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Fantasy Knights of the Damned Character sheet

AnthonyWrath

He whose drill will pierce the heavens
Please read overview full before making your character: Knights of the Damned Overview

This is the link to the in-character chat:Knights of the Damned In-Character chat



Name:



Appearance: (Drawn or realistic)



Age:




Physiology :



Allegiance: (Knights of the Damned , Neutral, or Zynfinite




Equipment: what your character has brought with them, what they have. Can be armor, weapons, tools, miscellaneous, all that junk. (Note anything gotten through the story needs be added here to keep record)



Abilities: make sure to write a thorough description of the abilities here. As in what they do, how often able to use, how powerful and such. The simple abilities are what you start the rp with and advanced are what you'll get later in the story through training or some other means and should be marked with a * . (Anything given later in the story must be added to CS.)


Simple Abilites:




Advanced Abilites:




Techniques (optional) : This is for all of the special moves your characters can do with their abilities, make sure they are detailed and be creative!




Personality :




History: This is where you give everyone the general backstory to your character, how they became who they are. You don't have to give everything away to begin with, but I do expect at least a paragraph describing your character. Other than that, give as much or as little detail as you want (though a more thorough description would be much appreciated)


Personal Theme (Optional) :


Extra: This will be for anything else you would like for your character to have so have fun with it.
 
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The Abyssal King



Appearance:

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Age:
Unknown fully even to him.




Physiology :

Primordial Being



Allegiance: (Knights of the Damned , Neutral, or Zynfinite:


Knights of the Damned




Equipment: (TBS)



Abilities: (TBS)




Simple Abilites: ^^




Advanced Abilites: ^^




Techniques (optional) : (TBS)




Personality : Mild mannered and elegant to those allied with him his RavenBloods if you will, sarcastic from eons of life, and deathly serious about his motives and intentions. Ruling with a firm but understanding iron grip. He is king for a reason.




History: (TBS)




Personal Theme (Optional) :


Extra: None .
 
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Faezell Lucamore
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BASIC
Age[/B]: 27
Gender: Male
Sexuality: A-Hetero
Species/Race: Demon Knight Nephilim
Height: 5'11
Alliance: Neutral
Equipment: Greatsword, 14 Daggers
PERSONALITY
Faezell is a charismatic oddball. He doesn't ever have anything mean to say about anyone, but every time he speaks it's like a verbal argument. He prefers to go by his last name, so he introduces himself as Lucamore. He is a kind person with an amoral compass. He seems incapable of finding fault in anything, which has often gotten him into serious trouble. He seeks to understand what makes an action "right" or "wrong." He is attracted to anything that can challenge him physically, mentally, or spiritually. His weaknesses are mind games like Chess, Go, Sudoku, etc, and chips. He dislikes being ordered without an explanation, inconsistency, and anything senseless; such as flappy bird or unjustified murder.
HISTORY

View attachment 493952
Lucamore grew up fending for himself from infancy until the age of 13. He was abandoned by his mother the moment he was born, every attempt to take his life beforehand was futile. In time his demonic powers drew the attention of a secret group of Demon Slayers that taught him to harness his abilities. He wont ever reveal any information about his upbringing, vowing secrecy to the group. The leaders have agreed that Osirai Academy would be the perfect place to push Lucamore even farther, and hopefully give him an honorable sense of duty. He has never met his human mother or demon father and doesn't intend to look for them. If he crosses paths with his father while purifying the world of evil, he will kill him without hesitation.
Abilities

View attachment 499877
Lucamore is proficient with almost any blade. He carries a sword with him at all times. His demonic ravenblood gives him the strength to carry a car one handed, more than enough to swing the 5' sword with ease

Sky Energy allows him to cause various elemental storms such as Earthquakes, Lightning or Firestorms, Blizzards, Tornadoes, etc. His demonic ravenblood gives him a resistance to harsh elements, but he is not immune to them, nor can he control the storms. A stray bolt of lightning, or too long in a blizzard and he could die. He releases Sky Energy to disorient his enemies. He also can use the daggers as lightning rods to guide the lightning bolts towards a target

*Releasing Demonic Energy with Sky Energy can dramatically increase the damage and effects of the storms he creates

*Will learn to control the effects of the storms, intensity, and gain immunity later


He has learned how to enhance his strength, speed, and weapon damage by infusing his Demonic Energy or seeping and coating himself with it. He can mold and shape the energy into constructs, extra limbs, or independently flying blades, as well as destructive balls, beams, or blasts. His demonic energy only comes out under extreme conditions and corrupts his body.

*Demonic Energy and Demonic Force will expand over time
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coding by cychotic
 
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Jason Borheez
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  • .

    24
    Male
    Threaded Consort
    Knights

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    .

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Abignail Feinheart, Assassin







  • Age: 26
    Alliance: Knights
    Equipment: Dual Spears




code by pasta


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Reaper of Time and Space
Morpheus will fall




 


Miwato Igasuya
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Requisite
Name: Miwato Igasuya

Race: Corrupted. Once a demon, Miwato was on the brink of death when corruption took him over. It repaired his body, replacing organs and bones and many other things in his broken body with pure coruption. Because of that, many attacks are rendered useless against him. Twist his neck and he´ll just twist it back, make him feel his sins and he will laugh at your face. However, anything that purifies darkness has strong effect on him, as well as anyhting that destroys not a part, but the whole body at once. Another good way to kill him is to behead him, though that might be difficult to many opponents.

Gender: Male

Age: Unknown

Alignment: The Knights of the Damned

Appearance:
Before the corruption:
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After the corruption:
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Combat Information
Repulsion Shield
Miwato is able to emit a transparent shield that can block off any and all attacks coming from any direction. The shield can also return attacks and projectiles such as bolts and arrows from the original opposing side. Later, Miwato will be able to elongate it enough to protect two people next to him along with himself. A blow powerful enough however will break the shield, rendering Miwato unable to use it again for about one hour. This also disables any abilities that use the shield. The power required to break the shield will increase, as Miwato´s own power increases. Further, the shield does not block when used for offensive abilities.
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Maximum Pain
Miwato recites several words; lighting up the area within reach, creating a sphere encompassing them and pushing the target into nearby structures. He is able to increase the pressure of this technique, causing tremendous pain to the opponents upon contact. This technique is as well an ability of the Repulsion Shield, with Miwato freely being able to expand the sphere protecting him at a remarkable speed and utilize it as a form of offense, proving versatile when in means of combat. He can however still use the ability if the shield broke.
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Test of Will
Miwato will reach out his hand, deactivating his shield. Out of the palm, a laser emits. If it hits a persons head, it will put them in imense psychical pressure and pain for a few moments, that feel like eternity. IF the mind and will of the target is strong enough, they will sustain it. If the mind is slightly too weak, they will be driven insane. If the mind is simply to weak, their head will just burst. (basically an anti-npc ability, because i expect all characters to be strong willed enough)
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Endless Scream
Endless scream has two different variations. The first one is a weaker version cast from the shield itself. The shield will lose its defensive capabilities for a moment, as a white laser beam emits to the target location. This laser beam will start to burn anything in its way. Contact to it is however not lethal, even though strongly painful and injuring. Further, anything hit by the beam loses its regenerative abilities for the next twenty minutes. After the cast is over, the shield will resume to block.

