spookie
give 'em hell, kid.
accepted!⋆☽CHARACTER SHEET☾⋆
View attachment 752617
Art: brenna-ivy (tumblr)
•FULL NAME•
Koephone (said like Persephone) Telonis
•NICKNAME/ALIAS•
Ko
•SPECIES•
Cervitaur (white tailed deer) (half human half deer): very similar to centaurs, most have nature related abilities
•AGE•
18, looks 18
•GENDER•
Male
•OCCUPATION•
Ko owns a small plant shop called The Dew Drop. He grows his own plants and sells many to potion makers and alchemists. He also carries a small amount of quest found items that are useable in potions and spells. Periodically he will close the shop to go adventuring and stock up on supplies.
•WEAPON (IF APPLICABLE)•
He carries a small dagger for harvesting pretty much anything but he does know how to use it. He also has a pretty tough kick using his back legs.
•TYPE OF POWER/GIFT (IF APPLICABLE)•
He is extremely in tune with plants. He's able to help them grow very quickly and is also able to revive dead ones. His plants also give a bit of a kick to potions (able to help them last longer or able to make them stronger or more potent) since they've been grown with the help of magic. His plants look more vibrant and respond to emotions.
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•APPEARANCE DESCRIPTION•
(I know in the picture he has blonde hair but I don't like that) Ko has long, curly, russet brown hair and fluffy brown ears. He has spots all the way down his back on both human and deer parts. His fur is extremely fluffy and soft and he often allows children to pet him. His antlers have soft velvet on them and just like regular deer, he looses them in the winter. Sometimes he'll allow others to paint his hooves or decorate his hair with flowers.
•CLOTHING STYLE•
Cervitaurs are not known for wearing a lot of clothing. Maybe just a simple jacket in the winter. They are, however, known for decorating their bodies. Ko wears many small, gold, decorations such as chains, necklaces, antler rings, finger rings, ankle cuffs, bracelets, and small gold chains around his waist. He will, however, wear many bags and pocketed belts when on adventures or excursions.
•HEIGHT & BODY TYPE•
5' 5" (not including antlers)
•DISTINGUISHING FEATURES•
Besides the abundance of gold colored jewelry, he at times will wear skin and fur painted designs.
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•PERSONALITY•
Ko is a spunky, excited individual. He's extremely friendly and outgoing. He's also very loyal to his friends and will often give loyal customers or friends discounts on his wares. If you're his friend, expect many plant related gifts such as houseplants, flower crowns, and home brewed poultices. He loves his shop but he also loves adventuring with his friends. He's not very combat adept, but he does know basic healing and can easily defend himself with his plants.
•BIOGRAPHY•
When Ko was born, he was born to a cervitaur mother and an absent father. He lived with his herd and mother in a forest not far from Paradisia. Winters were harsh and summers were hot and Ko's mother soon noticed he had a hard time fitting in with the other cervitaurs. It was around his twelfth birthday that Ko's mother announced to the herd that they would be moving to civilization and to Paradisia. He was sad to leave but ultimately excited.
Paradisia proved to be a good fit for Ko and his mother. His mother opened The Dew Drop and together they ran the store. Ko made many new friends and fit in among them much better than he did those of his own kind. They lived a happy, bustling life in the city and would visit their herd every now and again. Now at eighteen, Ko runs the shop on his own while his mother is retired and spends her days hanging with other retirees and elders. She wants grandkids but is happy to let Ko live his life at his own pace.
•STRENGTHS•
Ko is an adept listener and remembers many things about his customers and friends. He's extremely friendly and able to code switch fairly easily. He's also very creative and kind.
•WEAKNESSES•
At times, Ko can be lead astray by his desperate need to fit in. He can befriend those who do not have his best interests at heart. He's also extremely naive and desperate for love which means that he'll place his loyalty in almost anyone who will give him the time of day. He can also at times be quite skittish when adventuring which can annoy his more hardened companions.
•FEARS•
Ko is very afraid of authority figures such as law inforcement. He is also afraid of missing out on fun stuff and afraid of not fitting in.
