Over a Mug of Ale [For A Better Age]

OK, so Ess 5 at least. Still, was there a plot reason for this? 'Cause I can think of a few things I might try if I was STing, like having the players beaten up and captured, then having the guards underestimate them a little, so they can bust out and meet the gits that captured them on their own terms...
 
Plot reason for this?


No, he just hadn't killed us with any of the other things before hand.


Abyssals


Spirits


gods


A Kraken


an ancient god eater thing


Then the dragon bloods.


Got close a couple of times but we got a few lucky blows. and they ran/fell


No it was up and out character murder.
 
MorkaisChosen said:
Sherwood, I like the way Asyk talks- plenty of nice sky metaphors...
Thank you. I had originally plannned on making a 'murky water' reference, but the sky one seemed more appropriate.
 
On a more story-related note, are we going to start a new thread for the merger or have one group migrate to the other one?


Edit: Also, for the curious, anima banners shrink by one level per 20 minutes (or one level per scene), save for totemic 16+ motes, which reduces itself right after the turn in which essence expenditure brought it up to that level. So going from 12-15 down to 8-11 to 4-7 to 1-3 to no anima takes about 80 minutes, or just shy of an hour and a half.


themoreyouknowg.jpg
 
I figure we will probably be given a unified chapter for next chapter. ;)


That's pretty good to know about Anima banners, but what's the life one a 1m flash your caste mark?


Which I believe is the equivalent to having burned 4-7 motes except it's just to flare recognition.
 
For Husband-Seducing Demon Dance I’m going to say he is going to have to at least state what his beliefs are. Given it is a perform charm and the description of the charm. Seems a bit of a stretch to me that they can know what you want without you even stating it. For the loving effect I would say you wouldn’t necessary have to outline anything.


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Considering Anoke has a 4 mote anima (and is thus at the second stage, and would take 40 minutes to go away), the talk with the Granite Clan took a good deal of time (Asyk’s technical talk about his seeds probably ate up a few minutes alone), and navigating the refugee camp is going to take some time, I’m going to rule that by the time he manages to navigate over the Silver Mist his anima will have disappeared (though some people likely saw his anima as he walked through the camp).


-------------------


As for the threads, I think I might do a bit of a shuffle with who is in what threads. My current plan is to make a thread for everyone in the camp to join up at Silver Mist’s tent considering Bjarn is still chatting it up with Silver Mist, and Anoke, Calypso, and Asyk are on the way there. Considering Jorik and Fourt Foot are off in the wilderness right now I will make a thread for them. For the moment I will just keep Flickering Glass in the Gethamane thread until she ends up joining one group or the other, or some major happens. I figure she will be joining the Silver Mist thread pretty quick once she finishes with her little reaction with the Jade Eyes.


So give me a little time, and I will work to get some updates and new threads up, and I will post here what I cooked up. We are very likely very close to having everyone on the same thread. It’s just having separate thread for when everyone is off in different locations helps me to keep track of events, and reply to them.


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Geez Wuffy, sounds like you just have a killer GM. Not really the heroic game I imagine Exalted generally being.


For reference sake, my opinions on the anima is largely in line with Morkais’s. Generally out in the more remote and wilder areas of the North you are going to receive less of a hostile reaction. The Valhal in general are going to be suspicious of you (beings with demi-god like power can be quite dangerous after all), but your deeds will weigh heavily on how they treat you. But the further you get to the southern coast, to Realm, Dragon-Blooded, and Immancual Order influence, the more likely the response to Solar’s revealing themselves is going to be “AAAAGGHHHH, ANATHEMA! RUN, THE DEMON WILL KIL US ALL!â€
 
Geez Wuffy, sounds like you just have a killer GM. Not really the heroic game I imagine Exalted generally being.
For reference sake, my opinions on the anima is largely in line with Morkais’s. Generally out in the more remote and wilder areas of the North you are going to receive less of a hostile reaction. The Valhal in general are going to be suspicious of you (beings with demi-god like power can be quite dangerous after all), but your deeds will weigh heavily on how they treat you. But the further you get to the southern coast, to Realm, Dragon-Blooded, and Immancual Order influence, the more likely the response to Solar’s revealing themselves is going to be “AAAAGGHHHH, ANATHEMA! RUN, THE DEMON WILL KILL US ALL!â€
Thanks, that's good to know. Always handy to have a reference.


