If you were a Deathlord

It's an artifact that Abyssal Exaltations are attuned to. When an Abyssal dies, his Exaltation returns to the monstrance to await a new assignment. At any time a Deathlord can also use one of his Abyssal's monstrance as an arcane link to target him with spells and the like regardless of his location.


If an Exaltation's monstrance is destroyed, it's free just like any other shard, and no longer under the control of the DL.
 
Somewhat. Didn't they have "hearts" under the control of their Archangel/Demon Prince?
 
yeah, Angels hearts appear in the castle of the archangel that made them, Demon princes actively keep their demons hearts locked in cages so they can use them as leverage


then a demon/andgel dieas they reform at their heart and if you smash the hearth I think the angel/demon dies but I'm not sure
 
Well, monstrances aren't kept in cages, they ARE the cages.
 
I see, well then, I'd probably design a spell so that anyone destroying or attempting to destroy me monstrance would become my new monstrance (the transfer prolly taking place just before or at the moment of the destruction of the old one)
 
If I were a Deathlord, I'd keep it in a sub-basement somewhere near my mouth of oblivion. That would ensure anyone trying to get to it would have to either fight, or sneak there way in as far as possible to get to it. In this basement would be a sea of "resources" in the form of corpses, preserved with Decay Resistance Preparation. Any Solar that walks into a room stacked stories high with thousands of corpses is more than likely just going to go "oh gods...." and turn around to continue their search elsewhere. Beneath this stack of animated corpses...oh yeah....they're all actually undead, but their job is to lay there and look dead so anyone that comes in will think they're just bodies being stored for later use.  Anyway, under all these corpses lies the Monstrance of Celestial Portion, and a frame, similar to a Thousand Corpse War Frame, hidden in the center of the mass of dead flesh.


Should the heroes actually decide to attempt to move the pile, the bodies will lie inert unless the heroes start to get close to the monstrance, at which point they will simultaneously heave in a concerted effort and toss the heroes back to the other side of the room, as they all begin to swarm onto the frame and stand as a massive, 8 legged war engine. On the Corpse-Spider's back hangs a Rallying Chime of the Invincible Undead. Mounted in the "face" of the construct is a Puissance Arresting Eye. In the middle of this "corpse spider" the monstrance lies hidden, protected by layers and layers of undead flesh. in order to get to the monstrance, you'd have to get all the way into my keep, past all the traps and minions, forgoe the revulsion of moving a pile of thousands of corpses, then fight a more viscious than normal Thousand Corpse War Frame.


Of course, when the I needed to get to my monstrance the sea of corpses would willingly part, bowing to allow me passage to it, then fill back in behind me to give me my own, private room in the center of the bodies.
 
what happen if a zenith happens upon the room, but instead of going "oh god" and leaving he goes "oh god" and invokes his anima to burn the bodies
 
Smeggedoff said:
I see, well then, I'd probably design a spell so that anyone destroying or attempting to destroy me monstrance would become my new monstrance (the transfer prolly taking place just before or at the moment of the destruction of the old one)
They're level N/A artifacts. I wouldn't allow a spell to turn a person into one of those.
 
I'll have to wait and see on that one, since that MoEP isn't in the collection yet.
 
Flagg said:
Smeggedoff said:
I see, well then, I'd probably design a spell so that anyone destroying or attempting to destroy me monstrance would become my new monstrance (the transfer prolly taking place just before or at the moment of the destruction of the old one)
They're level N/A artifacts. I wouldn't allow a spell to turn a person into one of those.
aww, well in that case I'll create my own race of atomic supermen! oh yes, with octagonal bodies, and freeway off ramps for arms! muahahahah
 
Smeggedoff said:
what happen if a zenith happens upon the room, but instead of going "oh god" and leaving he goes "oh god" and invokes his anima to burn the bodies
Keep in mind these aren't just corpses, they're undead. If he does that, he kills maybe a couple zombies, the rest pile onto the frame, train the Puissance Arresting Eye on him, and commence smashing. Chances are good that if that happens he (still not knowing the monstrance is even IN that room) will go "ok, screw this room" and run like hell.
 
Besides, even if he decides to stay and fight the giant, undead, smashing-machine he'll make enough noise to alert me, the Deathlord, and the rest of my minions in the keep. It should be able to hold him at bay long enough for the pissed off Deathlord to make a grand entrance and tell him "no touchie!" in whatever manner he sees fit.
 
If I might make a suggestion:


Keep the Monstrances in a bleak palace Elsewhere. Though it isn't a Manse, it's a magical structure that has "puzzle house" properties that rearrange the rooms according to a complex code. Each room has another atrocity in it: still-living mortals sliding down hooks, swarms of vermin gorging on offal, etc. The idea here is to drain the will of anyone who's managed to get inside. If you figure out how to navigate the puzzle rooms and travel through it in the coded sequence, a door will appear. If you open the door, it just takes you back to the first room... unless you recite the names of five innocents ritually slain by a madman two hundred years ago. Then the door opens to the Monstrance chamber where, if you're smart, you'll have some traps and shit.
 
Or, in the last room, you could have a ghost saying:


"Would you please go away?" (with a convenient application of some supernatural effect that ignores MDV)


That is a social atack. As the invader will be already out of Willpower, he won't be able to resist.
 
Arthur said:
Or, in the last room, you could have a ghost saying:
"Would you please go away?" (with a convenient application of some supernatural effect that ignores MDV)


That is a social atack. As the invader will be already out of Willpower, he won't be able to resist.
That's very evil  :lol:
 
The thing with monstrance hiding is that you need to be able to access them readily, they are necessary for the ritual to create a new abyssal, to punish an abyssal by giving him resonance and to cast spells on your abyssal threw it. For this reason I like the hide it in a room full of zombies plan. It combines easy assess with difficulty of finding. Better would be having 12 zombie storage rooms only 4 of which each contain a monstrance.


Edward
 
Apart from that guy with the belt...but he can't move so it's all good.


An evil plan to corrupt elsewhere though...what could go wrong :)
 
Smeggedoff said:
Apart from that guy with the belt...but he can't move so it's all good.
An evil plan to corrupt elsewhere though...what could go wrong :)
Autocthon wakes up and sees you?   :twisted:


I could see it now...  "Oh goddamnit...  I tried to get away from you controlling bastards..."
 

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