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Character Characters

Viole
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Theme: Numb
Rp'er Name: Megilagor
Post Frequency: Once every few days, but at worst 1 a week per character, if the time between posts lengthens, I will inform you beforehand.
Discord Name: megilagor#7452
Current RP: High Altitude Kittens
Goals: Find a new master, Find a reason for their existence, Get emotions either via emulation or naturally, Continue their creator's craft.
Character grade: E
Equipped Titles: [Mundane Construct], [Born for this], [Living Doll], [Lady Ul's Servant], [Gala'Kraoth Venturer F]
Height:
5'6'' /169 cm
Weight: 120 lb / 55 kg
Backstory:
Vivid Intelligent Optimized Learning Entity was created by a pair of artificers and alchemists, as their assistant and child figure. Though for the ease of word, they just used the acronym Viole to call them as such.
Viole spent several years with his creators learning their trade along with a few things needed for a household, their life in Widersia was nice, well that was till a certain accident where his creator's lab exploded due to an unforeseen alchemical reaction. The lab was totaled, Viole was damaged, and while people came they just threw Viole out thinking they were broken beyond repair or that it would explode just as violently as the experiment that blew up the lab.

It took Viole a few days to restart from the explosion, thankfully being a semi-synthetic partly biological being what was damaged one way or another fixed itself enough for him to start up again. Then using some parts that he found around himself in what appeared to be Widersia's junkyard he fixed himself up to the best of his abilities.

Then he ventured forth into the world, trying to find his old masters as he did not know they had died at the moment as his memories were fragmented back then.
Current Life:
About two years passed since the explosion, and Viole's memory was now mostly rearranged back into its correct order so they knew that their masters had died, and they remembered their last words as well. "Go and travel Viole, live our son. Know that your existence matters."
Such short words but they sparked a new life into Viole, their first decision was to become their son. So they started calling themselves as he, using Viole as their name. Sadly they didn't know anything he could use as his surname, anything to remind him of his "parents".

Wandering about and around Viole stumbled upon an ad for a quest it seemed it mentioned "Gala'Kraoth". Albeit Viole did not know that place he knew that his creators spoke of it a few times in the past so perhaps he could find a trace of them there he thought. So using whatever money he had scrounged up from his various menial jobs that he got on his travels he splurged on the fastest ride to the republic's capital city of Okiro.
Acquired Titles: [Mundane Construct], [Born for this], [Living Doll], [Lady Ul's Servant], [Gala'Kraoth Venturer F]
[Lady Ul's Servant] - Character serves Ul Dyril as a humble servant.
[Gala'Kraoth Venturer F] - Character has visited and assisted with expedition to the isle of Gala'Kraoth. Grade of title denotes the majority and importance of their assistance, and is likely to grant them higher permission and respect when doing work relating to the island. Lower Grades are likely to at least be highly considered and accepted for work on the island due to experience, higher grades will be able to lead and have influence on construction and business relating to the island.
Points at Start: 105
Points Earned: 39
Points Spent: 140
Points Not Spent: 4
Stats:
Strength - F
Precision - E
Intelligence - D
Vitality - E
Speed - E
Skills:
  • Defensive:
    • Resilient {Fatique/Exhaustion} [F] (7) {Discount from born for this}
  • Magic:
    • Affinity {Water} [F] (7)
    • Control Environment [F] (7)
    • Magic [F] (7)
  • Miscellaneous:
    • Energized [F] (7)
    • Educated {Automaton Makers Assistant} [F] (7):
      • Alchemy [F]
      • Engineering [F]
      • Visual Arts [F]
    • Pocket Dimension [F] (14)
  • Secondary:
    • Artisan {Artificer} [F] (7)
    • Domestic Arts [F] (7)
    • Focus [F] (21)
  • Cosmetic Features:
    • Pale cold skin
    • Blank grey eyes
  • Languages:
    • Common
    • Analog
Abilities:
  • Establishing Workplace - Artisan {Artificer} [F], Engineering [F]. Visual Arts [F], Alchemy [F], Control Environment [F], Domestic Arts [F], Focus [F], Pocked Dimension [F], Energized [F] - Through the use of Viole's various skills he establishes an area where he can work in peace and quiet on his various crafts with greater focus than in a random workshop. Albeit its efficiency depends on the grade of his tools. - Grade [F] - 0 Post Cooldown {Multiple uses per turn}
  • Water Jet - Magic [F], Affinity {Water} [F], Focus [F], Energized [F] - A jet of water forms and shoots out from one of Viole's pointer fingers, though it doesn't have any power after a certain range at really close up it's a useful tool for cutting up metal parts. - Grade [F] - 1 target, 5 ft range, 1 target, 1 post duration, immediate area - 0 Post cooldown {Multiple use per turn}.
Equipment:
  • Magi-Engine- A small crystalline orb located on their upper torso, bound to it by a set of 4 small chains, it functions as their way to cast magics. {Catalyst} [F] (7)
  • Reinforced Leather Armor- Made to look like clothing. {Light Armor} [F] (7)
Items:
  • Travelers bag:
    • Spare clothes
    • Firestarter
    • Portable sewing kit
    • Vials
    • Pestle and Mortar
    • Recipe book
    • Portable Alchemy Kit
    • Artificing and Engineering tool kit
Assets:
Change Log: :
  • Creation 26/06/2024 - Spent 105 points on character creation, 105 of the starter pool, and used the Born For This discount.
    +1 F grade Catalyst and 1 F grade light armor
    QFBDzCq.png
  • Earned 39 points, Titles [Gala'Kraoth Venturer F] and [Lady ul's Servant] from the Return to Gala'Kraoth rp:
    • Pays the 14-point difference for the new cost of focus skill, 7 points for [Energized], and 14 points for [Pocket Dimension F] for a total of 35 points used, leaving Viole with 4 points.
 
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Levren of Clan Naefaerne
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Theme:

Rp'er Name: Tobi Naefaerne
Post Frequency: At least Once a Week
Discord Name: tobinaefaerne
Current RP: N/A
Goals:
  • Explore the World
  • Form Bonds
  • Make story worthy memories
  • ADVENTURE
  • Form a community for outcasts
  • Make said community beloved
Equipped Titles: Elf (Surya), Mundane Fae, Born For This
Class: N/A
Downtime: TBD
Height: 5'5(165cm)
Weight: 140lb(63.5kg)
Backstory: Levren couldn't tell you his name from his past life if he wanted to. He just knows that he was alone, no father in his life, his mother had died young and he had ended up in the foster care systme, which he eventually aged out of.