*Advanced Ability*
The second variation is a lot stronger. Activated through saying the abilities name and snapping, the shield will be completely absorbed into Miwato´s body, which will be a visible process. It will not return for the next hour. After the absorbtion, electrical-like waves emitt from within as the technique commences charging. A bright light surges, encompassing and illuminating the area around the opponent shortly enough taking the shape of a spear which soars high above the ground, fading and becoming thin as it continues to tower the opponent. After the technique's initial invocation, the thick, transparent layer of the spear crashes down on the opponent, creating a massive explosion. Anything hit by the prior explosion itself will be damaged heavily, while anything near the detonation will be hit by a great wave of hot air, both will further deny any regeneration for the next hour.
latest


Enhanced Regeneration
This ability only triggers out of combat, but once he has not been in combat for an hour, Miwato will regenerate his body incredibly fast to the point where two hours after combat, lost limbs have been fully regained.
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Enhanced Speed and Strength
Pretty much self explainatory.
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Weapons:
Besides his whole body being a weapon, Miwato owns Fujin, a unique weapon. This straight sword is way more resistant than normal metal. Further, it´s blade is fully invisible, only the hilt can be seen.





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Personality
Personality:
Miwato usually comes off as overjoyed and not taking things seriously. He can oftenly be found laughing and treating things as jokes that would not be seen that way by others. However, Miwato is very well capable of taking things seriously, as his determination to reach his goal is unlimited. He is a strong willed man, that will do anything necessary to reach his goal. Further, he has no feeling for morals or similar things at all. Being clouded in mystery, he rarely gives his name or any information on his person at all.
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Backround
Backstory:
Before his corruption, Miwato was a strong demon. He was an underling of a infamous demon overlord going by "Orshuk the Ravenblood". Over time, he and another demon named Akena grew close to each other, developed love, a love greater than anything demon´s knew until then. But their master did not like that. Fearing betrayal, as he saw how strong Miwato was and how much Akena loved him, he decided he would get rid of the demon.

Under the lie of having an important mission, he had Miwato follow him to the pit of corruption, a deadly place. Nobody was known to have survived the fall into it. As Miwato and his master were alone, the master attacked his underling, injuring him badly. Afterwards, he threw the half-dead demon into the pit. He returned without Miwato, telling Akena he fell on the mission. His lie never got busted.

Miwato however did not die. Instead, the corruption took him over, creating something new and unique. He climbed out of the pit, his face but a mask. He had changed. And he wanted revenge. And while is goal was to destroy the human world at first, it shifted. Everyone had to pay and through that, his goal became to destroy everything.
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Elijah Morovr Garns
View attachment 496790
So, You're here to hear the story of Xavier, son of Morpheus, right? No? I must have the wrong book, terribly sorry

Basic Info
Age:
29


Physiology:
Endless of Destruction


Alliance:
Zynifinite


Equipment:
Elijah carries a black umbrella that can channel his power, and block him from the sun
Powers

View attachment 496791
Elijah's Destruction powers are closely tied to his demonic half, thus sunlight will completely subdue him. With his power of Destruction: The user can destroy/annihilate into total and utter nothingness anything, everything and everyone.

Currently, Elijah can only destroy what is effected by his energy. For example, he can release energy and create a destruction field that with a touch can shatter a basic sword with no magically properties. This destruction can increase to entire areas, buildings, cities, countries, states, continents, worlds, planets, dimensions, inter-dimensions, parallel worlds, solar systems, stars, star systems, whole entire galaxies nebula's, universes, and possibly even abstract concepts and/or natural forces/laws.

Personal Story


View attachment 496792
The story of Ryan Taylor is a long one. Ryan was a twin descendant of Apollo, the Greek God of light, music, healing, sickness, etc. He was a gentle, sweet kid that couldn't hurt a fly. He was, and still is, masterful with every instrument in existence. The divided powers shared with his sister, Rachel Taylor, stunted their progression, however, and inevitably the two had to fuse into one in order to defeat their father and become the new Apollo. Ryan predominately used music and was incapable of accessing the power of Light. Rachel agreed to be the absorbed twin with the promise that Ryan comes out of his shell now that his sister wasn't there to push him forward.

With the power of Light, however, Ryan hardly used Light from an outside source (such as the sun). Instead he drew the power from within which drastically increasing the damage output, but corrupted his spirit, darkening his soul. Without Decimus and Morpheus to maintain balance, it is likely Ryan would have succumbed to the darkness. Morpheus successfully purged the darkness from Ryan's soul, and heightened Ryan's core of Light.

1000 years after becoming the new gods Mt Olympus, the descendants reproduced and had demi or minor god children themselves, and created Zeta Academy in order to train the youth. An evil woman bent on revenge tore it all away, using Ryan's friend, and descendant of Eros, Damien Black to kill the gods

Thanks to Decimus' control over the Underworld as the child of Hades, Ryan was sent back to Earth first in order to find the bodies of the other gods and keeping them safe while Decimus slowly reincarnated them all one by one. Well, somehow the timelines were crossed. Decimus reincarnated himself, Morpheus, and Ryan as Nephalem in a new universe, one where the superhuman was common.

An Alpha Reaper known as Richard Wells appeared one day with Damien Black. None of the 4 remembered what he had did in the past life, but whenever Ryan, Damien, or Morpheus would sleep they would have nightmares of the incident.

In time Ryan was courted with a Transcendent Witch known as Morgan VonFenrir, granddaughter of Lucifer, the Archangel of Hell. Agreeing to be a guinea pig for power, Ryan became the first male Magical Girl, and in return Morgan was able to transcend his Nephalem powers, also granting him the eyes of a witch so that he could transcend his party, which he did.

When Lucifer attacked the entire planet in search of his 5 granddaughters, Ryan offered his Transcendent Nephalem soul to Lucifer in order to make him leave in peace. Lucifer agreed, causing Ryan to become the first Fallen Transcendent Nepahelm. As well, Lucifer marked Ryan as Cain, leader of the Knights of Hell, giving him the ravenblood touch

Before Isabel, AntiGod, could destroy his from all of existence, the Celestial Court (a group of Transcendent guardians in the center of the Omniverse) summoned Ryan to answer for his crimes. Due to his willingness to transcend Morpheus, the mad hatter destroyed an entire universe and gave Isabel the means to destroy a Multiverse in order to absorb its energy and become AntiGod.

Instead of executing him for his crimes, however, The Professor saw opportunity. As the 12th member, Transcendent Science and Knowledge, The Professor vouched for Ryan, saying that he served a greater purpose: Exterminating Morpheus for good, and maintaining balance in the Omniverse. The last iteration of the Endless of Destruction was going out of control, and someone needed to do something.

The fight between Ryan and the Endless seemed neck and neck until Ryan finally unleashed his Magical Girl power and defeated the Endless, becoming the new Endless of Destruction. But The Professor was not amused with Ryan's refusal to use certain abilities, and by his reliance on the power of Light. He figured if Ryan was supposed to defeat Morpheus, then he needed to become more rounded in his abilities. So, The Professor wiped Ryan's memories and sent him down to another point in the Omniverse where he could grow his Destruction powers without the influence of his other abilities.

Ryan was left with only the faces of Decimus and Morpheus in his mind. He woke up in a field not too far from the Zynfinite base of operations with a black umbrella laying next to him. He has kept that umbrella ever since, and hopes that working with the Zynfinite will help him find these two faces and regain his memories.

Techniques

View attachment 496793
Dark Senses - Elijah can sense negative energy/intent within a mile of his person

Combustible Spirit - Anything Elijah touches becomes a mini bomb. After 10 seconds the touched item will combust, explode, or disintegrate

*Volatile Heart - Similar to Combustible Spirit, anything Elijah touches will break down to its base atomic properties, as well as rupture physical forms. I.e touching an arm can make it tear open and bleed out

Destructive Empowerment - Anything destroyed/corrupted gives Elijah more energy/stamina

*Devastating Creations - Elijah can manipulate and shape his energy into constructs that can explode, implode, vaporize, and otherwise destroy whatever they come in contact with

AntiMatter Barrier - Opening the umbrella, Elijah can make a 180° barrier of destruction energy that can block most any physical or magic attack. Since it's only 180°, he cant protect his back

Demonic Aura - Elijah can release destructive energy as a subatomic shield of protection, as well as infuse others with his energy

Demonic Electricity - Elijah can touch someone and overload their spirit with Destruction Energy that can temporarily negate someones magical abilities

Destructive Energy - Elijah can shoot pure destructive power out of the tip of the umbrella that slowly breaks down or corrupts whatever it is attached to. Similar to a black flame

*NonExistence Nullification - Similar to Volatile Heart, he can erase something from time/space/existence

*Destructive Assimilation - After breaking something down to its base components, Elijah can absorb it as energy to power himself

Misc


View attachment 496795
Elijah is the second in command of the Zynfinite. Fun fact: The black umbrella belongs to Morpheus' bride, Luna.

 
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512636370060570317



The leaders of the Vampire, Wereolf, and Witch bloodlines came together in order to form peace. They merged their clans and finally after 2000 years the product of their union was born: A werewolf that could, more or less, control its transformation, A vampire that could contain its bloodlust, all tied by the purity of a witch.





JEZEBEL LEEON
Age 22

Physiology Mystic Vaewolf
Alliance Zynfinite





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Powers
Werewolf Lord Physiology
Vampire Lord Physiology
Witch Physiology


Due to the contradictory nature of vampire blood and witch blood, drinking blood will subdue her magical abilities, a full moon will subdue both her witch and vampiric abilities, she must feast on either blood or beating hearts to survive. This does not change her kind hearted personality, her wanting the best for humanity



SIMPLE ABILITIES

Daywalking - Jezebel can survive in the sunlight thanks to her witch and werewolf blood, but her heightened senses become dangerously sensitive

Semi-Immortality - The witch and werewolf blood causes Jezebel to age unlike most vampires, but as long as she drinks blood the aging process is dramatically slowed. She has been alive for over a hundred years but appears 22

Supernatural Condition - This means her agility, speed, strength, recovery, regeneration, etc are all of a supernatural state. Healing can be instantaneous if she drinks fresh blood

Claws and Teeth - Jezebel's bite is strong enough to bend metal without cracking a tooth, as well she has retractable ravenblood claws that are sharper than any normal sword

Conversion - Jezebel has the ability to decide which infection she wants to spread, Vampire or Werewolf.

Blood/Heart Consumption - Drinking fresh blood will completely suppress Jezebel's magical abilities. Eating still beating hearts will return them, however. So she is able to satisfy her vampire and werewolf needs to survive while also maintaining her witch abilities if she is able to eat someone's heart before they died




ADVANCED ABILITIES (ONLY WORK IF SHE HAS NOT CONSUMED FRESH BLOOD)

Force-Field - Jezebel is able to put up a field of magic that can block near anything
Healing - She can heal herself and others with mana, or she can heal others with her vampire blood
Illusions - Jezebel can create harmless sensory illusions such as seeing doubles. She can only effect up to two of the 5 senses unless she has recently eaten a beating heart.
Levitation - Releasing large amounts of mana with give Jezebel both fatigue and the ability to fly as high as an eagle
Telekinesis - Jezebel can lift up to 150lbs with her mind alone, 300lbs if she moves on arm, 650lbs if she uses both
Magiportation - Jezebel can deform into pure magical energy and teleport to anywhere she has been/can see
Elemental Spellcasting - She can create/Manipulate 7 of the 10 base elements of the universe: Water, Fire, Earth, Air, Lightning, Sound, Metal. She is missing Spirit, Light, and Darkness
Mana Manipulation - Jezebel can create, shape and manipulate pure mana, the source of magical energy that is both external and internal, existing in people, places and objects, Much like the ability of Life-Force Manipulation, she is able to draw the energy from their surroundings.




