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Fantasy Kolan and The Guild Wars Sign Up

[Raven] Maria
[Class=Notes] // Forward slashes are comments // //and do no show up in the final design,// // these are to help you find everything easily// //and explain some code as well. // // These comments must be with in a class or script tags// // in order to be hidden, from what I know// // Long URls are images// // # followed by letter and numbers are Hex codes// // or color codes.// //The only named colors are Black, White and Silver// // This code does not show breaks unless is shows the
code// // When typing responses to rps, be aware that when you press enter// // it will not show that you did. You'll have to use the
tags// //the font is called Oldenburg, if you wish to change it look for that and replace it// [/class] [class=BG] background-color: #ece7dc; color:black; font-family:Oldenburg; padding: 10px 20px 10px 20px; text-align:center; font-size:20px; //The back ground and default text// [/class] [class=TitleContainer] display: flex; flex-direction: row; justify-content: space-between; align-items:center; //allows the title ends to work// [/class] [class=Title] flex-grow: 2; border-bottom: solid 3px #102f7e; border-top: solid 3px #102f7e; border-radius:5px; background-color: #102f7e; color: silver; font-size: 25px; line-height: 2; text-align:center; font-family:Oldenburg; letter-spacing:3px; text-transform: uppercase; //the big fancy title// [/class] [class=Tborder] border-top: 1px SOLID silver; border-bottom: 1px SOLID silver; border-radius:5px; padding:7px; margin:5px 0px 5px 0px; //the little borders inside the title// [/class] [class=Ribbon1] border-bottom: solid 35px #142551; border-top: solid 35px #142551; border-left: solid 20px #ece7dc; border-right: solid 20px #142551; //the left triangles to make it look like a ribbon// [/class] [class=Ribbon2] border-bottom: solid 35px #142551; border-top: solid 35px #142551; border-right: solid 30px #ece7dc; border-left: solid 20px #142551; //the right triangles to make it look like a ribbon// [/class] [class=Left] margin-left:20px; pointer-events:none; opacity:0.8; width:55px; height:45px; line-height:0px; background:url(https://cdn.discordapp.com/attachments/359734207024463882/421698718442717205/White_Raven.png); background-size:100% 100%; //crest on the left of the title// [/class] [class=Right] pointer-events:none; margin-right:20px; opacity:0.8; width:55px; height:45px; line-height:0px; float:right; background:url(https://cdn.discordapp.com/attachments/359734207024463882/421698718442717205/White_Raven.png); background-size:100% 100%; //crest on the right of the title// [/class] [class=FlagBar] height:15px; width:85%; min-width:210px; border:2px SOLID #142551; border-radius:5px; background-color:#142551; margin:auto; //the bar on the top of the flags// [/class] [class=Flag] background-color:#102f7e; width:80%; font-family: Oldenburg; Font-size: 85%; Text-align:center; color:silver; margin:auto; padding:3px 3px 50px 3px; //the flag that contains the images// [/class] [class=FlagEnd] width:81%; margin:auto; line-height:0px; border-left:1px SOLID #102f7e; border-right:1px SOLID #102f7e; //allows the flag end pic to fit// [/class] [class=IMG] pointer-events:none; line-height:0px; width:70%; margin:20px auto; border-radius:20px; overflow:hidden; //The character images// [/class] [class=hidden] display:none; //keeps hidden things hidden// [/class] [class=ButtonContainer] display: flex; flex-wrap:wrap; flex-direction: row; justify-content:center; align-items:center; //allows the buttons to be on one line together instead of one line for each// [/class] [class=Button] color: silver; line-height: 1.5; text-align:center; font-family:Oldenburg; border-top: 1px SOLID silver; border-bottom: 1px SOLID silver; padding:4px; margin: 20px 10px 0px 10px; cursor:pointer; //The buttons in the flag// [/class] [class name=Button state=hover] color: grey; border-top: 1px SOLID Grey; border-bottom: 1px SOLID Grey; //what the button looks like when the mouse is over it// [/class] [class=ButtonClick] color: grey; line-height: 1.5; text-align:center; font-family:Oldenburg; border-top: 1px SOLID Grey; border-bottom: 1px SOLID Grey; padding:4px; margin: 20px 10px 0px 10px; //what the button looks like after it's clicked also to show which picture is currently selected// [/class] [script class=Button on=click] //This allows the buttons to work, if you want to add a button //you have to add a line of code for it here //the text in the " " has to match the text in the buttons to work //to add more Images just keep adding the class IMG# and add 1 number up // if (eq "${link}" "Opt 3") (show IMG3) //like so hide IMG removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Appearance") (show DEFAULT) if (eq "${link}" "Opt 2") (show IMG2) if (eq "${link}" "Weapon") (show WEAPON) if (eq "${link}" "Weapon 2") (show WEAPON2) if (eq "${link}" "Armor") (show ARMOR) [/script] [class=Details] font-family:Oldenburg; font-size:20px; color:silver; background-color:#102f7e; width:200px; margin:auto; padding:5px; cursor:pointer; //the litle flag for the details// [/class] [class=DetailsBottom] width:0%; margin:auto; margin-bottom:30px; border-top: 30px solid #102f7e; border-Left: 105px solid transparent; border-Right: 105px solid transparent; //the triangle for the bottom of the details flag// [/class] [class=Space] width:80%; margin:auto; //manages space// [/class] [class=DetailsClose] width:0%; margin:auto; border-Bottom: 30px solid #102f7e; border-Left: 105px solid transparent; border-Right: 105px solid transparent; [/class] [script class=Details on=click] //this is what makes the details flag stuff work// set link (getText) if (eq "${link}" "Details") (slideDown 500 Deets) if (eq "${link}" "Details") (slideUp 500 Open) if (eq "${link}" "Details") (slideDown 500 Close) if (eq "${link}" "Close") (slideUp 500 Deets) if (eq "${link}" "Close") (slideDown 500 Open) if (eq "${link}" "Close") (slideUp 500 Close) [/script] [class=Stamp] pointer-events:none; line-height:0px; width:10%; margin:10px auto; overflow:hidden; //the guild committee seal of approval// [/class] [div class=BG] [div class=TitleContainer] [div class=Ribbon1][/div] [div class=Title][div class=Tborder]
[div class=Left][/div]
RAVEN GUILD APPLICATION
[div class=Right][/div]
[/div][/div] [div class=Ribbon2][/div] [/div]