In his adult life and bounced from job to job, feeling as though he could never fall in with any team or any group. Despite this, his life didn't end to any overdose, or lack of anything. His old life ended when he tried to stop a robbery, resulting in him getting shot. He never learned that his actions saved someone else's life.
Current Life: Levren was born into Clan Naefaerne one of the smaller clans of the Surya Elves, where communal child raising was the norm replacing any typical family unit. Unlike his old life, he was surrounded by those that were for all intents and purposes family, allowing himself to let go of his past life and connect fully to this new world he found himself in.

As he grew, Levren would study under an elder druid in his clan, learning lessons on how everything was connected, how the energies on the world allow for change and understanding. From these lessons he learned to transform, but would also start to crave more.

Upon reaching adulthood Levren would leave his clan to experience the world, his clan having migrated between the Grand Duchy, The Republic, Ryke, and very rarely The See, but never passing through any settlements larger than a small town. With but a word in mind Levren left for Ryke having heard in passing they have an adventurer's guild. Not knowing fully what to expect, Levren hold hope in his heart that the guild actualy hands out adventures, and hopefully he'll experience things that'll lead to great stories, and through those stories he can draw in people that might not otherwise have a place to belong.

Aquired Titles: Elf (Surya), Mundane Fae, Born For This
Pre-req:
  1. Titles: Fae, Surya Elf
  2. Feature:
    1. [Stellate Pupils] F (7) - Heightened Senses [Sight] - eyes have multiple pupillary formations resulting in a star-like shape.
    2. [Ears: Pointy] - Short, fleshy ears that come to a point at the top.
    3. [Skin: Tanned] - Various shades of dark skin from constant exposure to the sun.
  3. Stats:
    1. Strength or Intelligence - E (7)
    2. Precision - E (7)
    3. Vitality - D (14)
    4. Speed - E (7)
    5. Character Grade - E
  4. Skills:
    1. Regeneration F (7)
    2. 1 magic skill

Description: Typically, Surya Elves have at least two pupils per eye, but in some instances they can have up to five. Their hardy bodies are a spot of pride for them, but there is a cultural divide between the martially trained and the magically inclined, who never train with proper weapons. Tanned Elves that migrate with smaller clans to wherever the days are longest. They claim to be blessed by the sun, which they revere as an ancestral spirit, using the shape of their eyes as proof of the connection.
Points at Start: 105
Points Earned: 0
Points Spent: 0
Stats:
Strength - E
Precision - E
Intelligence - E
Vitality - D
Speed - E
Skills:
  • [Ears: Pointy] (Cosmetic)
  • [Skin: Tanned] (Cosmetic)
  • [Stellate Pupils] - Heightened Senses [Sight] F
  • Regeneration F
  • Educated: Druid Craft F
    • Survival F
    • Empathy F
    • Insight F
  • Perception F
  • Energized F (Discounted by Born for this)
  • Appraisal (Isekai) E
  • Language: Sylvan (Free on creation)
  • Language: Common (Free on creation)
  • Transformation(28pts) F - Animalis Mixtura
    Description: Animalis Mixtura Partially transforms Levren's arms, legs, and jaws making them more beastial and growing a layer of fur with the same coloration as his hair. His fingers and toes elongate and end in claws, while his cheeks split, his teeth grow and sharpen into fangs with facial and neck muscles shifting and thickening to provide preditory bite strength.
    • Feature: Natural Weaponry F (14)
    • Fast F (7)
    • Jumping F (7)
Abilities:
  • Untamed Shift - Transformation(Animalis Mixtura) F, Energized F - Levren takes on a mixture of feature from predatory animals, gaining Bestial Claws and Fangs to gain natural weaponry - Grade F - 0 PC
  • Druid's Gaze - Survival F, Empathy F, Heightened Senses: Sight F, Appraisal F, Insight F, Perception F, Energized F - Levren scans either the enviroment, or a single Person/Creature/Plant/Entity, assessing it/them for general vibes and usefulness - Grade F - 0 pc
Equipment:
  • Heavy Armor F

Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • Bedroll
  • Fire Starter Kit
  • Rations
  • Waterskin
  • Compass
  • Travel Bag
  • Tent

Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • N/A
Change Log: ex:
  • Nothing Yet
 
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Seraphina
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Theme: (optional. you can post a link to character theme music)
Rp'er Name: Karcen
Post Frequency: i can post every other day or multiple times a day depending on work and inspiration
Discord Name: Karcen
Current RP: Kuridan puppet on the run
Goals:
(Long) become the most powerful magic sword.
(Short) to kill time
(Long) to regain memories of the past
Equipped Titles: construct, mundane, offworlder, Student of Augmentation F
Class:
Downtime: none
Height:
4 foot 1 inch
Weight: 61lbs
Seraphina actually doesn't remember much of her life before she was a sword She can recall only in half remembered dreams a life beyond being a sword though in the dreams the worlds are all mixed up. Seraphina can only remember the impressions of the world before the current one. She feels that the place she was in was filled with tall places and spires of glass. She can recall nothing of her life in the world or of the city beyond those hazy details. she doesn't even remember how she died but sometimes gets the feeling that she was falling, or perhaps she was in the depths. It goes without saying that she only truly knows anything because others told her and her dreams.
Seraphina's current life doesn't actually start anytime recently, and again it seems her life in the world itself was burned away. Her earliest true memory is of burning in the forge. She can remember the painful forging by an order whose name was never spoken to her, or if it was she has long forgotten it. She some times half remembers what she thinks was a life barely lived in this world as a human child before being chosen, or taken for this. She can't even remember if she went willingly or kicking and screaming. After she was completed the order would test and use her, but for some reason find her wanting. Seraphina could never figure out what they wanted from her what she had failed at, but she was not alone. She was not the first but apparently she was the last sword the order made. All the failures including Seraphina were locked in a dark vault and left to root and all but her did turning to rust and disappearing over the ages.
Acquired Titles: construct, , mundane, offworlder, Student of Augmentation F
Points at Start: 105 (+28)
Points Earned: 47
Points Spent: 180
Points Not Spent: 0
Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B. By default, all stats start at F for free.)
Strength - H
Precision - G
Intelligence - D 14
Vitality - E
Speed - G
Character Grade - F
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
  • Magic E 14
  • componetless magic E 42
  • illusion F 7
  • Resistance physical F 21
  • Arcana F 0 born for this
  • Insight F 7
  • sword body cosmetic 0
  • isekai appraisal F 0
  • Magic school augmentation f 7
    • Magic Augmenter: Area of Effect F 7
    • Magic Augmenter: Duration F 7
    • Magic Augmenter: #Range F 7
    • Magic Augmenter: #Targets F 7
    • Magic affinity Irritant F 7
  • Magic Augmenter: #Selective F 7
  • attentive student f 7
  • Language common 0
  • Language terrain 0
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)

