he can produce the best results in the lab and on the field and only interacts with other people when it's necessary for his work. Warren takes a more objective view to the battle between GLASS and ARK, preferring to look at statistics and the numbers, rather than emotions. Warren fights for GLASS as he believes it is the legal and most logical way to control superhuman in the modern world successfully and for a long period of time. Despite his lack of emotion, Warren has one flaw that he has lacked to recognize or even bother. Namely, his adherence to the Hippocratic Oath set to him by his father and his unwillingness to break standard moral conventions with his power, even though it would grant him power beyond measure.
Likes
- Successfully healing a patient. The more difficult it was, the more pleasure he derives from it.
- Experimenting in the lab with new body modifications.
- Knitting to improve manual dexterity in surgery.
Dislikes
- Surgery without permission.
- Breaking the Hippocratic Oath
- An unclean surgery room.
Quirks
- Diagnosing people upfront when he meets them, both his allies and his enemies. Accuracy of said diagnosis may vary depending on his mood.
- Humming the 1812 Overture while waiting for someone.
Fears/Phobias
Warren's main fear is losing control of himself and using his powers without restraint which may lead to uncontrolled damage in society.
Strengths
Constant VIGILANCE! - Warren is aware that the battle between G.L.A.S.S and the numerous other organisations in this city may not work in the favor of GLASS and may reach high boiling points. To remedy this, Warren has undergone a regimen where he experiments everyday to create contingencies or back-up plans involving use of his tech against the most unlikely of scenarios and has adopted a work-ethic towards 'always being prepared for the worst'.

Perfection is my name and cleanliness is my game - Warren is attentively concerned about even the most tiniest smidgen of dirt or lack of organisation and thus, has taken upon himself to be the most organised operative within GLASS. His organisation is near pitch-perfect.

In real life, there is no honor - Warren will fight dirty and disgustingly without possible to achieve the aims of GLASS in whatever means. This involves brutally maiming his body, using the environment around him to achieve his object and so on.

WARREN URICH BUILT THIS IN A CAVE! WITH A BOX OF SCRAPS! - Warren is supremely well at using even the most basic materials to help build his technology.
Weaknesses
The powers of science hath forsaken me! - Warren is restricted to his one field and while he does supremely well in his field, he is not going to be inventing a time machine, creating a planet-busting bomb or anything else in any other fields.

I'm not what you would call a people's person - Warren is remarkably anti-social and has little to no clues of how to interact jovially or socially with anyone else.
Powers
Biology Tinker - Warren has the unparalleled capability of understanding biology and anatomy on a wider level than no body else in the entire world.Warren, with his enhanced intelligence and understand bordering on a futuristic level, can perform emergency operations in his underwear in under five minutes or so, create bio-augmentations that allow normal humans to achieve superhuman feats, hybrids of normal animals, wet-ware computer drones and anything else that is capable under the normal conundrums of biology and anatomy.
Power Mastery
High as it could possibly be.
Limits
His intelligence is only limited by his creativity and morals. Warren has put up a series of mental shields unconsciously that forbid the use of several morally grey and black regions of his powers such as potentially reviving the dead, forcefully changing the brain to mind-wipe and mentally alter people, making hybrid superhuman and unleashing bio-plagues that could cause a severe hit on civilization itself.

Warren is also restricted by the technology he has on hand as well with his power.
Backstory
Warren was born to a German couple, both medical practitioners, in the town of Hale, where he spent much of his childhood in solitude from the other children due to his distinctive intelligence that put off his similarly aged classmates. During his teenage years, his mother and father were killed inside their house-hold during an armed robbery. Hidden inside a cupboard shelf, Warren was desperate to do anything to help his bleeding parents on the ground. His powers then manifested at the ripe age of 12, causing an untold amount of mental damage with the information overload as he set off to cure his parents. The next morning, his parents wondered why they were being hooked up to several milk bottles and having a microwave attached to their chest.

Warren was forced by his mother and father to under-achieve in school and his studies in order to lessen the effects of ostracization on their new superhuman child. Hateful of his mother and father by this, Warren performed experiments secretly in an abandoned apartment to explore the possibilities of his powers. Curing cancer? AIDS? Making life itself? He was a god and he could help the world!

Until one night, when Warren did something that he could not remember, something so disgusting that he forbid himself from ever taking a foray into that territory again, Warren burnt down his laboratory and every horrific experiment he committed down there while resigning himself to an oath to never again use his powers like he did back then.