[div class=FlagBar][/div] [div class=Flag] [div class="IMG DEFAULT"]
27c-png.643225
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[div class=Space]
Name: Maria

True Age: 18

Appearance Age: Early teens

Gender: Female

Species: Human

Class: Fighter

Distinguishing features: Short (4'7")

Preferred weapon: Sword

Preferred Type(s) of Magic: None
[/div]


[div class=FlagBar][/div] [div class="Open"][div class=Details]Details[/div] [div class=DetailsBottom][/div] [/div] [div class="Deets Space hidden" style="Padding: 20px 0px 20px 0px;"] Skills:
She is very skilled at hand to hand combat and swordsmanship. She also has some talent in singing and dancing.

Personality:
Maria is kind, cheerful, energetic and honest and has it easy to make friends. She always talks politely, no matter who she speaks to. She is diligent and brimming with curiosity. Once she sets her mind to a goal, she'll give it her all to achieve it. At times, she can also be somewhat air-headed, childish and clumsy, but she is also mature and can stay calm under pressure. She is also clever during fights and uses her abilities to her advantage.

History:
Maria lived in the orphanage growing up. She never knew who were parents were and why she was left there but it wasn't something that always plagued her mind. Growing up she always admired the knights and brave fighters. She wanted to learn herself but had no one to teach her. That was until one day she happened to come upon someone training in the woods on her way to town. An older man named Zac. They soon became friends and she asked if he could teach her to fight. "A short little thing like you wants to learn how to fight huh? Haha! Sure why not from here on out I'll be your master alright?" After agreeing to it she trained a lot. She was always eager though it wasn't easy. He never went easy on her either. He was surprised at how much natural talent she had so he pushed her even harder confident she could take it. As she got older they formed a bond and she started to see him more and more like the father she never had. They had great times together but unfortunately, those times couldn't last forever. Her master became very sick and wasn't getting better. Soon enough he died. After his death, Maria decided to leave the orphanage. She is 18 now and she really didn't have to stay there any longer unless she wanted to. She starting a new chapter in life and is ready for whatever comes next.

[/div] [div class="Close hidden"] [div class=DetailsClose style="margin-top:20px;"][/div] [div class=Details]Close[/div] [div class=FlagBar][/div] [/div]
[div class=Space] Views on the Hekaspectrum:
She really doesn't care about it or see the point in it all.

Reason for joining the Raven Guild:
Because it was the same guild her Master was in. [/div]
[div class=Stamp]
latest
[/div] [div class=TitleContainer] [div class=Ribbon1][/div] [div class=Title style="font-size:20px;line-height:2.5;"][div class=Tborder]
[div class=Left][/div]
Official Document of the Kolan Guild Committee
[div class=Right][/div]
[/div][/div] [div class=Ribbon2][/div] [/div] [/div]
 

