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Fantasy Infinite Dawn.

Character Sheets


Name:


In-Game Name:(Name that they'll be called in the rp)


Age:(Both In game and in reality)


Gender:


Appearance:


Personality:


Weapon:


Skills:


Class:(In-game, What do they do. Do they fight, run a shop, be a blacksmith, etc.)


Extra:
 
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5787d8f7df35f.jpg



Name: Joseph Serrano


In game name: Joseph (?)


Age: 20 years


Gender: Male


Appearance: Joseph is lanky and is just under 6 feet tall. He has fair skin with small dark patches underneath his brown eyes. His thick windswept hair is black and hardly ever under control, deciding on its own how it wants to be fashioned. Joseph's face is hard to read, making him appear apathetic or annoyed most of the time, however this isn't always the case.


Personality:

Witty

– Joseph isn't much of a class clown, though his playful jabs are delicately thought out and deliberately executed



Freethinking

– Joseph understands the world isn't black and white, and looks to understand both sides of an argument before making up his mind



Untrustworthy

– Joseph's not one to keep secrets and is deceiving in general



Flaky

– Joseph does a lot of saying and not a lot of doing. He's not one for taking action, preferring to let others do it for him

Weapon: Slung around his shoulder is an enchanted bow he may or may not have stolen from an unsuspecting alchemist. He looks somewhat odd when wielding it, as it was probably meant for someone much more powerful than he.

57881457d63cf.jpg

Skills:

+

While Joseph already had a decent aim prior to attaining his weapon, the magical properties of his bow make his shot impeccable



+

Joseph is quick when he needs to be and can quickly escape when things get heated



+

Joseph has a superb attention to detail and can spot things most others would miss

Class: Joseph is unemployed. He prefers to loiter around shops, talking to customers and generally people-watch. He tends to get most of his possessions using his beloved five-finger discount


Extra:
 
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rooi said:
5787d8f7df35f.jpg


5787d817f27f4.jpg

Name: Joseph Serrano


In-Game Name: Azuris


Age:

In game:

8000 years



Reality:

20 years

Gender: Male


Appearance:

In game:

Azuris gives off a very “old man wise beyond his years” vibe, standing tall and confident at nearly 7 feet in height. He looks like a moving statue, with almost alien-like features that look like they were chiselled by the wind centuries ago. His skin is a pale white, but his face takes on a darker shade of gray due to his facial hair. The upper half of his face is fashioned into a crown and has a pale blue crystal in the center of his forehead above his small yet peering eyes. He has a close cropped beard, a gray color just slightly darker than his skin. His short white hair is fashioned into a ponytail in the center of his head. His most notable feature is his torso, which has seven pairs of arms sprouting out of it, vaguely resembling an eastern deity of some sorts.



Reality:

Joseph is lanky and is just under 6 feet tall. He has fair skin with small dark patches underneath his brown eyes. His thick windswept hair is black and hardly ever under control, deciding on its own how it wants to be fashioned. Joseph's face is hard to read, making him appear apathetic or annoyed most of the time, however this isn't always the case.

Personality:

Azuris (In game)



Knowledgeable
– Azuris has an immense wealth of information and is more than happy to share his wisdom to those who seek it





Peaceful

– Azuris doesn't particularly enjoy fighting, preferring to make friends rather than foes





Strict

– Azuris has high expectations of those around him and can be quite cruel when people don't meet them





Pretentious

– Azuris is the epitome of “holier-than-thou” and tends to unfairly look down on others he deems are lower than him






Joseph (Reality)



Witty

– Joseph isn't much of a class clown, though his playful jabs are delicately thought out and deliberately executed





Freethinking

– Joseph understands the world isn't black and white, and looks to understand both sides of an argument before making up his mind





Unreliable

– Don't count on Joseph to follow through on his promises, as he's not one to take them to heart





Wishful

– Joseph does a lot of saying and not a lot of doing. He's not one for taking action, preferring to let others do it for him



Weapon: Azuris wields a massive blue greatsword, inscribed with ancient symbols that give him protection. He also carries several small daggers he can use as throwing knives.


