[Interest Check] Gunstar

Gunstar game?

  • Sure

    Votes: 0 0.0%
  • YEEEE BOIIIIII

    Votes: 0 0.0%
  • Wat

    Votes: 0 0.0%
  • No, I'm busy herping my derp

    Votes: 0 0.0%

  • Total voters
    0
I am definitely up for a game of Gunstar, though if they are many people chomping to play, I could be convinced to give my spot up so someone else has a chance.
 
Hmm. Dare I put my hand up for an Exalted setting I know nothing about? Without even the splat? With a name like 'Gunstar Exalted' Yes. Yes I do.


EDIT: I'll leave it to the ST if he wants to deny me :D
 
HEEEELLLLL YEEEEEEEAAAA


Maybe just Celestials/Alchies? Unless we're talking a super-old DB or something. Also, standard 2.5 character gen or Dreams of the First Age starting character gen? If we have the full backing of the Solar Deliberative as Solars normally would in the First Age, it'd be nice to have some extra stuff to make sense of that. I can dig it if you don't want us to have too much stuff though. The only major differences between DotFA starting chargen and normal 2.5 chargen are in the number of Charms and Backgrounds received (DotFA gives you more of both, much more in Backgrounds).


I'm thinking Solar, too, but maaaayyyybbe a Sidereal. I will begin concocting backstories and/or grandiose plans.


EDIT: Also! Questions about the House rules -

Charms
Every purchase of a charm in a tree grants a free Excellency from that tree. Excellency requirements for charms CAN be met by the free Excellency gained AFTER purchasing a charm.


The following charms grant a single free Ox-Body purchase, capped by your Essence. All Ox-Body purchases are capped by Essence rather than the old limit. Hardy charms either grant a single ox-body OR an excellency, chosen when the charm is taken.
Does these include Charms taken at the start of the game as part of your allotted Charms? Charms bought with BP? (I'm assuming XP for sure) So, if as a Solar, I were to taken 10 non-Excellency Charms, including 3 Hardy Charms, I would gain an extra 10 Excellencies, or 7 Excellencies and 3 Ox-Bodies?


It sounds like focused Characters are going to get a ton of Excellencies, fast. It also seems to encourage Charm diversity (as it's now wise to buy Charms from a lot of different abilities to get more Excellencies, as well as a free Ox-Body or two). This is a pretty damn good idea.

Combos
Combos work as written in the core rules and errata, except that all reflexive charms the character possesses are assumed to be automatically combo'ed in any charm activation.[/quore]


Does this mean everyone gets free reflexive Charm use, like Dragon-Blooded? I'm a bit confused :confused:
 
Just making sure you're on your toes, Alectai. *ahem* Yes, well. Glad you are then. I KNEW you had posted second.


MrSerious, I think it'll be tough to play without the book. How do you proposed to do so? Incidentally, I'm opening a 6th slot for you or MrBojangles depending on if you get the book/think you can play without it.


Updated Player list:

  • Alectai


  • saganite


  • Thief of Worlds


  • Orzhov


  • Incendius


  • MrSerious/MrBojangles


saganite said:
Also, standard 2.5 character gen or Dreams of the First Age starting character gen? If we have the full backing of the Solar Deliberative as Solars normally would in the First Age, it'd be nice to have some extra stuff to make sense of that. I can dig it if you don't want us to have too much stuff though. The only major differences between DotFA starting chargen and normal 2.5 chargen are in the number of Charms and Backgrounds received (DotFA gives you more of both, much more in Backgrounds).
No, sorry. Standard character creation rules with the added house rules. No Dreams of the First Age. More growth options and you can start small.

saganite said:
Does these include Charms taken at the start of the game as part of your allotted Charms? Charms bought with BP? (I'm assuming XP for sure) So, if as a Solar, I were to taken 10 non-Excellency Charms, including 3 Hardy Charms, I would gain an extra 10 Excellencies, or 7 Excellencies and 3 Ox-Bodies?
Any charm taken through any part of character creation or purchased with XP. That includes BPs. And yes, 10 Excellencies (although there's only three/ability) and 3 Ox-Bodies.

saganite said:
It sounds like focused Characters are going to get a ton of Excellencies, fast. It also seems to encourage Charm diversity (as it's now wise to buy Charms from a lot of different abilities to get more Excellencies, as well as a free Ox-Body or two). This is a pretty damn good idea.
Yes, that's the idea. I don't want the players to have to sink XP into getting the Excellencies and I want them to be able to have greater diversity or focus at character creation. Thanks, but it wasn't my idea. One of the staff here gave most of those rules to me as a widely used set.

