Dreams of the Second Age

Tell him/her to send up a post and they can join in. That will wrap up our group.
 
I'm definitely going to be a fighter, though based on dodging and quick fighting rather than pure strength and tanking. I'm also delving pretty deep into the medical aspect in terms of harm more than healing.
 
If possible, I would like to be able to start the initial introduction posts by the end of the weekend. I do not plan on throwing you into combat right away, so if you have most of your characters done we can get this game rolling (again).
 
I'm nearly done, I'm down to charms and astrology now, I'll probably be able to finish and get it posted after I get back from my meatspace game tonight.
 
I know that @JayTee is not planning on changing his character, but I don't know what @Rykon is planning for your sheet. Also, Rykon, is the person you know interested in joining in? I haven't seen anything from him.
 
Which book? I looked in all three of them...


Edit: Never mind, found it.


 
If anybody would help me on picking artifacts and looking at my sheet, I would really appreciate it. My knowledge on Exalted is pretty rusty right now.
 
[QUOTE="Seeker of the End]If anybody would help me on picking artifacts and looking at my sheet, I would really appreciate it. My knowledge on Exalted is pretty rusty right now.

[/QUOTE]
It would help to send you in the right direction if you could give me a idea of your combat style is. Also, are you looking for more utilitarian stuff, or martial stuff? Hearthstones?
 
My character usually is on the front-lines of combat, striking with melee weapons and switching when a different weapon is favorable for him, I'm mostly going to switch between thrown and melee since Archery is well represented in our circle. I'm probably going to be supplying the military stuff to our troops and I'm not that familiar with wealth, panoply, arsenal, etc. so I have no idea what I can get or what I should get.


I'm already planning on getting the Stone of Resilient bamboo and I'm really confused on how Jaytee has room for a 5-dot hearthstone, given that I have no bp left from nearly the same build as him.


tldr: I have no idea how to stat out a character with my arsenal 4 and I don't want to spend 3 hours combing through all of the artifacts and hearthstones in the book for an ideal set-up as the general/weapon supplier of our circle.
 
First off, you start with 20 dots in Backgrounds as an Established Solar. That gives you quite a bit to work with. If you pick up Arsenal, you will have at your disposal pretty much any Artifact you want up to a 4 dot level, and that includes the troops under your command. I will let you take just about any level 1 or 2 artifact that you want to have on you at any one time. The bigger ones will be somewhat limited; you won't be able to have ten 3 dot artifacts on you at one time. As for hearthstones, every dot you put into that background gives you two dots of stones to play with. So, putting three dots into it, you can have 6 dots of stones, one of which is no larger than level 3.
 
Alright, thanks! That cleared things up for me. I decided to drop down to Essence 6, which allows me to afford a suit of Celestial Battle armor. Going to reorganize the backgrounds a bit, but I think I get the general gist of things. Thanks for the help!
 
One thing I'd like to mention is, that while 2.5e rebalanced a lot of things to be more appropriate, it missed some artifacts which can be outrageously powerful for their level. I'd like to recommend avoiding those, and they break the tenuous balance that the game has.
 
I agree. There will be the occasional Storyteller veto of an artifact that you ask for with the Arsenal background, or with the regular Artifact one.
 
Okay, I'm pretty much done with my character. Some feedback would be appreciated. I'm not 100% sure if I need a backstory and I don't have time to write it.
 
@Seeker of the End you may want to look at the sheet I had posted for Grifnir, as parts of his build will work well for a melee oriented combat style. Especially Blazing Solar Bolt which is a melee attack with range of sight that halves DV and deals Agg to Creatures of Darkness for 3m 1w. I really encourage combat folks to take Infinite Mastery in their Offensive or Defensive ability so you can use Excellencies for free for the rest of the scene.


Other recommendations are Thunderbolt Attack Prana (Athletics), and Sharp Light of Judgement Stance (which requires Blazing Solar Bolt, check the Errata for the write up on this one).


@Sherwood I know he's interested and I've told him to post something. So I apologize if it takes a bit.
 
Seeker, you may want to organize your charms by ability, rather than alphabetically, it makes it much easier to keep track of things.
 
I dropped down to essence 6 so I could afford more artifacts, mainly celestial battle armor. I would go for Immortal Blade Triumphant but I doubt that Sherwood would appreciate me breaking the game.
 
Ah, yeah, anything that directly adds to DV or minimum damage like that should be looked at carefully.
 
To be fair, immortal blade kind of hamstrings my character since I'm planning on switching weapons occasionally. Dropping my second purchase of golden destruction cut so I can try to get Sharp Light of Judgment.


I'm debating whether to drop the thrown parts of my character out and go pure melee.


Actually, now that I think about it, are Ink Monkey Charms even allowed? If not I will literally have to redo my entire charm selection. Less Weapon-master and more generic blade-master.
 
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I've got mine partly done, still working on astrology and backgrounds. Could use a double check on my math, as well.


Also an opinion question: Citrine Poxes or Obsidian Shards?
 

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