Skills:

+

Azuris is thoughtful and intelligent, offering good advice to travellers



+

Azuris has a high constitution and is able to stand his ground well



+

He's a peacemaker at heart and good at diffusing heated arguments

Class: Azuris stands guard outside a mystical shrine, where people come to worship their chosen god or are simply looking for some wisdom from the guardian himself


Extra: This color applies to Azuris when he's speaking (in game,) and this color refers to Joseph when he's speaking (out of game).


Everything seems ok except for the appearance. The person should look the same in both reality and in real life. So should his age. And their personality though it's obviously possible that a personality can change. Since the game is just taking your 'reality' body and making an exact visual representaion inside the game, though inside the game you're able to like equip wings, etc. I think I've stated before that all characters in game should be human though I may not have stated that. If you could change that then I'll happily accept. Sorry if i didn't make that clear (' :) )


Oh my. I also forgot, They're not able to leave the game so they won't really be able to interact outside of the game. That's why they want to finish the game because they want to be granted the gift of 'reality' though they already have a body outside. They don't know that they're humans trapped in a game. Thinking they are just an AI, part of the game.
 
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Name:


Melissa Kaen


In-Game Name: Typically called Black Raven, though is shorten to just 'Raven'


Age: 18


Gender: Female


Appearance:


tumblr_n4fvbtbATV1ru3vawo1_500.jpg



Personality: WIP


Weapon:


Primary:


anime-bow-and-arrow_31243.jpg



Her Bow^


Secondary: Twin Daggers


images



Skills:


Flexibility, Agility, and accuracy.


Class:(In-game, What do they do. Do they fight, run a shop, be a blacksmith, etc.) Fight/Archer


Extra: WIP
 
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[QUOTE="Yuuki Kagami]Everything seems ok except for the appearance. The person should look the same in both reality and in real life. So should his age. And their personality though it's obviously possible that a personality can change. Since the game is just taking your 'reality' body and making an exact visual representaion inside the game, though inside the game you're able to like equip wings, etc. I think I've stated before that all characters in game should be human though I may not have stated that. If you could change that then I'll happily accept. Sorry if i didn't make that clear (' :) )
Oh my. I also forgot, They're not able to leave the game so they won't really be able to interact outside of the game. That's why they want to finish the game because they want to be granted the gift of 'reality' though they already have a body outside. They don't know that they're humans trapped in a game. Thinking they are just an AI, part of the game.

[/QUOTE]
Oh, my bad. I completely misunderstood the concept of the roleplay. I'll change my character as soon as I'm able to.
 
[QUOTE="Yuuki Kagami]It's find. Humans make mistakes. Unless you're not a human.

[/QUOTE]
Fixed. Regarding the "in game name", should it be the same name as the character or should it be fashioned more like a fantasy name?
 
Name: Nick Jonson


In-Game Name: Kuvo


Age: 19


Gender: Male


Appearance:
jace-beleren.jpg



Personality: Kuvo is a quiet person. This isn't because he's shy, but rather he would prefer to let his actions speak for him. He is fairly care-free and tends not to let anything get him down. The is most easily frustrated by people showing their stupidity and ignorance. All this said, he does not trust anyone.


Weapon:

latest
They provide a conduit for Kuvo's power.
Skills:





He launches energy that damages enemies. It's travel speed is based on the power and shape of the projectile. If he focuses and uses both hands he can focus it into a continuous beam of energy for a short time (though this drains his manna pool quickly)





He can temporarily increase someone else's natural ability. This can fall in strength, speed, or regeneration. These cannot be applied to himself. On a similar note, he knows a basic healing spell since he believes all mages should know one. This takes time and can only work on one wound at a time (does work on himself).





He can create shields of various sizes to protect himself and his allies.





He can create bursts of repulsive or attractive forces. His repulsive bursts are much stronger and he can only pull small objects towards himself.





He can see the form of any living creature through objects. This requires focus and can only last for half a minute at most.





He touches something (non-living) and fills it with energy. After a brief delay it will explode. He can control where the energy goes (in a line, a circle, etc.)





This is similar to Rupture, but instead is more like throwing a grenade. The explosion is less powerful, but the thing the projectile hits will explode.





He targets a creature for a few seconds with an energy link. With this he will sap manna from them as well as making them weaker.


