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Fandom Fate/Anew

Charcoal

Wandering across the ocean of stars
You guys know what this is for! Chat away!

 
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shadowz1995 said:
Any requirements for this to join or anything?
If you know the basics of the Fate franchise, then you're good enough to join. By basics I mean how the Grail War works, the types and ranks of Noble Phantasms, the basic rules of each Servant class, and the basics of Magecraft. It's not such a high requirement considering this is a roleplay for Fate/ fans.
 
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I believe I actually joined a fate/ rp a while back. Can I bring that character here and see if it fits your mold?
 
Actually now that I see it. I don't understand the stat portion of the CS. Can you explain that one to me?
 
shadowz1995 said:
Actually now that I see it. I don't understand the stat portion of the CS. Can you explain that one to me?
Ok.


The stats are the parameters used to determine a Servan's capabilites in battle. The are ranked from E to EX. Like this:


Rank Value + ++ +++


A 50 100 150 200


B 40 80 120 160


C 30 60 90 120


D 20 40 60 80


E 10 20 30 40


There is also the EX parameter, which means ''unquantifiable''/''exceeding limit''. There are extremely few servants with an EX parameter, and there would have to be a good reason for them to have one.


As you can see there are also parameters with +, ++, +++. The "+" modifier represents the capacity of a temporary boost in power, allowing a weapon or ability of a lower rank to surpass a higher rank for a moment. While a B+ is generally weaker than an A, B+ may momentarily exceed A by doubling its own power. + indicates a two-times increase, ++ indicates a three-times increase, and +++ indicates a four-times increase.


There's also the ''-'' modifier, which indicates a rank which has a number that is not reliably stable, technically qualifying for that rank, but not quite reaching the rank in terms of power or ability and possibly being even closer to the next rank down. Example: C- is between C and D ( higher than D, but not strong enough to be C). I suggest you keep away from the minus modifier.


Note: Servants possessing A+ level attributes are rare, those possessing A++ attributes are extraordinary, those possessing A+++ attributes are in a class of their own, and those possessing EX attributes have truly exceptional abilities that fall outside of the numerical ranking scale.


Directly form the wikia:


Servants have six primary statistics that make up their overall strength:

  • Strength (筋力, Kinryoku?): Bodily might in terms of power.
  • Endurance (耐久, Taikyū?): How much damage one can withstand.
  • Agility (敏捷, Binshō?): Quickness and speed of reaction.
  • Magical Power (魔力, Maryoku?): How much magical energy can be handled.
  • Good luck (幸運, Kōun?): The quality of one's luck.
  • Noble Phantasm (宝具, Hōgu?): The strength of the Noble Phantasm one owns. While the ranking will often match their strongest Noble Phantasm, it will sometimes only reflect a secondary Noble Phantasm, or display a ranking higher or lower than their available wares.


Servants display strength and speed far beyond normal humans, showing in battle displays likened to a "dimension that is completely at odds with the physical laws of this world." Simple hand-to-hand combat between two Servants is enough to wreck a city street in a manner able to be compared to having been carpet-bombed, damaging the ground with only their footfalls, cutting metal with only the backlash caused by their weapons clashing, and tearing away iron from simply brushing against it with weapons. Both their movement speed and dexterity is enough to make them invisible to the human eye, looking like a breeze of wind when running past and only leaving the aftershocks of their attacks to be felt by onlookers.


The strength of the summoned Servants depends on various factors. It is ideal if the Servant can wield their original power as a Heroic Spirit, but it is also possible that they can even surpass their original selves in the case of the attribute enhancement from Mad Enhancement of the Berserker class.[32] It is also possible to obtain abilities from Class Skills they did not originally have in life, such as Riding modern vehicles, or have their own attributes strengthened by their classes' natural attributes.[33]

  • Cultural Sphere (文化圏, Bunkaken?) - The Land (土地, Tochi?) in which the Servant is summoned and the Recognition (認識, Ninshiki?) they receive there are two factors that play a role in their strength. The closer the are to the stage of their legend, a geographical boost, and the more that they are known makes them "stronger", bringing them closer to the strength they had in their legend and providing them with more of their equipment displayed in their legend. Depending on the circumstances, it is possible it can bless them with additional Noble Phantasms.
  • Magic energy of the Master - The more powerful the magical energy of the Master, the greater the Servant will be able to reach the strength they displayed in their legend. If they cannot provide proper energy or if the Servant lacks a Master for a time, their parameters lower in proportion. If it is a lack of energy, unknown factors will lower parameters and skills with some Servants, while the Master's way of life may affect others.


  • Container Parameters: Unmodified by the strengths and weaknesses of specific Heroic Spirits, the containers of the seven standard Servant classes of the Fuyuki Grail War possess known base parameters. The parameters of the containers has not been shown to affect summoned Servants, allowing for parameters higher and lower than those of the containers.


-----------------------------------------------------------------------------


These are the general stats of Servants based on containers, without any boost or decrease:


Container Str End Agi Man Luk


Saber A B B C D


Archer C C C E E


Lancer B C A D E


Rider D D B C E


Caster E E C A B


Berserker C D D E E


Assassin D D B E B


__________________________________________


Those stats vary greatly depending on the hero. Berserkers are usually very strong physically despite how the table above depicts them. Sabers generally have good stats (which can vary depending on various factors listed above). Assassins always have low endurance (the maximum I saw was C) and the highest their strength can go is B, but they are generally very agile. Casters always have low strength, endurance, and agility, but they have very high magic power and luck. Archers may seem frail, but they can get boosts (as it is for most Servants), and they also are ranged attackers, so it's , in fact, quite difficult to get close to them. There is no general rule for a Rider's stats...some have them high/very high, some have them low, but regardless of that, Riders always have strong Noble Phantasms. As for Lancers...well, their stats are generally good (almost all of them have average endurance though; their strength is generally above average, around B), and they are fast. The Heroic Spirits in the Lancer class are generally outstanding in close quarter combat.


...............................................


That's all I could say. Sorry, didn't know how to explain properly using fewer words.
 
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No that was great man really helped thank you. I had an archer with base stats in the other one but with a powerful NP. I could PM it to you and we can adjust it to your RP?
 
shadowz1995 said:
No that was great man really helped thank you. I had an archer with base stats in the other one but with a powerful NP. I could PM it to you and we can adjust it to your RP?
It's actually @Charcoal 's Rp. I'm merely helping him a little. But you could send me a pm with the phantasm if you'd like.
 
Azecreth said:
Yeah, sorry. Got distracted.
Though correct me if I'm wrong, but didn't Roland's horn kill him? :V
If you put it that way...he killed himself. He blew the horn so hard that it caused his temples to burst. It's not like the horn itself caused his death.
 
All good; if you do need any help with the post, do let me know and I can help you work stuff out. That goes for everyone. :)
 

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