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Fantasy Dont Trust Big Sister [Arcanepunk/Psychological] Characters

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TanteRegenbogen

Cuddly enby auntcle
Character template:

Name
Number (Prisoner number)
Age
Gender
Species/Race (Human, Elf, Dwarf, Goblin, Hobbit, Beastfolk [Wolf/Dog, fox, lizard, cat])
Appearance
Clothing style
Skills/Abilities
Likes/Dislikes (optional)
Personality
Alignment ( see here: The Alignment System )
Background
Reason for being locked up (if your character remembers the reason or even their real name)
Place of residence (such as apartment or hidden wing. Also maybe describe a brief overview of your character's living situation)
Hobbies (optional)
 
Name: Big Sister

True name: [error, name not on file]

Number: n/a

Age: * * * * (appears late 20s, early 30s)

Gender: Female

Species/Race: Appears to be human

Appearance:
Normal appearance (credit to necomi on pixiv)
1735050775847.png

Younger appearance - for example as summer camp counselor in the summer camp entertainment room
(credit to necomi on pixiv)
1735050871528.png

Clothing style: Varies strongly depending on what she is doing. At the lobby, she usually wears a white button down dress with a red ribbon tie and a suit jacket in blue as well as a plain black choker and her hair is tied into a braid. As a cafe waitress, her clothing is more casual usually being a button down blouse or a cozy turtleneck sweater with a long skirt and a cardigan. As summer sister counselor, she usually wears a t-shirt with black shorts, thigh highs and sneakers. As counselor her hair is tied into a ponytail and she sometimes wears a cap. As security guard sister, she wears a black uniform with a buttoned white blouse, a black tie, turtleneck undershirt, knee-length back pleated skirt, boots and thigh highs.
And the list goes on and on. She usually wears a plain black choker or a lace one when on "dates" or formal outings.

Skills/Abilities: Known abilities - Extradimensional storage, teleportation, charm
Various unknown abilities

Likes: Chatter, keeping the "residents" occupied, keeping the "residents" safe, slipping into various roles

Dislikes: People wandering too close to the outer wall, people trying to escape, unhappy residents and some other things

Personality: While Big Sister gives off a happy go lucky and overall friendly aura. Some of her actions and mannerisms seem kind of robotic, calling into question if she is actually a sapient being or an advanced golem of some sort. Overall, she is a little mysterious and it is uncertain if her feelings are sincere or if it is just all an act to fulfill her duty to keep the "residents" from fleeing. No one has ever seen her angry though. Or rumor has it that no one has seen her angry and lived to tell about it.
She will have a miniature panic attack if someone wanders too close to the outer wall and be even more desperate if anyone attempts to escape or voices the intention to escape. Often she will intensify her efforts to prevent anyone from escaping.

Alignment: Appears to be lawful neutral, maybe even lawful good. The folks in the hidden wing feel she is more a lawful evil.

Background: Much is not known of Big Sister. Some say she was a normal person long ago who was turned into what she is now by the creator of this prison. Others say she is a demon and this is just the underworld. Her exact origins are unknown. Actually, her age, name and origins aren't known and her file when search is heavily corrupted. Janitor says the previous Big Sister was cruel and drove prisoners to madness. But it caused high attempted escape rates. So the new Big Sister tries to prevent escapes by making the prisoners not want to leave. She thinks happy "residents" wont leave.

Place of residence: Her exact residence is not known. As far as everyone knows, Big Sister never sleeps and never tires.

Hobbies (optional)
 
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Name: Jonathan ?????

Number: 477762

Age: 23

Gender: Male

Species/Race: Human

Appearance: Jonathan has long, fluffy brown hair that he tends to keep back in a ponytail. He's a little under 6 feet tall, and weighs 174 lbs. Jonathan has a lean muscular build, and green eyes. Occasionally when he uses ninjitsu techniques, his eyes will appear reptilian.

Clothing style: As its only been about a week since Jonathan has left his pod, he hasn't earned enough money from the game worlds to buy many new clothes. Currently, he's wearing the grey bodysuit he woke up in and a ninja robe of green cloth.

Skills/Abilities: Ninjitsu, sealing magic

Likes: Dragons, learning, climbing

Dislikes: Scorpions, Spiders, anchovies

Personality: Jonathan is a calm and curious man. He prefers to keep a positive outlook on life, always asking questions and willing to learn. Unfortunately, occasionally his curiosity will outweigh his common sense, leading him to get into bad situations. He also has a strong sense of freedom and a great love for the outdoors.

Alignment: Neutral Good

Background: Jonathan was a ninja. That much he can remember. He grew up in a tribe of ninja, learning their special techniques. His preferred techniques was using sealing magic to channel the power of... something he can't quite remember. A lot of Jon's past is still a mystery to him, but the long he stays awake and out of his pod, the more that comes back to him... He's not even sure Jonathan is his real name. He just knows it was a name scratched on glass in inside his pod, and it sounds right.

Reason for being locked up: Unknown

Place of Residence: A small apartment, Room 762. Since Jon has only been awake for a few days, he hasn't earned enough money to decorate it with much, so its rather plain except for a 'Hang in There!' Kitten poster that was there when he moved in.

Hobbies: Practicing ninjitsu, rock climbing, reading, birdwatching, learning new skills
 
Name: Janitor

Nickname: "Uncle" (though this is only a nickname. He is not regular prison staff.)

True name: not known yet

Number: 000009

Age: Looks early 30s, said to be far older

Gender: Male

Species/Race: Elf

Appearance: 1735256513966.png

Clothing style: Usually Janitor wears black or dark blue coveralls, boots and a cap. On rare occasions, he will wear rather noble elvish robes in gold, green and white.

Skills/Abilities: Excellent hand-to-hand combat, expert handyman, good at diplomacy, a little enchanting magic and a little light magic

Likes: His routine, meeting new faces, keeping an eye out for the other inmates, a cup of tea

Dislikes: Futile escape efforts, stubborn people, people who are too wild, coffee

Personality: Janitor is a wise and patient person. He is always there to give advice and while he will occasionally scold someone, he wont be too harsh about it. He is the first person to tell you that you shouldn't trust Big Sister. While Janitor has a special relationship with Big Sister, he is still quite wary of her. Janitor rarely gets angry, but when he does, it usually is towards Big Sister who will just smile and brush it off.

Alignment: Neutral Good/ while he is wary of Big Sister, he isn't necessarily completely again her. Janitor views it as a necessity that most prisoners belong in this place including himself. He just disagrees with how Big Sister runs the place.

Background:
Janitor used to be a knight of a kingdom long ago. All he tells of his history is why he is in the prison in the first place. During the invasion of a demon king, his king told Janitor to not reinforce their allied nation's armies or he would be executed for treason. Despite the world being at stake, Janitor obeyed his king. And when the demon king invaded their kingdom, Janitor deserted and tried to switch sides. After the war, for all the blood on Janitor's hands, he was put into this brand new prison as one of it's first prisoners. He prison sentence was set at 1000 years, an age an elf could reach but it would be almost the end of their life span.

Eventually he met Big Sister, who was at first a cruel person with no empathy whatsoever. She had once put a prisoner on an endless loop of waking up out of a dream just to find out they are still in a dream, which drove them to madness. Janitor saw the first years of Big Sister's reign and it featured frequent escape attempts (some successful), frequent attacks against Big Sister. Janitor however was more of an exemplary prisoner, who didn't attempt escape because he knew he belonged here. One day, Big Sister talked to him, asking him what was the difference between him and the others and what she could do different.

Janitor told her that people have feelings and they will try to escape from a place they hate. He even got a little angry at her for her lack of empathy. But Big Sister didn't get mad at him. Instead she wanted him to help her change. Help her learn empathy. Janitor managed to help her change alright, but they still need a lot of work when it comes to empathy. She is however the opposite of what she was before, instead of cold and unforgiving, she became friendly, jolly and even a bit of a crybaby though. But despite him being rather close to Big Sister, he still knows very little about her. Plus he is afraid of what she can do and what she possibly could do. He once watch Big Sister torture the giant rats in the basement before killing them.

When he was offered to live a parallel life in one of the sleeping pods, Janitor decline and said he'd rather keep an eye out for any prisoners who have to deal with Big Sister and Big Sister needs someone to nudge her in the right direction. So he ended up being a Janitor.

You can trust him and cozy up to him. Just don't expect him to go against Big Sister.