Class: He is an Arcane Mage. He makes his money teaching a few he believes to be competent in magic. He will also occasionally be asked to leave the city on a magical excavation, which he almost always accepts.


Extra: Plant matter does not count as "living" for his power descriptions (unless they have a conscious mind).
 
Shog said:
Name: Nick Jonson
In-Game Name: Kuvo


Age: 19


Gender: Male


Appearance:
jace-beleren.jpg



Personality: Kuvo is a quiet person. This isn't because he's shy, but rather he would prefer to let his actions speak for him. He is fairly care-free and tends not to let anything get him down. The is most easily frustrated by people showing their stupidity and ignorance. All this said, he does not trust anyone.


Weapon:

latest
They provide a conduit for Kuvo's power.
Skills:





He launches energy that damages enemies. It's travel speed is based on the power and shape of the projectile. If he focuses and uses both hands he can focus it into a continuous beam of energy for a short time (though this drains his manna pool quickly)





He can temporarily increase someone else's natural ability. This can fall in strength, speed, or regeneration. These cannot be applied to himself. On a similar note, he knows a basic healing spell since he believes all mages should know one. This takes time and can only work on one wound at a time (does work on himself).





He can create shields of various sizes to protect himself and his allies.





He can create bursts of repulsive or attractive forces. His repulsive bursts are much stronger and he can only pull small objects towards himself.





He can see the form of any living creature through objects. This requires focus and can only last for half a minute at most.





He touches something (non-living) and fills it with energy. After a brief delay it will explode. He can control where the energy goes (in a line, a circle, etc.)





This is similar to Rupture, but instead is more like throwing a grenade. The explosion is less powerful, but the thing the projectile hits will explode.





He targets a creature for a few seconds with an energy link. With this he will sap manna from them as well as making them weaker.


Class: He is an Arcane Mage. He makes his money teaching a few he believes to be competent in magic. He will also occasionally be asked to leave the city on a magical excavation, which he almost always accepts.


Extra: Plant matter does not count as "living" for his power descriptions (unless they have a conscious mind).


Interesting Character. Accepted!

rooi said:
5787d8f7df35f.jpg

Name: Joseph Serrano


In game name: Joseph (?)


Age: 20 years


Gender: Male


Appearance: Joseph is lanky and is just under 6 feet tall. He has fair skin with small dark patches underneath his brown eyes. His thick windswept hair is black and hardly ever under control, deciding on its own how it wants to be fashioned. Joseph's face is hard to read, making him appear apathetic or annoyed most of the time, however this isn't always the case.


Personality:

Witty

– Joseph isn't much of a class clown, though his playful jabs are delicately thought out and deliberately executed



Freethinking

– Joseph understands the world isn't black and white, and looks to understand both sides of an argument before making up his mind



Untrustworthy

– Joseph's not one to keep secrets and is deceiving in general



Flaky

– Joseph does a lot of saying and not a lot of doing. He's not one for taking action, preferring to let others do it for him

Weapon: Slung around his shoulder is an enchanted bow he may or may not have stolen from an unsuspecting alchemist. He looks somewhat odd when wielding it, as it was probably meant for someone much more powerful than he.


57881457d63cf.jpg






Also accepted!
rooi said:
Skills:

+

While Joseph already had a decent aim prior to attaining his weapon, the magical properties of his bow make his shot impeccable



+

Joseph is quick when he needs to be and can quickly escape when things get heated



+

Joseph has a superb attention to detail and can spot things most others would miss

Class: Joseph is unemployed. He prefers to loiter around shops, talking to customers and generally people-watch. He tends to get most of his possessions using his beloved five-finger discount


Extra:
 
[QUOTE="Yuuki Kagami]Also accepted!

[/QUOTE]
Great, thank you! Sorry about the confusion.
 
Name: Douglas Colenso


In-Game Name: Burial


Age: 19


Gender: male


Appearance: brown, lengthy hair and dark brown eyes. 6' 180 lbs, fair skin. Slim. Wears armor constantly. Something like this.


