Nightmares of the Third Age

Nah mayne, we're starting our own crew. >_> CRIPS VS BLOO- I mean REALM VS ANATHEMA! :3


BTW chat's up.
 
I'll think about the discount, still not sure yet. Like I said, it's still 4 forms into one and form charms tend to be expensive.


Overdrive stacking but like usual as limited to 2.5 up to 25m.
 
I juggled a few points around to pick up Past Life at a level 3.
 
Holy crap this thread grew a ton during the day.


I'm currently leaning towards an Infernal, with Solar in second place... if Alchemicals were allowed, I'd probably do that, but they seem persona non grata. If I go Solar, it'd be a classic brawler, SHS mixed with Resistance-based defense and a bit of Social punch; sort of like Panther done right, but less religious focus.


My first choice, as I said, is an Infernal, drawing heavily from both Malfeas and SWLiHN's Charms, with his DT identity conceptually based on Klaus Wulfenbach from Girl Genius, overlaid with European Dragon aesthetics and abilities. For those not familiar with the character, these three comics more or less give the gist of what I'm going for. I'll try and rough up the first draft of the Excellency shortly.
 
Goddamnbatman said:
Note: Yeah it will be a game with you fighting Deathlords, Behemoths, Gods,Second and Third Circle Demons, A celestial incarnae (the sixth maiden), Primordials, Other powerful exalts. Now of course the goal here would be to form a motley group of exalts who will try to unite as many factions as possible to stand a chance for the upcoming Third Age. I'll consider this game my send off to Exalted into 3e, so letting everybody get all the cool toys and this will be ruthless and brutal. So anybody interested?
Not without reason
 
I'm pretty decently invested in Presence and Performance, what with me being a Zenith and all
 
Well, yeah. This is going to be a combat focused game so there's not a whole lot wrong with that. But at the moment, I'm sensing what appears to be a huge amount of Dawn-ish types and not much. There's nothing wrong with strong combatants in the vein of Twilights, Eclipses, etc.


And:

JayTee said:
Now of course the goal here would be to form a motley group of exalts who will try to unite as many factions as possible to stand a chance for the upcoming Third Age.
We can't do that without adequate social skills. Kitting ourselves out properly, unless we're planning trying to find people to do it for us, will take focusing as well.


EDIT: Okay, fair enough. Would be nice to have a techy, though I imagine we can survive without that. We do have a couple of sorcerers.
 
[QUOTE="MaHaSuchi's700]

We can't do that without adequate social skills. Kitting ourselves out properly, unless we're planning trying to find people to do it for us, will take focusing as well.

[/QUOTE]
Yeah, I got you covered for that. I wouldn't be much of a Swashbuckler if I didn't have some nice social fu. :D
 
[QUOTE="MaHaSuchi's700]Well, yeah. This is going to be a combat focused game so there's not a whole lot wrong with that. But at the moment, I'm sensing what appears to be a huge amount of Dawn-ish types and not much. There's nothing wrong with strong combatants in the vein of Twilights, Eclipses, etc.
...


EDIT: Okay, fair enough. Would be nice to have a techy, though I imagine we can survive without that. We do have a couple of sorcerers.

[/QUOTE]
Pre-DT, my character's a Defiler. He just happens to favor Malfeas, with smaller dashes of Kimberry and Adorjan. Probably throw a couple of Charms towards crafting. And... I'd like to start as a king, of at least a small nation, so some social stuff is probably a must.


A couple of questions about my backstory plans; is it alright if I start off with a large number of followers/cult? Enough to represent being the king of a small nation?


Myllinnia, do you mind if join you as one of the Prince's killers?
 
I have a lot of investigation/interrogation charms. I grabbed the bare minimum of combat charms to grab my greater shintai.

Goddamnbatman said:
Seeker of the End: Actually I found the a good question about Xentair excellency, so what can't you use the excellency for? I think that would give it a stronger definition.
That was the problem I'm having. I'll probably take away most of the social stuff though.
 
I've rehashed my artifacts as well as a custom hearthstone, this is the bare effects and I will have my backstory and fluff out later tonight.


Manse 5~ Wind-Bound Gem. This gem is a perfect sphere containing a raging gale within the stone itself, straining to get out. The captured storm +3 to DVs and grants one reflexive attack every time damage is dealt to an opponent. This stores up to [Essence] reflexive attacks that cannot be spent until one tick has elapsed. Furthermore, those free attacks cannot generate more free attacks.


Oracion~ Orichalcum, Ivory, and vitriol Shield


Speed 5, Acc +1, Dmg +2B, Def+7, Rate 1, Attune 7, M, Sh0


5m to perfectly parry any attack. However, this ability can only be used once every 7 days and nights. Pay 2m 1wp to be able to apply shield PDV to unblockable attacks. While attuned, healing rate is increased by a factor of half of the user's essence. 1 hearthstone slot. 5-dot


Requiem~ Starmetal, Labyrnthine Ore, Viritrol reaper Daiklave


Speed 4, Acc +4, Dmg +7/3L, Def+0, Rate 4, Attune 6, O


Pay one mote to summon it or banish it from elsewhere. Commit 7 more motes reflexively for following effects: A black flame shrouds the blade and eat at the target, reducing armored soak by 3 per health level of damage inflicted. Mundane armor is burned to ash when armor's soak reaches zero. Artifact armors are forcefully de-attuned and cannot be re-attuned until after the battle as the flames consume the essence within the armor. The flames also raises base damage by 3L. Anything killed while in this state is devoured by the black flames, destroying body, soul, and possessions until not even dust remains. 5-dot
 

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