T4 WEALTH GENERATION STATS VIA WORLD MARKET!:
ACKAY: 10 wealth + 15 movement of goods = 25 total
DELAVIZH: 7 Wealth = 7 total
BARIS: 12 Wealth + 5 movement of goods = 17 total
DEJAN: 16 + 6 movement of goods (.25 volume) + 6 = 28 total
OZNAH: 25 + 8 movement of goods +4 Foreign Trade (+ VOLUME) +25 = 62 total
ORTES: 13 Wealth + 2 movement of goods = 15 total
XION: 8 Wealth + 0 movement of goods = 8 total
ORHAN: 19 + 6 movement of goods (.5 volume) +12 = 37 total
WERNHARD: 29 WEALTH +6 movement of goods + (.25 volume) +6 = 41 total
DARIUS: 26 + 10 movement of goods (+ VOLUME) +25 = 61 total
FIRKIN: 12 Wealth + 0 movement of goods = 12 total
UL: 32 Wealth + 10 movement of goods (+ .5 Volume) +12 = 54 total (edited)
VOLUME (total wealth in sales and movement) = 272 = rounded to 25 volume bonus (roughly 10%)
Volume bonuses:
.25 for road offmap = 6
.5 for trade Artery = 12
1 for Trade Hub/Port = 25
DEVELOPMENTS FROM TRADE:
TECH LEVEL INCREASES! -- (coal and oil demand rising)
WEAPON/ARMOR QUALITY INCREASES! (magical and craft armor and weapons widely available) - can pay 8 wealth for +1 military influence.
Common and Noble Trappings/Fashion kicks off! -- can pay 8 wealth for +1 noble influence
REFIT UNITS: Potential to refit units to + str (but at high cost)
ACKAY: 10 wealth + 15 movement of goods = 25 total
DELAVIZH: 7 Wealth = 7 total
BARIS: 12 Wealth + 5 movement of goods = 17 total
DEJAN: 16 + 6 movement of goods (.25 volume) + 6 = 28 total
OZNAH: 25 + 8 movement of goods +4 Foreign Trade (+ VOLUME) +25 = 62 total
ORTES: 13 Wealth + 2 movement of goods = 15 total
XION: 8 Wealth + 0 movement of goods = 8 total
ORHAN: 19 + 6 movement of goods (.5 volume) +12 = 37 total
WERNHARD: 29 WEALTH +6 movement of goods + (.25 volume) +6 = 41 total
DARIUS: 26 + 10 movement of goods (+ VOLUME) +25 = 61 total
FIRKIN: 12 Wealth + 0 movement of goods = 12 total
UL: 32 Wealth + 10 movement of goods (+ .5 Volume) +12 = 54 total (edited)
VOLUME (total wealth in sales and movement) = 272 = rounded to 25 volume bonus (roughly 10%)
Volume bonuses:
.25 for road offmap = 6
.5 for trade Artery = 12
1 for Trade Hub/Port = 25
DEVELOPMENTS FROM TRADE:
TECH LEVEL INCREASES! -- (coal and oil demand rising)
WEAPON/ARMOR QUALITY INCREASES! (magical and craft armor and weapons widely available) - can pay 8 wealth for +1 military influence.
Common and Noble Trappings/Fashion kicks off! -- can pay 8 wealth for +1 noble influence
REFIT UNITS: Potential to refit units to + str (but at high cost)
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