<p><a href="<fileStore.core_Attachment>/monthly_2016_07/57a8cbb44146d_flamewitch.png.8d7ada5b1c4fbc30731ab57281dd5187.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="142795" src="<fileStore.core_Attachment>/monthly_2016_07/57a8cbb44146d_flamewitch.png.8d7ada5b1c4fbc30731ab57281dd5187.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: Burial tends to follow his instincts, and is a devout practitioner of the abyss. With that said, he works to maintain peace, which means in his mind to douse the more violent and bright of flames, and silence the loudest of two sides. He only speaks in order to chant, warn others, and when he is spoken to, and tends to be very careful with his words. The outwards emotions he feels are snuffed away by self control, and inwards ones are intensified and embraced.


Weapon: Despair Conduit (Scythe/spear combo which channels his feelings into different magics.)


Skills: Polearms. Abyss Arcana. "Endurance "(Torture) and perception conditioning.


Class: Divine of the Abyss. (A cult warrior)


Extra: The Ecclesiarchy of the Abyss, rather than using many tried and true spells that have been recorded through the years, do not tolerate open teachings of the Abyss. One must learn of their own internal arcana, unique in method and essence, and if they fail then the Abyss claims another imperfect soul that had escaped it. While this "Internal arcana" tends to manifest in many individuals in mostly similar ways, they must be learned alone, and can result in arcana that can be best described as heretical to the outside world.<p><a href="<fileStore.core_Attachment>/monthly_2016_07/download.jpe.bc57039de15e4bef8c473cd4be14b9e8.jpe" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="143293" src="<fileStore.core_Attachment>/monthly_2016_07/download.jpe.bc57039de15e4bef8c473cd4be14b9e8.jpe" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



 

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Name:Mitsumi Asuna


In-Game Name: Mitsumi Asuna


Age:17


Gender: Female


Appearance: <p><a href="<fileStore.core_Attachment>/monthly_2016_07/57a8cbbb49b6c_images(81).jpg.46ea941ec28064a514a9ca9ecfdc791b.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="143063" src="<fileStore.core_Attachment>/monthly_2016_07/57a8cbbb49b6c_images(81).jpg.46ea941ec28064a514a9ca9ecfdc791b.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: She is a pretty kind person, helping out other people in need. She loves teaching other people the way of the sword. She's a good leader and a skilled fighter. -More of her personality will be shown in the RP-


Weapon: Kyuutaro, One of the hundred legendary swords.

<p><a href="<fileStore.core_Attachment>/monthly_2016_07/627a713779d0e3d92cc7fa61b2cef73d.jpg.b022dda3fe652b80831f9bd191a4f2ce.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="143077" src="<fileStore.core_Attachment>/monthly_2016_07/627a713779d0e3d92cc7fa61b2cef73d.jpg.b022dda3fe652b80831f9bd191a4f2ce.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Skills:


Double Reap: It's a passive skill on Kyuutaro, Whenever someone slashes with Kyuuna, A ghost version of Kyuutaro appears behind it, hitting the opponent once more for the same damage.


Ice Enchant: Enchants Kyuutaro to have the ability to freeze opponents for a moment, and if swung at full force, shoots an ice beam.


Class:Warrior Swordswoman.


Extra: She's usually seen with a lollipop in her mouth


She's one of the more well known warriors as she got famous after discovering the Kyuutaro, one of the hundred legendary swords.



 

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Martial_9_by_hgjart-600x870.jpg



Name: Asuka (no surname)


In-Game Name: Cherubi


Age: 18


Gender: Female


Personality: Asuka is an ambitious, stubborn, and hotheaded girl. She follows what she wants to do, and doesn't enjoy being a follower. She assumes the position of a leader and stays like that, and will not back down unless someone proves they can beat her. She is a very dominant girl, and some people can't stand how loud or cocky she is. She doesn't care what people think about her. She knows that if people really are her friends, they will enjoy who she is and how she acts.


Weapon: Asuka focuses on the martial arts in hand to hand combat. However, she is also skilled in the use of quarter staff if measures become extreme.


Skills: Fists of the wind- Asuka infuses her arms with the power of the wind, and uses that to make her attacks


faster.


Aspect of the Falcon- Asuk assumes the form of a falcon and can fly into or away from combat. She can only stay in this form for a maximum of one hour, but can change the size of her falcon.


(Her Falcon Form)
13116738_589510567898081_1984854733_n.jpg



Class: She is a fighter and owns a sword shop. It is normally run by her robot, the assurance-1000, which is programmed with a "lovey dovey" personality chip. Her nickname is Ali.