  • projection group magic E illusion F spell duration F. Componetless magic F Creates an illusion of the casters soul visible to all within 5 feet of the caster lasts up to an hour. F
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
  • nothing
Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • nothing
Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • none
Change Log:

Magic Augmenter: Area of Effect F 7
Magic Augmenter: #Selective F 7
Magic Augmenter: #Range F 7
Magic Augmenter: #Targets F 7
Magic affinity Irritant F 7
Magic school augmentation f 7
attentive student f 7
None
Student of Augmentation F 10/30/24
  • 10/17/24 changed image link from Discord to imgur link
  • 10/24 filled in languages common and Terran
  • 10/30/24 received points
  • 10/31/24 points from another rp 7 gained and spent
  • joined puppet on the run
 
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Finnel
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Rp'er Name: Jaeyun
Post Frequency: Multiple times in a week
Discord Name: Jaeyun
Current RP: Active - [Aslan City] The Ethereal Luminary Entrance Exam Arc
Goals: Finnel's goal is to live an exciting life and become wealthy enough to live comfortably.
Equipped Titles: Mundane Fae, Elf, Caster
Class: Caster
  • Magic Circle [Perk] - When a caster doesn't use the move action in a round they cast spells, recites spell incantation, uses a catalyst in hand, and performs gestures to cast a spell in combat, a full magic circle may appear under them or otherwise near them that enhances the spell's effectiveness by 1. In rounds where their Magic Circle is active, the Caster does not benefit from wearing armor.
Downtime: None
Height: 6'2"
Weight: 170 lbs
Backstory: In his youth, Jimmy Lee was your typical teenager. He hung out with friends, played some video games and sports, dabbled in anime, and devoured manga. He was an average student, but he managed to get by. As he got older, responsibilities piled up, and the things he enjoyed took a back seat.

Fast forward a few years, and Jimmy found himself living alone in a small apartment. Although he was preparing for medical school, the financial burdens kept mounting. Instead of the bright future his family had envisioned, Jimmy ended up working in a call center. The job was monotonous, and over time, his will and drive were sapped away. He became accustomed to the mundane life he led, devoid of passion and excitement.

One night, what was supposed to be a quick trip to the convenience store turned into a nightmare. A mugging went horribly wrong, and gunshots tore through Jimmy's body. As he lay in a pool of his own blood, his life slipping away, he couldn't help but curse his fate. "Well, fuck life, huh?" Jimmy coughed out blood as he regretted not having done something cooler with his life, lamenting the wasted potential and lost dreams.
Current Life: Through some sort of divine intervention, Jimmy felt like what he had experienced was an incredibly lucid dream or a vivid end-of-life delusion. However, as he woke up, he realized he was not dead. He was very much alive, but his surroundings had changed. He was no longer in a bustling metropolis, but a quaint forest village.

Groggily getting to his feet, Jimmy's aimless wanderings led him to a few startling conclusions. He was alive, he was somewhere else, and he was in a different body. Unsure of why and how things had taken place, Jimmy decided to accept it as is. It wasn't the wisest choice, but at the time, it felt right.

Standing at the edge of the village, he took a deep breath and decided it was time to let go of his past life and identity. This was a new beginning, and he needed a name that reflected this strange experience. After some thought, he chose "Finnel."

With this new name, Finnel felt a sense of liberation. No more call center drudgery, no more financial burdens weighing him down. Finnel, now in this new and mysterious world, resolved to seize every opportunity and create a life full of adventure and fulfillment. This time, he was determined to make it a life worth living.
Acquired Titles: Mundane Fae, Elf, Caster
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - F
Precision - F
Intelligence - D
Vitality - F
Speed - F
Character Grade - F
Skills:
  • Appraisal F
  • Attentive Student F
  • Earth Affinity F
  • Feature: Horns [Cosmetic]
  • Feature: Pointy Ears [Cosmetic]
  • Fire Affinity F
  • Insight F
  • Investigation F
  • Language F [Common, Fae]
  • Magic E [Born For This Perk]
  • Magic Area of Effect F [15 Feet]
  • Magic Range F [30 Feet]
  • Magic Targets F [5 Targets]
  • Perception F
  • Spell Duration F [1 Hour]
Abilities:
  • Big Rock - Magic E, Earth Affinity F, Magic Area F, Magic Range F - Finnel hurls a boulder with a diameter of 15 feet toward a target that is up to 30 feet away - Grade E - 1 Post Cooldown
  • Hotshots - Magic E, Fire Affinity F, Magic Range F, Magic Targets F - Finnel launches spheres of flame up to 30 feet, striking up to 5 targets simultaneously. - Grade E - 1 Post Cooldown
  • Blazing Boulder Bonanza - Magic E, Fire Affinity F, Earth Affinity F, Magic Area F, Magic Range F, Magic Targets F - Finnel hurls blazing boulders, each 15 feet in radius, at five separate targets within a range of up to 30 feet - Grade E - 1 Post Cooldown
Equipment:
  • Wooden Wand E [Catalyst]
Items:
  • Whetstone
  • Bedroll
  • Rations
  • Waterskin
Assets:
  • None
Change Log:
  • Stats: Intelligence D [14] - 06/28/2024
  • Titles: Mundane Fae, Elf, Caster
  • Skills: Appraisal F [Free], Attentive Student F [7], Earth Affinity F [7], Feature: Horns [Cosmetic, Free], Feature: Pointy Ears [Cosmetic, Free], Fire Affinity F [7], Insight F [7], Investigation F [7], Language F [Free], Magic E [Born For This Perk 7-Point Discount, 7], Magic Area of Effect F [7], Magic Range F [7], Magic Targets F [7], Perception F [7], Spell Duration F [7] - 06/28/2024
  • Equipment: Catalyst E [14] - 06/28/2024
 
