Sounds good. Get some shut eye and come back to this tomorrow.
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You are from England, and I'm Japanese. Nice.
Things are a bit chaotic at this moment, and I'm still waffling on what options to take.
If you have any questions, I am here to bounce ideas off of.I need to look over the books, roll stats, think about stats and skills and stuff, and char concept.
Basically everything.
Just remember that you'll need to make sure that your character can pilot one of the three transformable mecha with the MECT skill associated with it. The Military Specialist comes with one mecha of your choice in the initial skill set, so you are good to go there.Okay, so I've got an incomplete character sheet up. Just got to decide on my mecha, O.C.C. and M.O.S.
Currently thinking of taking the Military Specialist O.C.C. and Marine Commando M.O.S. but I also want to know if there are any "roles" that need to be filled within the squad (i.e. things like tank, damage dealer, mage, healer, or whatever the party roles are for this game).
On roll number 7 you have a 16. You get to add another d6 to that roll.Things are a bit chaotic at this moment, and I'm still waffling on what options to take.
I'll go ahead and make the rolls though.
1:11replacing with 24
2: 12
3: 15
4: 15
5: 14
6: 13
7: 16
8: 21
On roll number 7 you have a 16. You get to add another d6 to that roll.Things are a bit chaotic at this moment, and I'm still waffling on what options to take.
I'll go ahead and make the rolls though.
1:11replacing with 24
2: 12
3: 15
4: 15
5: 14
6: 13
7: 16
8: 21
Just as a quick note, I am thinking that having everyone stick with the Alphas and Betas as opposed as going to the older Valkyrie is what I would prefer. It will make things a bit easier to be able to pick a type of mecha to focus on for your flight capable mecha.
You will most certainly be using the smaller Veritechs, at least the Cyclone and if you want, the Silverback too. Choosing any of the other mecha would work, but I am interested in your team being primarily a Veritech squad, with the option of the smaller cycles and Silverback being open to you.I wanted to ask about that (Dibs on an alpha btw I have all the pilot skills)
So my question was, what about smaller mecha, like cyclones or silver backs, I get a LOT of pilot skills of choice and I don't want to waste skills on things we won't have, so what skill/size is our ship (Small/medium, large or capital) and will we have any other like auxillary things I would want to be able to pilot?
Hmm. I am thinking it is five with the NPC. We have you, MIrgris, Jaydude, Rykon and D. Rex, so yeah, we have space for one more Alpha pilot and three Betas with my NPC taking the one that has not been claimed.So with both me and Mirgris calling the Alpha, how many people are left for the squad? Is it a total of five and a NPC?