Jezebel is a kind heart person that would never drink a living person's blood without their consent, no matter how starved she is. She would sacrifice herself before eating a stranger's beating heart. Jezebel works with The Zynfinite to one day bring her family back together. The family tree broke apart over the 2000 years due to betrayal and envy of cousin's power. Since Jezebel is the crown jewel of supernatural unity, she feels it is her responsibility to bring the family together. Many of the werewolf bloodline either started their own clans and were hunted to extinction, or died of old age, but she's sure there are still werewolves in her family still alive. The vampires are immortal, so she's certain some are alive. And the witches have been living in tiny covens deep in hiding. The Zynfintie plan to rid the world of evil, but since Jezebel has proven that witches, werewolves, and vampires can choose to be good and wholesome, the leader of The Zynfinite has agreed to let her be the one to deal with any witches, werewolves, or vampires the group encounters, so that she can 1) find her family and 2) decide if the supernatural being is "good" enough to be left alive if its not a member of her family.

code by pasta
 
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Name: Nora Helix Lithium

Appearance:

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Age: 22

Physiology/Species:
Demi-Human Phaseshifter

Allegiance: Neutral

Powers (all powers gained later will be prefaced with a *):
-shifting between dimensions
-if injured mid shift she wonders in-between dimensions, only able to observe until she heals fully
-*with training she can find new dimensions, some with beneficial properties
-*will be able to pull people through dimensions with her
-*will be able to find dimensions within dimensions

Techniques:
Displace: using her dimensional skills, she can “teleport” by entering another dimension & exiting somewhere else
Toxic Blades: from how often she has used her ravenblood blades, they have developed poisonous properties
* Weapon Displacement: uses her ravenblood knives and her displace ability to ‘teleport’ her blades after she throws them
* Object Displacement: she can displace regular objects the same as she can her ravenblood blades.
* Stranded Dimension: when she finds a dimension with heavy toxicity, she decides to use this on her enemies by stranding them there.

Weaknesses:
- Most things that could kill a human will kill her.
- Reapers can find her through dimensions, because they deal with souls.
- Anyone used to dealing with souls
- Anyone with the ability to reach across dimensions, or otherwise affect other dimensions

Personality:
Generally shy but strong willed, Nora is unafraid to act on anger if she believes her reasons are righteous. She is incredibly loyal to her friends, and she doesn’t give out that title to people easily.
She has a strong sense of justice, and no tolerance for people in power who let unjust actions go unpunished, this has fuelled her turn to evil as she sees more and more corruption in the people in power.

History:
Born to a human father and a phaseshifter mother, what came naturally to her mother she needs to train tirelessly to learn.
Her father drank himself to death after her mother’s murder when she was fifteen. Corruption and mishandling of her case let her mother’s killer slip through the cracks; this sparked her anger for the law and it only grew throughout her life. (The first person she ever killed was her mother’s killer, but she doesn’t believe they really got the justice they deserved.)
In high school she met like-minded people her encouraged her powers and helped her learn better control over them. They also led her to become who she is as a person today.

Theme:
개소리 (BULLSHIT)

Extra: Carries her Ravenblood Blades, and a small first aid kit wherever she goes. Also usually carries snacks in her jacket pockets.
 










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Archer, digital, 700x515px, 2012 by TFsean









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"Quoth the RavenBlood, Nevermore..."
General Information

Name
Roxii Dae Sicarius


Nicknames
The Shadow | Ghost | Death


Age
Twenty-Six Years


Gender
Female


Race
Lythari


Allegiance
Neutral
Physical Characteristics

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Bayek Rough Concept
Build
Though short and small in stature, Roxii's body seems more in the middle between burly and thin. With a lean physique and a slightly muscular build, she is able to maneuver small spaces with ease while still being able to fend for herself.


Height
5'2" | 157.5 cm


Weight
101.7 lbs | 46.1 kg


Complexion
Her skin is light and fair, perhaps a soft ivory, erring on the side of white.


Eyes
Concealed by her blindfold, Roxii's eyes have never been seen by anyone.


Hair
The assassin sports big waves on the front locks and bottom curls with the hair on the back. This allows her to achieve both a straight- and curly-hair look at the same time.
[Example]


Tattoos
There are a line of Elvish runes running down the undersides of her arms. Each mark is earned as she lives through her life. Only six runes fit on each arm. If the elf runs out of room on their arms, they will move onto the arc just underneath their collarbone (fits nine runes) then down their spine (fits 13 runes) respectively. This tradition is used to show off to the other elves what the elf has accomplished in their life, what failures plague them, or what trials that they have overcome.
Roxii has 24 runes (six on each arm, nine on her collarbone, and three down her spine).


Scars
• Third degree burns cover the upper half of her face, including over her eyes. This is hidden by the shadow of her hood and her blindfold.
• Dozens of scars cover her back. Caused by a whip with glass and metal infused into the fall.
• A significant stab wound in her left side.
• Two obvious wounds from arrows. One is in her right shoulder, and the other is in her right calf.
• Various smaller scars from scratches, cuts, burns, broken/fractured bones, etc. from over the years.


Miscellaneous
• She has two black wolf ears atop her head.
• Part of her right wolf ear has been torn off rather crudely.
• She has a black wolf tail.
• The tip of her tail has been cut off.
• She has wolfish canines and sharp teeth in general.
• Her left ring finger is missing.
• Six numbers in groups of two have been burned into the flesh of the back of her right hand. The numbers are 06-66-13.
Mental Characteristics

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Bayek & Senu Concept
Personality
A callous and skeptical individual, Roxii tends to keep to herself. She is very quiet and reserved, keeping her thoughts to herself and hardly speaking. She is the epitome of the "lone wolf", going on adventures alone, never partaking in social interactions, and generally seen as one who would not "fit in" with society. As a result, Roxii’s not the most sociable person. In fact, she is rather distrustful and paranoid when it comes to meeting new people. The assassin prefers solitude over anything, but she knows when it’s stupid to be alone when facing a certain situation.


She’s rather brash and insensitive towards others people’s emotions, and she’ll tell you directly if you’re being annoying, stupid, or if you just look like a total moron. She considers fluffy emotions and feelings useless and a hindrance. The Lythari can be easily angered and irritated if bothered enough, so once her fuse it burnt up, she’ll explode on the nearest person or thing with ruthlessness and mercilessness. This is a difficult state to reach, however, given her strong hold on her emotions. A clear head is what she believes will get her to her destination as logic and intelligence is what should be relied on. Being a thinker and a calculating individual, Roxii evaluates every situation carefully and methodically to find the best possible route. Meticulous and careful, she never does anything without a reason.

Beyond this thick, insensitive shell, however, one may reveal that Roxii is a loyal defender. She may be cynical of the general population, but she may be viewed as a just vigilante when it comes to the weaker being unnecessarily punished. The assassin finds pleasure in causing pain to those who use their power in unjustly ways, but she also finds joy in showing off and exercising her power over those who can't defend themselves.

