Aurethius
Elder Member
All OOC discussions to be held here. This includes clarifications, questions, anything that doesn't logically belong in the IC thread or other threads in this board. Have at it!
Player Times in PST:
Myllinnia: 1200-2400
TheRealBrickWall: 0500-1900
Xarvh: 0100-0600
Main rules reposted here.
Setting:
The setting is in the center of the far north, near a town called Jacob's Peak (ST created). Jacob's Peak has about 500 people, mostly game-hunters, ice-fishers, fur traders, members of the Imperial military who are stationed there to protect against barbarian raids, retired Imperial Army, and drug-runners. The Imperial presence consists of 100 soldiers (included in the population) who are stationed primarily in a small stone fort near to the town. They are led by a Dragon-blooded (naturally) of House Tepet, who funds and arranges most of the Imperial Army segments in the North. More can be explained on the Dragon-blooded, depending on your characters' backgrounds, such as if they stayed in Jacob's Peak, or grew up there (unlikely) and whatnot. There is an open narcotics trade in Jacob's Peak. Several men and women in the town make their living harvesting Shere, a bitter vine that grows in the frigid north. Shere can be distilled through a lengthy process into a valuable narcotic, which is then taken south to major cities to be sold. The harvesting and production of Shere and the fur trade are the major exports of Jacob's Peak, and were the 'secret' reason for the town's establishment, and the 'even more secret' reason for House Tepet's presence there. The town has a small Tavern which is also used as a sort of Town Hall, and is frequented by the locals often. The Tavern sports a set of rooms for 'husbands in the dog house', traveling traders, explorers and the like. The town also has two general stores (in eternal competition). The stores are mainly for show, as many of the town residents simply trade amongst eachother, but when that can't be found, the locals gather at the stores to haggle and barter and make some quick coin. Jacob's Peak is approximately 3 week's travel north of Whitewall. The nearest settlement is Illwinds (ST created), a slightly larger town located appriximately 6 day's travel to the southeast. The next nearest settlement is Heskadiir, which is a smaller town located approximately 10 day's travel almost directly west. The general area will be expanded upon at a later time.
Your characters have come to the starting location (which will be further described in the first post of the game) following rumors about another Solar Exalted who had been sighted nearby. The means by which you heard these rumors I will leave up to you. In fact, the how, the why and the when you arrived near the area are up to you. The starting location is the opening of a network of caverns called 'Brinstar', which in Skytongue means "Rocky Zone". If your character has limited dots in survival, consider that they may have needed a guide. I would very much like to use one of your characters as the Solar in question. If you want to request that your character be 'that guy', pm me or say so in your posts here.
Keep in mind that if you were able to hear these rumors, it is likely that others have as well....... (DOT DOT DOT)
A few notes about my intended overal 'theme'. I like seeing the darker side of Creation; a war-torn, divided world. Sin. Corruption. Drugs. Sex. Money. All the good bits about life are skinned and hung out for the flies, while the nastier parts of human desires are festering the masses. I like hopelessness, I like moral flaws, I like scars and bloodstains and wicked motivations. I like that Hell is just a place where the Demons do their best to emulate the real Torment humanity inflicts upon itself like a deranged masochist. I like that a group of relatively normal people suddenly find themselves burdened with the responsibility to fix a rotting, diseased world that, on some levels, may not deserve to be saved. I like seeing characters realistically confused, torn between their own desires, their fear of being hunted like the Anathema they have been told they are, their desperate search for answers... Creation has its bastions of 'decency', but they are few and far between. Besides, those are not the places the Exalted must do their work. Salvation is for the sinners, not the sinless, and aren't the Solars returned to bring Salvation? Who knows...
That is all for now. I can expand on this immediately if necessary.
Character Creation and Maintenance Notes:
Every player will play a Solar, no exceptions. I would prefer one of every caste, but this isn't absolutely necessary. If you have a character concept in mind that adheres to the rules I'll set forth here, but he/she is the same caste as another character, and HAS to be that caste, please go for it, have no fear.
Your characters have exalted up to 2 months ago. You can have Exalted yesterday if you like, but no one will have been exalted for more than 2 months. If you like, you may start as a heroic mortal. I'll work that out with you over PM, but I strongly recommend against it. I also strongly suggest you start already knowing each other, or at least one other character, but that is completely up to you. I only say this because it makes starting easier, and I'm sure you all know that the first few pages of posts are the most difficult and topsy-turvy.
It's considered canonical that with Exaltation comes a great deal of instant knowledge, through past memories and such. In my mind, I feel that the knowledge should not be instantaneous, and certainly not complete. I find that Solars who have recently Exalted should only have a few basic instincts, some flashbacks to times long past, and distant whispers of a many-armed, golden being. The shards were only recently released, and still have to 'wake up', growing as you gain experience. I think that each of you, as players, will enjoy roleplaying characters who do not know all, who perhaps are still trying to find out why they were Exalted, what they can do, what it all means, still trying to answer the multitude of questions that came to their minds...
I recommend you choose your 'color' with your first post in this thread, and your caste as well. It's kind of a first dibs thing. This is the color you will use to denote dialogue, and you don't have to use ""s.
When you assign charms to your character, remember to follow the charm trees and prerequisite abilities. For any Sorcerers, all Spells that you have are spells that you Exalted already knowing. You will NOT have learned spells during the last two months. All charms that you have are charms that you started with, or, if you like, developed over the last two months.
No one will start with any Artifacts of any kind, nor will you start with anything created with Orichalcum, or any of the Five Magical Materials. No Hearthstones, and no Warstriders or other such magical machinery.
Anything of lower magic, Talismans, thaumaturgical items, lower books of mortal sorcery, etc. are acceptable. As long as it makes sense for your background. If you want to ask first, please do. I'll be more than happy to discuss your character with you as you build him/her.
No one will start with a Manse or Demesne. Your character will not have any kind of direct link with either of these things. You may have seen a manse in your travels, or know the location of a demesne, but you do not own one, nor do you have ties with their 'owners'. If you want to get close to this line, PM me and we'll work it out.
You will not use the following backgrounds unless you have express permission from me: Mentor, Cult, Backing, Influence, Followers, Familiars. PM me if you want these backgrounds, I just want to talk with you about them before you use them.
No Sidereal involvement in your backstories or characters whatsoever. No Bronze Faction garbage, no Cult of the Illuminated, none. Your character has never met a Sidereal, or their servants. Ever. Just like Manses and Demesnes, if you really must get close to this line, PM me.
All Solars receive the Old Realm language and their native language for free, and do not count under the dots you receive for Linguistics. They're free. Any other languages you know, I'd like to see some reference to how you learned that language, ie you lived there, traveled through, learned from a lover, and so on.
When you want to spend experience, pm me and let me know. Remember to update your character sheet with Essence, Willpower, damage, and experience. I will have an experience thread, and other threads open for management purposes once we get our own little forum.
I ask that you place a link to your character sheet in your signature once the game gets started, for ease of editing and reviewing.
(Shameless copy of Tikon's work here)
Character Creation: as in the book with the following exceptions:
Finding a picture (or drawing one yourself!) of your character nets you 3 BP.
Writing a background for your character nets you 3BP. This is a narrator-only brief on apsects your character, giving some flesh to the bones of your character sheet. Exapnd your motivation here, explain your background dots here, explain your phobia of wood spiders here.
Writing a short fan-fic of your character nets you 3 BP. You can detail your Exaltation, how you got to [Place], being trained by/meeting your mentor/ally background, more detail on a particular point of your background writeup. Basically any scene you might read in a fantasy novel that stars your character.
This does mean you can get 21 BP to start. Spend them however you like. (End Shame)
About Me:
I love writing, and I love reading others' work. I have no limits on your verbosity. If, in your post, your character only says one line of dialogue and you spend the rest of the post reminiscing, or having an internal monologue, or having your character watch a sunset in all it's beaming glory, I say go for it!
I appreciate and reward effort on your part in roleplaying, writing, heck just about everything. Naturally, I love it when players get into the storyline, and try to get involved with the characters they meet and the environments they travel through. Never feel that your hard work is for nothing!
