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Lunar Fury - Exalted 2e IC

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Characters
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Damage roll

Edit forgot to take out the 6L soak. Should I reroll, or just take off the first six dice?
 
Silly head. I'll just take the first six dice off. That still leaves you with enough successes to kill the creature.

Rykon Rykon is up

10 -
11 - [Scorpion], Toun, [Korigard], [Rogosh - Shaping Sorcery], Gremlins (3)
12 -
13 - Old Man Coyote
14 - Korigard
15 - Scorpion
16 - Rogosh
 
Toun draws the Moonsilver Reaper Daiklave from its sheath. A flash of silver lightning erupts from the blackened casing leaving the great blade to tear through the gore and carnage toward the gremlin prey. The witless foes left rifling through the wreckage of dragons and the slaughter the Moon's chosen wrought upon their ranks.

Toun performs a mundane 3 attack flurry targeting the three unscathed Gremlins at Acc 17, 16, and 15 respectively. No enhancing charms on the attacks. Action is speed 4

Gifts 3m on Armor Forming Technique, 2m to Bruise Relief Method

Health Levels
- 0 [ ]
- 1 [ ][ ]
- 2 [ ][ ] [ ][ ][ ][ ] [ ][ ][ ][ ]
- 4 [ ]
I [ ]

Soak:
Bashing: 17 +9 = 26
Lethal: 11 +9 = 20
Hardness: 5
Reminder Stone of Adamant Skin Converts Lethal to Bashing before soaks and Toun heals 1BHL per action

Willpower: 10 / 10
Personal: 23 / 23
Peripheral: 33 / 44 / 52
Anima: 11 motes spent
Committed: 8

DDV 6
PDV 9

Move 8
Dash 14
Jump 11

Moonsilver Reaper Daiklave
Speed 4 Accuracy 20 Damage 10L Parry 9 Rate 3
 
Three becomes two as Toun cuts the gremlin down. The last two gremlins look down at the multiple angry Lunars in front of them and the shredded bodies of their kin, and as one they turn on their tails and begin to fly away as fast as they can. With their speed, it will be difficult for anyone on the ground to catch up to them in melee combat.

With the threat of the small monsters cleared away, you are still faced with the sounds of combat coming from inside the ship. There is the large rip in the hull with fire and smoke coming out of it, or you can head up to the top deck of the airship where the control room should be and see if there is a way in up there.

What do you do now?
 
Scorpion eyes the flames for a moment, then takes a running leap through the fire and into the hull of the ship. Whatever secrets that the ship has, she plans on finding them out.
Going DBT, spent 3m on Armor Forming Technique, and 2m to activate Halting The Scarlet Flow from Peripheral Essence with 5m to activate my Anima power to double my speed for the Scene.

Health Levels
- 0 [ ]
- 1 [ ][ ]
- 2 [ ][ ][ ][ ][ ] - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]
- 4 [ ]
I [ ]
Dying - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]

Soak:
Bashing: 3 (4 in DBT) +9B from Reinforced Breastplate, +15 from Armor Forming Technique
Lethal: 2 +10L from Reinforced Breastplate, +15 from Armor Forming Technique
Hardness: 8

Willpower: 7 / 6
Personal: 19
Peripheral: 50 / 40 / 32
Committed: 10

Dodge DV: 6
Parry DV: 8 (9 in DBT)
Dodge MDV: 5

Join Battle: 6

Paired Moonsilver Short Daiklaves: Speed 4, Accuracy +2, Damage +4L, Defense +3, Rate 2, Attune 6
 
Toun follows Scorpion thinking it wise to keep the pack together in battle, anima flare liable to light the way.
 
Old Man Coyote leaps straight through the hole and the fire into the ship, following his packmates into the flames.
 
After the obsidian butterflies flew past overhead and diced a number of the goblins, Korigard watched his three fellows leap through the flames licking out from inside the gash in the hull. For a moment he wasn't sure where to go. Should he dash through the hole and follow the other Lunars into the fray, or head up top towards the control room with hopes of finding out who was piloting this thing here and why?

