Protagonist
One Thousand Club
Protagonist submitted a new role play. @Protagonist, please edit this post to include the sign-up information.
Read more about this role play...
Some ideas for jobs, hobbies, pasts, ect, are written below. We can have a few characters with the same job (maybe they knew each other before the fall?), however, I think the story would work better with "rag-tag bunch of misfits" than "Sports team" or "Bunch of doctors" or "Police squad"
Also, these are just suggestions. If you have any ideas of your own or want to modify them, feel free.
0. Job = Skills = Equipment
1. Athlete = Heavy Lifting, Close Range Combat Speciality (which makes them great for fighting zombies) = Sports Gear, Fisticuffs
2. Medic = Healing People, Finding a Cure (but don't count on it) = Medical Equipment (Medi-Gun?), Scalpels, tranquilizer guns
3. Burglar = Breaking and Entering (Scavenging?) = Switchblades, Firearms, Crowbars, ect.
4. Construction Worker/Mechanic/Hardware guy = Building, fixing, and deploying nice things = Construction tools, Traps, Combat Drones
5. Police = Security = Firearms, Clubs, Energy Weapons
6. Hacker = Hacking enemy electronics, = Hack Tools, Combat Drones
7. Child = Getting into small places, are less of a target for raiders (even they have standards), tend to get better deals when trading = ?
8. Researcher = Exploring labs, Using awesome gadgets, Research = Energy Weapons, Science Stuff (like portal guns)
9. Farmer = Growing Food = Farming Equipment
10. Hunter = Finding Food = Bow, Cool pets
11. Taxi Driver/Trucker/Race Car driver/whatever = Driving, of course = Cool vehicle
12. Collector = Finding good things = Medieval weapons and such
13. White Collar Worker = Getting great deals on trades = Office supplies, Briefcase
14. Prospector/Miner = Destroying unwanted (read: Enemy owned) barricades and structures = Mining equipment, explosives, molotovs
15. Fire Fighter = Putting out fires, actually being competent at saving people, finding survivors = Fire extinguisher, Water spraying devices, Axes
To join:
-Name:
-Age:
-Appearance:
-Convenient previous occupation/hobby:
-Starting equipment: (Only one or two. And don't make them very powerful. Maybe some sort of handgun if you're going that route. Doesn't necessarily have to be weapons, either. It can also be armor, tools, medical equipment, that sort of thing)
-Skills: (list 3 or so)
-Bio: (primarily, you should try to justify how they survived when the city fell. Of course, the don't necessarily HAVE to be native to the city. They can, for example, be from a recently wiped-out tribe hoping there's stuff to scavenge in the city or something else entirely)
As for me:
-Name: Lewis Smith
-Age: 22
-Appearance:
He wears black khaki pants and a black button up, with a light grey vest on it. On the vest is a badge, displaying his status as a cop.
-Job: Cop (Detective, specifically)
-Starting Equipment: Silenced .22 Machine Pistol, Wooden Billy Club
-Bio: He was a copper, policing the streets of the city. Eventually, a few shamblers got in, and started causing problems. At first, the police figured it'd be manageable, but tragically, the undead grew in numbers far faster than anything they had predicted. Lewis, however, was on a case at the time, and not being sent to the front lines. They did catch the guy responsible, for what it's worth. Eventually, however, his radio stopped working, and the police station was completely overrun. His apartment was attacked by the hordes, but he managed to escape. He eventually found an abandoned church that the undead hadn't gotten to yet, and has been using it as a hideout ever since.
Read more about this role play...
Some ideas for jobs, hobbies, pasts, ect, are written below. We can have a few characters with the same job (maybe they knew each other before the fall?), however, I think the story would work better with "rag-tag bunch of misfits" than "Sports team" or "Bunch of doctors" or "Police squad"
Also, these are just suggestions. If you have any ideas of your own or want to modify them, feel free.
0. Job = Skills = Equipment
1. Athlete = Heavy Lifting, Close Range Combat Speciality (which makes them great for fighting zombies) = Sports Gear, Fisticuffs
2. Medic = Healing People, Finding a Cure (but don't count on it) = Medical Equipment (Medi-Gun?), Scalpels, tranquilizer guns
3. Burglar = Breaking and Entering (Scavenging?) = Switchblades, Firearms, Crowbars, ect.
4. Construction Worker/Mechanic/Hardware guy = Building, fixing, and deploying nice things = Construction tools, Traps, Combat Drones
5. Police = Security = Firearms, Clubs, Energy Weapons
6. Hacker = Hacking enemy electronics, = Hack Tools, Combat Drones
7. Child = Getting into small places, are less of a target for raiders (even they have standards), tend to get better deals when trading = ?
8. Researcher = Exploring labs, Using awesome gadgets, Research = Energy Weapons, Science Stuff (like portal guns)
9. Farmer = Growing Food = Farming Equipment
10. Hunter = Finding Food = Bow, Cool pets
11. Taxi Driver/Trucker/Race Car driver/whatever = Driving, of course = Cool vehicle
12. Collector = Finding good things = Medieval weapons and such
13. White Collar Worker = Getting great deals on trades = Office supplies, Briefcase
14. Prospector/Miner = Destroying unwanted (read: Enemy owned) barricades and structures = Mining equipment, explosives, molotovs
15. Fire Fighter = Putting out fires, actually being competent at saving people, finding survivors = Fire extinguisher, Water spraying devices, Axes
To join:
-Name:
-Age:
-Appearance:
-Convenient previous occupation/hobby:
-Starting equipment: (Only one or two. And don't make them very powerful. Maybe some sort of handgun if you're going that route. Doesn't necessarily have to be weapons, either. It can also be armor, tools, medical equipment, that sort of thing)
-Skills: (list 3 or so)
-Bio: (primarily, you should try to justify how they survived when the city fell. Of course, the don't necessarily HAVE to be native to the city. They can, for example, be from a recently wiped-out tribe hoping there's stuff to scavenge in the city or something else entirely)
As for me:
-Name: Lewis Smith
-Age: 22
-Appearance:
He wears black khaki pants and a black button up, with a light grey vest on it. On the vest is a badge, displaying his status as a cop.
-Job: Cop (Detective, specifically)
-Starting Equipment: Silenced .22 Machine Pistol, Wooden Billy Club
-Bio: He was a copper, policing the streets of the city. Eventually, a few shamblers got in, and started causing problems. At first, the police figured it'd be manageable, but tragically, the undead grew in numbers far faster than anything they had predicted. Lewis, however, was on a case at the time, and not being sent to the front lines. They did catch the guy responsible, for what it's worth. Eventually, however, his radio stopped working, and the police station was completely overrun. His apartment was attacked by the hordes, but he managed to escape. He eventually found an abandoned church that the undead hadn't gotten to yet, and has been using it as a hideout ever since.
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