Does this mean everyone gets free reflexive Charm use, like Dragon-Blooded? I'm a bit confused :confused:
Yes. But that's pretty much how it runs with 2.5. You don't purchase combos anymore. All I'm doing with that clarification is making it so you guys don't have to declare EVERY TIME that you're also activating your library of Reflexive charms every round. :)
 
Incidentally, what are everyone's thoughts on a mixed-exalt game? This setting seems to separate each type into a different part of the Gunstar nation. I'm concerned I'll have a Solar general, a DB voidfighter pilot, and a Lunar delver.


Thoughts?
 
Thanks for the clarifications! One last one, and that should be it:

WlfSamurai said:
Yes. But that's pretty much how it runs with 2.5. You don't purchase combos anymore. All I'm doing with that clarification is making it so you guys don't have to declare EVERY TIME that you're also activating your library of Reflexive charms every round. :)
Well, you don't purchase them anymore, but you still have to declare a combo activation and spend the extra point of Willpower in order to use those additional Charms. We're still doing that, right?


As far as mixed-Exalts go, I'd say make it Celestials only, which should include Alchemicals. While you could allow Dragon-Blooded and give them a slight power boost to overcome early-game power disparities, when the Celestials start getting a decent Charm library the Dragon-Blooded will eventually get outshone, simply through strength of Charms alone. Even CMA DBs really can't compare to a Solar with Solar-only SHS extensions at similar MA/Essence levels.
 
saganite said:
Well, you don't purchase them anymore, but you still have to declare a combo activation and spend the extra point of Willpower in order to use those additional Charms. We're still doing that, right?
No. No willpower to activate anymore. Yes, technically you have to declare the combo to activate it, but you don't pay for the reflexive ones until you use them. So, it's just one less thing to remember. :)


Agreed on the mixed. I'm just wondering how we work the fluff together if Exalts seem to be separated by status and job. Just working on the finer details and wanted player input. :D
 
=

WlfSamurai said:
No. No willpower to activate anymore. Yes, technically you have to declare the combo to activate it, but you don't pay for the reflexive ones until you use them. So, it's just one less thing to remember. :)
Agreed on the mixed. I'm just wondering how we work the fluff together if Exalts seem to be separated by status and job. Just working on the finer details and wanted player input. :D
Assuming that's a houserule... Yeah... DEFINITELY no DB's now, since the one major schtick of their's that gives them an advantage over Celestials is gone. A CMA DB won't even hold a candle to a Lunar MAist who only uses Dex Charms...


I do dig it though, this will be preeeettty crazy. Looking forward to this!
 
Well, celestials at least still fit into the same ranking category. So that isn't so much an issue. We could be some sort of group formed to help deal with internal issues while the Gunstar is preparing for war. Otherwise I dunno, not keen on watching DB get overshadowed by the other chars as things proceed.
 
saganite said:
Assuming that's a houserule... Yeah... DEFINITELY no DB's now, since the one major schtick of their's that gives them an advantage over Celestials is gone. A CMA DB won't even hold a candle to a Lunar MAist who only uses Dex Charms...
I agree that DB's should probably not be an option, but the DB's are in a better position compared to Celestials in 2.5. Celestials can no longer spam perfects at will, which is a much harsher nerf than not being the only splat with free reflexives.
 
For sure. All of these are some popular complaints about 2.5.


So, yes, Celestials only. That includes Alchies. :)


And yes, we can do an internal game to get ready for the invasion. Let's do that. You'll be put together by the Deliberative. I'll make that the first submission post as well.
 
Truth, I neglected the lack of perfect spam. Though I still think the Celestial Charmsets are generally much beefier than the DB, especially with Ink Monkey updates to Solar stuff.


On another note, I've got an absolutely awesome (and just maybe a little crazy) idea for a Dawn. He's a bit out in left field (some may consider him out of the parking lot), but he's got these plans. He's got plans, man, these CRAZY FREAKING AWESOME IDEAS that while no one may not believe sane or possible he knows, just he knows, they're PERFECT and will help win the war. I'll leave it as a surprise until I post him.
 
Well, I suppose it's time to make another Full Moon. EDIT: What are the limitations/guidelines for true shapes, given that we're not exactly in Kansas anymore?
 
There's a wilderness preserve in Autochthonia run by a Full Moon (IIRC) that has a whole host of creatures from Creation.
 
Hmmm, I'll likely do some sort of Solar. Not sure what but just saves me from worrying to much about much else aside from 2.5 adjustments which didn't really bother me anyways.
 

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