Rusty of Shackleford
Ten Thousand Club
Yep. I'll get to working on him!
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Gotcha. Makes sense. Then I shall see what feels like a fit in the Rogue class. Always partial to a Reaver, but we seem to have plenty of warriors.Pardon my intrusion but I realize it may not have been mentioned where you can see it yet. But just as a heads up, the early stages of this rp will be quite limited on mages, just 1 to be exact and it’s already claimed by Karcen.
With that said, a Tal-Vashoth mercenary is a nice idea and could balance out races even more.
Ok cool. I’m thinking of making my dalish elf a reaver in origins actually, never really explored the specialization before and it seems like a interesting build for a Dalish elf warden. Just made my Hawke warrior a reaver as well since I made him look rather chasind and it seemed to fit what I was going for..Gotcha. Makes sense. Then I shall see what feels like a fit in the Rogue class. Always partial to a Reaver, but we seem to have plenty of warriors.
I didn’t fall in love with the Reaver specialization until Inquisition. Nothing quite like ripping out an enemy’s spine to heal yourself in the heat of battle.Ok cool. I’m thinking of making my dalish elf a reaver in origins actually, never really explored the specialization before and it seems like a interesting build for a Dalish elf warden. Just made my Hawke warrior a reaver as well since I made him look rather chasind and it seemed to fit what I was going for..
But anyways, If you count the two npcs and now Rusty’s character we have enough rogues and warriors to to leave open the option for you. If not counting them, then it’s true warriors are up by one.
Only specializations up til awakening are accepted in this rp.Are specializations from Inquisition available? I'm thinking of going with Tempest or Artificer, but if not, I'll stick to Assassin.
Nice! Adds another specialization to the rogues in the rp that will appear at times in the rp as well.Ooo! I'll go with Shadow! Totally goes with m character concept.
He’s approved. But for future reference DA lore is rather particular, Max would be elven blooded not half elf. I’m not sure he’d necessarily be called a knife ear since elven blooded characters don’t have the same ears but that’s something that could happen I suppose.Hope my character's okay! I kind of leaned into the between two world's thing by making him very aloof, almost like he's in another world entirely. Basically a cat in human form.
I ran into that particular issue with one of my many characters I’ve had drawn up in mind. It had been awhile since playing one of the DA games at that time and I partially forgot and wasn’t 100% sure about mixed races regarding elves and humans. Not sure how other mixes would work, though I imagine based off keran dwarves and humans make human looking babies. Also Feynriel in DA 2 is another example too.Ah, got it. I wasn't too familiar with the lore regarding mixed races. Though that does make sense, seeing as Alistair looks pretty damn human despite being half elven.
That’s understandable. Can’t say I’ve a ton of experience in fantasy logic where elves and dwarves and humans are races. DA, LOTR and a bit of elder scrolls is where most of mine has derived. But yeah, I figure the same.I'm used to classic fantasy race logic, where mixed races are a mixture of their two parents. I assume humans in DA just have really dominant genes or something.