Khantalas
Member
By the way, just so you know, beastman races are just that... races. They are not species, so they can interbreed (to a degree; the child is always the same race as the mother, unless the father is an Exalt).
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_/_/_/_/Name
Race
Motivation
Backstory
Attributes
Physical
Strength â—
Dexterity â—
Stamina â—
Social
Charisma â—
Manipulation â—
Appearance â—
Mental
Perception â—
Intelligence â—
Wits â—
Abilities
Archery
Martial Arts
Melee
Thrown
War
Integrity
Performance
Presence
Resistance
Survival
Craft
Investigate
Lore
Medicine
Occult
Athletics
Awareness
Dodge
Larceny
Stealth
Bureaucracy
Linguistics
Ride
Sail
Socialize
Backgrounds
Merits
[Racial Merits]
---
[Personal Merits]
Flaws
[Racial Flaws]
---
[Personal Flaws]
Artifacts and Equipment
Charms
[Attribute]
[Excellencies]
[Charms]
Martial Arts
Join Combat:
Defenses
Dodge DV
Parry DV
Soak: B/L
Health
-0 [ ]
-1 [ ][ ]
-2 [ ][ ]
-4 [ ]
X [ ]
Mental Defenses
Dodge MDV
Parry MDV
Virtues
Compassion â—
Conviction â—
Temperance â—
Valor â—
Intimacies
Willpower:
Essence
Permanent: â—
Peripheral: X/X (X Committed)
Bonus Points
Experience Points
Breaking the formatting (including not having appropriate bolding or appropriate Charm listing (it is Ability name in italics, followed by Excellencies and Excellency-based Charms, followed by Ability-specific Charms)) will result in immediate persecution. The Backstory is the most important part of all characters, so do pay attention to that part.Name
Race
Exalt Type and Caste
Anima
Motivation
Backstory
Attributes
Physical
Strength â—
Dexterity â—
Stamina â—
Social
Charisma â—
Manipulation â—
Appearance â—
Mental
Perception â—
Intelligence â—
Wits â—
Abilities
Linguistics
Lore
Occult
Stealth
Thrown
Awareness
Craft
Integrity
Resistance
War
Athletics
Dodge
Melee
Presence
Socialize
Bureaucracy
Investigation
Larceny
Martial Arts
Sail
Archery
Medicine
Performance
Ride
Survival
Backgrounds
Merits
[Racial Merits]
---
[Personal Merits]
Flaws
[Racial Flaws]
---
[Personal Flaws]
Artifacts and Equipment
Charms
[Ability]
[Excellencies]
[Charms]
Join Combat:
Defenses
Dodge DV
Parry DV
Soak: B/L
Health
-0 [ ]
-1 [ ][ ]
-2 [ ][ ]
-4 [ ]
X [ ]
Mental Defenses
Dodge MDV
Parry MDV
Virtues
Compassion â—
Conviction â—
Temperance â—
Valor â—
Intimacies
Willpower:
Essence
Permanent: â—â—
Personal: X/X (X Committed)
Peripheral: X/X (X Committed)
Bonus Points
Experience Points