He turned back to look briefly at Rogosh, eyeing the sorcerer with contempt. "I could've taken them," he snarled out. Then, with a powerful push of his legs, he leapt upwards to grip the sides of the airship and began hauling himself up towards the top deck. The damned Fae were always up to something, and someone needed to find out what it was this time.

[Climb Roll: 4 Dexterity + 0 Athletics + 1 WP = 1 Success]
* Don't know if you needed a roll included for the climb, added one in for incase*

CURRENT COMBAT STATS:
Health Levels:
-0 [ ]
-1[ ] [ ]
-2 [ ] [ ] [ ] [ ] [ ] - [ ]
-4 [ ]
Inc [ ]

Dying Levels:
[ ] [ ] [ ] [ ] [ ] - [ ]

Essence: •••
Personal: 17 / 17
Peripheral: 17 / 33 (38)
Committed: 5

Willpower:
••••• • / ••••• ••

D.B.T. Form
Total Soak: 10L/12B/3A (Armored Hide, +4L/4B; Tiger Form, +3L/3B)
Mobility: -0
Fatigue: -0

PDV: 8
(using claws)

DDV: 8
 
Last edited:
Through the Flames

Scorpion is the first through the fire, quickly followed by Toun and Coyote. Each of you are hit by the fire hard, and unless you activate a Charm to soak the damage, you will each take 4L damage past your armor from the flames. If you do activate a Charm, please post it.

In any case, as you clear the worst of the fire and smoke, you can see that you are next to a large room, easily thirty feet high and wide, with the sides of the chamber filled with four storage and repair bays for the transport of Warstriders, two on either side. In the center of the room, trying to keep their footing on the uneven floor, you can see four men in Realm armor facing off against three Capharactoi. The Fae have the four men backed up against a large black crystal sphere, roughly five feet in diameter.

While you watch, one of the Fae lash forward with its weapon and behead the Realm soldier with a quick strike, leaving only three men facing off against their three foes. If you do not interfere, it is nearly certain that the Fae will kill the three mortal soldiers.

Also, Psychie Psychie Rykon Rykon and Kwops Kwops give me Perception + Awareness rolls and fresh Join Battle rolls, assuming you decide to fight.


Up the Hull
Korigard gets to the top of the hull and sees the decks awash in blood from dozens of fallen men and monsters, and there is a mass of bodies of Realm soldiers and various twisted creatures from the Wyld. In the center of the deck is One Tusk facing off against four Fae Capharatoi. Despite being out numbered, the old boar is holding his own quite well. He sees Korigard and takes a moment out to call to you, "Get to the bridge! One of these vermin managed to wriggle away from me and it headed that way. I have these well in hand."

MasterDAF MasterDAF please give me a Perception + Awareness roll, too
 
Toun's hearthstone converts the damage to bashing as it does with all lethal, his gift of Bruise-Relief Method will regenerate the health levels. He will charge the Fae, running past the mortals and join the fray.
 
With a flash of heat, Scorpion is through the fire, feeling the scorched bits of her armored skin flaking off and quickly being replaced with fresh skin. As she takes a deep breath of air that is not on fire, she then sees the three Fae. With a evil smile, Scorpion locks her gaze on the Wyld thing on the left, planning on slicing it to bits.
I'll go ahead and take the damage, letting my Halting the Scarlet Flow heal me up.

Going DBT, spent 3m on Armor Forming Technique, and 2m to activate Halting The Scarlet Flow from Peripheral Essence with 5m to activate my Anima power to double my speed for the Scene.

Health Levels
- 0 [X ]
- 1 [X ][X ]
- 2 [X ][ ][ ][ ][ ] - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]
- 4 [ ]
I [ ]
Dying - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]

Soak:
Bashing: 3 (4 in DBT) +9B from Reinforced Breastplate, +15 from Armor Forming Technique
Lethal: 2 +10L from Reinforced Breastplate, +15 from Armor Forming Technique
Hardness: 8

Willpower: 7 / 6
Personal: 19
Peripheral: 50 / 40 / 32
Committed: 10

Dodge DV: 6
Parry DV: 8 (9 in DBT)
Dodge MDV: 5

Join Battle: 6

Paired Moonsilver Short Daiklaves: Speed 4, Accuracy +2, Damage +4L, Defense +3, Rate 2, Attune 6
 