Strengths
• Intelligent
• Master Archer
• Observant
• Patient
• Quick & Agile
Weaknesses
• Callous
• Cynical
• Irritable
• Physically Weak
• Prejudiced

Likes
• Alcohol
• Archery
• Darkness
Dislikes
• Fools
• Optimists
• Parasites & Freeloaders
Background

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Bayek & Senu Concept 2
History
tl;dr
First twelve years are a mystery. Was a part of the Crimson Shadow for four years and became the most feared assassin in Furrion. Was captured and sent to Sanguine Isle for three years. The Blackshade (Esararri) infiltrated the labor camp and broke her out, taking her for their own. Was kept as a slave for two years, became a member for the next two years, then imprisoned when she became too powerful. A terrible beast slaughtered the bandits, allowing Roxii to escape.


— — — — —

Not much is known of the Lythari’s early years. The first twelve years of Roxii’s life are a mystery to all but her. She was twelve when she officially began making a name for herself as one of the most deadly assassins in Furrion. Having been taught how to use her magic to her advantage and having learned from the best of the Crimson Shadow, an assassin’s guild known all across Furrion, she quickly began building up her skills and taking on assassination jobs, completing them with ease despite her blindness. Before long, many of Furrion’s inhabitants began fearing the one known as “The Shadow.”

One day, however, Roxii was set up. Sent on another usual assassination mission, the wolf-elf left to go kill a courtesan named Winston Whitley. The job was going smoothly as she spent a few days observing her target’s routine and the last day infiltrating his room in the middle of the night to finish the job. But before she could slit the sleeping man’s throat, a dozen guards burst into the room and took her into custody, and Whitley revealed that he wasn’t sleeping at all. A cloaked man entered the room after she was bound and received a reasonably-sized pouch of money from Whitley. Roxii knew that Whitley was too stupid to figure out he had an assassin after him, which meant that only someone who knew about her mission would tip him off. And the only people who knew of her mission were those in the Crimson Shadow. And whoever set her up was paid to do it.

Anger and betrayal settling on her heart, the infamous “Shadow” was sent to Sanguine Isle—a ruthless, slave-like labor camp for criminals to spend the rest of their days in misery—at the age of sixteen. Situated on a lone island with at least ten miles of water on each side, the camp was virtually impossible to escape from. The labor camp has fifty foot walls surrounding it with watch towers every fifteen feet along the entirety of it. Each watch tower always had at least two guards—at least one of them had magic—, and every guard was equipped with a crossbow and a power stone that helped them regenerate magic at a faster rate during emergencies. There were only two gates that led in and out of the camp, and they were locked by a special spell that only the camp warden knew.

Upon arrival, Roxii was immediately led to an upraised stage where a table, a branding station, and a wooden column with shackles hanging from it stood. The assassin was restrained as her right hand was held out against her will and one of the guards burned her flesh with three sets of numbers: 06-66-13. An identification number. She was then shackled with her wrists above her head and whipped fourteen times.

Roxii spent three long, terrible, nearly fatal years in Sanguine Isle. Diseases and illnesses killed laborers every day, even petty sicknesses like the simple cold, and it was a miracle that Roxii didn’t fall prey to the death surrounding her. Every night was freezing cold and none of the laborers slept on any form of comfort; their beds were the cold, hard ground. They arose just before sunrise and worked through the day until about an hour after sundown. The laborers were fed only once every few days or so, but none of it was enough to keep them healthy. The guards frequently abused and took advantage of the laborers. The assassin was one of their favorite victims given her Lythari heritage—since almost all of the guards were human—and that was how she had part of her left ear torn off. She had also attacked one of the guards after he had tried to take advantage of another woman laborer, and, as punishment, the guards had her endure thirty seven lashes.

It seemed as though the merciless world she called home was not finished with the half-elf just yet. After the fall of the Kingdom of Felnethyr, home of the royal Vaneiros family and the Lythari, the elven-werewolf race became hard to come by. The kingdom was overrun by all sorts of races and species, including those of other elven heritages, as they plundered the failing kingdom. The healthy children and female half-breeds were taken by force as slaves as the men and unhealthy were slaughtered. Many races viewed the Lythari as inferior and worthless; the other elves especially viewed them as unclean. And so the rest of the land began to make use of the animalistic elves by putting them to work in whatever line of work they saw fit. The remaining free Lythari—now few in number and fearful for their lives—fled to the dark, mysterious corners of the world in order to hide from the ruthless, greedy grasps of the rest of the world.

So when the Blackshade, an extremely dangerous group of bandits, found out that there was a Lythari out of hiding and ripe for the taking—one that was as dangerous as they were, despite her malnourished state—, they became desperate to have her for themselves. After careful planning, the Blackshade—also known as the Esararri in the ancient magical language of Xeigin—set out for Sanguine Isle. They cloaked their boats in the dark of night and, with uncanny precision and ruthlessness, infiltrated the labor camp with ease by using their magical language to break the spells on the prison and practically strolled right inside.

The Lythari awoke from her light slumber to the rising tumultuous clamor of guards barking orders and releasing terrifying screams of pain. Still shackled to her spot in the mines, Roxii could do nothing but wonder what was going on outside at this time of night. Before long, the Esararri entered the coal mine and found her and her unit, restrained and afraid. When they approached the half-elf, Roxii immediately began to fight back. Unfortunately, she was too weak to do any sort of damage, and they easily subdued the assassin with a short incantation.

She was taken from Sanguine Isle to the Blackshade's hideout, whose location is still unknown. For the first two years, they kept her as a prisoner and a slave. She did as they asked, when they asked, and if they were displeased they were merciless and punishment was nonnegotiable. Her punishments included burns and branding, vicious cuts, whippings, beatings, lack of food and water, "The Pit," being taken advantage of, and the severing of parts of her body, such as the tip of her tail and the entirety of her left ring finger. The first year was her being an obedient slave, but after surviving The Pit a few times despite her blindness, the Esararri realized that Roxii could be sufficient entertainment. So the Blackshade made her become a fighter in The Pit where she would fight to live against other people and creatures of all shapes and sizes using whatever weapons the bandits gave them. She fought in The Pit for a year before they decided that they wanted her to be more than a piece of entertainment to them.