Attachments

  • 27c.png
    27c.png
    1.2 MB · Views: 70
Code:
[Class=Notes] // Forward slashes are comments // //and do no show up in the final design,// // these are to help you find everything easily// //and explain some code as well. // // These comments must be with in a class or script tags// // in order to be hidden, from what I know// // Long URls are images// // # followed by letter and numbers are Hex codes// // or color codes.// //The only named colors are Black, White and Silver// // This code does not show breaks unless is shows the
code// // When typing responses to rps, be aware that when you press enter// // it will not show that you did. You'll have to use the
tags// //the font is called Oldenburg, if you wish to change it look for that and replace it// [/class] [class=BG] background-color: #ece7dc; color:black; font-family:Oldenburg; padding: 10px 20px 10px 20px; text-align:center; font-size:20px; //The back ground and default text// [/class] [class=TitleContainer] display: flex; flex-direction: row; justify-content: space-between; align-items:center; //allows the title ends to work// [/class] [class=Title] flex-grow: 2; border-bottom: solid 3px #102f7e; border-top: solid 3px #102f7e; border-radius:5px; background-color: #102f7e; color: silver; font-size: 25px; line-height: 2; text-align:center; font-family:Oldenburg; letter-spacing:3px; text-transform: uppercase; //the big fancy title// [/class] [class=Tborder] border-top: 1px SOLID silver; border-bottom: 1px SOLID silver; border-radius:5px; padding:7px; margin:5px 0px 5px 0px; //the little borders inside the title// [/class] [class=Ribbon1] border-bottom: solid 35px #142551; border-top: solid 35px #142551; border-left: solid 20px #ece7dc; border-right: solid 20px #142551; //the left triangles to make it look like a ribbon// [/class] [class=Ribbon2] border-bottom: solid 35px #142551; border-top: solid 35px #142551; border-right: solid 30px #ece7dc; border-left: solid 20px #142551; //the right triangles to make it look like a ribbon// [/class] [class=Left] margin-left:20px; pointer-events:none; opacity:0.8; width:55px; height:45px; line-height:0px; background:url(https://cdn.discordapp.com/attachments/359734207024463882/421698718442717205/White_Raven.png); background-size:100% 100%; //crest on the left of the title// [/class] [class=Right] pointer-events:none; margin-right:20px; opacity:0.8; width:55px; height:45px; line-height:0px; float:right; background:url(https://cdn.discordapp.com/attachments/359734207024463882/421698718442717205/White_Raven.png); background-size:100% 100%; //crest on the right of the title// [/class] [class=FlagBar] height:15px; width:85%; min-width:210px; border:2px SOLID #142551; border-radius:5px; background-color:#142551; margin:auto; //the bar on the top of the flags// [/class] [class=Flag] background-color:#102f7e; width:80%; font-family: Oldenburg; Font-size: 85%; Text-align:center; color:silver; margin:auto; padding:3px 3px 50px 3px; //the flag that contains the images// [/class] [class=FlagEnd] width:81%; margin:auto; line-height:0px; border-left:1px SOLID #102f7e; border-right:1px SOLID #102f7e; //allows the flag end pic to fit// [/class] [class=IMG] pointer-events:none; line-height:0px; width:70%; margin:20px auto; border-radius:20px; overflow:hidden; //The character images// [/class] [class=hidden] display:none; //keeps hidden things hidden// [/class] [class=ButtonContainer] display: flex; flex-wrap:wrap; flex-direction: row; justify-content:center; align-items:center; //allows the buttons to be on one line together instead of one line for each// [/class] [class=Button] color: silver; line-height: 1.5; text-align:center; font-family:Oldenburg; border-top: 1px SOLID silver; border-bottom: 1px SOLID silver; padding:4px; margin: 20px 10px 0px 10px; cursor:pointer; //The buttons in the flag// [/class] [class name=Button state=hover] color: grey; border-top: 1px SOLID Grey; border-bottom: 1px SOLID Grey; //what the button looks like when the mouse is over it// [/class] [class=ButtonClick] color: grey; line-height: 1.5; text-align:center; font-family:Oldenburg; border-top: 1px SOLID Grey; border-bottom: 1px SOLID Grey; padding:4px; margin: 20px 10px 0px 10px; //what the button looks like after it's clicked also to show which picture is currently selected// [/class] [script class=Button on=click] //This allows the buttons to work, if you want to add a button //you have to add a line of code for it here //the text in the " " has to match the text in the buttons to work //to add more Images just keep adding the class IMG# and add 1 number up // if (eq "${link}" "Opt 3") (show IMG3) //like so hide IMG removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Appearance") (show DEFAULT) if (eq "${link}" "Opt 2") (show IMG2) if (eq "${link}" "Lance") (show WEAPON) if (eq "${link}" "Glaive") (show WEAPON2) if (eq "${link}" "Armor") (show ARMOR) [/script] [class=Details] font-family:Oldenburg; font-size:20px; color:silver; background-color:#102f7e; width:200px; margin:auto; padding:5px; cursor:pointer; //the litle flag for the details// [/class] [class=DetailsBottom] width:0%; margin:auto; margin-bottom:30px; border-top: 30px solid #102f7e; border-Left: 105px solid transparent; border-Right: 105px solid transparent; //the triangle for the bottom of the details flag// [/class] [class=Space] width:80%; margin:auto; //manages space// [/class] [class=DetailsClose] width:0%; margin:auto; border-Bottom: 30px solid #102f7e; border-Left: 105px solid transparent; border-Right: 105px solid transparent; [/class] [script class=Details on=click] //this is what makes the details flag stuff work// set link (getText) if (eq "${link}" "Details") (slideDown 500 Deets) if (eq "${link}" "Details") (slideUp 500 Open) if (eq "${link}" "Details") (slideDown 500 Close) if (eq "${link}" "Close") (slideUp 500 Deets) if (eq "${link}" "Close") (slideDown 500 Open) if (eq "${link}" "Close") (slideUp 500 Close) [/script] [class=Stamp] pointer-events:none; line-height:0px; width:10%; margin:10px auto; overflow:hidden; //the guild committee seal of approval// [/class] [div class=BG] [div class=TitleContainer] [div class=Ribbon1][/div] [div class=Title][div class=Tborder]
[div class=Left][/div]
RAVEN GUILD APPLICATION
[div class=Right][/div]
[/div][/div] [div class=Ribbon2][/div] [/div]

[div class=FlagBar][/div] [div class=Flag] [div class="IMG DEFAULT"]
Switch_FireEmblemThreeHouses_04.0.jpg
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[/div] [div class="hidden IMG WEAPON"]
462px-Rose_Crystal_Lance.png
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glaive.jpeg
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Nordic_Hunter_Light_Armor.jpg
[/div] [div class=ButtonContainer] [div class=Button]Appearance[/div] [div class=Button]Lance[/div] [div class=Button]Glaive[/div] [div class=Button]Armor[/div] [/div] [/div] [Div class=FlagEnd]
flag.png
[/div]
[div class=Space]
Name: Lir Oisin

True Age: 21

Appearance Age: 21

Gender: Male

Species: Fae

Class: Mage, Specialist

Distinguishing features: Lir is very fair skinned, boyish, and handsome.

Preferred weapon(s): Lances and Glaives

Preferred Type(s) of Magic: Esoteric, Defensive/shield magic, Physics Manipulation,
[/div]


[div class=FlagBar][/div] [div class="Open"][div class=Details]Details[/div] [div class=DetailsBottom][/div] [/div] [div class="Deets Space hidden" style="Padding: 20px 0px 20px 0px;"] Skills:
Speaks Fae and English. As an esoteric specialist, Lir has shown an impressive ability to learn these magics after seeing only one or two examples. He uses this ability in combat to throw an opponent off by using their spells against them, of course always as a more minor version of the original.

Lir is not the most impressive specimen of physical strength on the battlefield, but is an expert grappler which supplinents his slight frame. He can use his opponent's bodyweight against them, manipulates their joints, and once the fight is taken to the ground it is very difficult to get away from him or take control of the situation.

Spells: Perfect Box - A defensive spell in which one forms a magical barrier directly to their front, sides, top, bottom, etc. The catch being, only one direction can be formed at a time. Even the strongest of orc fighters would need to take two or three swings at this barrier before it shattered, and its strength against magical attacks is even greater. Attack from multiple angles to exploit its weakness.

Physics Spell: Low Friction - by removing most of the friction acting on himself, or indeed another person or object, Lir can increase his or other's movement speed greatly.

Physics Spell: Magic Mirror - By effecting the Vectors of an object in motion; ie. Its speef and direction, Lir can send objects that come in contact with him sailing in the exact opposite direction through which they came at twice the speed. The stipulations being he cannot effect their direction beyond this, only reverse it, and the spell only effects a single object at once.

Physics Spell: Heat Wave - Lir can speed up the movement of particles of a particular ten area up to ten feet away from himself, causing this area to heat up to scorching temperatures. The temperature change can be felt as the air begins to heat, and so the area can often times be vacated before damage is done to an enemy, however the temperature reaches high enough levels to cause most flammable objects within the area to spontaneously combust.

