• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom Overlord Message From Another Time OOC archive

OOC
Here
Characters
Here
Spoiled kittypet. Sounds fun. Honestly considered whether she needs a verbal tick as well, but we're likely to end up forgetting abiut it, and may end up getting annoying overtime
We can put them in charge of some other monstergirls in hopes of satiating them, since they're probably useful to have around. But the only person who knew their true purpose left the group before telling anyone.

Also they should still be unreasonably terrified of RD, but unlike all of the other NPCs, they'll be tsundere and hide their true emotions about it, trying to either avoid conflict when possible, or bluff their way out of situations involving her.
 
It'd be fun to see a character who isn't constantly submissive to the players, or at least seems like she isn't.
 
Instead of a verbal tick it would be funny if she gets annoyed when someone treats her like a pet cat, and when she gets pet, she'll enjoy it but will be tsundere about it
 
Maybe we should consider an automated defense system of guardian robots on floor 11? They would've been added after the Valkyrie update.

1666408494200.png
1666408525988.png
1666409140228.png
 
They were designed by one of the group's two professional artists, Kazumi Itoi, an "IRL" genius technical designer and engineer who was raised in one of the Arcologies and played YGGDRASIL in his spare time.

He was really dedicated to the creative aspects of YGGDRASIL and is credited with designing most of the guildhall post-Valkyrie update, including the NPCs: Grand Mechanica, 10 Trillion Carat Magic Diamond, Angel Food Cake, Hellkaiser V, Doctor Device, and The Infraggable Demon Core.
 
He wrote in a coded design for what Grand Mechanica's eventual final battlesuit would be once the group collected enough resources, but he left before the project could be put into motion, if it proves to be advantageous in the new world, the players may command Grand to construct it:

1666411669566.png
 
I was wondering, would it be unreasonable for me to repurpose Grand Mechanica as a Level 100 Area Guardian?
 
Depends on the build, honestly. Dont think it's that big of a problem to make him a lvl 100 area guardian, but has to be a pretty big role, so probably fine
 
Thinking back on the series beginning, and on one hand, I can understand why Ainz being transported to the NW is a bad thing to him with the emotion suppression and becoming a monster. But on the other, it's honestly probably for the best that he did get transported away from the messed up irl world.

Thinking about it now...Overlord has the worst irl world of any game isekai
 
Last edited:
Thinking back on the series beginning, and on one hand, I can understand why Ainz being transported to the NW is a bad thing to him with the emotion suppression and becoming a monster. But on the other, it's honestly probably for the best that he did get transported away from the messed up irl world.

Thinking about it now...Overlord has the worst irl world of any game isekai
RD is seriously going to have some struggles coming to terms with her new body's restless desire to destroy and dominate, since her character is totally different from her real life self.

I think there will be some interesting scenarios to play out once the NPC interaction comes to ahead, since RD is more or less feared by all of the NPCs other than Fever, and it wouldn't be nearly as cordial as Ainz and his NPCs if she tried to start forming relations.

That being said, I have a feeling she might fall victim to her desires in the case of Fever, since RD's body's emotional change/modification is different than Momonga's, and lust is definitely something she can and will feel. Whereas Ainz would feel guilty facilitating Albedo or Shalltear's desires to "jump his bones."
 
Last edited:
Note: This doesn't mean I'm gonna write out an ERP. It'll at most be implied. And may not even come up at all.
 
Went and checked Strawberry out in that NPC list and turns out she's a dhampir.

I went and made one of the left players a Dhampir and wrote how the devs made them a poorly designed race for players. (Have weaknesses from both Vampires and Humans but not as extreme, hard to customise to look nice and have access to limited and weak vampire like skills)

Damn it, I need to change the background now. (In all seriousness, I'm fine but bit surprised. No negative feelings here, and apologies.)
 
Last edited:
Went and checked Strawberry out in that NPC list and turns out she's a dhampir.