"It won't get far!" Korigard bellowed in response. The young Lunar leapt over the carnage and bodies, landing on all fours and bounding across the deck as he willed his body to move faster and faster in a race to catch his prey.
CURRENT COMBAT STATS:
Health Levels:
-0 [ ]
-1[ ] [ ]
-2 [ ] [ ] [ ] [ ] [ ] - [ ]
-4 [ ]
Inc [ ]

Dying Levels:
[ ] [ ] [ ] [ ] [ ] - [ ]

Essence: •••
Personal: 17 / 17
Peripheral: 17 / 33 (38)
Committed: 5

Willpower:
••••• • / ••••• ••

D.B.T. Form
Total Soak: 10L/12B/3A (Armored Hide, +4L/4B; Tiger Form, +3L/3B)
Mobility: -0
Fatigue: -0

PDV: 8
(using claws)

DDV: 8
[3 Perception + 3 Awareness = 3 Successes]
 
Korigard in the Bridge

Leaping forward, you notice that the wounds suffered by the Fae are all nasty, blistering cuts; with your expertise with the Fae you recognize that these injuries were caused by Cold Iron weapons doing Aggravated damage to the Wyld beasts. A grim sign.

When you burst your way through the door into the control room, the whole place is a veritable tornado of air from the distinctive effect of a Air Aspect Dragon-Blooded in full totemic glory facing off against the Fae that One Tusk warned you about. The Dynast warrior is badly injured, and is visibly struggling to hold up his Daiklave. The rest of the people in the room have already fallen in the battle.

With a gasping breath, the Dynast says, "Stop them! For the sake of all of Creation, stop them!"
Join Battle roll, please!


Scorpion, Toun and Coyote

As you leap into battle, Toun can spot that the guards facing off against the Fae are all armed with Cold Iron weapons, the type that causes grievous damage to those from the Wyld. Scorpion doesn't spot anything of the sort; she is too focused in the charge into the fight.

The first of the Fae turns in surprise at the sound of the Lunars joining the fight, and spins with inhuman speed to face you. With a rapid swing of its blade, the Fae warrior makes a strike at Scorpion. His attack will hit with 3 successes over your DV unless you Stunt or use a Charm.

Rykon Rykon is up

0 - [Fae 1]
1 -
2 - Toun, Fae 2 <====
3 - Scorpion
4 - Fae 3
5 - Soldiers 1-3, Fae 1
6 -
 
With her battle focus, Scorpion doesn't waver from her charge, knowing that whatever damage she takes can be healed.
'll go ahead and take the damage, letting my Halting the Scarlet Flow heal me up.

Going DBT, spent 3m on Armor Forming Technique, and 2m to activate Halting The Scarlet Flow from Peripheral Essence with 5m to activate my Anima power to double my speed for the Scene.

Health Levels
- 0 [X ]
- 1 [X ][X ]
- 2 [X ][ ][ ][ ][ ] - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]
- 4 [ ]
I [ ]
Dying - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]

Soak:
Bashing: 3 (4 in DBT) +15 from Armor Forming Technique
Lethal: 2, +15 from Armor Forming Technique
Hardness: 8

Willpower: 7 / 6
Personal: 19
Peripheral: 50 / 40 / 32
Committed: 10

Dodge DV: 6
Parry DV: 8 (9 in DBT)
Dodge MDV: 5

Join Battle: 6

Paired Moonsilver Short Daiklaves: Speed 4, Accuracy +2, Damage +4L, Defense +3, Rate 2, Attune 6
 
Toun strikes with yet another 3 attack flurry, this time taking a wound penalty. Same stats and effects as before with -2 for wounds.

A piercing ring resonates from the end of Toun's sheath, screeching death into the ears of the otherworldly abomination in the burning corridors of metal. Three sounds like a whip crack follow in the wake of the silvery ringing as a silver flare is followed by an unearthly fountain of gore upon the ruined bulkheads.

[woops, meant to change the numbers]
 
The sword strike from Fae 1 against Scorpion inflicts another 2 levels of Lethal damage as the tip of the blade sinks in.