Physics Spell - Kenetic Multiplier - Lir can charge any object with excess kinetic energy beyond what it should be capable of. For instance, a rock can become a deadly bullet with a simple flick of the wrist.

Physics Spell: Kenetic Divider - Lir can sap the kenetic energy of any object or person, causing a raging bull mid charge to simply stop in their tracks. This is an instant effect, and immediately disippates, so nothing stops a person from simply picking up speed again or reswinging their sword.

Personality: Lir has a load of confidence that can be off putting to most. His ego comes from his vast intellect and magical ability, as well as being no slouch in physical battle and well rounded spellcasting. He considers himself the smartest person in the room in most situations, and is a relentless tease. He will poke fun at almost anyone, and often never knows when to stop pestering. When a friend ends up in tears or a fit of rage is usually the extreme that must come to make him feel guilty.

Lir becomes bored easily, and as such if there is no mischeif to get into will create it himself. He has been known on several occasions to start fights with rival Wolf Guild members by goading them and making fun of their guild, calling it "an inferior bunch of meatheads."

Funnily enough, despite his penchant for poking fun, Lir has a very short temper and very rarely takes criticism or teasing well, often challenging even close friends to duels over differences at the drop of a hat.



History:
Morgan and Trina Mathews were once traveling in the forest together, a couple of mages, when they came acrossed a baby crying in the woods. They could not discern where it's family was, and were forced by the goodness of their hearts to take him home. It wasn't until the boy was nearly twelve that his Fae clan came knocking. It turned out their sage had befallen a terrible fate at the hands of a bandit clan while with her baby and teleported it away from danger. They had been searching for him ever since. It was then the boy learned his true name, Lir Oisin, and went to live with the Fae. The human side he had adapted, did not wash off much to the other Fae's dislike. He was always disagreeing with them on the topic of the Hekaspectrum, refused to ever spread his wings, and alltogether remained too human to fit in. As soon as he had learned all he could about their magics, he left them to return to human territory and life in search of a story of his own. Perhaps a bit of renown would earn him the respect he so desired from a species he felt he did not belong to.

[/div] [div class="Close hidden"] [div class=DetailsClose style="margin-top:20px;"][/div] [div class=Details]Close[/div] [div class=FlagBar][/div] [/div]
[div class=Space] Views on the Hekaspectrum:
Lir has in his adult life ascribed to the Fae's religion, and believes that they are one of the world's oldest races and close to the gods, however as to whether this makes them superior to other people? Of course not. Everyone has their own strengths and weaknesses. It would be rediculous for an older sibling to hold themselves as greater than their younger family, and did the gods not create us all?

Reason for joining the Raven Guild:
Lir mainly joined the Raven guild because of his admiration for Calla Rose and her ideals. He heard tales of her stubbornness to rival his own, especially in forming the guild, but also her pursuit of knowledge. He hopes that joining the guild will afford him more opportunities to expand his magical repertoire and strength. [/div]
[div class=Stamp]
latest
[/div] [div class=TitleContainer] [div class=Ribbon1][/div] [div class=Title style="font-size:20px;line-height:2.5;"][div class=Tborder]
[div class=Left][/div]
Official Document of the Kolan Guild Committee
[div class=Right][/div]
[/div][/div] [div class=Ribbon2][/div] [/div] [/div]
 