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Rei Unagishi
1000023579.jpg
Theme:
The Ice Ronin

Rp'er Name: Spoiled Bread
Post Frequency:
Once per week
Current RP: -
Goals:
  • Perfect her sword technique
  • Find her inner zen
  • Culinary tour
  • Creates the most delicious ration
Equipped Titles:
  • Human
  • Mundane
  • Student of Ice God Style F
Height: 5'8
Weight: 145 lbs
Backstory: She's a native.
Current Life: Also oftenly called Ray. Hailing from a peaceful agricultural district in Kuridan, she decided to become adventurer in Rotia for the thrill, money and to hone the style she inherited from her master. Yet her endeavor there was cut short as her party got wiped out during a monster invasion. Feeling that her skill wasn't enough, she decided to start her journey and find her inner zen, just like what her master did during his youth.
Acquired Titles: Human, mundane, Student of Ice God Style F
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - D
Precision - F
Intelligence - E
Vitality - F
Speed - E

Points Used: 28
Character Grade: F
Skills:
  • Feature: Horns [0 pts, cosmetic]
  • Feature: Tail [0 pts, cosmetic]
  • Feature: Initiative - Attack [Ethos perk]
  • Fighting Style (Sword) F - A defensive sword style that use the power of ice to weaken enemies and deal devastating blows[0 pts, born for this discount]
    • Blight (Ice) F [7 pts]
  • Martial Ethos - Sword (Ice God Style) F [7 pts]
    • Deflect F [0 pts, style upgrade bonus]
    • Area F [7 pts]
    • Aura(cold) F [7 pts]
    • Selective F [7 pts]
    • Incurable F [7 pts]
  • Fast F [7 pts]
  • Energized F [7 pts]
  • Domestic Arts F [7 pts]
  • Area Knowledge F [0 pts, native perk]
    • Kingdom of Rotia - Hornbach
  • Language: Common, Terran [0 pts]
Abilities:
  • Chilling Aura - Fighting Style (sword) F, Aura(cold) F, Area F, Blight (Ice) F, Selective F, Incurable F, Energized F, Initiative: attack - Exert a cold aura within immediate surrounding. Spare self and allies - Grade F - 1 action - 0 Post Cooldown
  • Parry - Fighting Style (sword) F, Deflect F, Energized F - Counter incoming attack with sword - Grade F - 1 action- 0 Post Cooldown
  • Cold Steel - Fighting Style (sword) F, Blight (Ice) F, Incurable F, Energized F, Initiative: attack - Lauches a sword attack towards a target, the flesh that touches the steel would feel extreme cold - Grade F - 1 action - 0 post cooldown
  • Stasis Stance - Fighting Style (sword) F, Aura(cold) F, Deflect F, Selective F, Blight (Ice) F, Incurable F, Energized F - Takes a defensive stance and release cold aura to counter incoming attack. Spare self and allies - Grade F - 2 action- 0 Post Cooldown
Equipment:
  • Sword F [7 pts]
  • Light Armor F [7 pts]
Items:
  • Rations
  • Waterskin
  • whetstone
  • Bedroll
  • Portable cooking kit
Assets:
Change Log:
  • From Marketplace - Marketplace
    • Gain comfort bottle ( A quick drink to cool you off, ease your pain and settle your mind. Grants consumer Control Environment F, Healing F, Mind Shield F for a round )
 
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Xanzua
(#f16f1f) | Link to RP Story (TBA)
full

Due to her intangibility, Xanzua cannot speak and her E grade abilities are permanently on cooldown.

Theme: TBA
Rp'er Name: SilverFeathers
Post Frequency: Every few days/when it's my turn
Discord Name: Feathers95#5653
Current RP: [Fae-See] Sleepy Little Lambs (1x1)
Goals:
  • Atone for her sins
  • Strengthen her bond with Ashterus
Height: 5'10
Weight: None
In a distant, magic-less realm, once lay a tremendous volcano, surrounded on its enormous rocky ledges by dozens of small tribes, villages and towns. The volcano, named Ashterus by its people, was worshipped as a god for its gifts of life, bringing fertile soil and lasting warmth amidst the cruel winters. On the surface, the people here seemed highly religious and spiritually inclined, yet it was clear that over the generations, such devotion had dwindled, leading to more superficial ceremonies and hidden agendas behind them, especially as Ashterus slowly became more and more temperamental.

It was during one such era in which Zua was born. As a young child, she was always a bit of an odd one, keeping to herself and hiding away rather than mingling with the other children. Being born to an infamously adulterous couple in the tribe certainly didn't help either. Hence, it was somewhat inevitable that she was chosen to become the Ashterus' next priestess.

Although the title sounded honourable, in the current era, it was nothing more than a banishment sentence. Guided by the wrinkly old hand of the current priestess, Zua moved to live the rest of her life by the crater's edge, living in training beneath her kind mentor up until the day she passed, where she immediately took up her mantle. Perhaps for some, spending the rest of one's life in isolation was a curse, but for Zua, it was a blessing. She enjoyed her peace greatly, bonding with the fauna and flora rather than the headache that came from the cunning and complicated people that lived below.

She took her spiritual duties very seriously, almost unprecedently so. Ceremonies, festivals, dances, rituals, prayer; she did not miss a day even if she was bedridden, the beating of Ashterus' heart in her ears only growing louder and louder. Sadly however, the volcano only seemed to grow more violent over the years despite her best efforts, for reasons unknown even to her. The skies grew eternally clouded with dark smoke, and earthquakes ran rampant throughout the land. Before long, the people grew desperate, and they made a choice.

When word of a sacrificial ceremony slyly reached her ears, Zua was unfazed. Rather, she felt determined. She had managed to live happily and well for so long in peace. She was thankful, and couldn't ask for more. If she could use her life to appease Ashterus, it would be her greatest blessing to do so.

But, as she fell headfirst into the lava lake before her, a sudden, earth-shattering and blood-curdling roar echoed throughout the realm. As she re-opened her eyes, she oddly found herself floating above the world she called home, if she could still call it that. It was nigh unrecognizable, the skies so densely suffocated by plumes of black smoke, and every inch of land drowning and burning in molten lava.

