I'm in the same boat, posting from my phone at work, too. At least while it's slow or I'm at lunch break.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Yeah, basically. So just go with what I feel would suit the character then.It's your choice. If you're asking, "What should motivate my choices?" It's about your character concept. Is their physicality a defining part of them? Their mind? Their social instincts?
How do you know what Attributes to choose for your primary and secondary?
That helps put things into perspectiveYou need to sit down, and decide what you want to prioritize.
For Archery, Dex is important, but if you're not focused on combat too much, 3 should be enough to start.
For Medicine, Int is important, but again it depends on how improt your character, 3-4 would be fine, 5 in Int would be amazing. And it would also help you later if you learn Occult, Lore, and Sorcery.
Perception is good to have, if you want your character to be in the wild, or be less prone to surprises.
Wits is good for Join Battle, to determine who goes first in battle.
Str is good for lifting things, and is generally better for those in melee, but don't go with 1.
Sta is good for soaking, and for endurance checks.
Cha is good if you want to convince people
Man is good is you like to convince people without revealing your intentions
App is good if you want to look good, and convince people
You cannot double up caste and favored abilities.But what if the ones I favor are the Aspect Abilities?
Yup. That is pretty much it.So, basically just pick an extra five that match my character?
That makes sense. Like, I won't know what's really needed until I'm in the game.Yes. Any ability can be favoured, so long as it isn't already aspect. You can wait to decide until you know which skills you want. I expect you don't yet know you want Socialize, Bureaucracy, Dodge, Athletics, Integrity, etc. Usually the hard part is choosing only five.