•LIKES & DISLIKES•
Likes:
Plants, food, water bodies, swimming, running, decorating, braiding his hair, listening to customers and other adventurers, adventuring, both sunny days and rainy, campfires
Dislikes:
Haggling with customers, being late, adventuring alone, crabbiness, coffee taken black, small dogs, stuff in his fur (besides paint)
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•OTHER•
Ko is proudly queer.
accepted!PLACE IMAGE HERE
View attachment 752849
•FULL NAME•
Maluon Towerwood
•NICKNAME/ALIAS•
Mal, The Drunkard, Tree boy
•SPECIES•
Maluon is a marsh-elf or swamp-elf, either name works. They are found in and adapted to areas where woodland meets water. They are tall and rather thin with extra long limbs, useful for when they are climbing between trees or wading through deeper water, their large ears are great for cooling off in hot weather,a nd their oddly colored eyes work well even in dim light. They can live for ludicrous amounts of time.
•AGE•
25
•GENDER•
Male
•OCCUPATION•
Former dock worker, he was often seen working at the docks lifting things most others couldn't, until he was injured. Maluon now works part time in a bar for drinks as much as coin.
•WEAPON (IF APPLICABLE)•
Maluon usually relies on his walking staff or other long, heavy object to basically beat people, however, he also has some abilities he rarely uses.
•TYPE OF POWER/GIFT (IF APPLICABLE)•
Maluon is capable of limited pyromancy. Basically he can manipulate fire to a certain extent. He rarely uses this ability, as it can be very dangerous. One example involves setting the robes of a thief on fire and watching him fall off the docks into the water and be fished out by the guards.
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•APPEARANCE DESCRIPTION•
Maluon has red hair and golden eyes, and tanned skin. He is very tall with his right leg being contorted and walks with an obvious limp. He always looks clean and its obvious he does take care of himself. Despite all of this, his breath reeks of booze.
•CLOTHING STYLE•
He usually dresses in clothes of muted colors, with tops that are a bit long to hide his scars. Although the clothes he wears are of muted or darker shades, he often wears flashy jewelry such as his many heavy rings, his necklaces, or his headband. His shoes are somewhat heavy and clunky, as evidenced by the sound they make.
•HEIGHT & BODY TYPE•
Maluon is 8 feet 10 inches, and rather thin, but is very strong.
•DISTINGUISHING FEATURES.
Maluon's ears are huge, and his upper body and legs are scarred although almost no one has seen them. He walks with a heavy limp due to having been injured at his previous workplace.
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•PERSONALITY•
Maluon is rather shy, preferring to sit away from others and keep to himself. He almost never speaks first, and rarely smiles. He is also very self conscious about his body, and likes to have as little of it visible as possible, and he does not like talking about his past, as he believes the things that happened to him and the reason for his scars are shameful. However, he often talks nonsensically due to his heavy drinking problem, which also causes him to be very clumsy and dim witted.
•BIOGRAPHY•
Maluon was born into a wealthy family and was treated well by his parents and grandparents, each of whom had a different profession, although most of the family's money was made through the trade of exotic gems and spices. Maluon was taught the value of hard work and not taking things for granted. As he grew up, he did show interest in the family business, and learned it well, and as an adult, he went to work at the docks working with the cargo his family brought in. During this time he met his first partner, whom he thought loved him, however that was not true. His partner was very abusive, often beating him or otherwise hurting him physically and emotionally. This left him with scars that he is very ashamed of. Eventually Maluon got away, but his mind and body were permanently altered. Not long after, Maluon began drinking heavily, which may or may not have contributed to his accident.
Now, Maluon works part time in a bar, often being paid in part in booze, despite his obvious problem. Maluon works hard when he can, and is capable of doing good, however he often drowns his sorrows in alcohol and he refuses to talk about it even though it could very well help him to do so. Maluon once had dreams of going on to do greater things, however, he feels he will never be able to do what he wants, and has essentially abandoned them.
•STRENGTHS•
Hard working, Intelligent (When sober), Caring
•WEAKNESSES•
Clumsy, Depressed, Nonsensical
•FEARS•
Stinging insects, anything slimy, falling in love with the wrong person, again.
