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Fantasy Godless- Heroes of Thuell

OOC
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Lore
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Other
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Deepfish

The Fishiest of Fish in the Deepest of Depths.
Roleplay Availability
1.Any questions and concerns can be placed in the OCC or messaged to me directly and i will help wherever i can.

2.You are welcome to create your own towns within The nations of Thuell, but all characters MUST be from one of the eight nations.

3.Please use art images instead of Real life pictures. Any style will do, but i am preferential towards epic fantasy style art.

4.All characters are in fact Human. Thanks to magic and regional differences there are many many more variations of humanity. Some have adaptations for higher altitudes, others for colder environments, some are better attuned for nature magics, while others are naturally good healers. Just because we are all humans does not mean we are all the same.
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(Image)
Name: (if)
Age: (you)
Gender: (need)
Height: (help)
Weight: (here)
Hair color/style: (idk)
Eye color/style: (wing it?)
Class: (Monk, Fighter, Wizard, ranger, that sorta thing.)

Nationality: (Which of the eight countries do you hail from?)
City/Town: (You can pick one of the 35 existing cities, or invent your own town somewhere in the open space between cities. If you would like you can mark up a copy of the map to show us where that town is located. Please he mindful of terrain and limitations. No places outside of the national borders.)
History: (What was life like for you up to this point?)
Goals: (When your time is up and they put you in a tomb, what do you want to have accomplished before you take that long nap.)
Virtue: (Do you like to help others? Maybe your overly generous? Perhaps you hardly feel fear at all?)
Vice: (Are you a bit too much of a drinker? Perhaps ladies or gents are your kryptonite? Maybe you just think violence solves all problems?)

Equipment: (Things that are not magical weapons, this does include armor.)
Weapons: (Can be magical, just not too powerful.)
Spells: (Just list what the spell does. Be as specific as possible, I’m looking for things like attack range, blast radius, and comparative feats like “This spell coats a blade in flames that instantly transfer heat allowing it to cut through steel by softening it on impact.”)
Specialization: (Are you a mage who specializes in healing? A warrior with a knack for stealth? Perhaps a Knight known for his investigative skills?)
Reputation: (What does the world, or local community think of you?)

Relationships: (anyone in your life)
Other: (whatever else you can think of.)​
 
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Name: Agni “The Relentless” Keelik
Age: 29yrs
Gender: Male
Height: 6ft 4in
Weight: 244lbs
Hair color/style: Brown/Slightly unkempt, believed to be Dyed.
Eye color/style: Bronze color, Rather intense and penetrating Gaze.
Class: Battle master (Theanosi Special class)

Nationality: Theanos.
City/Town: Megnos.
History: The Night Agni was said to be born, there was a storm of shooting stars in the sky. A sign of prophecy among the Theanosi religious texts. Of course he was not the only child born on this day, and like the other boys who were he was sought by the king to be executed before he could grow into what he was allegedly destined to be. Many within the church were quick to respond, their contacts in Gaimont tellimg them ahead of time of the storms arrival allowed them to prepare enough people to round up the bulk of those born that day before the king could find them. These children would be renamed, Relocated, and raised by the devout members of the Theanosi church. Unsurprisingly a decade later many children seemed to have an advantage over their peers. Though if you asked Agni he wouldn’t have called it that at the time. Sure he was a better fighter than most children his age though not all, and sure even those who could fight better weren’t quite as tough. But the cost was rather high.

Agni’s life was a training regiment more so than an upbringing, one considered harsh and cruel even by Theanosi standards. He would be given an obstacle or routine to complete, failure was punished with beatings and deprivation of needs, while success was rewarded with another trial. He did not hear a word of approval from his “father” until he was twelve and he drew a sword on the man telling him he would take this no more. Bauchus would smile saying “theres that theanosi spirit” before laying the boy out. Thus was life for the children born under the star storm. At the very least he was not alone in this, many of the other children were under the same strict conditions. There was a major difference between he and they, You see Agni could not Use magic. Its not that he couldn’t understand spells or the tomes or anything, rather he could not seem to generate mana. Bauchus made up for this weakness by making the boy come to rely upon his own two hands, and the brain that steered them.