The assassin's last two years with the Blackshades were spent learning from them. They taught her different techniques to use in combat, whether she was wielding a bow, a dagger, or her magic. The Esararri even taught her how to use the magical language of Xeigin to her advantage, ultimately expanding her magical vocabulary and knowledge. In her last year with the cultists, the Esararri gave her a bow, a quiver of arrows, two daggers, and a suit of assassin's armor, all made of the highest quality. They then began taking her on missions across Furrion, ranging from assassinations, reconnaissance, pillaging, thievery, and scavenging. With time, she became better than she ever was before. Roxii even became better than her Blackshade mentors, and they figured that out very quickly. Afraid of losing their prized possession, they confiscated her new equipment and locked up the wolf-elf in the Blackshade dungeons, never to see another soul again. Until a ravage beast slaughtered nearly all of the Esararri, allowing the poor Lythari to escape.

And this is where Roxii Sicarius' story continues...
Class System

Class
Rogue


Profession
Assassin


Equipment
• Bow, made of shadows
• Quiver of arrows
• Two daggers
• A hidden longsword disguised as a cane
• Assassin's armor
• Canteen
• Hip flask
• Burlap pouch of gold coins
[Post]


Abilities
Energy Pulse (Level 4) ➺ She can send out pulses of dark energy that can allow her to “see” her surroundings. These pulses allow her to detect anything that is within her sphere of detection.
‣ Level 1: Learned. Detection sphere begins at a 10 foot diameter.
‣ Level 2: Sphere diameter increases to 20 feet.
‣ Level 3: Sphere diameter increases to 30 feet.
‣ Level 4: Sphere diameter increases to 40 feet.
** ‣ Level 5: Sphere diameter increases to 50 feet. Pulse can also be used as an attack, confusing any who are within range, but may be used sparingly.

Shadow Walk (Level 3) ➺ She’s able to cover herself in the surrounding shadows and, once she alters their density, she can slip into an alternate realm that parallels the one everyone walks called the Shadow Realm. In there, she actually has her vision and can see her surroundings as if she were in the real world, and she can travel in real time without disrupting the real world. To others, she’ll appear invisible and intangible. However, magic users with an affinity to darkness and shadows may be able to detect her rippling form.
‣ Level 1: Learned. Able to traverse the realm for approximately 30 seconds before exhaustion hits.
‣ Level 2: Shroud time increases to one minute.
‣ Level 3: Shroud time increases to three minutes. Ability to sense entities on the earthly plane acquired.
** ‣ Level 4: Shroud time increases to five minutes.
** ‣ Level 5: Shroud time increases to ten minutes. Ability to minorly affect beings on the earthly plane acquired.

Shadow Manipulation (Level 2) ➺ Roxii’s able to absorb and bend the surrounding darkness and shadows to her will. Some of the things she can do include building up shields, creating weapons, and forming figures.
‣ Level 1: Learned. Able to move shadows slightly to cause distractions. Able to form low-quality shields.
‣ Level 2: Able to form a tangible, usable bow that can be called upon at will.
** ‣ Level 3: Able to form weak creatures; can only be used as distractions. Shield quality increases to medium.
** ‣ Level 4: Able to form a seemingly endless supply of shadow arrows at will.
** ‣ Level 5: Able to form weak creatures that can fight back. Shield quality increases to high.

Shadow Healing (Level 2) ➺ The darkness can be used as a source of energy for Roxii, so if she absorbs enough darkness, she can heal wounds.
‣ Level 1: Learned. Able to heal minor bruises and lacerations.
‣ Level 2: Able to heal larger wounds, such as cuts, arrows wounds, and gunshot wounds.
** ‣ Level 3: Able to relieve minor headaches and confusion.
** ‣ Level 4: Able to heal fractured and broken bones.
** ‣ Level 5: Able to fight and heal minor sicknesses and diseases.

** • Shadow Fire (Unacquired) ➺ A vicious, destructive method of combat. Usually saved as a last resort, Roxii can conjure a type of flame that isn't quite fire. Instead, it's an element born of darkness and chaos. The "fire" appears as a flicker of translucent darkness, rippling like heat waves off a scorching surface. This fire is dangerous because it melts any and everything, even stone and flesh and bones. Its flame emits no light or aura, seeming to be almost invisible, even to the assassin's dark magic. This type of magic doesn't only kill, but it also tortures and maims, because the wielder can control how much "burn" will accompany the flame. This fire isn't only dangerous to others; it's dangerous to the wielder as well. If Roxii uses her Shadow Fire ability too long, or if she uses too much too quickly, she'll begin to endure the same pain and literally burn herself out.
** ‣ Level 1: Learned. Able to conjure small puffs of fire, similar to the size of a softball. Unable to control "burn intensity." Can only be used for very short periods of time.
** ‣ Level 2: Able to form larger flames, perhaps the size of a cantaloupe. Use time increases slightly.
** ‣ Level 3: Able to control "burn intensity." Use time increases slightly.
** ‣ Level 4: Able to form campfire-size flames. Use time increases slightly.
** ‣ Level 5: Use time increases to max stat. New sub-ability unlocked: Reign of Fire. User is able to conjure shadow fire and rain death from the sky. Very dangerous, as inexperience and lack of control may cause serious injury or death to the wielder.
 
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Name: Corrina Blackheart



Appearance:6B238F7C-CB4A-41C9-95F5-6DA4D80754C0.png



Age: 72




Physiology : Apparent human, though her pointed teeth and pale skin hint at a darker heritage. (Dhampir)



Allegiance: Knights of the Damned




Equipment: An amulet with a very complex rune on it, which she wears under her shirt when in public. A spellbook that used to belong to her master, his staff, a backpack full of basic survival gear (rope, bedroll, etc.) And two sets of simple clothing. One week of rations.



Abilities: make sure to write a thorough description of the abilities here. As in what they do, how often able to use, how powerful and such. The simple abilities are what you start the rp with and advanced are what you'll get later in the story through training or some other means and should be marked with a * . (Anything given later in the story must be added to CS.)


Simple Abilites: Ageless, a decently powerful summoner and necromancer, capable of communicating with a single devil bound to her, and said devil is capable of taking over her body with her permission, granting her a few more abilities, such as enhanced senses, speed, strength, and durability. Human blood can give her lesser enhancements, but heals her.




Advanced Abilites: None yet.




Techniques (optional) : Basically just the takeover. She’s still learning.




Personality : Corrina is suspicious of pretty much everyone at this point. She is aware that most will see her as something that needs to be destroyed for one reason or another, and sometimes she just wants to slaughter as many of these people as she can. Her devil soothes her, telling her that when the time comes, they will kneel down, and this accursed light will not burn her eyes anymore. She just needs to be patient, and wait for the call.




