H1C3TH3K1LL
New Member
Welcome to the main page of Black Ops, here the main plot will develop, all things said and done here will be considered cannon.
We’ll follow the basic Character Creation rules of GURPS 4th edition, that means you star with 100 points to spend. You must have 3 advantages and 3 disadvantages, no more no less. Also, you’re getting a Special Advantage unique to your PC, for free!
The main flow of the game will consist of 4 steps.
Most scenes will require little to none dice rolls, focusing mainly on RP. Combat and crucial points in the main plot will require more throws.
I’ll narrate in third person, while the players will talk and act in first person through their PCs. If they want to add something out of character, they will use “OOC -“.
We’ll follow the basic Character Creation rules of GURPS 4th edition, that means you star with 100 points to spend. You must have 3 advantages and 3 disadvantages, no more no less. Also, you’re getting a Special Advantage unique to your PC, for free!
The main flow of the game will consist of 4 steps.
- Narration: In this step I’ll describe the scenery, the relevant NPC and various other bits of info.
- Action: Here is where the PCs act, narrating what they’re going to do, and how they will do it, in this step you can start a conversation, interact with an PC or NPC, or announce any type of action whether it requires or not a Dice Throw. Everyone gets 1 action, and 1 Reaction. You can use your reaction to help or interrupt a player, this will usually come with a roll and will stop you from finishing your action, if the reaction is taken after the action that is (Short sentences might be said, or minor, quick movements done). Once you said what you’re going to do, it’s permanent. (Unless you misunderstood something, or I said something wrong, in that case we can roll back the story a bit)
- Dice Roll: I’ll assign a roll to each Action/Reaction and set the bonuses and difficulties accordingly. At this step, the PCs will roll 3d6, if the roll consists of an attack the PC will also roll the damage of said attack.
- Outcome: I’ll narrate the outcome of each action/reaction, and the response of the environment/NPCs/PCs.
Most scenes will require little to none dice rolls, focusing mainly on RP. Combat and crucial points in the main plot will require more throws.
I’ll narrate in third person, while the players will talk and act in first person through their PCs. If they want to add something out of character, they will use “OOC -“.