As he grew into adulthood, Agni began to show a leaning more towards Frontline Engagement With less of a focus on offense. He seemed to have a lot of stamina, almost unnaturally so, thus he would use that to his advantage, working on his defense and becoming a rock that could weather nearly any storm. He found that this method usually gave him time to outthink and outmaneuver those he could not overpower or speed blitz, though those warriors were few and far between. In recent years he has found his lack of magic to be more of a boon than a curse. He is a better swordsman than most, which says alot based on where he is from, he is physically stronger than the vast majority of men as he never had to divide his training between the physical and magical. Yet in the months prior to the dreams coming, he began to realize that something else was off, things had begun to feel…strange. As if he were weightless, he would no longer feel tired after his daily drills, and began finding harder and harder to even break a sweat. When he brought this to his adopted father, and now kings attention he was told to prepare himself to travel, for he has been selected to become one of the Theanosi Mercenary Ambassadors. Charged with twenty years of duty, he must now tour the world selling his services and accumulating wealth to eventually take back to his home. If he returns that is…

Goals: He hopes to find out what makes him different from everyone else he has met. Hopefully bringing honor to his peoples along the way.
Virtue: Equality- Agni does not care if you are a king or a servant, Man or woman, Theanosi or Mosue. He measures the value of a person based off of their deeds and demeanor and responds accordingly.
Vice: Dauntless- the Greatest weakness of Agni is one shared by the bulk of his nation. He cannot back down from a challenge, and sees both boastful attitudes, and attempted intimidation as challenges.

Equipment: Theanosi Red Hawk Armor- The armor of the red Hawk smithing company is known throughout the nation of Theanos for its expert craftsmanship and state of the art design. Combining Plate, Scale, Leather, and thick Padding makes for a comfortable fitting flexible design which does not sacrifice much in the form of melee defense. While still vulnerable to thin iron arrowheads, and narrow blades slipping in the gaps. It is still considered High grade armor even without enchantment.

Defiant Shield- Reinforced wood planks, followed by thick treated leather, with a eighth of an inch thick Steel face, all bound together by a hardened Steel rim. It is called the defiant shield because even when cracked, burnt, or otherwise compromised, the shield retains its sturdy frame. It is a relatively uncommon piece of armor due to its weight deterring most from adding it to their kit, yet Agni likes its heft and will use it as a weapon almost as often as he does for defense.

Weapons: Adamantine Longsword- A heavy and incredibly strong metal usually incorporated only in weapons with enchantments to make them lighter, as this metal is roughly 3.5 times as heavy as steel. This Non-enchanted version was customized to Agni’s Specific build and style, and presented to him as a token of his accent to adulthood. It’s excessive weight adds a good deal of extra power behind his swings.

Fine steel Dagger- A long knife usually kept as a sidearm for Agni. It is well crafted with a weighted and reinforced tip to better penetrate helms and breastplates, although its long thin blade is better suited for slipping between armor gaps. Its used more often than one would think given Agni’s habit of throwing his sword if closing the distance would put him in a disadvantaged position.

Spells: The Strange curse- Agni Does not have access to mana in any capacity. Preventing him from using spells, scrolls, and even enchanted items or weapons. He does seem to possess a few unique abilities, but there are likely more to he discovered as his father was not once surprised by any of his sons capabilities, and seems to know an awful lot about how to bring these abilities under Agni’s Control. These abilities include.

Supernatural Stamina, Strength, Reflexes, Speed, and to a much higher degree Durability. His strength has been shown sufficient to carry a fully grown horse on his shoulders, or shatter a foes sword against his own. He has shown speed and reflexes enough to snatch an arrow out of the sky though admittedly not as reliably as he would like. Stamina wise he has found himself able to perform at near peak capacity for almost three whole days and nights, but his durability is by far his superior ability. Even as a child Agni was Tougher than most, as an adult he has actually taken what many would consider lethal blows in stride, including his most famous example, A blacksmiths hammer swung at the back of his head, it certainly hurt, and he did bleed…but the hammer shaft snapped in two and he was not even Dazed by the blow as the one to deliver it soon found out.


Specialization: Frontline Heavy Infantry, Tank.
Reputation: Agni is known for being a man of steel in a sense. He is tough, sure of his ideals, and unwavering in body, mind, and soul. He is not very inquisitive, nor known for prying, but is known to be less aggressive than his cohorts, slower to anger, yet this is not misunderstood as weakness…at least not anymore.

Relationships: Bauchus Keelik- adopted Father, King, trusted Friend.
Other: Most people think Agni Dyes his hair brown as white hair is a hallmark of the Keelik family, this is not true however, Agni is simply adopted and most do not have the desire to pry into that can of worms.

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Name: Yunē Ophelia Zullender
Age: 29yrs
Gender: Female
Height: 5ft 9in
Weight: 133lbs
Hair color/style: Dark Grey, Usually in a dual bun or twin braids.
Eye color/style: Dark brown, with one Silver.
Class: Cosmic Sorceress (Gaimont special class.)