History: Corrina’s childhood is a mystery. No one knows who her parents were, no one has any memory of seeing her. The first sighting of her was in the tower of a warlock named Elric Ravenblood, where a powerful aura of dark magic had been sensed by some of the surrounding towns. But when the holy men went to investigate, the warlock was dead. By the looks of the room, he had been in the middle of a ritual, when his throat was slit. There was a woman standing over his body, who turned to look at the men with cold, dispassionate eyes. There was only one survivor, the cleric sent to work as a healer. He tells the story to this day.


Personal Theme (Optional) :


Extra:
 
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Manus Ridim Kane

Appearance:

2018-06-09-21-29-32.jpg

Age:

Died at 23, total age after rebirth- 28


Physiology :

Dark soul


Allegiance: (Knights of the Damned , Neutral, or Zynfinite:

Knights of the damned


Equipment:

None.


Abilities:

Dark Soul Flame

Manus is able to unleash the black fire that resides with his very soul, this fire burns hot enough to melt just about everything and is inextinguishable , while somehow having a physical mass to it as well. So not only If one was to be hit by this fire would it burn, but would pack the same punch of getting hit by a car. Manus is able to release this fire from just about any part of his body. Because this fire is from Manus'very soul itself it can affect things on an astral plane meaning it would hurt living and spirits/souls alike.

Wrathful Body

Because of Manus' corruption by the Abyss, and the ritual he was sacrificed for. His body was filled with such rage it causes him to channel his anger into his flames, making them spread farther, burn hotter.

Darkness Within

Manus is able to use the other dark aspect of his soul to send out blasts of darkness, and envelope himself or others as a form of defense against some incoming attacks.

Simple Abilities

Dark soul fire manipulation

Darkness Manipulation

Darkness and Anger empowerment

Dark soul

Fire immunity

Evil empowerment

Advanced Abilities

* Dark Element Manipulation

*Dark Heart

*Advanced Darkness Manipulation

*Advanced Dark Soul Fire Manipulation

Techniques (optional) :
(Most of his techniques elements can be switched from Black fire, marked with a (Bf) and
Darkness marked with a (D) ,some techniques do require a specific element.

Black Sea ( Bf/D )- Manus releases his black fire to blanket the area in front of him, burning and destroying everything in its path.

*Soul Fire Flight (Bf)- Manus uses his black fire to launch himself into the air allowing for attacks from above, he can also continuously shoot his fire through his feet to keep himself elevated and ascend in the air.

*Burning Dive (Bf)- While airborne Manus propels himself to the earth shooting black fire through his feet and just before reaching his target, flips covers his leg in fire before slamming into his target.

*Dark Soul Pillars (Bf/D)- Manus plunges his hands to the earth sending black fire underground, causing large pillars of black fire to erupt from the ground all around him. These pillars and also be sent to erupt around an enemy at a range to him as long as he knows the location.

*Soul Strikes (Bf) - Manus envelopes his hands or his feet in his fire to makes his punches and kicks hit harder.

*Abyssal Smash (Bf/D)- Manus sends out a blast of fire in the form of a giant fist and smashes the target with incredible force.

*Dark Eruption: (D) - Manus releases an explosion of pure darkness all around him knocking back and damaging all caught in the blast, afterwards the darkness enshrouded itself around him increasing his already incredible strength and speed while mildly protecting him from attacks. The shroud will last as long as Manus keeps focus.

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*Roar to the Deep (D)- Manus shouts with all his might calling upon the very will of the Abyss itself to his side. This will manifests as ghosts that will endlessly seek out their target unless struck with the right magic to counter it. The ghosts start off half the size of Manus, as his power grows through training the ghost can double even triple in size as well as become more durable.

tumblr_onygvbji0h1unxlj8o2_540.gif

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*Erasure Beam (D)- Manus coalesces the dark energy within to create a concentrated Beam that will vaporize anything it touches down to its very soul, if the beam strikes the ground every where it touches soon explodes in a burst of darkness.

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Personality :
Manus is as cold and heartless as one could be, mainly because of his lack of heart within his body, caring for only himself and his agenda. Easily angered as he has a near hair trigger when it comes to his rage, he will work with others if he feels it suits his needs or benefits him, otherwise he would like to work alone.



History:
Manus was once a normal human, but was killed in a fire caused by his father's self immolation ritual in his strive to become something more than human, sacrificing not just himself but his family as well. After Manus died he was filled with so much rage that his body wished to remain with the living, while his soul continued to fall into the endless void of the abyss. For there was no light in this tunnel, only an endless dark so strong that it took his soul corrupting and twisting it. Once his soul turned black, void of any good that was once within the boy before, longing to return his soul reached through the abyss and grabbed his body. Combing his dark soul and fiery rage filled body creating an abomination whose fury would be be satiated until the world drowned in his black flames and retrieve his heart.


Personal Theme (Optional) :



Extra:
When Manus' rage reaches a certain point his eyes change as if
filled with the all consuming nature of the RavenBlood Abyss.

DEXATI20180616181840.png


 
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Name:

Phagora, Princess of Ceaseless Hunger


Appearance:

1540573009665.png
Age: 19



Physiology/species:
Demon


Powers
The All-Devouring Maw: Phagora can stretch her jaws unspeakably wide, consuming large items in a single mighty gulp

Immortality: Phagora doesn’t age, and though she can be killed violently, it will take very strong holy magic to truly finish her

*Soul Eater- Phagora consumes the souls of her victims to get a power boost, while the soul spends its afterlife being eternally digested in her guts


*Corruptive Existence- Phagora’s very being twists and corrupts all around her. Air, water, flesh, souls- once she has truly mastered this power, nothing will be safe from her.

Weaknesses: Anything holy or blessed is anathema to her. Holy weapons and spells cause her extra damage, regardless of religion, and she can’t set foot on holy ground unless she constantly profanes it with her blood.

Personality: Phagora is a fun-loving, happy kind of demoness. She’ll eagerly joke with her fellow evildoers, but when battle comes, she… changes. She becomes cold, calculating, and borderline sadistic.Lives are nothing but numbers to her in the heat of the moment, and she’ll gladly impale whoever gets in her way. Afterwards, though, she might shed a tear… but it’s damned unlikely.

Bio:The Inferno. Damnation. Hell. It goes by many names, but what never changes is its status as a den of debauchery and torment. Its many residents are referred to as demons, and seven reign above them all. Phagora is the only child of Carbazol the Corpulent, King of Gluttony.If she and her father have their way, all mortals will bow before Hell.
 