•LIKES & DISLIKES•
Likes cats, seafood, making model buildings, flowers and jewelry.
Dislikes nosy people, social events, talking about his feelings.
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•OTHER•
Maluon has the ability to identify gemstones just by the basics
He doesn't have a favorite drink, his philosophy on it is the stronger the better.
Maluon is gay.
accepted!View attachment 752919
(will do more detailed artwork later. in the meantime, I hope this suffices!)
•FULL NAME•
Kuu Sapi Mikha
•NICKNAME/ALIAS•
Current title given to him by his former clan is, “the Disgraced”
•SPECIES•
Beastkin
Beastkin hail from clans in a faraway taiga forest known as the Moonridge Forest. Their range used to be much farther-reaching, but hostile humans and other races have long hunted them for their fur.
Beastkin are humanoids with fur and other animalistic features, like furry ears, wet noses, claws, tails, and more. Their traits can be mix-and-matched between animal species; so a single beastkin can have the ears of a lion but the tail of a fox. However, typically a beastkin’s animalistic traits will fall into one of two categories- carnivorous animals and herbivorous animals.
Their fur can come in many patterns and shapes, most of which seem not to be based on genetics but rather some kind of magical interference.
They do not often have magical powers themselves but do have enhanced senses- sharper sight, hearing, smell, and taste.
•AGE•
20
•GENDER•
Male
•OCCUPATION•
Servant-for-hire by day, compulsive thief by night
•WEAPON (IF APPLICABLE)•
Mostly, his teeth and claws. Sometimes uses a knife
•TYPE OF POWER/GIFT (IF APPLICABLE)•
Enhanced senses
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•APPEARANCE DESCRIPTION•
Kuu is a brown and white pelted beastkin with a furry mane and unique markings. He has brown spots over his eyes and white, rib-like markings down his chest. Usually most of his pelt is covered by clothing. He has a long, silky white tail.
•CLOTHING STYLE•
He usually wears a blue cloak with a teal stripe going down the middle. A moon-shaped pattern is in the center of the stripe on the front of his cloak. At night, he wears form-fitting all black clothing to less easily be seen when doing thievery.
•HEIGHT & BODY TYPE•
5”4, average body type
•DISTINGUISHING FEATURES•
Nothing to note.
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•PERSONALITY•
When you first meet Kuu, he seems like a very quiet, asocial person. He works as a servant-for-hire for the more wealthy families of Paradisia, and is very diligent with his work. He does everything he’s asked as soon as he can, without complaint or even a word. Many families praise Kuu as a good worker, though do sometimes dislike his excessively quiet demeanor- he only speaks when spoken to, and even then doesn’t say much. Also, the amount of fur that he sheds during the summer is a bit of a downside!
He is also a little mysterious, often politely refusing to speak a single word on his history or what he does in his spare time. This is because he’s afraid that his employers will distrust him when they learn he was exiled from his former clan and why.
No employers so far have realized that he’s the one who steals various precious objects from the household…
•BIOGRAPHY•
Kuu was born in the beastkin clan of Sahkiir in the faraway Moonridge Forest. As he grew up, he had an impulse control problem, which mostly lead to him stealing things he didn’t need. When it was discovered he had a hoard of stolen items in his den, he was exiled from the clan as an adolescent.
He made his way to Paradisia for a fresh start, hoping he would be able to put his stealing habit in the past. But he was unable to fight it, and went back to taking things that wasn’t his several months into his residence in Paradisia. It even got worse- he started breaking into houses at night to steal. He does his best to keep it to small things, but sometimes something big catches his eye.
•STRENGTHS•
- Pacifistic; merciful
- A hard and diligent worker
- Daring, brave
•WEAKNESSES•
- Weak impulse control; manifests in him stealing things
- Non-empathetic, doesn’t understand others
- Easily upset
•FEARS•
- Getting caught stealing
- Breaking bones
- People with a great deal of authority/power
•LIKES & DISLIKES•
Likes:
- Hugs
- Scratches behind the ear
- Raw meat
Dislikes:
- Fruits and vegetables
- His tail being pulled on
- Cheese
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•OTHER•
N/A, yet