Warren, since then, has worked as a general physician in a local hospital until he heard of the GLASS initiative forming, disturbed by the high amount of patients coming in from superhuman crimes. Believing it would be the most efficient use of his powers to fight superhuman crime and reduce the number of patients in hospitals that he had worked in, Warren signed up, unaware of the future he would get himself into.....


Accepted :)

I'm curious about his combat abilities though - is he going to be on the field much, or is he more of a stay-at-home medic? Does he actually fight, or does he just support others? If he's more of a support unit... he may be better suited as a J-rank.

WhipDing WhipDing Can I be a villain?

Sure! If you're more inclined to work as a team, you can join ARK. If not... you can just be unaffiliated. Bear in mind you might not get as much interaction if you choose to go alone, though.
 
W.I.P.
tumblr_olr8s1DP501w6or7jo1_400.png


Name:
Victor Crowley
Alias/Nickname: Galahad
Gender: Male
Age: 29
Sexuality: Bisexual
Height: 6'1"
Weight: 180 lbs
Blood Type: AB-

40587f273e1e6163b6cc301af206da7d.jpg


Affiliation:
ARK
Rank In Affiliation:
Likes:

- Cats
- Italian Food
- Playing Guitar
-
Dislikes:
-

Quirks:
Fears/Phobias:

- Snakes
Personality:

0957167b951bfd968953f56af64c99f2.jpg


Strengths:


Weaknesses:



Power:
[Include a description - one power per character]
Mastery of Power:
Skills:
[Human skills]
Limits: [Power's Limits]
Weaknesses:
High-pitched noises. Since his

yoshikage_kira_01_by_clydewuts-dacd160.jpg


Backstory:
Extra:
Theme:
 
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I'm curious about his combat abilities though - is he going to be on the field much, or is he more of a stay-at-home medic? Does he actually fight, or does he just support others? If he's more of a support unit... he may be better suited as a J-rank.

I'll switch him to J-Rank.
 
Name: Annie Mei
Alias/Nickname: Groundhog
Gender: Female
Age: 17
Sexuality: [Optional] Lesbian
Appearance:
ITruVMuyyPSpTdX2VbS6gxYBJMTldQgPZ8gFc2nUUVuDcw-w8yXtxgYvjye0Mfc9VVd6FNRzn__V6MeelbWX2q447H48L6apjrwkGMDUwWCYXwr8vo9ik-dnL0je7ucqNbpQ9Xt2

Height: 5’5”
Weight: 122 lbs
Blood Type: A+

Affiliation: G.L.A.S.S.
Rank In Affiliation: C
Likes: (3+) Poetry, Drawing, and Silent Nights
Dislikes: (3+) Being the Center of Attention, Drama, and Combat
Quirks: Nail biting
Fears/Phobias: Spiders, people, most animals
Personality: Annie is extremely shy because of her powers and can’t hold up any relationships she makes.

Strengths: (3+) Power, Hiding and Running
Weaknesses: (3+) Speaking, Reading, and Physical Activity
Power: [Include a description - one power per character] Voice Amplification: Annie’s voice is extremely loud even with her trying to whisper.
Mastery of Power: Little to None.
Skills: [Human skills] Writing and Drawing
Limits: [Power's Limits] When Annie’s vocal chords are to soar to talk they shut down completely where she can't talk.
Weaknesses: [Character's kryptonite] Fear.

Looks fine so far... but you're gonna need a backstory. Also, any particular reason she has gnome ears? :xFtongue:
 
Addie Bishop
A.K.A. Blink
nOjh014i0qhS8lUfIC-OK8eVzxUxRbG-Mnt3ZCjumjiHLu2n_tFEk0BoRiloOEZV2BtIc-00dX7e_-Grfe2vy5x8JD40g70MvP73WN8Z0a32TogDj8DS-nZEZWgwrbEh3qPSV-Vx

Female
18

Lesbian
5’5”
111 lbs
A-

G.L.A.S.S.
Rank-C.
Likes: Sleeping in, Relaxing with Friends, and Running Track.
Dislikes: Rainy Days, Vegetables, and Movies.
Quirks: Blink is an extremely picky eater.
Fears: Teleporting into a wall.
Blink is outgoing and easy to talk to, she is seen by others as a social butterfly.

Strengths: Moving around, Scouting Locations, and Combat.
Weaknesses: Dark areas, Night time, and Small Rooms.
Teleportation: Blink can teleport to any location that she has a line of sight too.
Blink can control her power to the point where she no longer teleports at random times without her knowledge.
Skills: Blink has always been able to make friends no matter where or what situation she was put in.
Blink can only teleport about five times a day before she starts having nose bleeds and has a risk of losing conscious.
Weaknesses: Shutting out the lights, because Blink’s power relates directly to her site if you can blind her by either turning out the lights or by damaging her eyes she loses the ability to Safely teleport.