Reason for being locked up: High treason, siding with demon lord, responsible for the preventable deaths of countless souls
Place of residence: Room 111, a spacious apartment with lots of elven furniture. When Big Sister doesn't have anything to do, she will occupy Janitor's bed and read comics or something on it while being an annoyance to Janitor.
Hobbies: Archery in one of the entertainment rooms, cooking, tea ceremony
 
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Name: Aston
Number: 479832
Age: 24
Gender: Female
Species/Race: Human
Clothing style: Most of Aston's closet consists of light colors that cover most of her skin. Before she was transferred, Aston wore a lot of heavy coats. She still wears clothing that covers most of her body but it's less though since the past.
Skills/Abilities: Dark Magic, First Aid, Stamina
Likes: Vegetables, Insects, Telescopes
Dislikes: Spicy food, Photos taken of her, Darkness
Personality: Aston is a very distant person who prefers to keep her mouth shut. Her mindset has been locked to focus on putting survival before anything else and would do anything to live as long as possible. Due to instincts, Aston is prone to tunnel vision and won't back down once she finishes her given task.
Alignment: Lawful Neutral
Background: Aston doesn't remember much of her past but she has been alone for a long, long time. All that could reach her was that she wandered around to survive. She didn't know how to feel about it, but a dark cloud surrounded her vision, then she awoke in the pod.
Reason for being locked up: Doesn't Remember
Place of residence: Aston's rests in a small, empty apartment; room 667. Other than the essentials, she has no real desire to decorate it.
Hobbies (optional)
 
1736965533011.png
(the clothing for this image is obviously off, he wears more modern clothes like a scientist)
1736965467963.png
Name: Professor Simon Silvanus
Number (Prisoner number): 480002
Age: 190 / 15
Gender: Male
Species/Race: Dwarf
Appearance: In his Prime form (or "Professor Silvanus," which he prefers), Simon is a much older dwarf with long, braided white hair and a short, but bushy beard, neatly trimmed. He stands at 4'2" tall (130 cm) with an average frame for a short human, but very skinny compared to the average dwarf. His nose is big and round and his body is covered in wrinkles and mottled with age. His hands have faint scars from his past reckless experiments with magic.

In his Fractured form, Simon becomes a 15 year old dwarf child (equivalent to a 10 year old human child). He has dark brown hair and both his Prime and Fractured forms have storm grey eyes. From a distance, Simon looks identical to a stocky human child, with slightly broader shoulders and a slightly wider chest. His hands are often seen covered in band-aids or small bandages.

Clothing style: In his Prime form, The Professor wears sweater vests and long-sleeved shirts or grey shirts under lab coats with his prisoner number on his nametag. He prefers formal pants and brown dress shoes. Fractured Simon loves wearing hoodies and t-shirts with athletic shorts and sneakers. Both forms share a love of silver and brown and frequently wearing clothing of one or both of those colors.

Skills/Abilities: Before the fracture, Professor Silvanus was one of the most gifted wizards in his entire kingdom. People called him a generational arcane intellect. His specialties are summoning, necromancy, and healing/buffing magic. Simon is the foremost expert on time and spatial magic and a prodigy in white magic as well. Preferring to use magic for his research, Simon does know a multitude of offensive spells just in case. He can identify almost any curse or spell cast with just a look and decipher any sort of magic text or code after reading just a few lines. He has even achieved the ability to teleport to any location he can see or picture clearly in his mind, but Big Sister placed a manatech implant on his body that prevents any teleportation spells outside of the facility.

Fractured Simon lacks the immense magic knowledge of his natural form, but possesses a massive reserve of magic energy in his body and is still a prodigy at learning and deciphering magic. Right now, he can cast basic arcane energy spells, such as simple constructs, and heal wounds, debuffs, and curses with surprising ease, but lacks the practice to cast high-level spells. Being a child, he has boundless energy and is much more adapt at physical activity than the elderly professor. He aspires to learn the Professor's teleportation spells, but has only succeeded once. However, unlike the Professor, Simon specializes slightly more in white magic than time/space magic, likely due to his more sunny and kind personality.

Likes: (Professor) Arcane research, learning new spells, Fractured Simon obeying him, going behind Big Sister's back, bragging about his knowledge, uncovering the secrets of the prison
(Simon): Big Sister, Uncle (Janitor), having fun, healing wounds, learning new magic spells, other people with an interest in magic, the entertainment rooms (specifically 2, 4, 6, and 7). Despite his shyness and introversion, Simon loves any chance to make a real friend.
Dislikes: (Professor) Simon, Big sister, Simon getting distracted, his old body, the Church, and the Magic Council
(Simon): Sitting still, the Professor forcing him to study more, Big Sister's temper, isolation

Personality: The Professor is a withdrawn, condescending, and often sour old man, often getting sucked into his research and foregoing any contact with others. He looks down on anyone less intelligent than himself (which is most people) and despises Big Sister's motherly act trying to keep him indoors. He will open up gradually to anyone who shows interest in his research or listens to him intently. He is willing to make allies within this prison to help him achieve his goals and hopefully someday escape, but doesn't consider anyone his ally outside of his automatons he left at home.