Nationality: Gaimont
City/Town: Peak of Thuell
History: (What was life like for you up to this point?)
Goals: To find what she believes is the root of All magic, the Font of Mana.
Virtue: Intuitive- Yunē seems to be very knowledgeable about a wide array of things. Some of this is due to her studious nature, but her true gift is piecing together the big picture from seemingly unrelated events,
Vice: Overconfidence- Yunē seems to often bite off more than she can chew and rarely if ever considers the fact that she may be wrong. Not surprising considering how often she is correct.

Equipment: (Things that are not magical weapons, this does include armor.)
Weapons: (Can be magical, just not too powerful.)
Spells: (Just list what the spell does. Be as specific as possible, I’m looking for things like attack range, blast radius, and comparative feats like “This spell coats a blade in flames that instantly transfer heat allowing it to cut through steel by softening it on impact.”)
Specialization: Massive Burst Mage. (She deals huge amounts of damage quickly.)
Reputation: Most people in gaimont have resigned themselves to the very likely possibility of Yunē being the one to inherit the throne next. While yes there exists more than a dozen mages in her land that rival her skill and talent, none even come close to her rate of development.

Relationships: Zedd Zullender- Grandfather, Legal guardian, Teacher, & Confidant
Other: Yunē’s silver eye is a strange oddity. It seems to have its own magic signature that is not the same as her’s. Furthermore no record of such a thing exists even amongst the mystic libraries of gaimont.
 
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Both WIP. Skan is more complete than Vern. Let me know if anything needs to be changed already.

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Name: Skan
Age: 24
Gender: Male
Height: 6'3
Weight: 210 lbs
Hair color/style: Black, generally unkempt but it is kept short. The same would be said for his facial hair.
Eye color/style: Brown eyes.
Class: Barbarian/Brawler

Nationality: Kordov
City/Town: Kalbeck
History: Skan grew up poor and his family was not in great social standing. His father found himself collecting debt from the wrong people and eventually much of the family found themselves beset by blades. It was Skan's first extraordinary act which allowed him to survive a blade to the chest. At 8 he found himself on the streets and was introduced to the main rule that Kordov ran by. The strong and those connected to the strong got to decide what happened to the weak and desperate. Skan made the decision that he was going to be strong and he did it well. Skan was not entirely normal, he could rather easily break the bones of grown men as a boy of 13 and if he found himself losing his temper he practically turned into a monster. Most anywhere but Kordov that would make him an outcast but an up and coming crime boss by the name of Gerd found the boy and took him in as on as an enforcer.

Skan was 15 at the time and saw it as the way of things. Connections were a good way to survive in Kalbeck and Skan was a great amount of muscle though he did not make a good enforcer. Skan carried a bit of empathy that usually died on the streets of Kalbeck and whenever he needed to take from a family or an urchin he saw his own past in them. This didn't take long to start a disagreement between him and Gerd which went to blows that ended in Gerd having a broken jaw. At 16 Skan was presented with the choice of taking Gerd's place an attempting to carve his place in Kalbeck with crime and blood like many had before him but Skan took his victory for a different meaning. He was strong, he wasn't formerly trained but his physical strength made him a threat and one didn't survive in Kalbeck without learning to defend themselves. If he was strong that meant he had the ability to make his own choices and have freedom from fear. Though that realization came with another. Gerd had had connections and they wanted to bring down the one who had killed Gerd in order to solidify their own authority.

And so Skan had to become stronger than them and he decided that why shouldn't he become stronger than everyone while he was at it. If the strong had freedom than surely the strongest would have the most freedom maybe so much freedom that he could share it. The rest of his life has been dedicated to that dream, he traveled from town to town picking fights with every brawler, bandit and strong crime boss he could find. That sort of habit surrounds him with enemies but Skan finds himself caring very little for that, if powerful opponents want to find him instead of him needing to seek them out that is all the better for him and his resilience has only gotten stronger as he has aged. Skan never stays in one place for long and stops in towns shortly and with purpose, this nomadic lifestyle makes him hard to pin down and has probably been a big proponent of keeping him alive.
Goals: Skan's dream is true freedom and safety for himself and those he cares for. He feels he will only find himself attaining these goals by making sure he is the strongest man alive and this goal has pushed himself forward for most of his life.
Virtue: Skan is a persistent man to almost a superhuman degree, that is what has pushed him to pursue his dream in such a way and it is what pushes him forward every day.
Vice: Skan is prone to stubbornness, he is driven by persistence and that persistence can pretty easily turn into stubbornness if not tempered.