Faezell Lucamore
View attachment 495088
View attachment 495089

BASIC
Age[/B]: 27
Gender: Male
Sexuality: A-Hetero
Species/Race: Demon Knight Nephilim
Height: 5'11
Alliance: Neutral
Equipment: Greatsword, 14 Daggers
PERSONALITY
Faezell is a charismatic oddball. He doesn't ever have anything mean to say about anyone, but every time he speaks it's like a verbal argument. He prefers to go by his last name, so he introduces himself as Lucamore. He is a kind person with an amoral compass. He seems incapable of finding fault in anything, which has often gotten him into serious trouble. He seeks to understand what makes an action "right" or "wrong." He is attracted to anything that can challenge him physically, mentally, or spiritually. His weaknesses are mind games like Chess, Go, Sudoku, etc, and chips. He dislikes being ordered without an explanation, inconsistency, and anything senseless; such as flappy bird or unjustified murder.
HISTORY

View attachment 493952
Lucamore grew up fending for himself from infancy until the age of 13. He was abandoned by his mother the moment he was born, every attempt to take his life beforehand was futile. In time his demonic powers drew the attention of a secret group of Demon Slayers that taught him to harness his abilities. He wont ever reveal any information about his upbringing, vowing secrecy to the group. The leaders have agreed that Osirai Academy would be the perfect place to push Lucamore even farther, and hopefully give him an honorable sense of duty. He has never met his human mother or demon father and doesn't intend to look for them. If he crosses paths with his father while purifying the world of evil, he will kill him without hesitation.
Abilities

Lucamore is proficient with almost any blade. He carries a sword with him at all times. His demonic ravenblood gives him the strength to carry a car one handed, more than enough to swing the 5' sword with ease

Sky Energy allows him to cause various elemental storms such as Earthquakes, Lightning or Firestorms, Blizzards, Tornadoes, etc. His demonic ravenblood gives him a resistance to harsh elements, but he is not immune to them, nor can he control the storms. A stray bolt of lightning, or too long in a blizzard and he could die. He releases Sky Energy to disorient his enemies. He also can use the daggers as lightning rods to guide the lightning bolts towards a target

*Releasing Demonic Energy with Sky Energy can dramatically increase the damage and effects of the storms he creates

*Will learn to control the effects of the storms, intensity, and gain immunity later


He has learned how to enhance his strength, speed, and weapon damage by infusing his Demonic Energy or seeping and coating himself with it. He can mold and shape the energy into constructs, extra limbs, or independently flying blades, as well as destructive balls, beams, or blasts. His demonic energy only comes out under extreme conditions and corrupts his body.

*Demonic Energy and Demonic Force will expand over time
View attachment 493949


coding by cychotic

Did you get that of picture made?
 

MON-ELIZABETH GRACE RENGUARD
















CAPABILITIES​
Elizabeth can connect to the constellations and use the energy for various enchantments. EX: Canis Major would give her heightened senses. Only the accuracy dial constellations can have their effects stacked, such as Triangulum and Microscopium. The animals will cancel each other out, so only one can be used on a person at one time. She can endow the effects onto other people in order to spread them out if necessary.

Many of the constellations can be summoned as support, such as Ursa Major or Minor. The inanimate constellations such as Telescopium can still be summoned, but are practically useless. She can only summon constellations that are in harmony with each other. If they are natural enemies, the two will fight each other rather than Elizabeth's target























HISTORY​
Elizabeth comes from a long line of Titans. Like giants, but more similar to gods. Long before she got to meet her family, the Titans were hunted to extinction. She was taking in as an infant by an Earth Mother. Elizabeth was raised and trained by this Earth Mother. Celestial power was not common among the Titans, so Elizabeth truly would have been an asset, or a liability depending on perspective. After a few hundred years, the Earth Mother could no longer look after Elizabeth and died of old age.

Ever since, Elizabeth has been on her own. She has joined various groups of vigilantes in her time, and ultimately ended up with Xavier, a child of illusions and cartoons. While adventuring, Xavier was badly injured and Elizabeth was trapped within his mind as a star

She was freed by an Unknown source and woke in the zynfinite castle, long before anyone joined. Its believed the Leader freed her, but she could never be sure

elizabeth.jpg

twin-swords-the-sun-and-the-moon-3d-model-obj-blend.png

Gender: Female

Age: 1955
Looks 19


Alliance: Zynfinite

Physiology: Titan of Heavenly Constellations

Power: Stellar Manipulation



full


code by pasta

WEAKNESSES​

  • She can only only use one animal enchantment on any body at a time
  • She can only summon one animal constellation at a time
  • The father the star/constellation, the longer it takes for the power to reach earth. 100 Light year is 1 second of travel for her power.
  • Draining a star completely in a constellation will break the constellation, rendering it unusable forever
  • She needs the swords to channel and filter raw celestial energy. Without them, she would emit high amounts of stellar radiation, or she's limited to using constellation abilities.
  • Sunlight weakens the effects of her powers, unless she uses stellar energy from the sun
  • Using any star too many times or draining too much power in general will cause the star to collapse and nova. Including the sun
  • If a summon is destroyed, every star in the constellation will be drained equally. So if a summon is destroyed too many times, the entire constellation will nova, risking a stellar chain reaction that would destroy many nearby constellations
  • Supermassive Stars that nova create Black Holes that travel and suck in nearby constellations. If even one star is removed, a constellation becomes useless






















PASSIVE ABILITIES​
The stellar power she controls does not mean she manipulates light, photons, but rather she creates/emits/produces light/photons that can be used, her power runs on the fabric of energy tied to her and the stars, not the light the stars create.


Spoken Rights
Elizabeth must invoke the constellation/asterism she desires to use, the constellations do not understand/comprehend/know/care about her condition, without asking they will not assist


Titan's Blood
Elizabeth is a pure ravenblood Titan, Enhancing her natural condition far beyond that of an ordinary mortal


Stellar Protection
Elizabeth can create, shape and manipulate the power of the stars, Granting her natural immunity to effects of stellar energy i.e, fire, bright light, and UV radiation.


Stellar Healing
Using the power of the stars she can absorb/generate their stellar energy to heal herself and replenish lost stamina


Stellar Projections
Stellar constructs ranging from armor, weaponry, or allies to miniature stars to stellar light emissions such as stellar winds/flares to blast back enemies or become a beacon of light for allies


*Constellations Anew
Elizabeth can create new constellations/asterisms among the stars


*Constellation Transmogrification
Elizabeth can transform others into either existing constellations or create constellations of them




















EXTRA​
Elizabeth carries twin blades representing the stars and their power

When sheathed, the red handled blade will be on her right while the blue will be on her left. The red blade points down to the ground, her arm capable of lazily resting on the handle, While the blue blade points to the sky and the handle is angled towards the ground just above her hand if it were resting by her side
 
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