Incendius
Elder Member
I am definitely up for a game of Gunstar, though if they are many people chomping to play, I could be convinced to give my spot up so someone else has a chance.
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Does these include Charms taken at the start of the game as part of your allotted Charms? Charms bought with BP? (I'm assuming XP for sure) So, if as a Solar, I were to taken 10 non-Excellency Charms, including 3 Hardy Charms, I would gain an extra 10 Excellencies, or 7 Excellencies and 3 Ox-Bodies?Charms
Every purchase of a charm in a tree grants a free Excellency from that tree. Excellency requirements for charms CAN be met by the free Excellency gained AFTER purchasing a charm.
The following charms grant a single free Ox-Body purchase, capped by your Essence. All Ox-Body purchases are capped by Essence rather than the old limit. Hardy charms either grant a single ox-body OR an excellency, chosen when the charm is taken.
Combos
Combos work as written in the core rules and errata, except that all reflexive charms the character possesses are assumed to be automatically combo'ed in any charm activation.[/quore]
Does this mean everyone gets free reflexive Charm use, like Dragon-Blooded? I'm a bit confused
No, sorry. Standard character creation rules with the added house rules. No Dreams of the First Age. More growth options and you can start small.saganite said:Also, standard 2.5 character gen or Dreams of the First Age starting character gen? If we have the full backing of the Solar Deliberative as Solars normally would in the First Age, it'd be nice to have some extra stuff to make sense of that. I can dig it if you don't want us to have too much stuff though. The only major differences between DotFA starting chargen and normal 2.5 chargen are in the number of Charms and Backgrounds received (DotFA gives you more of both, much more in Backgrounds).
Any charm taken through any part of character creation or purchased with XP. That includes BPs. And yes, 10 Excellencies (although there's only three/ability) and 3 Ox-Bodies.saganite said:Does these include Charms taken at the start of the game as part of your allotted Charms? Charms bought with BP? (I'm assuming XP for sure) So, if as a Solar, I were to taken 10 non-Excellency Charms, including 3 Hardy Charms, I would gain an extra 10 Excellencies, or 7 Excellencies and 3 Ox-Bodies?
Yes, that's the idea. I don't want the players to have to sink XP into getting the Excellencies and I want them to be able to have greater diversity or focus at character creation. Thanks, but it wasn't my idea. One of the staff here gave most of those rules to me as a widely used set.saganite said:It sounds like focused Characters are going to get a ton of Excellencies, fast. It also seems to encourage Charm diversity (as it's now wise to buy Charms from a lot of different abilities to get more Excellencies, as well as a free Ox-Body or two). This is a pretty damn good idea.
Yes. But that's pretty much how it runs with 2.5. You don't purchase combos anymore. All I'm doing with that clarification is making it so you guys don't have to declare EVERY TIME that you're also activating your library of Reflexive charms every round.Does this mean everyone gets free reflexive Charm use, like Dragon-Blooded? I'm a bit confused
Well, you don't purchase them anymore, but you still have to declare a combo activation and spend the extra point of Willpower in order to use those additional Charms. We're still doing that, right?WlfSamurai said:Yes. But that's pretty much how it runs with 2.5. You don't purchase combos anymore. All I'm doing with that clarification is making it so you guys don't have to declare EVERY TIME that you're also activating your library of Reflexive charms every round.
No. No willpower to activate anymore. Yes, technically you have to declare the combo to activate it, but you don't pay for the reflexive ones until you use them. So, it's just one less thing to remember.saganite said:Well, you don't purchase them anymore, but you still have to declare a combo activation and spend the extra point of Willpower in order to use those additional Charms. We're still doing that, right?
Assuming that's a houserule... Yeah... DEFINITELY no DB's now, since the one major schtick of their's that gives them an advantage over Celestials is gone. A CMA DB won't even hold a candle to a Lunar MAist who only uses Dex Charms...WlfSamurai said:No. No willpower to activate anymore. Yes, technically you have to declare the combo to activate it, but you don't pay for the reflexive ones until you use them. So, it's just one less thing to remember.
Agreed on the mixed. I'm just wondering how we work the fluff together if Exalts seem to be separated by status and job. Just working on the finer details and wanted player input.
I agree that DB's should probably not be an option, but the DB's are in a better position compared to Celestials in 2.5. Celestials can no longer spam perfects at will, which is a much harsher nerf than not being the only splat with free reflexives.saganite said:Assuming that's a houserule... Yeah... DEFINITELY no DB's now, since the one major schtick of their's that gives them an advantage over Celestials is gone. A CMA DB won't even hold a candle to a Lunar MAist who only uses Dex Charms...
Yeah. Hence my question. I should pick the right Spirit Shape, since I won't be getting any others.WlfSamurai said:*shudders*