Equipment: Skan generally doesn't wear weapons or armor, he believes that they would make attaining strength too easy.
Weapons: His fists, teeth, forehead, feet, and whatever is lying around that's not a conventional weapon is perfectly on Skan's radar for beating people up.
Spells: BattleRage: Skan really only knows one spell and it comes out to more of a condition. In a difficult battle he may fly into a desperate frenzy of strength. Skan's normal physical attributes could already be considered inhuman but during BattleRage his physical strength, durability and agility are supercharged. He can lift and throw large objects such as boulders like projectiles. He seems almost deaf to pain during the rage and his agility allows him to leap several meters. During the BattleRage Skan grows in size and stands at a little above 8 feet. After battlerage Skan finds himself hit with a splitting headache and is overcome by a feeling of exhaustion that debilitates him for a time afterwards. BattleRage lasts until he's knocked out, killed or calmed.

(I want to say during BattleRage he could with great exertion lift at most a ton at least at the start, he could probably lift around half of that give or take during his normal state)
Specialization: A brute with a knack for unarmed combat and fighting with improvised weapons.
Reputation: Skan is a local menace to the Kordovian community. He goes out of his way to fight anyone he thinks is strong or who has done something unforgivable. Skan doesn't go out of his way to kill everyone he fights but he still has a habit of screwing with anything that a bandit captain, or other criminal boss happens to be trying to accomplish at any given time while challenging them to a duel. Most people on the poorer side of society either see Skan as a hero challenging those that step on them or as an idiot who's living on borrowed time.

Relationships: TBD
Other: TBD

token_2.png(This general face appearance with light green skin).
Name: Vern
Age: 21
Gender: Female
Height: 6'0
Weight: 180 lbs
Hair color/style: A reddish brown disaster, often filled with twigs and other little knick knacks from nature or that have taken her fancy. She tries to braid some of it but even that is a little mismatched.
Eye color/style: Emerald Green
Class: Witch/Druid

Nationality: Kareen
City/Town: Born in Kar-Tsunda unbeknownst to her.
History: (Basic Jist, more detailed version to come) A girl born with a cursed mark upon her head is taken from her home vtown and left to die at the edge of the swamps. She is taken in and raised by forest sprites. She lives a generally dangerous life in the woods and away from people until her mid to late teenage years where her childhood guardians disappeared and her skin turned to a light green tone. With the sprites gone she for the first time ran into explorers who she helped lead out of a bad part of the swamp. They offer to take her back to civilization but Vern refuses. Helping travelers becomes a bit of a habit and she especially starts doing it when people start to give her gifts of shiny stones and other knick knacks as payment for her assistance. She takes a small Baloth(Orphaned baby allosaurus) for a pet who becomes her best friend for awhile until he dies for reasons I will think of later when I finish this sheet. She had named him Snapper carries around his teeth to remember him. She becomes aware of the nature around her hurting and leaves her swamp in order to learn why.
Goals: She's not sure herself, she wants to help her swamp but she hasn't figured out a long term goal at that point. She'd like to see civilization, she knows she wasn't born in the swamp and would like to know where she came from.
Virtue: She's rather crafty and quickthinking. One needs to be to survive in the Kareeni Jungles, even in the outskirts.
Vice: She is a hoarder with an eye for the shiny and seemingly random. It's never certain what will take her fancy but when it does she wants it.

Equipment: (Things that are not magical weapons, this does include armor.)
Weapons: (Can be magical, just not too powerful.)
Spells: (Just list what the spell does. Be as specific as possible, I’m looking for things like attack range, blast radius, and comparative feats like “This spell coats a blade in flames that instantly transfer heat allowing it to cut through steel by softening it on impact.”)
Specialization: Shapechanging Nature Mage. Has some tricky nature spells along with shapeshifting into dinosaurs, her favorite form is an allosaurus in honor of Snapper.
Reputation: (What does the world, or local community think of you?)

Relationships: A Family who thinks she's dead and cursed.
An Explorer who I shall name and give personality to when I write a detailed version of the backstory.
Forest Sprites: Little forest creatures who weren't great parents but kept her alive until she could fend for herself.
Snapper: Former baby allosaurus who is now just some old teeth in a pouch. Vern still talks to the teeth like he's alive and doesn't seem to understand that that's creepy.
Other: (whatever else you can think of.)
 

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