Toun hits Fae 1, first hit with 1 success, second with 2, and your third hits with 4. Armor soak is 10, go ahead and post your damage.

Fae 2 sees that Scorpion is wounded, and tries to hit the injured Exalt. This time, though, your blades were just enough to block the hit.

Rykon Rykon for the damage roll, Psychie Psychie for your action

0 - [Fae 1]
1 -
2 - [Toun], [Fae 2]
3 - Scorpion <====
4 - Fae 3
5 - Soldiers 1-3, Fae 1
6 -
7 - Toun, Fae 2
 
Korigard's eyes widen in surprise at the scene playing out ahead of him. Taking the wounded Dragon-Blood's words into account, he quickly formulates a plan.

[Join Battle Roll: 4 Wits + 3 Awareness = 3 Successes]
 
Grinding her teeth with the new wound, Scorpion lets Toun deal with Fae 1, and suddenly shifts herself to deal a staggering attack on Fae 2. With her Essence boosting her strength to is maximum as she slams herself into the enemy with her twin blades named Samiel and Boreal. On this night, she will stand victorious over her fallen foe and scream up at the moon her victory.
I'm going to use 6m on First Str Excellency, and 7m on Lightning Stroke Attack to make both his Dodge and Parry DVs inapplicable. One of the additional two levels of Lethal damage is healed by Halting the Scarlet Flow, but I take one more hit.

8 successes to hit on blow #1
9 successes to hit on blow #2

Going DBT, spent 3m on Armor Forming Technique, and 2m to activate Halting The Scarlet Flow from Peripheral Essence with 5m to activate my Anima power to double my speed for the Scene.

Health Levels
- 0 [X ]
- 1 [X ][X ]
- 2 [X ][X ][ ][ ][ ] - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]
- 4 [ ]
I [ ]
Dying - [ ][ ][ ][ ][ ] - [ ][ ][ ][ ]

Soak:
Bashing: 3 (4 in DBT) +15 from Armor Forming Technique
Lethal: 2, +15 from Armor Forming Technique
Hardness: 8

Willpower: 7 / 6
Personal: 19
Peripheral: 50 / 40 / 21
Committed: 10

Dodge DV: 6
Parry DV: 8 (9 in DBT)
Dodge MDV: 5

Join Battle: 6

Paired Moonsilver Short Daiklaves: Speed 4, Accuracy +2, Damage +4L, Defense +3, Rate 2, Attune 6
 
In the Control Room

The Fae seems to realize that there is a new threat in the room, but continues to focus his attention on the wounded Dynast in front of him. It lunges in a martial arts strike that cracks the stricken Dynast upside the head. He may not be dead, but he's not in this fight.

MasterDAF MasterDAF is up

0 - [Fae]
1 -
2 -
3 - Korigard <====
4 -
5 - Fae
6 -
 
Scorpion is able to hit with both attacks. Its Soak is 10L. Roll your damage, please.

0 - [Fae 1]
1 -
2 - [Toun], [Fae 2]
3 - [Scorpion]
4 - Fae 3
5 - Soldiers 1-3, Fae 1
6 -
7 - Toun, Fae 2
8 - Scorpion
 
The twin blades of the angry Scorpion plunge deep into Fae 2's chest, blasting past his ineffective efforts to block the hit. With a gasp, the Wyld warrior falls to the ground.

Fae 3 swings its weapon at Toun. It has 6 successes on its to-hit. What is your DV?

The three soldiers may only be mortal, but they are well trained, and they descend on Fae 1, and two of them manage to score solid hits. It is now badly wounded as it stumbles back away from the soldiers, but before it does, it swings on one, causing the Realm trooper to fall to the deck.

Rykon Rykon you are up at tick 7, and you have a defense to declare

3 - [Scorpion]
4 - [Fae 3]
5 - [Soldiers 1-3], [Fae 1]
6 -
7 - Toun <====
8 - Scorpion
9 - Fae 3
10 - Soldiers 2-3, Fae 1 critically wounded
 
Toun's base PDV is 9, I think a three attack flurry knocks that down to 6. Unless they're dealing Agg, they are against a Soak of 26, Hardness 5
 

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