About the GM, makes a little more sense why my character started fairly combat tweaked now doesn't it ;)
 
You can deactivate it at any time and return it to its normal mote level. That means that, if you spent a Peripheral mote to do it, deactivating it will bring it down to the 1 mote level (presuming you haven't spent more peripheral motes).


As for our reception, given the Bull of the North's reputation, that makes sense. That said, we also have a talking Dragon-King and Calypso matches no known Celestial Exalt types (at least for the average person). There's a reason Permanent Caste Mark returns less of a bonus for Infernals and Sidereals.


So I cannot help but wonder how people will react to Asyk and Calypso, especially if/when she reveals her horns...
 
Alright everyone, we got some new threads up to reflect where everyone is at. For the moment I am keeping Flickering Glass in the Gethamane thread until she deals with her immediate business, and gets to the rest of the group, or something else comes along.


Anoke, Asyk, Bjarn, and Calypso are on the Magnificent Seven thread where they are all now in Silver Mist’s tent.


Four Foot and Jorik are on the Wilderness Fun With Barbarians thread, where they are going on their little wilderness adventures.


Clear as mud? Good, get roleplaying! Hope no one minds the minor narrations I do to keep the game moving, and hopefully interesting.
 
I want to let you know Archivist that you seem to have gotten a great grasp of most characters when Narrating their actions along.


I know for myself it's good and speeds things along nicely. Gets things rocking.


And cannibals are coming down. Fuuuuuck.


:shock:


I thought I would have to outrun them to save my life. Now I'm going to have to outrun them to save the Camp. Geat thanks, Way to mess with my expectations ;)
 
Archivist said:
For Husband-Seducing Demon Dance I’m going to say he is going to have to at least state what his beliefs are. Given it is a perform charm and the description of the charm. Seems a bit of a stretch to me that they can know what you want without you even stating it. For the loving effect I would say you wouldn’t necessary have to outline anything.
Yeah, that was about where I was aiming, it's just the "cause the Solar represents" clause could be taken as meaning you need some sort of official capacity. Not how I'd interpret it, but it's always best to check.
 
Sherwood said:
MorkaisChosen said:
Sherwood, I like the way Asyk talks- plenty of nice sky metaphors...
Thank you. I had originally plannned on making a 'murky water' reference, but the sky one seemed more appropriate.
With inspiration from you, I think Jorik will be waxing more wwhimsically about the cold north. It's a nice touch to colour the speech of characters. I'm gonna try it out. (Probably poorly ;3 )
 
I should probably work out a Skandir ancestor or two for Bjarn to swear by.


Hmmm... Let's have Skand himself, the founder of the town, and other than that, any random name that seems to be being used in a manner that can be replaced with *^%& can be assumed to be a famous warrior.
 
Sounds good to me. I look Forward to Various


By <warriors> Beard.


By <Warriors> Teeth


You smell as bad as <warriors> Feet, It would be better if you could figh as well as he could.
 
Possibly, possibly. Or, of course, there could be the legendary Bearded Helga.


I think I'll save her for when Bjarn's in a particularly jocular mood.
 
See, that is why I always type everything I am going to type onto Word so that I don’t lose posts like that. Far too much of my typing has been eaten up by the internet for me to do anything else.


Some nice ideas for speech ticks, I might have to pick up using them myself (in between my regular info dumps in the game).


Thanks for the compliments Wuffy. I’m putting a good bit of effort into the game, so its good to see that people are enjoying it.


Just wanted to warn everyone that my work schedule is going to be a bit hectic for the next couple of days, so my posting might become irregular.


Also to help lighten my own workload, and give you guys a chance to participate further in the game. I think I’ll allow you guys to write up stats for some of the ally NPCs you guys pick up along the way such as Volund Bearskin, Silent Step, and Sharp Snowflake. Naturally such builds would be subject to my approval, and I would be more than happy to create some guidelines for each specific character. I figure all three of the examples previously given would be heroic mortals. Probably with Volund having fair amount of experience given he has been around the block a few times, and Step and Snowflake each have a few points each given they are each experienced at combat and in their areas of expertise.
 
Dammit, Sherwood, stop posting while I'm typing mine. :evil:


Ya jerk. Are you in my head? You're in my head. GET OUT OF MY HEAD.
 
I will not appologize for posting in a good game! 8)
 
Suggesting conquest as a prelude to negotiation is not the best way to convince a Compassion 5 Exalt with no understanding of strategy.


Anoke and Calypso are going to have an interesting time trying to get along, heh heh.
 

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