TwistedTruth
Looking for a good book series. Fantasy prefered.
My cs is finished
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Yea I think I ShouldShouldn't you have more spells?
Also, monks apparently only start with 20 gp....
Alright cool cool... I wanted it to be open-ended and not setting specific, so I figured giving some general terms was fine... here's what I have for the entire backstory:
Nor'Kadan was born to the Moonfangs, a small pride of panther-like Tabaxi. Within this pride, he learned how to wield a spear, using it to hunt and slay the many beasts that lie within the forest. Eventually, he grew restless of just the daily grind, trying to survive in the wilderness. He ended up leaving home, heading out into the world to explore and learn about the world outside of his homeland.
During his travels, he caught wind of a secluded monastery of reclusive monks. He made the journey to this monastery, eventually becoming a part of it and better honing his skills. He picked up some darker abilities, learning how to be one with the shadows and use the shadows to turn the advantage to his favor. While at the monastery, he came across an ancient tome that spoke of an ancient civilization, one that his fellow monks informed him was long lost to the ages.
Wanting to learn more, Nor'Kadan ventured once again into the world, dead set on trying to find the ruins of this lost civilization. He always keeps an ear out for new information regarding the subject.
Also, quick question, I'm going to have him use spears and javelins. I know that you get one "use an object" free action. For instance, you can draw a sword as part of your movement or attack. If I wanted to stow and draw in the same turn, however, would I have to use my action? Like would my free action be used for stow, and then my action used for draw? Also, if I were to later take the dual wield feat (I do eventually want him to dual wield spears. which works because theyre versatile, not two handed, but they're not light so I'd need the feat), would this mean I could draw/stow in the same turn as free actions? Since it says you can draw or stow two one-handed weapons instead of one?
Nax, since I know you're definitely more experienced at DnD than I am, what class should I play for the fighting style I'm going for? I.e, improvised attacks, tying a rope between two pitons, making home-made traps, etc.Alright, so I can stow a weapon and draw a new one as my "use an object" free action?
Also, I would assume that with "Martial Arts" even if the weapon is melee, if I throw it, I don't get the martial arts option because it was technically a thrown attack, despite being a melee weapon, right? Or does it count since it's a melee weapon? You can technically count thrown weapons as monk weapons when they are deflected via Deflect Missiles, so would that mean a thrown weapon would count since it's a melee weapon with the thrown property?
Update: I googled the question, and yes, the javelin/spear would still count as a monk weapon even when thrown, since they're melee weapons with the thrown property
Yeah.Sun, I'll give that a look... didn't you mention using nets at some point? Net is a martial weapon, I believe, so you'll definitely want something that has access to those
Should I just stick with fighter? What do I do if one of my traps fail? I should go fighter.Alright, so you'll want something that can wield martial ranged weapons... also, another quick question, about how big would you say javelins are? trying not to overload my character with an improbable amount of javelins, but they only weigh 2 pounds. Problem is how long they are, at least, how long the Olympic javelins I've seen are, they're a good 7+ feet long and I can't imagine someone carrying a bunch of those around lol