Extra: Asuka is gayyyyyyyyyy.
 
RomanticDaffodil said:
Martial_9_by_hgjart-600x870.jpg

Name: Asuka (no surname)


In-Game Name: Cherubi


Age: 18


Gender: Female


Personality: Asuka is an ambitious, stubborn, and hotheaded girl. She follows what she wants to do, and doesn't enjoy being a follower. She assumes the position of a leader and stays like that, and will not back down unless someone proves they can beat her. She is a very dominant girl, and some people can't stand how loud or cocky she is. She doesn't care what people think about her. She knows that if people really are her friends, they will enjoy who she is and how she acts.


Weapon: Asuka focuses on the martial arts in hand to hand combat. However, she is also skilled in the use of quarter staff if measures become extreme.


Skills: Fists of the wind- Asuka infuses her arms with the power of the wind, and uses that to make her attacks


faster.


Aspect of the Falcon- Asuk assumes the form of a falcon and can fly into or away from combat. She can only stay in this form for a maximum of one hour, but can change the size of her falcon.


(Her Falcon Form)
13116738_589510567898081_1984854733_n.jpg



Class: She is a fighter and owns a sword shop. It is normally run by her robot, the assurance-1000, which is programmed with a "lovey dovey" personality chip. Her nickname is Ali.


Extra: Asuka is gay.
Very interesting character. Accepted.
 
Name: Chase "The Ace" Lancaster


Age: 18


Gender: Male


Sexual Orientation: Heterosexual


Class: Rogue


Subclass: Assassin


Appearance:


-Hair: Chase's hair is black and short, only long enough to come up in spikes near the top of his head, and fade until the lower half of his ear


-Eyes: His eyes are a piercing amber yellow, almost cat-like in the shadows. A scar shaped like a cross runs across his left eye, about an inch long in both vertical directions and half an inch horizontally. He also wears a black mask over his mouth and nose, used to keep his facial features a secret to those he doesn't want to know


-Height: At a 6'3, his height isn't outrageous, but it isn't enough to be called short either,


-Weight: A mid 170lbs, most of his body mass coming from the leaner figure he likes to maintain.


-Body Frame: On the leaner side of built males, his frame doesn't exactly stand out in a crowd. His chest and shoulders are filling, properly fit for most armor he decides to wear, and don't push out any cloaks he wears to stay hidden.


-Clothing: Underneath the armor is a simple, black silk, sleeveless top; cut as they hit the shoulders and tighter fitting around his torso. For his bottoms, the same material is worn to fit his legs and hips. Both are weaved to be durable and long-lasting, but won't save the wielder from a heavy sword swing.


-Personality: An independent and lone wolf type, he carries out his missions alone. However, he is careful with what he decides to do. Venturing out into unexplored areas, he wants to get to treasures before others do. Treasure hunting for rare loot, valuable armaments, and even rarer blades. He is rather rambunctious, one wouldn't expect someone so loud to be an an assassin. Chase is friendly to most in town, especially other players. Most often it is to gather information, but he would be lying if he said that he didn't enjoy their company.


-Likes:


- Treasure


- Social contact


- Allies, but not for battle. Especially those who can haggle prices down


-Dislikes:


- Hoarders, even though he is one himself


- Swindlers


- Thieves


-Play Style: Risk Taker, but also knows when to play the game safely. Won't throw away his life when he knows his chances are extremely slim, but will risk it if the odds are in his favor, or if he feels extremely confident.


GEAR:


-Helmet: The Blind Man's Wishes


Description: A mask and cowl equip. When both are drawn over the user's head, it grants the user keen eye sight and the ability to gaze through the darkness. Blind men only wish to see like they never have before, and only you can fulfill their wishes for them.


-Chest: Anguish's Bane


Description: When the user gets continuous kills, his or her abilities to grow temporarily. Every kill grants the user a 15% boost to offensive capabilities and speed, with the boost calculated from the user's current stats. Death is not a mindless act. With this, it is.


-Right Arm: Deft Strike


Description: Any one-armed weapon paired with this glove gives the user mastery of the equipped weapon. Along with mastery, the user's weapon skill is increased 150% to grant exemplary combat maneuvers. Only when the arm of a master is stolen, will one know the true power of their blade.