She couldn't believe her eyes. But as she faded away from existence, the only thought that plagued her was her terrible failure. People aside, she genuinely loved the little critters and kind flora that adorned these lands. She should have done better, and she would never forgive herself for it.
Zua was re-awoken by the sounds of clashing steel and sizzling flames, in a world somehow similarly yet distinctly different to her own. Somewhat afraid and disorientated on what was happening, she floated down into an underground crevice and cavern, watching and listening in on the battlefield as she regained her bearings.
Equipped Titles: [Fae] [Forlini]
Unequipped Titles
: None
Forlini (84 points)
Added by SilverFeathers
Pre-req:
  1. Titles: Fae, Forlini
  2. Feature:
    1. [Eyes: Soulblank] F - Eyes with no pupils, their irises denoting the colour of their soul.
  3. Stats:
    1. Vitality - D (14)
    2. Intelligence - E (7)
  4. Skills:
    1. Change State E (Limiter: Permanent) (42)
    2. Componentless Magic F (21)
Description: Also known as 'the Forlorn', Forlini are ghostly spirits of fallen souls, occasionally birthed sometime long after a being of significant mana is felled. Their appearance is based on the form they took just before death. They are typically peaceful and solitary souls unless provoked, able to wield magic to interact with the world around them despite their intangibility. However, most struggle with finding a purpose in the world, with many wandering aimlessly for centuries until they go insane and need to be put down.
[Fae] - Racial Tree
[Forlini] - Race

(x) [Title] (Optional)
Description
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
  • Strength - F
  • Precision - F
  • Intelligence - E
  • Vitality - D
  • Speed - F
  • Overall: 3 upgrades - F Grade Character
Skills:
Misc Skills

  • Appraisal F
  • Languages: Common F & Sylvan F
  • Change State E (Grade D effect -> Limiter: Permanent)
Magic Skills
  • Magic F
  • Componentless Magic F
  • Fire Affinity F
  • Earth Affinity F
Abilities:
  • Gift of Ember F
    • Magic F, Componentless Magic F, Fire Affinity F
    • Zua summons forth small, flickering flames on her fingertips, using them to commune with existing fire or fling them at adversaries.
  • Gift of Stone F
    • Magic F, Componentless Magic F, Earth Affinity F
    • Zua summons forth small jagged pebbles to hover above the palm of her hand, using them to mark locale or fling them at adversaries.
Equipment:
  • (x) Equipment (Type + Grade)
    • Description
Items:
  • (x) Item (Type + Grade)
    • Description
Assets:
  • (x) Asset (Type + Grade)
    • Description
Change Log:
  • [*]Total: 105, 15 upgrades
    [*]Stats (3 upgrades, Grade F Character)
    • -0 for strength F
    • -0 for precision F
    • -7 for intelligence E
    • -14 for vitality D
    • -0 for speed F
    [*]Misc Skills (6 upgrades)
    • -0 Appraisal F (F CHAR)
    • -0 Languages: Common F & Sylvan F
    • -42 Change State E (D VIT) (Grade D effect -> Limiter: Permanent)
    [*]Magic Skills (6 upgrades)
    • -7 Magic F (E INT)
    • -21 Componentless Magic F (F MAG)
    • -7 Fire Affinity F (E INT)
    • -7 Earth Affinity F (E INT)
  • ??/??/24: +? for ???
 
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  • Name: Yabani
    Nickname(s): TBD
    Gender: Male
    Rp'er Name: Tobi Naefaerne
    Post Frequency: At least Once a Week
    Discord Name: tobinaefaerne
    Current RP: N/A
    Goals:
    • Learn about the world
    • Spread his name
    • Burn away corruption and evil
    • Ensure the safety of future generations
    • Never abandon anyone in the "dark"
    Equipped Titles: Genasi(Fire), Mundane Fae, Born For This
    Class: N/A
    Downtime: TBD
    Height || Weight: 5'11" || 190lbs // 180.3cms || 86.1kg
    Background:
    Yabani was born as the last of his line in Nens Village, a subterranean settlement that was otherwise forgotten about in the Uncontested lands since the Panwatao Wars. Nens Village has survived for untold generations by virtue of the connection to primal powers of the denizens within the village, untouched and unseen by mortals of the world, elemental powers fueled the day-to-day lives of Nens Village.

    Over two decades ago, Yabani’s mother passed on the day of his birth and he was placed in the care of random families until he was old enough to contribute to the village, the village chief offering assistance to the family that sheltered him. Before puberty hit, Yabani manifested his connection to flame and fire, showing he couldn’t be a stone worker or gatherer, as those were jobs for individuals with connections to stone and water. There were none with a connection to air in Nens Village, and Yabani was only one of a small handful that had a connection to fire, leaving him as a cook and area warmer for many years.

    With no one serving as a proper parental figure for the young Genasi, Yabani’s ego was left unchecked as he grew in body and power, leaving his brain a bit behind, allowing him to become more than a minor influence on his fellow youngsters, which in turn fed into his arrogance even more. By the time Yabani was in his teenage years, he noticed he could see in the dark far better than his peers, and some people avoided him as his eyes glowed with flickering light in the dark, not that anyone had the heart to tell him. Yabani just took it to mean that he was growing into a man, perhaps too much of a man for those who avoided him, and his flawed view was only reinforced when he learned that in the olden days, those connected to fire in Nens Village were warriors that fought off monsters and were the heroes of the village.

    For many years did Yabani’s ego inflate, becoming a fully-fledged adult allowed him to even his head, a little, as a treat. Even so, he was too big for his britches upon the day of reckoning, the ceiling of Nens Village cracked, rumbled, then tore away. There was some battle on the surface above that spilled down into the dwellings of the earthbound villagers, many cowering and hiding in fear. Many, but not Yabani, for Yabani did the worse thing he could and get involved on the losing side, spewing something about fairness and how real men don’t team up against a single opponent. Needless to say, that backfired.

    Yabani finally got a reality check and a hard one. He was so used to being a big fish in his small well, that he never stopped to consider there were things outside of Nens Village. After a brief unconscious Yabani was awakened, both from sleep and the fact that there are heights still out of his reach, out of what he thought possible. The fires inside him were lit anew, he knew he had to survive, and he couldn’t just run away while the others of Nens Village were stuck. Using perhaps so much brain power he left himself a brain cell debt, he hatched a plan. Instead of fighting head-on, Yabani chose to distract the earth elementals ruining his home, as they had started rampaging while he was out cold. In a few daring displays, Yabani had their attention, and led the elementals deep into the tunnels. That was the end of his plan, if not for the other villagers capitalizing on that and collapsing a tunnel one the elementals, Yabani would have died.

    In the ensuing hours, the residents had scouted the lands above, fearful of the sky, Yabani, despite putting everyone at risk, was patched up and treated as a hero for a brief moment. When the scouts returned, it was decided that because of the fight that carried down into the village and the unknown allegiances of the beings beyond the ground, Nens Village had to be abandoned. Many of the villagers took days to tolerate the sun, and their numbers were their only strength, but eventually, the group of a few hundred found another spot of civilization.

    For three months Yabani was able to stay still in the town the people of Nens Village found and started to settle in. But not Yabani, he refused to stay still again, the peace almost got under his skin after the first taste of combat and challenge hit him. With no family ties to stop him, and an understanding that everyone was safe with the guards of this new settlement, Yabani left, seeking a calling, seeking a guiding light.

    Unfortunately, the light Yabani thought was a divine messenger bringing him purpose was instead a train, and instead of giving him a message, it slammed Yabani with countless tons of metallic force.
    Yabani didn't really pay attention too close attention to [god] as it talked about a fantasy world and how things were different from his own world. To Yabani, things were already different from a dusty hole in the ground. What he heard was "Save the World." And that's all this hot head needed to hear. He barely remembered getting hit by a train when he woke up, only really finding it odd that he was in a different environment than before. However, he still had the same urge to find meaning, to spread his name, to fight off anything that corrupts or taints the world, and to make sure those that come after him have it better. With that, he decided to follow the sun, which would have him lost in the wilderness for a month before some caravan found him and took mercy on the dumbass.


 
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Nikita
d24635bb90a84611b403fcd3837c7c72dc823ebc.jpg
Theme: (optional. you can post a link to character theme music)
Rp'er Name: Karcen
Post Frequency: at least once a week if not more
Discord Name: Karcen
Current RP: none
Goals:
Explore the world
grow beyond a primitive survivalist
build a new home.
learn all the languages
Equipped Titles: Mundane human, offworlder
Class: none
Downtime:
Height:
4 foot 10 inches
Weight: 85lbs
Backstory:
Nikita's story starts with her parents Alfred and Jasmine who were scientists working for team rocket. They worked one various projects, new pokeballs made to steal pokemon, pokemon cross breeding. Their last porject they worked on they didn't lead but helped was the creation of Mewtwo. The two would watch as team rocket created what they thought at the time was the strongest pokemon. The project was a success and their creation turned against them. The mansion they had worked in was destroyed and most of the scientists were killed but Alfred and Jasmine managed to somehow survive. The two would secretly gather up what research remained and flee having been convinced no one should know how to recreate mewtwo and fearing mewtwo itself. The pair would go far from most known lands deep into barely explored waters to find an uninhibited island. The island had no name and didn't even have pokemon on it, this made the pair feel it would be the safest place to hide out from their new enemies. The two would create a home and a secret bunker to keep the stolen files and settle into their new life. In truth it would have been smart to not have a child to keep it to just the two of them given the lacking food of the land, but well life has its surprises and thus Nikita was born. Fate had a strange twist as the pair would not last long. In 6 short years the pair would catch some normally minor illness but lacking any means to treat it they would die leaving Nikita alone on the island. Before their death they would tell Nikita of the hidden vault and how to get in.
Current Life: Nikita honestly hasn't come to fully understand her situation just yet. She had gone to sleep in her home and then when she woke up she was somewhere else. While it was similar to her home it wasn't. She was no longer on a tropical island and she could not find any of the normal land marks even after days of wandering. This of course meant the thing she had decided to guard years ago was not unguarded, but Nikita really had no clue about how to get home. After around a week of wandering Nikita decided that there was no way back and she would just have to live where she was, so that's what she did. The pokemon were strange, but the land was similar enough for her to use what she had learned at home. Thus she built a new home for herself. She has actually ended up in one of the tropical forests of the western empire.
Acquired Titles: Mundane human, offworlder
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B. By default, all stats start at F for free.)
Strength - E
Precision - E
Intelligence - E
Vitality - E
Speed - F
Character Grade - F
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
  • Nature F
  • Survival F born for this
  • Energized F
  • agriculture F
  • Athletics F
  • Architecture F
  • superstrength F
  • climbing F
  • Domestic arts F
  • logging F
  • appraisal isekai F
  • artisan primitive craft F
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)
  • Forage: survival F Nature F Agriculture F Appraisal isekai F. cold down 0 posts rank F Nikita can find and identify editable vegetation and avoid poisonous ones.
  • Gather materials Nature F Architecture F appraisal isekai F logging F cool down 0 posts rank F Nikita can find materials that are suable for building various crafts where others just see sticks and dirt.
  • Primitive creations: Artisan primitive craft F Survival F Domestic Arts F Nature F Agriculture F cool down 0 posts Rank F utilizing her skills and the natural world Nikita can craft surprisingly complex things from simple materials.
  • Natural movement: Super strength F athletics F climbing F cool down 0 posts rank f Nikita being used to the forest and tight spaced can move in such places far easier than one might expect.
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
  • just her clothes made from older thicker cloth she cut and restitched
Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • N/a
Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • Her hut, made of fired clay with a thatched roof. She doesn't actually own the land it's just a good spot near where she woke up
Change Log:
  • 10/17/24 changed nikitas pucture from discord to imgur link
  • 10/17/24 changed refunded to born for this fir clarity
 
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Pip Soldeus



Theme:
Rp'er Name: boabo
Post Frequency: I'm good to post every day or every couple days. If its fun ill get it done, that's why it rhymes.
Discord Name: gamelizard
Current RP: None
Goals: Run a memorable business!
Equipped Titles: Monster, Beastkin, Small, Performer
Class:
Downtime:
Height: 2'5"
Weight: 50 lbs
Backstory: Before this world, Pip lived a terrible, terrible life. Oh, just thinking about it sets his soul aflame. He was a dancer. That's right! The most disrespected of professions, a dancer! His footwork was immaculate, his lines clean, his posture and elegance constantly world class, and yet he was nothing in the eyes of the public. Maybe for a second they would admire his lifetime of work, but soon he would be forgotten, and become yet another passerby on the street that meant nothing to anyone. And then, he died, and just as in life, his death was only a moment in the cacophonous, perpetual cycle of human society.
Current Life: Pip was born again, this time into a world where people were different, and not all people were people. When he saw himself, he certainly didn't see a human. He was a small, canine looking thing, with crazed eyes and sharp teeth. His head was massive compared to his body, and his feet wouldn't move the way he wanted them to. He was ugly, inhuman, and exactly what Pip desired. What better way to live anew than to be the most odd creature he could think of? Why would he want his old body? He never got any respect with that body! No, Pip was going to be a weird dog monster or he wasn't going to be at all!
Ever since he was born in this new world, he has been obsessed with the idea of gaining power and influence. He might not be able to dance anymore, but his energy is greater than ever. That, along with his crazy eyes, will be sure to change everything!
Acquired Titles:
Points at Start: 105 + 7
Points Earned: 0
Points Spent: 112
Points Not Spent: 0
Stats:
Strength - G
Precision - F
Intelligence - D
Vitality - B
Speed - F
Character Grade - E
Skills:

  • Features: [Soft], [Fur], [Fangs], [Muzzle], [Tail] (0, Cosmetic), [Eyes: (Red and Yellow)], [Ears: (dog)]
  • Alternate Identity C (28 points)
  • Educated [Performer] F (7 points)
    • Etiquette F
    • Persuasion F
    • Deception F
  • Mind Shield F (7 points)
  • Asset (7 points)
  • Language [Beastial] (7 points)
Abilities:
  • I’m Amazing in Every Way - [Mind Shield] F - Pip steels his mind against any attacks, assuring himself along the way that he is the best person ever. This mental barrier only really works for a minute. - Grade F - 0 Post Cooldown
  • Look at Me Woof Woof - Alternate Identity (C), Persuasion (F), Deception (F) - Pip really puts on the dog charm, having learned that if people knew he was a monster that he would be killed. Just in case someone ever really suspects him, he fluffs his tail and makes it appear as though he is a dog beastkin, when in reality, he just looks like a dog. - Grade C - 3 Post Cooldown
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)

  • Nothing yet.

Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)

  • Rations
  • Scarf - Pip’s favorite scarf for cold climates.

Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)

  • Nothing (Yet!)
Change Log:

 
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Scarlett Ashford
fixedscarlett.png
Theme: TBD
Rp'er Name: TheTImePiece
Post Frequency: As often as needed on a play by play basis
Discord Name:
On IH Discord Server
Current RP:N/A
Goals:

Gain transform magic combat mastery to bring prestige to her family.
Assist, protect and ensure the wellbeing of Adelhein El-Melloi von Breyer.
Don’t let anyone get in her way of achieving her goals.
Equipped Titles:[Human] [Magic Scholar] [House Ashford Family Member]
Height:5’4”
Weight:115 lbs

Backstory:World Native
Current Life: Scarlett grew up near the capital Aslan in the Grand Duchy of Roran living a rather comfortable and privileged life.

Her family of origin is one which has noble ties, her father being particularly prolific at magic. From a young age she had high expectations set upon her that she would rise to the occasion and keep the family legacy of magical prowess going, knowing full well she would need to attend the Ethereal Luminary and set herself apart from her future classmates. Scarlett is largely extroverted in personality. Thankfully for her, magic had always been and continues to be a passion for her, but the pressure and responsibility of carrying on this legacy is not lost on her. As a result and of current she is highly competitive, a bit eccentric, and is particularly working toward honing the area which she believes she’ll excel in, and hopefully will become a masterful Battle Magician and forge a name for herself.
Acquired Titles:
[Human]
Normal human, plain and featureless. A blank slate full of potential.

[Born For This]
get 7pt discount on a skill you chose for your Mundane requirements.
(Mundane Human requirement met with Magic and Control Environment)

[Magic Scholar] (Educated)
Scarlett was raised spending a great deal of time studying magic in an academic context.

Points at Start: 105
Points Earned: 45
Points Spent: 147
Points Not Spent: 3
Stats:
Strength - D(14)
Precision - F
Intelligence -D(14)
Vitality - E (7)
Speed - F
Character Grade: E
Skills:
  • Magic E (7) (7 point discount born for this perk)
  • Control Environment F(7) (Born for this requirement)
  • Fighting Style [Blast Brawler]F(7)
    Blight [Flames] F(0)
    A natural weapon based fighting style where Scarlett exerts concentrations of magical energies to deliver devastating blows and enhance her martial ability.
  • Educated F Magic Scholar(7)
    Scarlett was raised spending a great deal of time studying magic in an academic context.
    Academia F (Educated)
    Arcana F (Educated)
    Alchemy F (Educated)
  • Magic Range F (7)
  • Magic Targets F (7)
  • Fire Affinity F (7)
  • Wind Affinity F (7)
Abilities:
Failcon Pawnch!- Fighting Style [Blast Brawler]F, Blight [Flames]- F Grade F 0 post cooldown
Scarlett delivers a fiery Fist strike into target.

Educated Observation- Academia F, Arcana F, Alchemy F - Grade F 0 Post cooldown.
Scarlett uses what she knows from her education to try to gain information on what she is examining.


Equipment:
  • Purple Gem Amulet Catalyst E (14 points)
    Screenshot 2024-07-13 at 12.08.32 AM.png
  • Natural Weapons F (14)
Items:
  • Notebook
  • Pen
  • Sash
  • Rations
  • Water Skin
Assets:
  • House Ashford Family Member C (28)
    Member of a Noble family in the Grand Duchy of Roran.
Change Log:
ex:
 
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Miiya Aether
Miiya-sidewing1.png
Theme:

Rp'er Name: Irihi

Post Frequency:
Once or twice per day with weekly 3-4 day absences when I am on shift.

Discord Name: N/A

Current RP:

[Pending]



Goals:

- Make money!
- Become a rockstar.
- Party hard.

Equipped Titles: Human, Aerial, Fisherman's Friend

Height: 5'2"

Weight: Averages 110 pounds but varies depending on nutrition and exertion.

Backstory: Miiya is a second-generation immigrant child of her mother, Sen. She grew up poor in the slums of Ryken on the border of The Underbelly. Her mother impressed upon her the value of education and discouraged her from flying.

Miiya’s mother is a shorn-winged Aerial who works as a not-quite-slave for the owner of a tavern who has numerous illicit dealings and criminal endeavors. Though she tried to shield Miiya from the criminality of her workplace and their neighborhood, it often crept into their daily lives.

