Flagg
The Most Electrifying Man in Sports Entertainment
... where would you stash your Monstrances?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Though' date=' acoording to cannon, all of the Monstrances are supposed to be sitting next to the well to the Void in each Deathlord's personal Manse. [/quote']
Can you give a page ref?
You'd be a boring deathlord. No player character could ever steal them, therefore you have written yourself out of the campaign in terms of monstrances, which means you fail.I would put then in a pocket in Elsewhere only accessible through a specific ritual (that I created and taught to no one) requiring an Artifact of my own design and the sacrifice of 1000 living souls for every Monstrance that I needed access to.
Trust absolutely no one and who cares about 1000 living souls if you're a Deathlord.
Therein lies the conundrum. Â The "interesting" choices are always the ones that involve the good guys figuring them out in the long run, which inevitably leaves your audience questioning the intellect and/or the sanity of the main villain. Â With the stakes being what they are who would EVER choose "interesting" over "functional"?Safim said:You'd be a boring deathlord. No player character could ever steal them, therefore you have written yourself out of the campaign in terms of monstrances, which means you fail.
Fixed.You just don't like us <strike>anymore</strike>. :cry:
Flagg said:Fixed.You just don't like us <strike>anymore</strike>. :cry:
I can of course only speak for me, but when it comes to my favourite past-time then interesting beats boring. Always.Sato said:Therein lies the conundrum. Â The "interesting" choices are always the ones that involve the good guys figuring them out in the long run, which inevitably leaves your audience questioning the intellect and/or the sanity of the main villain. Â With the stakes being what they are who would EVER choose "interesting" over "functional"?Safim said:You'd be a boring deathlord. No player character could ever steal them, therefore you have written yourself out of the campaign in terms of monstrances, which means you fail.
The discussion is ambiguous and without "right" or "wrong" answers - the original question didn't demand "interesting" (or "serious" for that matter), as it lacks any context. Â Who's to say being boring is bad - if we're talking about what we as individuals would do, boring IS the right answer. Â If you're asking for something to present to a group of players as an obstacle, then that's another matter.
Another problem is that the resources at the disposal of the deathlord are totally arbitrary - meaning any limitation on their defenses are arbitrary as well.  We lack a set  of universal definitions of what a deathlord can and cannot do to protect a monstrance, so thus no defense will ever be interesting because it will be either arbitrarily powerful or arbitrarily weak.  Without a complex system to build within, we're just making crap up - the only "interesting" defenses will be built within a world that's either too complex to convey here or too idiosyncratic to seem interesting to anyone except for the participants in the story.
I believe you are in need of a free hug.Flagg said:Fixed.You just don't like us <strike>anymore</strike>. :cry: