cyl
Creepy smile
Resumé:
- shifting power limit: I actually like it, very thematical... it's not like you're going to fight every day so I'd keep this limit and the paradox gained, but since it's a limit to what you can do in a fight, it has to have a counterpart.
- stats ok
- shifting power: no cost, reflexive
- auto recover: 1m
Comparing with the Lightning Torment Hatchet (corebook) Shard of Fate seems kinda underpowered.
Both can be used in ranged or close combat use (SoF has a limit to this use so -1), LTH has an additionnal power (that's another -1).
SoF has speed 4 so that's a +1, that's still leaves us with something in the negative for SoF.
Get back to you this afternoon on that matter, need to revise a bit the codex
- shifting power limit: I actually like it, very thematical... it's not like you're going to fight every day so I'd keep this limit and the paradox gained, but since it's a limit to what you can do in a fight, it has to have a counterpart.
- stats ok
- shifting power: no cost, reflexive
- auto recover: 1m
Comparing with the Lightning Torment Hatchet (corebook) Shard of Fate seems kinda underpowered.
Both can be used in ranged or close combat use (SoF has a limit to this use so -1), LTH has an additionnal power (that's another -1).
SoF has speed 4 so that's a +1, that's still leaves us with something in the negative for SoF.
Get back to you this afternoon on that matter, need to revise a bit the codex