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Thanks! Now I can get creative again! 8DYes. Lumpy is there to help its host in whatever means it can.
16! I have the old book. Which book is this in?According to the book I have, the Slaver actually has 16 actions, not ten. But to answer your question on your action count, when you post for Dreamy getting her head in the fight that will be your first action. You don't get to act twice, but you also don't lose any actions.
Make sense?
This is the part I don't understand - she doesn't "lose any actions" - except the first according your statement here. Right?But to answer your question on your action count, when you post for Dreamy getting her head in the fight that will be your first action. You don't get to act twice, but you also don't lose any actions.
The book I was using with the Slaver in it is the first Sourcebook with the adventures dealing with Archie 3 and his human partner, Hagan.16! I have the old book. Which book is this in?
Hold up. I'm not trying to act twice (I'm a roleplayer, not a munchkin); I'm trying to figure out what you meant by Delay. What Initiative Number you want her to go on (first OR last - never both). =)
So! Dreamy didn't Delay at all then but lost her Action to what boils down to something akin failing a Horror Factor check (which makes sense to me), right? The end result - she starts on her 2nd Action, yes?
O.K.!You will not start on your second action, but you'll be on your first while everyone else is heading into their second+ actions of the round.
Oh! I don't see munchkins as being a bad thing; it's just not my style of play! In some of the MMORPGs I've played over the years, there are entire raiding guilds filled to the brim with munchkins and wow! When they get going on a challenging raid, get out of their way! Heh! I've learned a thing or two about my characters in MMORPGs from these folks. If you want to know about how your class/race/etc. works on a raiding level, don't ask a roleplayer like me - ask the munchkins. =)And Purr I never want you to think I am accusing you of being a munchkin. That never crossed my mind.
DERRP! It's right here with the abilities I was using to research Dreamy! You're referring to Rifts Sourcebook One: Revised and Expanded! I see the 16 Attacks per Round now.The book I was using with the Slaver in it is the first Sourcebook with the adventures dealing with Archie 3 and his human partner, Hagan.
Heh! In all of the years we've been gaming together, you never have offended me, Princess Psychie , and I highly doubt you ever will! =)I get it. I just didn't want to offend you, even a little, by having you think I was expecting you to power game and try to take advantage of me. That thought had never come to me, I promise!
Thank you, Dann, for those kind words. It means a lot to me.Heh! In all of the years we've been gaming together, you never have offended me, Princess Psychie , and I highly doubt you ever will! =)
You just don't play those kinds of games; it's something you've been really cool about all this time - hence my giving you benefit of the doubt since the day you earned it years ago! =)
Psychie It depends on the content of those memories and their effect on Dreamy's highly-troubled state of mind. What do you have in mind? If it works, I'd love to include it!I was thinking I could have Lumpy send you a mixed bag of positive emotions and memories from your past, featuring Owl in the memories heavily. How does that sound?
I'm just trying to help instead of throwing up more problems. I certainly don't wish to play Dreamy for you, and I'm doing my best to help set a scene to aid you in getting her into a positive mindset.Psychie It depends on the content of those memories and their effect on Dreamy's highly-troubled state of mind. What do you have in mind? If it works, I'd love to include it!
Are you O.K. with Dreamy having The Shining Six as her mentors - a thing only to be used in her past (because I'm not trying to interject TMNT/After the Bomb/Ninjas & Superspies into your Rifts campaign)?