Last edited:
[Raven] Yuuka Kazami
[Class=Notes] // Forward slashes are comments // //and do no show up in the final design,// // these are to help you find everything easily// //and explain some code as well. // // These comments must be with in a class or script tags// // in order to be hidden, from what I know// // Long URls are images// // # followed by letter and numbers are Hex codes// // or color codes.// //The only named colors are Black, White and Silver// // This code does not show breaks unless is shows the
code// // When typing responses to rps, be aware that when you press enter// // it will not show that you did. You'll have to use the
tags// //the font is called Oldenburg, if you wish to change it look for that and replace it// [/class] [class=BG] background-color: #ece7dc; color:black; font-family:Oldenburg; padding: 10px 20px 10px 20px; text-align:center; font-size:20px; //The back ground and default text// [/class] [class=TitleContainer] display: flex; flex-direction: row; justify-content: space-between; align-items:center; //allows the title ends to work// [/class] [class=Title] flex-grow: 2; border-bottom: solid 3px #102f7e; border-top: solid 3px #102f7e; border-radius:5px; background-color: #102f7e; color: silver; font-size: 25px; line-height: 2; text-align:center; font-family:Oldenburg; letter-spacing:3px; text-transform: uppercase; //the big fancy title// [/class] [class=Tborder] border-top: 1px SOLID silver; border-bottom: 1px SOLID silver; border-radius:5px; padding:7px; margin:5px 0px 5px 0px; //the little borders inside the title// [/class] [class=Ribbon1] border-bottom: solid 35px #142551; border-top: solid 35px #142551; border-left: solid 20px #ece7dc; border-right: solid 20px #142551; //the left triangles to make it look like a ribbon// [/class] [class=Ribbon2] border-bottom: solid 35px #142551; border-top: solid 35px #142551; border-right: solid 30px #ece7dc; border-left: solid 20px #142551; //the right triangles to make it look like a ribbon// [/class] [class=Left] margin-left:20px; pointer-events:none; opacity:0.8; width:55px; height:45px; line-height:0px; background:url(https://cdn.discordapp.com/attachments/359734207024463882/421698718442717205/White_Raven.png); background-size:100% 100%; //crest on the left of the title// [/class] [class=Right] pointer-events:none; margin-right:20px; opacity:0.8; width:55px; height:45px; line-height:0px; float:right; background:url(https://cdn.discordapp.com/attachments/359734207024463882/421698718442717205/White_Raven.png); background-size:100% 100%; //crest on the right of the title// [/class] [class=FlagBar] height:15px; width:85%; min-width:210px; border:2px SOLID #142551; border-radius:5px; background-color:#142551; margin:auto; //the bar on the top of the flags// [/class] [class=Flag] background-color:#102f7e; width:80%; font-family: Oldenburg; Font-size: 85%; Text-align:center; color:silver; margin:auto; padding:3px 3px 50px 3px; //the flag that contains the images// [/class] [class=FlagEnd] width:81%; margin:auto; line-height:0px; border-left:1px SOLID #102f7e; border-right:1px SOLID #102f7e; //allows the flag end pic to fit// [/class] [class=IMG] pointer-events:none; line-height:0px; width:70%; margin:20px auto; border-radius:20px; overflow:hidden; //The character images// [/class] [class=hidden] display:none; //keeps hidden things hidden// [/class] [class=ButtonContainer] display: flex; flex-wrap:wrap; flex-direction: row; justify-content:center; align-items:center; //allows the buttons to be on one line together instead of one line for each// [/class] [class=Button] color: silver; line-height: 1.5; text-align:center; font-family:Oldenburg; border-top: 1px SOLID silver; border-bottom: 1px SOLID silver; padding:4px; margin: 20px 10px 0px 10px; cursor:pointer; //The buttons in the flag// [/class] [class name=Button state=hover] color: grey; border-top: 1px SOLID Grey; border-bottom: 1px SOLID Grey; //what the button looks like when the mouse is over it// [/class] [class=ButtonClick] color: grey; line-height: 1.5; text-align:center; font-family:Oldenburg; border-top: 1px SOLID Grey; border-bottom: 1px SOLID Grey; padding:4px; margin: 20px 10px 0px 10px; //what the button looks like after it's clicked also to show which picture is currently selected// [/class] [script class=Button on=click] //This allows the buttons to work, if you want to add a button //you have to add a line of code for it here //the text in the " " has to match the text in the buttons to work //to add more Images just keep adding the class IMG# and add 1 number up // if (eq "${link}" "Opt 3") (show IMG3) //like so hide IMG removeClass ButtonClick Button addClass ButtonClick set link (getText) if (eq "${link}" "Normal Appearance") (show DEFAULT) if (eq "${link}" "Partial Natural Appearance") (show IMG2) if (eq "${link}" "Esoteric Foci: Vilethorn") (show WEAPON) if (eq "${link}" "Experimental Foci: Unwithering Flower") (show WEAPON2) if (eq "${link}" "Clothes?") (show ARMOR) [/script] [class=Details] font-family:Oldenburg; font-size:20px; color:silver; background-color:#102f7e; width:200px; margin:auto; padding:5px; cursor:pointer; //the litle flag for the details// [/class] [class=DetailsBottom] width:0%; margin:auto; margin-bottom:30px; border-top: 30px solid #102f7e; border-Left: 105px solid transparent; border-Right: 105px solid transparent; //the triangle for the bottom of the details flag// [/class] [class=Space] width:80%; margin:auto; //manages space// [/class] [class=DetailsClose] width:0%; margin:auto; border-Bottom: 30px solid #102f7e; border-Left: 105px solid transparent; border-Right: 105px solid transparent; [/class] [script class=Details on=click] //this is what makes the details flag stuff work// set link (getText) if (eq "${link}" "Details") (slideDown 500 Deets) if (eq "${link}" "Details") (slideUp 500 Open) if (eq "${link}" "Details") (slideDown 500 Close) if (eq "${link}" "Close") (slideUp 500 Deets) if (eq "${link}" "Close") (slideDown 500 Open) if (eq "${link}" "Close") (slideUp 500 Close) [/script] [class=Stamp] pointer-events:none; line-height:0px; width:10%; margin:10px auto; overflow:hidden; //the guild committee seal of approval// [/class] [div class=BG] [div class=TitleContainer] [div class=Ribbon1][/div] [div class=Title][div class=Tborder]
[div class=Left][/div]
RAVEN GUILD APPLICATION
[div class=Right][/div]
[/div][/div] [div class=Ribbon2][/div] [/div]

[div class=FlagBar][/div] [div class=Flag] [div class="IMG DEFAULT"]
7IghNjD.jpg
[/div] [div class="hidden IMG IMG2 "]
yuukabutmoreflowers.jpg
[/div] [div class="hidden IMG WEAPON"]
Png.png
[/div] [div class="hidden IMG WEAPON2"]
81ewSyoQWCL._UL1500_.jpg
[/div] [div class="hidden IMG ARMOR"]
71SCgx6I0ZL._UY550_.jpg
[/div] [div class=ButtonContainer] [div class=Button]Normal Appearance[/div] [div class=Button]Partial Natural Appearance[/div] [div class=Button]Esoteric Foci: Vilethorn[/div] [div class=Button]Experimental Foci: Unwithering Flower[/div] [div class=Button]Clothes?[/div] [/div] [/div] [Div class=FlagEnd]
flag.png
[/div]
[div class=Space]
Name: Yuuka Kazami

True Age: 549

Appearance Age: 22

Gender: Woman, perhaps?

Species: Natural Elemental

Class: Mage; Natural Specialty

Distinguishing features: Hair as green as grass, with red eyes that seem too sharp, too bright to be normal. Yuuka's power is over flowers specifically, but within that is the times of plants that lead up to producing flowers. As such, some of her magic involves her taking on plant like forms in shapeshifts, such as having arms as thick and hard as tree trunks to defend herself. Her face is somewhat normal, but if one looks hard enough they'll see a degree of layering to it that is unnatural, hinting at her flower-like nature. Her hair, similarly, can shift and bend at will like vines, but usually look normal. Her attire is standard, although the plaid outfit tends to shift more than clothes should. Sometimes instead of stockings and sandals there are platform boots.

Preferred weapon(s): Yuuka's 'Vilethorn' is meant as a locus for ease of communication between her and the natural world. It is also useful for emergencies in the sea, where plants are few and far between and allows her to take on more of her flower aspect, mentioned above. While it has a sword-like appearance, the wand itself is not meant for direct hits, and can only maintain a few blows. However, it can take some of the esoteric plant energy to be more useful as a martial weapon, or extend like a vine. Her 'Unwithering Flower' is another wand, but much more experimental in use. It, unlike most esoteric magic, is capable of manipulating plant energy into, well, energy. Yuuka is so incompetent with this weapon as of now, she mainly uses it for show. What can she say, pink looks good with plaid. She doesn't show off this weapon often, and is secretive as to her actual usage with it.