Simon is a typical young dwarf child. Energetic and highly curious, he is deeply fascinated by the arcane and will jump at any opportunity to learn magic. Arcane research and science on the other hand, bore him to tears. He wants to spend time exploring the facility and enjoying its various facilities. He remains rather scared of the pod after the professor explained its purpose to him, but he trusts Big Sister and often greets her with love and affection due to her being his caretaker and treating him as her own child. He can be very shy and introverted, easily scared by someone too loud or physical. Despite this, Simon is happy to make friends. He often follows Janitor around and thinks of him as a surrogate uncle. Despite his love of Big Sister, Simon longs for the outside, aching to see the outside world and meet people in it. He misses his parents terribly since learning that they passed away and often cries for them when scared, sad, or left alone for a long time.

Background: All his life, Simon Silvanus was called a prodigy in the practice of magic. He gave guest lectures at prestigious colleges and his research and ability wowed magic users throughout the world. He even won a few televised duels through sheer outsmarting of his opponent and thorough knowledge of their magic. However, despite his award-winning advancements in white magic and summoning, Simon's true goal and soon obsession was time. At a young age, he deciphered secrets behind spatial magic, learning how to teleport short distances using circles similar to summoning circles. He was praised as a genius by the public, but secretly felt far superior to them. When it was discovered he was studying time/space magic, he was confronted by his peers and forced to halt his research. But as the years went by, Simon continued his arcane experiments in secret.
On his 189th birthday, Simon disappeared from the public eye altogether. Months later, the church authorities and the National Council of Magic staged a joint raid on his secret lab where they discovered him dabbling in time/space magic that was declared forbidden long ago. At 190 years old, Simon was convinced he could unlock the secrets of immortality via magic and was obsessed with outsmarting death. During the raid, Simon made the mistake of trying to keep out the police forcing a confrontation, during which the mana battery he had been developing to store time magic was damaged. In his desperation to save it, it exploded.
The next thing Simon remembered was waking up in his pod within Big Sister's prison with a strange affliction: His entire being had been split between two points in time. At random points, he would be replaced by a version of himself from childhood, blissfully unaware of his future or the actions that led to him being in prison. Unable to let him roam free with such dangerous taboo knowledge, but unwilling to condemn a child to prison for crimes he had yet to commit, the Council reluctantly gave Simon to Big Sister to act as his caretaker and Professor Silvanus' warden. Overtime, Professor Silvanus has learned to shift back and forth between their beings at will, but can still be overpowered when Simon is overcome by strong emotion or desire. Simon loves Big Sister and thinks of her as his nanny since learning from the Professor that their own parents are long dead. The Professor's current goal is to teach young Simon as much magic as possible in the hopes that he'll grow into the same type of man as the Professor. Big Sister and Janitor's influence has made him a slightly more friendly and sunny child, which the Professor hates. Though Simon does not know this, the Professor's current goal is to find a way to undo the split between them, combining his mind with Simon's body, thereby de-aging himself before his old body dies in prison. Simon's only ambition is to become a great wizard like the Professor, his grumpy, reluctant mentor, and someday see what the world is like outside the prison. The Professor is naturally suspicious of Big Sister and does not trust her with anything, but is often forced to rely on her for his needs and medicine, as his old automatons were confiscated. Despite his dislike of Simon, the Professor does share the boy's earnest love of magic and his curiosity, especially where the facility is concerned.

Alignment: Neutral / Chaotic Good
Reason for being locked up: Tampering with forbidden magic knowledge and causing a localized temporal anomaly
Place of residence (such as apartment or hidden wing): Apartment #447. Apartment #447 has gone quite a bit of decoration since Simon moved in. Under the professor's influence, the room is filled wall to wall with various notes, books, and bits of paper, basically anything the Professor can write on. The room is not very colorfully decorated except for a small space around the bed that the Professor ceded to Simon in a roommate truce. Simon's section is decorated with colorful posters of wizards from fantasy games, pictures of animals, and little cartoon characters.
Hobbies: (Professor) Arcane Research, converting Room 7 into a library/compendium to study, interrogating various workers in the prison, practicing his spells, ordering Simon around, exploration
(Simon): Exploration, practicing magic, exploring, playing with Big Sister, following Janitor, studying, playing arcade games, playing in the outdoors
 
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