If you ever change your mind and want to learn a new game, let me know. I've been told I'm a pretty good teacher.I appreciate the thought. I’m still happy to DM and play with you all
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If you ever change your mind and want to learn a new game, let me know. I've been told I'm a pretty good teacher.I appreciate the thought. I’m still happy to DM and play with you all
Yeah, but what are the rules as far as our personal character's backstory? Are we allowed to make up where they come from? My character has a soldier background, is there any army or military faction that he would have studied under or been a part of?The backstory is laid out before you. As are the stats. Your sheet isn’t ready
Updated
View attachment 1166690Name: Nakoa
Race: Loxodon
Background: Soldier
Age: 61 years (biologically equivalent to 22)
Alignment: Neutral good
Height: 8ft
Size: Medium
Str: 16
Dex: 9
Con: 10 +2
Int: 14
Wis: 15 +1
Cha: 12
Class: Barbarian, Path of the Totem Warrior (Bear)
Level: 1
Proficiency: +2
Initiative: -1
Hit Points: 12
Hit Dice: 1d12
Armor Class: 14
Passive Perception:
Active Perception:
Movement: 30ft
Spells: None
Weapons
Warhammer: 1d8 + 2 (1d10 + 2) Damage -- Martial Melee, Bludgeoning, Versatile (1d10), Reach: 5ft
Handaxe: 1d6 + 2 Damage -- Simple Melee, Slashing, Light, Thrown, Reach: 5ft, Range: 20ft/60ft
Handaxe: 1d6 + 2 Damage -- Simple Melee, Slashing, Light, Thrown, Reach: 5ft, Range: 20ft/60ft
Armor
Breastplate: 14 + 2 AC
Acrobatics: -1
Animal Handling: +2
Arcana: 0
**Athletics: +4
Deception: +2
History: 0
Insight: +2
**Intimidation: +4
Investigation: 0
Medicine: +2
Nature: 0
**Perception: +4
Performance: + 2
Persuasion: +2
Religion: 0
Sleight of Hand: -1
Stealth: -1
**Survival: +4
**Proficient Skill
Languages
Common, Loxodon
Proficiencies
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Intimidation, Perception
Rage:
Unarmored Defense
Personality Traits
I'm always polite and respectful.
I can stare down a hell hound without flinching.
I enjoy being strong and like breaking things.
I face problems head-on. A simple, direct solution is the best path to success.
I might fail, but I will never give up.
When I see others struggling, I offer to help.
I'm easily startled, but I'm not a coward.
Ideals
Greater Good. Our lot is to lay down our lives in defense of others. (Good)
Responsibility. I do what I must and obey just authority. (Lawful)
Bonds
I would still lay down my life for the people I served with.
My honor is my life.
Those who fight beside me are those worth dying for.
I fight for those who cannot fight for themselves.
Flaws
I am invincible!
I make a joke out of everything.
I can't help eating everything in sight.
I am immature, childish, and I don't care.
Feature
Military Rank - You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if you are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.
Racial Traits
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Loxodon Serenity. You have advantage against being charmed or frightened.
Natural Armor. You have thick, leathery skin. When you aren't wearing armor, your AC is 12 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Trunk. You can grasp things with your trunk, and you can use it as a snorkel. It has a reach of 5 feet, and it can lift a number of pounds equal to five times your Strength score. You can use it to do the following simple tasks: lift, drop, hold, push, or pull an object or a creature; open or close a door or a container; grapple someone; or make an unarmed strike. Your DM might allow other simple tasks to be added to that list of options. It can't wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the somatic components of a spell.
Keen Smell. Thanks to your sensitive trunk, you have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.
Weapons and Armor
Warhammer
Handaxe
Handaxe
Breastplate
Gear
Explorer's pack: Backpack, bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, a waterskin, and a 50ft hempen rope.
A deck of cards.
A set of common clothes
Other Possessions
A piece of a banner
Gold: 10
Nakoa was born and raised in Kesh, a loxodon village nestled in the Eastern region of Arkana when the red stone of the foothills meet the savanna. While not as large and impressive as some of the other loxodon cities in Arkana, Kesh still holds its own charm. Anyone lucky enough to visit the rustic village will receive a warm welcome to a community strongly entrenched in peace and tradition.
Nakoa is the eldest calf and son of Tamuj, a stone carver, and Akela, a weaver and storyteller. As a calf, Nakoa spent most of his time at his mother's side. Whether it be helping her with her weaving or sitting at her feet as she told stories and sang songs from ancient times. When not with his mother, Nakoa could often be found in the presence of his aunts and cousins in the kitchens. On occasion, Nakoa's warrior uncle would return from his travels, being tales from the world outside Kesh.
When Nakoa grew into young adulthood, he followed the path of most bulls his age. While some stayed with the herd to become farmers and stone workers and such, it is tradition for a young bull to leave the herd to travel the outside world for a while before either returning to their home herd or joining up with a different one. So, when it came time for Nakoa to begin his own journey, he left with his uncle and entered the life of a warrior.
I intend to add deep lore to his background later but there's the structure for now.Approved! Cool character concept thankfully we haven’t left the tavern yet so you can still jump in