Preferred Type(s) of Magic: Shapeshifting, Self-Healing, and Summoning are directly tied to her elemental flower nature. She is learning destructive magic secretly but is incompetent at the start.
To explain, as an elemental with affinity into plants and flowers, she can shapeshift into useful forms that relate to a plant, like arms of an oak, thorns of a rose, the poison of nightshade, and with it can self-heal using the sun against most attacks. This itself is not foolproof, and can be overcome with constant attacking, it's more of a recharge mechanism when not fully given into her aspect. Yuuka can grow plants extremely quickly and effectively, but also in limited circumstances summon them. The plants give her energy, especially when in full bloom, and so summoning can directly assist with the other types of magic. Destructive magic is a secret~
[/div]


[div class=FlagBar][/div] [div class="Open"][div class=Details]Details[/div] [div class=DetailsBottom][/div] [/div] [div class="Deets Space hidden" style="Padding: 20px 0px 20px 0px;"] Skills: Poisoncraft
Botany
Arranging things to be beautiful
Making things uncanny, and overtime downright frightening by shifting into her natural form subtly
Learning persuasion, as she's a little off putting by being odd


Personality: Yuuka is an aloof elemental, wholly obsessed with the beauty of her being. Due to this she's oftentimes strange, and uses a cant that is hard to understand, more focused on the rhythmic sounds that she says than actual understandability. While she's eager to tap into her full nature, Yuuka is convinced that she must do so 'when the moment is right', and will refuse to tap into her full power unless the moment is beautiful enough to be worth falling further away from sentience. She finds plants and flowers beautiful, but also finds human terror even more wonderful, and will be vain enough to use energy to arrange her more plant-like cells to look human-like, which may backfire on her. Yuuka is not arrogant (though she comes off as this), rather she's too focused on finding the beauty in things to always think about the strategic value behind her actions. She finds eating vegetables as disgusting as vegans find eating meat, and exclusively eats meat. She is also convinced that beings that are sentient retain their fear in their taste, but does not tell her allies or enemies about her, ah, dietary delicacies. Mysterious, aloof, and always somewhat creepy, Yuuka is best suited for missions involving a detachedness to social conventions.


History: Within the Water States and their obsession with beauty, there also lies a deep devotion to the Goddess, Gaia. Some nature elementals are even more obsessed with their goddess, but some find the connection a tad bit too close for comfort, and just a bit confusing. Yes, when the Goddess resembles you just enough, it can cause doubt to rest in one's mind. Yuuka, given a different communal name in her childhood (Atropa), resembled both the heliotropic nature of a sunflower while also being removed enough from society to be questionable to other families. She was elegant, yes, and beautiful, of course, but even as a younger person, her strange cant towed the line between discord and rhyme. This was already worrisome in the Water States, especially when decoding the verse led to someone who was firmly detached from the rest of society, with strange obsessions over the state of sentience before and after death, and other such eccentricities. Over time, she found the devotion to Gaia somewhat unnerving. Were they not also capable of growth? Humans who had turned into beings of such power, dragons native to the land, fae who live for so long like flowers, opening and closing their embrace each winter of their lives? And was she not over time approaching that beauty? Once this was understood, it became even more clear that something was wrong with this elemental, and after a trial of her peers, she was told to leave the city, but was given the 'mercy' of being able to live by herself in the countryside.

Yuuka made her way to the outer areas of the States. Here, she used her power over nature to slowly build her powers as a natural elemental, and occasionally luring in travelers for a meal at the cozy and wonderful cabin of a sweet woman. It should be stated that this was rare, as in, once every forty years or so. As disappearances grew, more suspicion was being brought upon those living further out. Still, it was hard to pinpoint her, because she was too youthful for her supposed age. Perhaps Yuuka did have a point, that sentience begets life when consumed, for there was no way her appearance should maintain itself at her age. Perhaps she was simply more canny with her usage of the natural plants than most. Still, at some point she realized that despite her ability to change identities and her small army of sunflowers and nightshades, she wouldn't be able to live for long enough if discovered. While her name was still forgotten, she made her way out to Kolan. Here, strange heretics like herself could get by, and while she finds other people annoying, the allure of knowledge, of the abilities to transcend her elemental self into a being of pure beauty to rival a Goddess led her to the Raven Guild.


[/div] [div class="Close hidden"] [div class=DetailsClose style="margin-top:20px;"][/div] [div class=Details]Close[/div] [div class=FlagBar][/div] [/div]
[div class=Space] Views on the Hekaspectrum: Yuuka finds beings in the middle of the spectrum to be the most pitiable. Dragons and Fae are beautiful creatures, capable of such power over reality. Born an elemental, she is a tad self-hating to her more human element, but overall finds that those who have such little capacity over the extremes of the spectrum to be unworthy of much time.


Reason for joining the Raven Guild: Knowledge. Yuuka is convinced that Gaia is or was a living creature to which one can achieve a similar power. She believes that by either consuming an endless amount of power, or achieving some 'apex', that she can transcend herself and become a being of greater cosmological importance. Seeing as the Raven Guild has many accomplished and competent people, they are the ones to join. Plus, they don't seem to care about the ethics as much as the Wolf Guild, so there's that.
[/div]
[div class=Stamp]
latest
[/div] [div class=TitleContainer] [div class=Ribbon1][/div] [div class=Title style="font-size:20px;line-height:2.5;"][div class=Tborder]
[div class=Left][/div]
Official Document of the Kolan Guild Committee
[div class=Right][/div]
[/div][/div] [div class=Ribbon2][/div] [/div] [/div]
 