I am highly active and go by west coast US time (PST). I am typically on between the hours of 0800-0900, 1130-1300, 1730-2200 on weekdays. On weekends, it's 0000-2400 baby, oh yeah.
I enjoy writing scenes of what is happening elsewhere. Much of that writing is for your enjoyment, and is considered OOC knowledge. Sometimes I'll write what a former enemy or friend is doing, just to bring life to the game. I may throw in some foreshadowing. If you have a request for such a thing, I'll be more than happy to oblige. Perhaps you'd really like to know what happened to that warstrider pilot after the battle, or you think it'd be a cool moment to have a post of what your primary enemy is doing/thinking. Ask, and as long as I don't think it interrupts the flow of the game, I'll roll with it.
If you'd like to get a feel of my playing style (not my STing style, I won't be linking you that one), you can find it at the link below. It's on the Giants in the Playground Forums, and is still going on.
Blue Hour
Posting:
This is the diceroller we will be using: http://feacia.com/diceRoller/index.php
Post the results as such:
Dekar Oldstone rolled the following in his 6 dice:
4, 8, 7, 5, 3, 2
Using 7 as the target number, the roll resulted in 2 successes.
When you post, please write your characters' name in bold at the top of your post. It's handy, and looks nice and professional.
At the end of your post, annotate any Charms or Spells used, any Essence or Willpower expenditures and how you spent them, dice rolls, and anything else you feel you need to say, such as the intent of your actions, or even an internal monologue, although that is more appropriate in the regular post. Seperate it from the rest of your post with a set of 8 minus symbols, like so.
--------
If you want to stunt with something in the environment that I haven't detailed, make sure it makes sense for the scene. I won't limit your creativity simply because I didn't describe every object laying on that desk, or the precise location of every tree in the surrounding area. Make sure that what you 'create' with your stunt or action is logical!
If you edit a post in such a way that it impacts the post of another, or what I have written, chances are good that you weren't supposed to edit that post. The next poster should've realized that you did something terribly wrong with your post, and sent you and I a PM. We'll handle such events as a team, deleting posts or editing them as necessary. It will be handy to make mention in the OOC thread when you make a major edit to a post that still hasn't been replied to yet, just to make sure everyone noticed.
Player Times in PST:
Myllinnia: 1200-2400
TheRealBrickWall: 0500-1900
Xarvh: 0100-0600
Main rules reposted here.
Setting:
The setting is in the center of the far north, near a town called Jacob's Peak (ST created). Jacob's Peak has about 500 people, mostly game-hunters, ice-fishers, fur traders, members of the Imperial military who are stationed there to protect against barbarian raids, retired Imperial Army, and drug-runners. The Imperial presence consists of 100 soldiers (included in the population) who are stationed primarily in a small stone fort near to the town. They are led by a Dragon-blooded (naturally) of House Tepet, who funds and arranges most of the Imperial Army segments in the North. More can be explained on the Dragon-blooded, depending on your characters' backgrounds, such as if they stayed in Jacob's Peak, or grew up there (unlikely) and whatnot. There is an open narcotics trade in Jacob's Peak. Several men and women in the town make their living harvesting Shere, a bitter vine that grows in the frigid north. Shere can be distilled through a lengthy process into a valuable narcotic, which is then taken south to major cities to be sold. The harvesting and production of Shere and the fur trade are the major exports of Jacob's Peak, and were the 'secret' reason for the town's establishment, and the 'even more secret' reason for House Tepet's presence there. The town has a small Tavern which is also used as a sort of Town Hall, and is frequented by the locals often. The Tavern sports a set of rooms for 'husbands in the dog house', traveling traders, explorers and the like. The town also has two general stores (in eternal competition). The stores are mainly for show, as many of the town residents simply trade amongst eachother, but when that can't be found, the locals gather at the stores to haggle and barter and make some quick coin. Jacob's Peak is approximately 3 week's travel north of Whitewall. The nearest settlement is Illwinds (ST created), a slightly larger town located appriximately 6 day's travel to the southeast. The next nearest settlement is Heskadiir, which is a smaller town located approximately 10 day's travel almost directly west. The general area will be expanded upon at a later time.