-Left Arm: The Thief's Shield


Description: A leather glove that can only be equipped by light-armor classes. When a secondary weapon is equipped, that weapon can act as a shield during combat to negate incoming damage. Thief be nimble, thief be quick.. No, fight back, and win. There shall be no fleeing.


-Right Leg: Shadesteps


Description: When equipped, the user gains the ability to jump into nearby shadows to avoid offensive strikes. The user is nearly untouchable in this state unless the shadows around the user are removed. However, all offensive capabilities are removed until the user has completely left the shadows. The shadows are your friend, despite the nightmares and demons rumored to dwell within. No, no.. You are the shadows now.


-Left Leg: Shadesteps


Description: When equipped, the user gains the ability to jump into nearby shadows to avoid offensive strikes. The user is nearly untouchable in this state unless the shadows around the user are removed. However, all offensive capabilities are removed until the user has completely left the shadows. The shadows are your friend, despite the nightmares and demons rumored to dwell within. No, no.. You are the shadows now.


-Cloak: Darkness' Embrace


Description: When equipped, the user is hidden from view while standing in any shadows that cover the entirety of the user's figure. However, while the user is hidden in the darkness, he can still be attacked and cut.


-Primary: Set, Brother Blade of Darkness


Description: A simple blade, without a hand guard. It's length is slightly longer than the user's forearm, and lightweight. The player holds this weapon in his right hand, and is his primary form of offense. The darkened alloy the blade is made of never seems to dull, and remains ever-sharp when in battle.


-Secondary: Horus, Brother Blade of Light


Description: The blade is a twin to it's partner blade, Set, but with different ability. The player wields this weapon in his left hand, and in an irregular underhand grip that follows along his forearm. Primarily used as a shield or to parry, the player only uses the weapon for offensive purposes when necessary.


-Misc: N/A
 
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AceOfSpades0210 said:
Name: Chase "The Ace" Lancaster
Age: 18


Gender: Male


Sexual Orientation: Heterosexual


Class: Rogue


Subclass: Assassin


Appearance:


-Hair: Chase's hair is black and short, only long enough to come up in spikes near the top of his head, and fade until the lower half of his ear


-Eyes: His eyes are a piercing amber yellow, almost cat-like in the shadows. A scar shaped like a cross runs across his left eye, about an inch long in both vertical directions and half an inch horizontally. He also wears a black mask over his mouth and nose, used to keep his facial features a secret to those he doesn't want to know


-Height: At a 6'3, his height isn't outrageous, but it isn't enough to be called short either,


-Weight: A mid 170lbs, most of his body mass coming from the leaner figure he likes to maintain.


-Body Frame: On the leaner side of built males, his frame doesn't exactly stand out in a crowd. His chest and shoulders are filling, properly fit for most armor he decides to wear, and don't push out any cloaks he wears to stay hidden.


-Clothing: Underneath the armor is a simple, black silk, sleeveless top; cut as they hit the shoulders and tighter fitting around his torso. For his bottoms, the same material is worn to fit his legs and hips. Both are weaved to be durable and long-lasting, but won't save the wielder from a heavy sword swing.


-Personality: An independent and lone wolf type, he carries out his missions alone. However, he is careful with what he decides to do. Venturing out into unexplored areas, he wants to get to treasures before others do. Treasure hunting for rare loot, valuable armaments, and even rarer blades. He is rather rambunctious, one wouldn't expect someone so loud to be an an assassin. Chase is friendly to most in town, especially other players. Most often it is to gather information, but he would be lying if he said that he didn't enjoy their company.


-Likes:


- Treasure


- Social contact


- Allies, but not for battle. Especially those who can haggle prices down


-Dislikes:


- Hoarders, even though he is one himself


- Swindlers


- Thieves


-Play Style: Risk Taker, but also knows when to play the game safely. Won't throw away his life when he knows his chances are extremely slim, but will risk it if the odds are in his favor, or if he feels extremely confident.


GEAR:


-Helmet: The Blind Man's Wishes


Description: A mask and cowl equip. When both are drawn over the user's head, it grants the user keen eye sight and the ability to gaze through the darkness. Blind men only wish to see like they never have before, and only you can fulfill their wishes for them.


-Chest: Anguish's Bane


Description: When the user gets continuous kills, his or her abilities to grow temporarily. Every kill grants the user a 15% boost to offensive capabilities and speed, with the boost calculated from the user's current stats. Death is not a mindless act. With this, it is.


-Right Arm: Deft Strike


Description: Any one-armed weapon paired with this glove gives the user mastery of the equipped weapon. Along with mastery, the user's weapon skill is increased 150% to grant exemplary combat maneuvers. Only when the arm of a master is stolen, will one know the true power of their blade.


-Left Arm: The Thief's Shield


Description: A leather glove that can only be equipped by light-armor classes. When a secondary weapon is equipped, that weapon can act as a shield during combat to negate incoming damage. Thief be nimble, thief be quick.. No, fight back, and win. There shall be no fleeing.


-Right Leg: Shadesteps


Description: When equipped, the user gains the ability to jump into nearby shadows to avoid offensive strikes. The user is nearly untouchable in this state unless the shadows around the user are removed. However, all offensive capabilities are removed until the user has completely left the shadows. The shadows are your friend, despite the nightmares and demons rumored to dwell within. No, no.. You are the shadows now.


-Left Leg: Shadesteps


Description: When equipped, the user gains the ability to jump into nearby shadows to avoid offensive strikes. The user is nearly untouchable in this state unless the shadows around the user are removed. However, all offensive capabilities are removed until the user has completely left the shadows. The shadows are your friend, despite the nightmares and demons rumored to dwell within. No, no.. You are the shadows now.


-Cloak: Darkness' Embrace


Description: When equipped, the user is hidden from view while standing in any shadows that cover the entirety of the user's figure. However, while the user is hidden in the darkness, he can still be attacked and cut.


-Primary: Set, Brother Blade of Darkness


Description: A simple blade, without a hand guard. It's length is slightly longer than the user's forearm, and lightweight. The player holds this weapon in his right hand, and is his primary form of offense. The darkened alloy the blade is made of never seems to dull, and remains ever-sharp when in battle.


-Secondary: Horus, Brother Blade of Light


Description: The blade is a twin to it's partner blade, Set, but with different ability. The player wields this weapon in his left hand, and in an irregular underhand grip that follows along his forearm. Primarily used as a shield or to parry, the player only uses the weapon for offensive purposes when necessary.


-Misc: N/A
Woah. Really interesting character. Really detailed. Accepted.
 
HEIGHTRESTRICT%5D



Name: Wanda Denor


In-Game Name: Wanda (also known as the Owner, Operator, and Sole Merchant of the Red Scarf Trading Company)


Age: 25


Gender: Female


Appearance: Long blonde hair, blue eyes with a purple tint in the light, 5'11". A large scar runs from her left temple, between her eyes, and stops just past her nose. Her armor is tinted green, while her clothing is leathery brown.


Personality: Wanda likes money. As such, she became a traveling merchant, knowing that people will pay well for consumables–potions, metals, etc– in the field. This also allowed her to collect valuable weapons and armor, and sell them for profit. Of course, as her line of work takes her to dangerous locals, she is skilled in combat, though she prefers to let her customers do the fighting.


She is proficient in three things: combat, bartering, and lock picking. If there's a legendary item in her sights, very little will stop her from hunting it down. However, she would prefer to live, as she can't make money if she's dead.


Despite her love of material things, Wanda is not an evil person. If she sees someone in need, she is inclined to help ("Dead customers don't pay very well."), though she does have a twisted sense of debt and will practically force those in her debt into servitude until they have paid her back. Wanda is a merchant, and knows that certain items can be worth more than their standard pricing to the right people, so paying her back can be handled in plenty of different ways.


Weapon: Prefers polearms, and is commonly seen wielding a spear in combat. Should her life be in serious danger, she'll use an enchanted naginata, Wanderer's Hope. Is also adept with maces and daggers, and has a hidden blade called Trader's Insurance, payment from a crafter she saved.


Armor: Her armor was a gift from a fellow merchant, and offers her protection against monsters and wildlife without hampering her mobility. However, it does little to nothing against actual weapons, forcing her to rely on her maneuverability or customers.