Addie A.k.a. Blink was born the youngest of 7 children she was the only female and the only one to possess powers besides her parents, because of this Blink would often times get picked on the most. Despite her setbacks in youth Blink excelled in her teens she started to learn to control her power so it doesn’t randomly teleport her around anymore. Blink tried to be normal but always was treated differently because of her power and after the death of one of her siblings in a robbery gone wrong she decided to enlist in G.L.A.S.S. and has just recently joined getting the rank of C both her parents were proud of her and she has shown up with the attitude of a newly reborn person.

Addie prefers to go by Blink because she sees it as her operative name.
WhipDing WhipDing
 
Addie Bishop
A.K.A. Blink
nOjh014i0qhS8lUfIC-OK8eVzxUxRbG-Mnt3ZCjumjiHLu2n_tFEk0BoRiloOEZV2BtIc-00dX7e_-Grfe2vy5x8JD40g70MvP73WN8Z0a32TogDj8DS-nZEZWgwrbEh3qPSV-Vx

Female
18

Lesbian
5’5”
111 lbs
A-

G.L.A.S.S.
Rank-C.
Likes: Sleeping in, Relaxing with Friends, and Running Track.
Dislikes: Rainy Days, Vegetables, and Movies.
Quirks: Blink is an extremely picky eater.
Fears: Teleporting into a wall.
Blink is outgoing and easy to talk to, she is seen by others as a social butterfly.

Strengths: Moving around, Scouting Locations, and Combat.
Weaknesses: Dark areas, Night time, and Small Rooms.
Teleportation: Blink can teleport to any location that she has a line of sight too.
Blink can control her power to the point where she no longer teleports at random times without her knowledge.
Skills: Blink has always been able to make friends no matter where or what situation she was put in.
Blink can only teleport about five times a day before she starts having nose bleeds and has a risk of losing conscious.
Weaknesses: Shutting out the lights, because Blink’s power relates directly to her site if you can blind her by either turning out the lights or by damaging her eyes she loses the ability to Safely teleport.

Addie A.k.a. Blink was born the youngest of 7 children she was the only female and the only one to possess powers besides her parents, because of this Blink would often times get picked on the most. Despite her setbacks in youth Blink excelled in her teens she started to learn to control her power so it doesn’t randomly teleport her around anymore. Blink tried to be normal but always was treated differently because of her power and after the death of one of her siblings in a robbery gone wrong she decided to enlist in G.L.A.S.S. and has just recently joined getting the rank of C both her parents were proud of her and she has shown up with the attitude of a newly reborn person.

Addie prefers to go by Blink because she sees it as her operative name.
WhipDing WhipDing

Accepted :)
 
Name: Aneta Wójcik

Age: 26

Gender: Female

Appearance:
0a8506f6b12db06d26f615739c82215a.jpg

0a8506f6b12db06d26f615739c82215a.jpg>

Personality:
Aneta’s lust for knowledge knows no bounds. Both manipulative and pragmatic, she never hesitates to get what she wants if she thinks she can, which she always does. From time to time her childish side comes out, as she can easily get excited by what she considers to be “cute”.

Always the opportunist, she’ll use her innocent and youthful looks to get her way, acting as sweet as a girl can be. Her goals come first, always. Sometimes this causes her to be ruthless, not hesitating to ruin someone’s life in order to improve her own.


Deep down she does in fact want companionship, but very few people qualify, in her mind, to be worth trying to be close with.


Skills:

Aneta is a keen and natural manipulator, able to pull most conversations in a favorable direction. What allows her to support such manipulative habits is her ability to read people, easily picking up how an individual may react to her carefully chosen words, always ending a conversation with just the right words to get her desired results. She uses these skills on people more often than she cares to admit.


Power:

Omnilingualism: Aneta can instantly understand and speak any human language that she encounters without any prior knowledge of said language. This ability is passive, requiring no conscious effort on her part to utilize.

A secondary effect of this ability is that she is an excellent code cracker, even if her understanding of codes isn’t instantaneous.

Projected Omnilingualism: Overtime Aneta learned that she can also emit a sort field that translates every language spoken inside the it, causing everyone understand what others are speaking. The affected area is limited to a 150 ft range and is a basic area of effect ability.

This makes gathering information from individuals who don’t speak English a breeze, without requiring her to be the middle woman.