Your characters have come to the starting location (which will be further described in the first post of the game) following rumors about another Solar Exalted who had been sighted nearby. The means by which you heard these rumors I will leave up to you. In fact, the how, the why and the when you arrived near the area are up to you. The starting location is the opening of a network of caverns called 'Brinstar', which in Skytongue means "Rocky Zone". If your character has limited dots in survival, consider that they may have needed a guide. I would very much like to use one of your characters as the Solar in question. If you want to request that your character be 'that guy', pm me or say so in your posts here.
Keep in mind that if you were able to hear these rumors, it is likely that others have as well....... (DOT DOT DOT)
A few notes about my intended overal 'theme'. I like seeing the darker side of Creation; a war-torn, divided world. Sin. Corruption. Drugs. Sex. Money. All the good bits about life are skinned and hung out for the flies, while the nastier parts of human desires are festering the masses. I like hopelessness, I like moral flaws, I like scars and bloodstains and wicked motivations. I like that Hell is just a place where the Demons do their best to emulate the real Torment humanity inflicts upon itself like a deranged masochist. I like that a group of relatively normal people suddenly find themselves burdened with the responsibility to fix a rotting, diseased world that, on some levels, may not deserve to be saved. I like seeing characters realistically confused, torn between their own desires, their fear of being hunted like the Anathema they have been told they are, their desperate search for answers... Creation has its bastions of 'decency', but they are few and far between. Besides, those are not the places the Exalted must do their work. Salvation is for the sinners, not the sinless, and aren't the Solars returned to bring Salvation? Who knows...
That is all for now. I can expand on this immediately if necessary.
Character Creation and Maintenance Notes:
Every player will play a Solar, no exceptions. I would prefer one of every caste, but this isn't absolutely necessary. If you have a character concept in mind that adheres to the rules I'll set forth here, but he/she is the same caste as another character, and HAS to be that caste, please go for it, have no fear.
Your characters have exalted up to 2 months ago. You can have Exalted yesterday if you like, but no one will have been exalted for more than 2 months. If you like, you may start as a heroic mortal. I'll work that out with you over PM, but I strongly recommend against it. I also strongly suggest you start already knowing each other, or at least one other character, but that is completely up to you. I only say this because it makes starting easier, and I'm sure you all know that the first few pages of posts are the most difficult and topsy-turvy.
It's considered canonical that with Exaltation comes a great deal of instant knowledge, through past memories and such. In my mind, I feel that the knowledge should not be instantaneous, and certainly not complete. I find that Solars who have recently Exalted should only have a few basic instincts, some flashbacks to times long past, and distant whispers of a many-armed, golden being. The shards were only recently released, and still have to 'wake up', growing as you gain experience. I think that each of you, as players, will enjoy roleplaying characters who do not know all, who perhaps are still trying to find out why they were Exalted, what they can do, what it all means, still trying to answer the multitude of questions that came to their minds...
I recommend you choose your 'color' with your first post in this thread, and your caste as well. It's kind of a first dibs thing. This is the color you will use to denote dialogue, and you don't have to use ""s.
When you assign charms to your character, remember to follow the charm trees and prerequisite abilities. For any Sorcerers, all Spells that you have are spells that you Exalted already knowing. You will NOT have learned spells during the last two months. All charms that you have are charms that you started with, or, if you like, developed over the last two months.
No one will start with any Artifacts of any kind, nor will you start with anything created with Orichalcum, or any of the Five Magical Materials. No Hearthstones, and no Warstriders or other such magical machinery.
Anything of lower magic, Talismans, thaumaturgical items, lower books of mortal sorcery, etc. are acceptable. As long as it makes sense for your background. If you want to ask first, please do. I'll be more than happy to discuss your character with you as you build him/her.
No one will start with a Manse or Demesne. Your character will not have any kind of direct link with either of these things. You may have seen a manse in your travels, or know the location of a demesne, but you do not own one, nor do you have ties with their 'owners'. If you want to get close to this line, PM me and we'll work it out.
You will not use the following backgrounds unless you have express permission from me: Mentor, Cult, Backing, Influence, Followers, Familiars. PM me if you want these backgrounds, I just want to talk with you about them before you use them.