Her defining piece of equipment is a short cloth covering her upper chest and shoulders. To enemies, it's the color of her surroundings, helping camouflage her. To players, however, it appears bright red, making Wanda visible to all of her customers.


Skills: Trader's Luck: Has a greater chance to find money, high quality items, or extra potions as loot (noticeable, but not exceedingly common).


Merchant: Can barter with any merchant, lowering buying prices and raising selling prices. Able to buy in bulk with a hefty discount.


Wanderer's Hope: when equipped, gives the user a 30% speed boost and ignores 25% armor with each attack. However, it also increases the damage taken by 10%, aggro by 50%, and does not allow the to receive any healing (magical, potion, or otherwise) while wielded.


Trader's Insurance: steals life equal to damage done, but loses 1 gold piece/coin/dollar for every 10 points healed (it does remember amount healed. If Wanda only heals 7 points, she'll lose 1 money when she heals for 3 points).


Class: Adventurer, with a specialty/subclass/preference of Merchant.


Extra: N/A.
 
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NemoTheSurvivor said:
HEIGHTRESTRICT%5D

Name: Wanda Denor


In-Game Name: Wanda (also known as the Owner, Operator, and Sole Merchant of the Red Scarf Trading Company)


Age: 25


Gender: Female


Appearance: Long blonde hair, blue eyes with a purple tint in the light, 5'11". A large scar runs from her left temple, between her eyes, and stops just past her nose. Her armor is tinted green, while her clothing is leathery brown.


Personality: Wanda likes money. As such, she became a traveling merchant, knowing that people will pay well for consumables–potions, metals, etc– in the field. This also allowed her to collect valuable weapons and armor, and sell them for profit. Of course, as her line of work takes her to dangerous locals, she is skilled in combat, though she prefers to let her customers do the fighting.


She is proficient in three things: combat, bartering, and lock picking. If there's a legendary item in her sights, very little will stop her from hunting it down. However, she would prefer to live, as she can't make money if she's dead.


Despite her love of material things, Wanda is not an evil person. If she sees someone in need, she is inclined to help ("Dead customers don't pay very well."), though she does have a twisted sense of debt and will practically force those in her debt into servitude until they have paid her back. Wanda is a merchant, and knows that certain items can be worth more than their standard pricing to the right people, so paying her back can be handled in plenty of different ways.


Weapon: Prefers polearms, and is commonly seen wielding a spear in combat. Should her life be in serious danger, she'll use an enchanted naginata, Wanderer's Hope. Is also adept with maces and daggers, and has a hidden blade called Trader's Insurance, payment from a crafter she saved.


Armor: Her armor was a gift from a fellow merchant, and offers her protection against monsters and wildlife without hampering her mobility. However, it does little to nothing against actual weapons, forcing her to rely on her maneuverability or customers.


Her defining piece of equipment is a short cloth covering her upper chest and shoulders. To enemies, it's the color of her surroundings, helping camouflage her. To players, however, it appears bright red, making Wanda visible to all of her customers.


Skills: Trader's Luck: Has a greater chance to find money, high quality items, or extra potions as loot (noticeable, but not exceedingly common).


Merchant: Can barter with any merchant, lowering buying prices and raising selling prices. Able to buy in bulk with a hefty discount.


Wanderer's Hope: when equipped, gives the user a 30% speed boost and ignores 25% armor with each attack. However, it also increases the damage taken by 10%, aggro by 50%, and does not allow the to receive any healing (magical, potion, or otherwise) while wielded.


Trader's Insurance: steals life equal to damage done, but loses 1 gold piece/coin/dollar for every 10 points healed (it does remember amount healed. If Wanda only heals 7 points, she'll lose 1 money when she heals for 3 points).


Class: Adventurer, with a specialty/subclass/preference of Merchant.


Extra: Has an item that summons a trader NPC, that allows her to buy simple consumables on demand, but without the ability to barter prices. The trader NPC also has a limited stock that replenishes slowly over time.
Everything is fine except for the NPC Trader, There won't really be any NPC's in this RP.
 
[QUOTE="Yuuki Kagami]Everything is fine except for the NPC Trader, There won't really be any NPC's in this RP.

[/QUOTE]
Updated to remove the NPC. Good now?
 
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