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[Wolf] Lynn
[Class=Notes] // Forward slashes are comments // //and do no show up in the final design,// // these are to help you find everything easily// //and explain some code as well. // // These comments must be with in a class or script tags// // in order to be hidden, from what I know// // Long URls are images// // # followed by letter and numbers are Hex codes// // or color codes.// //The only named colors are White and Silver// // This code does not show breaks unless is shows the
code// // When typing responses to rps, be aware that when you press enter// // it will not show that you did. You'll have to use the
tags// //the font is called Oldenburg, if you wish to change it look for that and replace it// [/class] [class=title] border-bottom: solid 2px #35a22f ; border-top: solid 2px #35a22f ; background-color: #35a22f ; color: #f8cc2d; font-size: 200%; line-height: 1; text-align:center; margin: 10px auto; width: 100%; padding: 5px; font-family:Oldenburg; //The Title; "Wolf Guild Application"// [/class] [class=LeftWolf] pointer-events:none; opacity:0.8; width:25%; line-height:0px; //The Wolf Symbol on the left// [/class] [class=RightWolf] pointer-events:none; margin-right:0px; opacity:0.8; width:25%; line-height:0px; float:right; //The Wolf Symbol on the right// [/class] [class=hidden] display:none; //Keeps hidden things hidden// [/class] [class=Button] background-color: #35a22f ; color: #f8cc2d; line-height: 1; text-align:center; margin: 0px auto; margin-bottom:20px; padding: 5px; font-family:Oldenburg; width:100%; //What the buttons by the pictures and the "Details" button look like// [/class] [class name=ButtonClick] background-color: #0e610a ; color: #f8cc2d; line-height: 1; text-align:center; margin: 0px auto; margin-bottom:20px; padding: 5px; font-family:Oldenburg; width:100%; //what the button looks like when clicked// [/class] [class name=Button state=hover] background-color: #0e610a ; cursor:pointer; color:#f8cc2d; //what the button looks like when a mouse hovers over it// [/class] [script class=Button on=click] removeClass ButtonClick Button addClass ButtonClick set link (getText) //This links all the images to their corresponding buttons// //If you change the name of a Button it will have to be changed here as well// //but only the name within the " "// //That's to make it easier on you when you change the names so the script will work// // with out you having to meticulous go through each line and change things around// if (eq "${link}" "Appearances") (hide B1) if (eq "${link}" "Appearances") (show B2) //If you only have 1 picture you would like to use// // Change (show B2) to (show Default)// //Delete the entire line above that one// //Paste this under it: if (eq "${link}" "Appearance") (hide Armor) if (eq "${link}" "Appearance") (hide Weapon) if (eq "${link}" "Appearance") (hide Weapon2) //Make sure to change the button to say just "Appearance"// //and change the script to say that as well,// //you do not have to remove anything else!// //So ignore anything that says Option// //just don't mess with those ones// if (eq "${link}" "Armor") (show Armor) if (eq "${link}" "Armor") (hide Weapon) if (eq "${link}" "Armor") (hide Weapon2) if (eq "${link}" "Armor") (hide Option1) if (eq "${link}" "Armor") (hide Option2) if (eq "${link}" "Armor") (hide Option3) if (eq "${link}" "Armor") (hide Default) if (eq "${link}" "Weapon") (show Weapon) if (eq "${link}" "Weapon") (hide Armor) if (eq "${link}" "Weapon") (hide Weapon2) if (eq "${link}" "Weapon") (hide Default) if (eq "${link}" "Weapon") (hide Option1) if (eq "${link}" "Weapon") (hide Option2) if (eq "${link}" "Weapon") (hide Option3) if (eq "${link}" "Weapon 2") (show Weapon2) if (eq "${link}" "Weapon 2") (hide Armor) if (eq "${link}" "Weapon 2") (hide Weapon) if (eq "${link}" "Weapon 2") (hide Default) if (eq "${link}" "Weapon 2") (hide Option1) if (eq "${link}" "Weapon 2") (hide Option2) if (eq "${link}" "Weapon 2") (hide Option3) if (eq "${link}" "Option 1") (show Option1) if (eq "${link}" "Option 1") (hide Option2) if (eq "${link}" "Option 1") (hide Option3) if (eq "${link}" "Option 1") (hide Default) if (eq "${link}" "Option 1") (hide Armor) if (eq "${link}" "Option 1") (hide Weapon) if (eq "${link}" "Option 1") (hide Weapon2) if (eq "${link}" "Option 2") (show Option2) if (eq "${link}" "Option 2") (hide Option1) if (eq "${link}" "Option 2") (hide Option3) if (eq "${link}" "Option 2") (hide Default) if (eq "${link}" "Option 2") (hide Armor) if (eq "${link}" "Option 2") (hide Weapon) if (eq "${link}" "Option 2") (hide Weapon2) if (eq "${link}" "Option 3") (show Option3) if (eq "${link}" "Option 3") (hide Option1) if (eq "${link}" "Option 3") (hide Option2) if (eq "${link}" "Option 3") (hide Default) if (eq "${link}" "Option 3") (hide Armor) if (eq "${link}" "Option 3") (hide Weapon) if (eq "${link}" "Option 3") (hide Weapon2) if (eq "${link}" "Original") (show Default) if (eq "${link}" "Original") (hide Option1) if (eq "${link}" "Original") (hide Option2) if (eq "${link}" "Original") (hide Option3) if (eq "${link}" "Original") (hide Armor) if (eq "${link}" "Original") (hide Weapon) if (eq "${link}" "Original") (hide Weapon2) if (eq "${link}" "Return") (hide B2) if (eq "${link}" "Return") (show B1) if (eq "${link}" "Details") (show Deets) if (eq "${link}" "Close") (hide Deets) [/script]
[div class=title]
[div class=LeftWolf]
Gold_Wolf_Left.png
Wolf Guild Application
[div class=RightWolf]
Gold_Wolf.png
[/div]
[/div] [class=Notes] //Below are the buttons// //TO REMOVE BUTTONS// //Find the button you wish to remove// //delete it's line of code// //That's it!// //You can ignore anything that has it's name on it// //you do not have to delete any of that, it will remain hidden// //INSTRUCTION ON HOW TO HAVE ONLY ONE APPEARANCE IMAGE IS IN THE SCRIPT CODE ABOVE// //UNDER if (eq "${link}" "Appearances") (show B2)// //TO ADD BUTTONS// //Copy and Paste one of the button codes// //If its an appearance picture that you want to add Copy and paste a button with B2 in it// //If its anything else, Copy the Buttons with B1 in it// //Next change the name of the button to what you want it to be// //Go down to where all the codes are for the pictures and copy and paste one of them// //Change its name within the Class="Name hidden" part. KEEP THE HIDDEN THERE IF ITS THERE// //Now go up to the script code// //Copy and paste on of the chunks of code that all have the same name within the " "// //Change the name within the " " to the EXACT name you changed your new button to// //Change the part in the second set of parenthesis to (show What you named your PICTURE, the EXACT word )// //Make sure that the rest of the parenthesis that say hide include everything else// //If you do not specify to hide a certain picture, then if that picture/button is selected it will show up under your new picture// //when its selected// [/class]
[div class=Button]
Appearances
[div class="Button B1"]
Armor
[div class="Button B1"]
Weapon
[/div] [div class="Button B1"]
Weapon 2
[/div] [div class="Button B2 hidden"]
Option 1
[/div] [div class="Button B2 hidden"]
Option 2
[/div] [div class="Button B2 hidden"]
Original
[/div] [div class="Button B2 hidden"]
Return
[/div] [/div]
[class=Notes] //These are the codes for each picture// //To replace the place holder// //Paste your URL inplace of the place holder URL within the Background:url parenthesis// //To add/remove a picture// //Instructions to do so are in the notes aboce the Button Codes// //In order to add/remove a picture you will have to add/remove their button// //The only picture not hidden is the default one, this will be the first picture to load when the page shows up// //this should be how your OC looks normally// [/class] [div class=Default style="pointer-events:none;line-height:0px;border: 2px solid #f8cc2d; width:80%;height:328px;background:url(https://i.imgur.com/RX0Rq15.png) no-repeat;background-size:100% 100%;"] [/div] [div class="Option1 hidden" style="pointer-events:none;line-height:0px;border: 2px solid #f8cc2d; width:80%;height:328px;background:url(https://i.imgur.com/OUBGFRV.png) no-repeat;background-size:100% 100%;"] [/div] [div class="Option2 hidden" style="pointer-events:none;line-height:0px;border: 2px solid #f8cc2d; width:80%;height:328px;background:url(https://i.imgur.com/lcjlYAX.png) no-repeat;background-size:100% 100%;"] [/div] [div class="Option3 hidden" style="pointer-events:none;line-height:0px;border: 2px solid #f8cc2d; width:80%;height:450px;background:url(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRYXH49TofAuXGPgtVTvlSVWKnZ1tIK1cSB9-gPebjR1ijCgJQ5Ig) no-repeat;background-size:100% 100%;"] [/div] [div class="Armor hidden" style="pointer-events:none;line-height:0px;border: 2px solid #f8cc2d; width:100%;height:450px;background:url(https://i.imgur.com/XXdghAe.png) no-repeat;background-size:100% 100%;"] [/div] [div class="Weapon hidden" style="pointer-events:none;line-height:0px;border: 2px solid #f8cc2d; width:100%;height:450px;background:url(https://i.pinimg.com/originals/b5/cd/44/b5cd44f89265bc06542bcd862b35d468.jpg) no-repeat;background-size:100% 100%;"] [/div] [div class="Weapon2 hidden" style="pointer-events:none;line-height:0px;border: 2px solid #f8cc2d; width:100%;height:450px;background:url(https://assets.catawiki.nl/assets/2017/12/13/9/7/3/9734e499-b1f1-4f8b-8c9b-487660a6684f.jpg) no-repeat;background-size:100% 100%;"] [/div]
[class=Notes] //Below you can start filling out the Cs// //Please add text after the [/B]// //Other wise the text will be bold// [/class]
Name: Lynn

