Over a Mug of Ale [For A Better Age]

It's not too difficult to miss the last post on a page if you assume only one post has been made since you last looked...
 
Especially when you are in the bad bad habit of clicking to see the post placed by last person. Which skips right past it. >.<


Anyway. Now we get to tell each other in our own colourfull way what thigns we did.


Though it is interesting Jorik sampled all those drinks when he meant Just that evening before going out.


Heaven takes things Literally. ;)


That's ok, Jorik went on a bender anytime he met people it seems. Damn those Sidereals.
 
It's important to get a taste of local culture.


My local culture tends to be golden, with a moderately fruity hop.
 
Well you should check out this interesting Pinecone Brandy I found off in the East.


Then again, it was singing and dancing in a glass at the same time.
 
Might have something to do with the person selling it on to me saying he harvested it from these strangely swaying choir of tree's.


I thought the man man until I saw it singing, he said the fey might not be all bad as well. I really don't understand the relevance though.
 
Yea, you have to be careful about those last posts for the page. They can result in you missing some information.


Well how else are you going to get so many people to talk about things they may want to? A lot of people like socializing with their favorite choice of beverage. Besides, an Exalted probably has to drink quite a bit to become inebriated.


But really the drinking thing I just tacked on to be silly.
 
Nothing wrong with a bit of silly. It adds to the flavour anyhow.


I hope you don't mind the idea of the wacky wacky Wyld brandy.
 
Wuffy said:
Nothing wrong with a bit of silly. It adds to the flavour anyhow.
I hope you don't mind the idea of the wacky wacky Wyld brandy.
Drink and be merry. I would be suprised if there weren't Wyld drinks in Creation. I'm sure that could lead to some interesting tastes.
 
So when are we starting this game up? I'm ready to roll.
 
I plan on getting the main game going either this Thursday or Friday. Seems like we are pretty much ready at this point. So I'll get cracking at that.
 
I'd forgotten the Harbinger of Irreconcilable Venom and Conflict (that's getting abbreviated) was off to the West. It's almost like someone wanted to entice us to head over that way...


:lol:
 
Good news! It is now time for the main game! Starting out I will just have a seperate thread for each group considering you guys aren't together yet. So get posting!


Everyone has earned 18 experiance for the prolong considering we produced about 6 full pages for 3 experiance each. I will be keeping track of experiance rewards on The Most Prestigious of Creation forum.


Just a reminder, I am new to the game. So I might ask for rules clarifications, and also feel free to point things out to me if I miss something when it comes up.
 
How much time has passed between the campfires and this event? I'd like to know our possible training times, since I'd like to invest some of that prologue experience.
 
Tableface said:
How much time has passed between the campfires and this event? I'd like to know our possible training times, since I'd like to invest some of that prologue experience.
Oops, forgot to address that. I'll give everyone 6 months for training as they like. Just tell me what you changed for your characters.
 
It's in the character post, but I just thought I'd mention it here: Bjarn's picked up War 5 and Dipping Swallow Defence. He now has two whole non-Excellency Melee charms!


EDIT: I was meaning to ask: Husband-Seducing Deon Dance. Do I get to choose whether they're falling in love with Bjarn or what he represents? I thought the book was a little ambiguous, though I'd incline to let myself choose so he can paint a glorious picture of a new city and have everyone fall in love with the city, not him.


Also, I've actually written Bjarn's Virtue Flaw down (Foolhardy Contempt). It wasn't on the sheet, though I'd mentioned it at some point in the pre-game stuff.
 
Husband-Seducing Demon Dance lets you decide, I believe.


Calypso is going to get a purchase of Experimental Acceleration Mastery and train her Stamina to 3. The former is from her constant experimentation with building things with her mind, the latter from her meditation, which she enhances by meditating in the cold winters and practicing self-deprivation, which tests her endurance even with her charmed resistance.
 
Reading over Husband-Seducing Demon Dance, it says "...fall instantly in love either with the Solar or something the Solar represents." So I say when you choose to use the ability you pick which one it is.
 
If that's your ruling, I'd recommend allowing the alternate use to be bought for cheap (2 xp, let's say).


Also, I was wondering if I could buy Calypso the Paragon of Compassion Merit (Scroll of Heroes, 54-55). Not just yet, mind you, there's a Charm I'd want to get at the same time as it and Calypso is not quite ready for this yet, but, when the time comes, I'd get them.


To save time, though, Paragon of [Virtue] costs 6 xp to buy and gives two benefits. One is that it lets you raise the chosen Virtue up to 6 instead of 5, and allows to roll it instead of Conviction each morning when regaining Willpower.


I'll be taking it with Cosmic Transcendence of Compassion, once a situation has arisen where Calypso's Compassion is severely tested and possibly even leads to her making a bad decision, resulting in her taking a new, cosmic approach even more in tune with her philosophy.
 
Axelgear said:
If that's your ruling, I'd recommend allowing the alternate use to be bought for cheap (2 xp, let's say).
Also, I was wondering if I could buy Calypso the Paragon of Compassion Merit (Scroll of Heroes, 54-55). Not just yet, mind you, there's a Charm I'd want to get at the same time as it and Calypso is not quite ready for this yet, but, when the time comes, I'd get them.


To save time, though, Paragon of [Virtue] costs 6 xp to buy and gives two benefits. One is that it lets you raise the chosen Virtue up to 6 instead of 5, and allows to roll it instead of Conviction each morning when regaining Willpower.


I'll be taking it with Cosmic Transcendence of Compassion, once a situation has arisen where Calypso's Compassion is severely tested and possibly even leads to her making a bad decision, resulting in her taking a new, cosmic approach even more in tune with her philosophy.
After talking with Axelgear, I have no major problems with this.
 

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