No Sidereal involvement in your backstories or characters whatsoever. No Bronze Faction garbage, no Cult of the Illuminated, none. Your character has never met a Sidereal, or their servants. Ever. Just like Manses and Demesnes, if you really must get close to this line, PM me.
All Solars receive the Old Realm language and their native language for free, and do not count under the dots you receive for Linguistics. They're free. Any other languages you know, I'd like to see some reference to how you learned that language, ie you lived there, traveled through, learned from a lover, and so on.
When you want to spend experience, pm me and let me know. Remember to update your character sheet with Essence, Willpower, damage, and experience. I will have an experience thread, and other threads open for management purposes once we get our own little forum.
I ask that you place a link to your character sheet in your signature once the game gets started, for ease of editing and reviewing.
(Shameless copy of Tikon's work here)
Character Creation: as in the book with the following exceptions:
Finding a picture (or drawing one yourself!) of your character nets you 3 BP.
Writing a background for your character nets you 3BP. This is a narrator-only brief on apsects your character, giving some flesh to the bones of your character sheet. Exapnd your motivation here, explain your background dots here, explain your phobia of wood spiders here.
Writing a short fan-fic of your character nets you 3 BP. You can detail your Exaltation, how you got to [Place], being trained by/meeting your mentor/ally background, more detail on a particular point of your background writeup. Basically any scene you might read in a fantasy novel that stars your character.
This does mean you can get 21 BP to start. Spend them however you like. (End Shame)
About Me:
I love writing, and I love reading others' work. I have no limits on your verbosity. If, in your post, your character only says one line of dialogue and you spend the rest of the post reminiscing, or having an internal monologue, or having your character watch a sunset in all it's beaming glory, I say go for it!
I appreciate and reward effort on your part in roleplaying, writing, heck just about everything. Naturally, I love it when players get into the storyline, and try to get involved with the characters they meet and the environments they travel through. Never feel that your hard work is for nothing!
I am highly active and go by west coast US time (PST). I am typically on between the hours of 0800-0900, 1130-1300, 1730-2200 on weekdays. On weekends, it's 0000-2400 baby, oh yeah.
I enjoy writing scenes of what is happening elsewhere. Much of that writing is for your enjoyment, and is considered OOC knowledge. Sometimes I'll write what a former enemy or friend is doing, just to bring life to the game. I may throw in some foreshadowing. If you have a request for such a thing, I'll be more than happy to oblige. Perhaps you'd really like to know what happened to that warstrider pilot after the battle, or you think it'd be a cool moment to have a post of what your primary enemy is doing/thinking. Ask, and as long as I don't think it interrupts the flow of the game, I'll roll with it.
If you'd like to get a feel of my playing style (not my STing style, I won't be linking you that one), you can find it at the link below. It's on the Giants in the Playground Forums, and is still going on.
Blue Hour
Posting:
This is the diceroller we will be using: http://feacia.com/diceRoller/index.php
Post the results as such:
Dekar Oldstone rolled the following in his 6 dice:
4, 8, 7, 5, 3, 2
Using 7 as the target number, the roll resulted in 2 successes.
When you post, please write your characters' name in bold at the top of your post. It's handy, and looks nice and professional.
At the end of your post, annotate any Charms or Spells used, any Essence or Willpower expenditures and how you spent them, dice rolls, and anything else you feel you need to say, such as the intent of your actions, or even an internal monologue, although that is more appropriate in the regular post. Seperate it from the rest of your post with a set of 8 minus symbols, like so.
--------
If you want to stunt with something in the environment that I haven't detailed, make sure it makes sense for the scene. I won't limit your creativity simply because I didn't describe every object laying on that desk, or the precise location of every tree in the surrounding area. Make sure that what you 'create' with your stunt or action is logical!
If you edit a post in such a way that it impacts the post of another, or what I have written, chances are good that you weren't supposed to edit that post. The next poster should've realized that you did something terribly wrong with your post, and sent you and I a PM. We'll handle such events as a team, deleting posts or editing them as necessary. It will be handy to make mention in the OOC thread when you make a major edit to a post that still hasn't been replied to yet, just to make sure everyone noticed.