True Age: 9

Appearance Age: 42

Gender: Female

Species: Shifter - "White Ragdoll Domestic Cat"

Class: Mage (Caster)

Distinguishing features: Luscious fur and piercing yellow eyes. When human, thick red curls and a birthmark under her left eye.

Preferred weapon(s): Staves and Daggers.

Preferred Type(s) of Magic: Pyromancy, Polymorph, Geomancy, Shape-shifting.



[div class=Button]
Details
[/div] [div class="Deets hidden"] Skills:
Grooming herself, knitting and writing.

Personality:
Confident, Intelligent, Passionate, Intense, Arrogant, Demanding, Vindictive.

History:
Alongside humankind, the feline species has always been prevolent. Worshipped by the Egyptians, adored by their human partners and have had a larger hand in the progression of humankind than they let on. There were the cats that led a double-life, being a lap-cat and on the side having their own private life, and there were the ones that made their own civilisations. Due to the presence of magic, some of the felines and other animal-kind wished to blend in easier without an act. Thus with time, the feline shifters became a more and more common occurrence. Not nearly all animals are able to cloak themselves like a shifter, and thus catkind has had quite the amusement at some of the confused humans. Most of feline-kind were open shifters if they had the ability, but some remained hidden for various reasons. Lynn was a lap-cat and hidden shifter, born and raised, of a high pedigree and performed in plenty of shows earning her ribbons and trophees. Her father belonged to the same family, whilst her mother was hired to birth her and her siblings. But her laziness would grow to be too much of an annoyance to her father, a figure she highly respected, as he booted her from the family home and told he'd signed her up for something called the 'Wolf Guild'. He threw a map and a small bag in her face, leaving the poor cat to stand there in the chilly eve. She took the bag between her fangs, carried it across the street and got to her two changed feet, making way towards the marked location on the map...

[div class=Button]
Close
[/div]
[/div] Views on the Hekaspectrum:
Everything should be below the feline race. They have existed beside humankind for centuries, and have outwitted and used them for just as long!

Reason for joining the Wolf Guild:
Her father told her she needed to taste adventure and to make a name for herself, or he would cut her off from her comfortable lap-cat lifestyle.


[/div] [div class=title style="font-size:100%;line-height:2;"]
[div class=LeftWolf]
Gold_Wolf_Left.png
[/div]
Official Document of the Kolan Guild Committee
[div class=RightWolf]
Gold_Wolf.png
[/div]
[/div]
latest
[/div]
 
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