I went and made one of the left players a Dhampir and wrote how the devs made them a poorly designed race for players. (Have weaknesses from both Vampires and Humans but not as extreme, hard to customise to look nice and have access to limited and weak vampire like skills)

Damn it, I need to change the background now. (In all seriousness, I'm fine but bit surprised. No negative feelings here, and apologies.)
Oh, I went with the idea that dhampirs are humanoids. From my understanding while heteromorphs get some severe racial penalties and demihumans can have some moderate ones, humanoids really do not have any of those (except for getting less skill points on basic classes than the other two race categories).

For the rest, I know Overlord takes inspiration from D&D, so I also check out d20PFSRD for some inspiration (the light novel and wikia simply do not have enough info on the jobs and classes).
 
Last edited:
From my understanding, dhampir's are half-vampires, they are usually depicted in pop culture as having the vampiric boons whilst lacking the downsides, bit as a playable race I think they would have limited vampiric abilities, or straight up lacking a few, like maybe they won't be able to turn into an animal like bat or swarm or rats, there overall stats would also lie somewhere between human and vampire, but they'll lack some major weaknesses too, like they won't be sunlight sensitive. So a vampire without it's traditional weakness not as strong as a traditional vampire ether

I would also like to mention among all the dhampirs I've seen in popculture and among a few d&d games as well the best one is still Marvel's blade just wanted to mention that for some reason
 
Yeah, I had originally considered that the Dev's attempt to balance such a race would be to give and weaken the weaknesses of both human and vampire races. But because they focused on trying to nerf what would be considered a powerful race at the time, they would have forgotten to give something to make up for it.

Honestly, I'm mixed between whether a dhampir would be a demihuman or a heteromorph. I was leaning to the former because it would fit their myth basis, they arent really monsters (still confused why birdmen are heteromorphs), and have less racial stuff involved. On the other hand, given how vampires were designed in Ygg, it's possible that dhampirs would have been more monster than man, but it's kind of a thin stretch.

Didnt really think they were humanoids because of their vampire heritage tbh
 
Last edited:
Yeah, I had originally considered that the Dev's attempt to balance such a race would be to give and weaken the weaknesses of both human and vampire races. But because they focused on trying to nerf what would be considered a powerful race at the time, they would have forgotten to give something to make up for it.

Honestly, I'm mixed between whether a dhampir would be a demihuman or a heteromorph. I was leaning to the former because it would fit their myth basis, they arent really monsters (still confused why birdmen are heteromorphs), and have less racial stuff involved. On the other hand, given how vampires were designed in Ygg, it's possible that dhampirs would have been more monster than man, but it's kind of a thin stretch.

Didnt really think they were humanoids because of their vampire heritage tbh
They’re definitely not humanoids. Humanoids rarely tend to have any intense racial abilities, even in the case of stuff like dwarves who have an arguably higher constitution, and rainbow eyes, which have a somewhat higher affinity for magic, their racial abilities are seriously lacking in exchange for lower racial penalties.

I get the feeling that, once you get to level 100 though, and especially in the case of well made or unique builds like the ones RD has, a lot of those penalties are pretty much a moot point, and heteromorphs are moreover the better choice. Namely because we’ve never seen any human character even come close to someone like Ainz or TouchMe, even though I have a feeling that Maruyama would definitely be the type to mention that in one of his tangents.
 
They’re definitely not humanoids. Humanoids rarely tend to have any intense racial abilities, even in the case of stuff like dwarves who have an arguably higher constitution, and rainbow eyes, which have a somewhat higher affinity for magic, their racial abilities are seriously lacking in exchange for lower racial penalties.

I get the feeling that, once you get to level 100 though, and especially in the case of well made or unique builds like the ones RD has, a lot of those penalties are pretty much a moot point, and heteromorphs are moreover the better choice. Namely because we’ve never seen any human character even come close to someone like Ainz or TouchMe, even though I have a feeling that Maruyama would definitely be the type to mention that in one of his tangents.
Depends how closely Maruyama follows D&D when he writes gaming specifics. Dhampirs are seen as closer to humanoids than anything else.
Screenshot_20221023-155836_Chrome.jpg
 
Their racials aren't particularly intense either, even for the standard D&D dhampir.

Vanilla dayborn variants, for example, only have high longevity and enhanced vision in the dark, kinda like elves. They lose the boons of their lesser undead traits.
 

Users who are viewing this thread

Back
Top