Retracted Omnilingualism: Through experimentation, Aneta has developed the ability to repress others’ abilities to speak their native languages, swap their language with another, or render them hearing one language as another (e.g. An English speaker hearing another English speaker speaking Swahili when the latter is really speaking English). This is also limited to a 150 ft range, and is not an area of effect ability. She can target up to 5 people, however her ability to keep them repressed is lessened if they are not in her direct line of sight.

This ability is mostly used when transferring prisoners, during interrogations, and when she simply doesn’t feel like hearing somebody talk.

Weaknesses:

Frailty: Aneta is a very petite individual, with not much weight or height to her name, and thus she can easily be physically overpowered.

Affiliation: GLASS

Background: The epitome of a small girl in a big world, Aneta learned at early age that it’s a dog eat dog atmosphere. To get anywhere you have to be willing to step on a few toes, or stomp in a few faces.

She sees GLASS as a wonderful opportunity to secure a comfortable living, and immediately applied to be a Class J member of the organization. As result she spends a fair amount of her time at HQ doing mostly busy work, however she’s recently proving her worth as a diligent worker.

She’s now trying to convince the higher ups to allow her to conduct field work, especially concerning prisoners.
 
Name: Aneta Wójcik

Age: 26

Gender: Female

Appearance:
0a8506f6b12db06d26f615739c82215a.jpg

0a8506f6b12db06d26f615739c82215a.jpg>

Personality:
Aneta’s lust for knowledge knows no bounds. Both manipulative and pragmatic, she never hesitates to get what she wants if she thinks she can, which she always does. From time to time her childish side comes out, as she can easily get excited by what she considers to be “cute”.

Always the opportunist, she’ll use her innocent and youthful looks to get her way, acting as sweet as a girl can be. Her goals come first, always. Sometimes this causes her to be ruthless, not hesitating to ruin someone’s life in order to improve her own.


Deep down she does in fact want companionship, but very few people qualify, in her mind, to be worth trying to be close with.


Skills:

Aneta is a keen and natural manipulator, able to pull most conversations in a favorable direction. What allows her to support such manipulative habits is her ability to read people, easily picking up how an individual may react to her carefully chosen words, always ending a conversation with just the right words to get her desired results. She uses these skills on people more often than she cares to admit.


Power:

Omnilingualism: Aneta can instantly understand and speak any human language that she encounters without any prior knowledge of said language. This ability is passive, requiring no conscious effort on her part to utilize.

A secondary effect of this ability is that she is an excellent code cracker, even if her understanding of codes isn’t instantaneous.

Projected Omnilingualism: Overtime Aneta learned that she can also emit a sort field that translates every language spoken inside the it, causing everyone understand what others are speaking. The affected area is limited to a 150 ft range and is a basic area of effect ability.

This makes gathering information from individuals who don’t speak English a breeze, without requiring her to be the middle woman.

Retracted Omnilingualism: Through experimentation, Aneta has developed the ability to repress others’ abilities to speak their native languages, swap their language with another, or render them hearing one language as another (e.g. An English speaker hearing another English speaker speaking Swahili when the latter is really speaking English). This is also limited to a 150 ft range, and is not an area of effect ability. She can target up to 5 people, however her ability to keep them repressed is lessened if they are not in her direct line of sight.

This ability is mostly used when transferring prisoners, during interrogations, and when she simply doesn’t feel like hearing somebody talk.

Weaknesses:

Frailty: Aneta is a very petite individual, with not much weight or height to her name, and thus she can easily be physically overpowered.

Affiliation: GLASS

Background: The epitome of a small girl in a big world, Aneta learned at early age that it’s a dog eat dog atmosphere. To get anywhere you have to be willing to step on a few toes, or stomp in a few faces.

She sees GLASS as a wonderful opportunity to secure a comfortable living, and immediately applied to be a Class J member of the organization. As result she spends a fair amount of her time at HQ doing mostly busy work, however she’s recently proving her worth as a diligent worker.

She’s now trying to convince the higher ups to allow her to conduct field work, especially concerning prisoners.

Accepted!

Feel free to start posting, but bear in mind that most GLASS characters are on their way back to HQ from a fight with a pair of prisoners right now... so it might be a little while before you get any non-NPC interactions. Unless you want to interact with Borkus Lazorus Borkus Lazorus 's character or some squits or something :xFtongue:
 
Accepted!

Feel free to start posting, but bear in mind that most GLASS characters are on their way back to HQ from a fight with a pair of prisoners right now... so it might be a little while before you get any non-NPC interactions. Unless you want to interact with Borkus Lazorus Borkus Lazorus 's character or some squits or something :xFtongue:


I'll spend some time reading and catching up, maybe by then the situation will change a little, if not, I don't mind NPCs at all. :)
 

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