When Miiya was fifteen, her mother sent her to live with her itinerant barding older brother, Cahron, with strict instructions to continue her schooling and academic discipline--that he promptly ignored.

Miiya is now 23, with a myriad of varied experiences under her belt. She busked markets street corners, performed in roving theater troups, and learned how to work a crowd with her brother. She spent a while training and fighting alongside a vigilante dragonkin. She's worked aboard her Aunt's privateer and tried to fit into the world of higher education (it didn't work out).

Having found her footing, Miiya is working hard at gigs that exercise her body and mind while still trying to scrape together time to pursue her passion of musical performance.

She still carries a few unaddressed traumas with her. The most visible is Dauntless--the hopefully-named prosthetic wingtip she has needed to fly since Song, her left wing, was pinioned in a terrible accident.


Current Life: Miiya is working two (to three) jobs, hardscrabbling in the seedy city of Red Haven.

Personality At first blush, Miiya appears to have a sunny and upbeat disposition. When she’s feeling comfortable and not stressed, she is a friendly and personable girl. She can be a little scatterbrained and sometimes speaks before thinking things through, leading to the occasional embarrassing or insulting faux pas.

Miiya is an Aerial, with all the quirks of the flighted folk. She is does not eat worms (at least not if there are alternative sources of protein) or lay eggs, but one might be forgiven for thinking otherwise, given the numerous avian-related jokes and puns she makes. When actively aviating, Miiya needs an exceptionally large amount of calories, and much of her daily thinking revolves around food.

Miiya’s personality has a darker aspect that manifests when she is afflicted by stressors like hunger, fear, or self-doubt. She is quick-tempered and has a rather extreme fight-or-flight response, leading to overreaction to perceived insults. While she will usually run away from conflict, she may sometimes respond with disproportionate violence to real or imagined threats.
Childhood traumas from starvation and exposure to criminality have left Miiya with a mean streak that sometimes manifests as negative impulses like fighting or stealing. Miiya usually controls these impulses as she is--or at least wants to be--lawful and good.


Acquired Titles: [Fisherman's Friend]

Points at Start: 105

Points Earned: 79

Points Spent: 182
Points Not Spent: 2

Stats:

Strength - D(14) - Stronger than she looks.

Precision - C(21)

Intelligence - E(7)

Vitality - F

Speed - F

Character Grade - E

Skills:

Flight F(21)

Acrobatics F(7)

Energized F(7)

Domestic Arts F(7) (Miiya’s a great cook!)

Performance F(7) - Erhu

Martial: Fighting Style: Q’oo Tal E(14) - Linked F, Deflect F(7) - The Aerial Martial Art using natural weapons. Q'oo Tal utilizes Aerials' wings to provide leverage, strikes, and distraction at the cost of exposing their flight appendages to injury.

Performance [Singing] F(C)(7) - Limiters: Activation, Concentration, Unpredictable

Performance [Lead Guitar] F(C)(7) - Limiters: Activation, Equipment, Unpredictable

Performance [Bass Guitar] F(C)(7) - Limiters: Activation, Equipment, Unpredictab
le

Abilities:

  • Traditional Erhu Playing F - Energized F - Cooldown:0 - Miiya plays a traditional Erhu well. Some find the music haunting and beautiful. Others might think it to be a bit screechy and atonal due to its odd register.
  • Bass Player F(C) - Performance [Bass Guitar] F(C) - Energized F - Action:1 - Cooldown: 0 - After sufficient warm-up (Activation), Miiya can play Dirge’s Bass neck (Equipment) quite well--when she’s on. There are always those off-nights, however, when she’s just fair (Unpredictable 25%).
  • Lead Guitarist F(C) - Performance [Lead Guitar] F(C) - Energized F - Action:1 - Cooldown: 0 - After sufficient warm-up (Activation), Miiya can play Dirge’s Treble neck (Equipment) as well as any lead guitarist--when she’s on. There are always those off-nights, however, when she’s just fair (Unpredictable 25%).
  • Lead Singer F(C) - Performance [Singing] F(C) - Energized F - Action:1 - Cooldown: 0 - After sufficient warm-up (Activation), Miiya can sing well enough to lead a band--when she’s on. Don’t expect her to be able to do much else besides have stage presence, though (Concentration). There are always those off-nights, when she’s just fair (Unpredictable 25%).
  • Ripper C(B) - Performance [Lead Guitar] F(C) - Performance [Bass Guitar] F(C) -Energized F - Action:2 - Cooldown: 0 - After sufficient warm-up (Activation), Miiya can play both Lead and Bass guitar parts on Dirge (Equipment) in a pretty epic performance, when she’s on (Unpredictable 25% X 2), though sometimes she still chokes.
  • Double-Threat C(B) - Performance [Lead Guitar] F(C) - Performance [Singing] F(C) -Energized F - Action:2 - Cooldown: 0 - After sufficient warm-up (Activation), Miiya can play Lead guitar on Dirge (Equipment) and sing lead (Concentration) in an amazing performance, when she’s on (Unpredictable 25% X 2), though there are those nights when she still blows it.
  • Rockstar C(A) - Performance [Singing] F(C) - Performance [Lead Guitar] F(C) - Performance [Bass Guitar] F(C) - Energized F - Action:3 - Cooldown: 0 - When it all comes together, Miiya can rock out like a superstar. After sufficient warm-up (Activation) she uses her hands to play lead--and her wings to play bass--guitar on Dirge (Equipment), while she sings her heart out. There are always those off-nights, however, when she’s not at her peak, or sometimes even bombs (Unpredictable 25% X 3).
  • Attack E - Fighting Style [Q’oo Tal] E - Acrobatics F - Energized F - Linked F - Cooldown: 1 - Miiya attacks with a combination of punches, kicks, and grapples. She may use only natural weapons, or combine attacks with any melee weapons she possesses.
  • Thunderpunch E (Action: 1) - Fighting Style [Q’oo Tal] E - Acrobatics F - Linked F - Deflect F - Energized F - Cooldown: 1 - Miiya follows a combined attack by throwing a punch that’s hard to stop. It’s hard for her to stop, too, as the follow-through takes an extra action.
  • Aerial Assault E (Action: 3) - Fighting Style [Q’oo Tal] E - Acrobatics F - Linked F - Deflect F - Flight F - Duration [Flight] F -Energized F - Cooldown:1 - Miiya Flies at a target and crashes into it, weapons-first. Alternately, she kicks or punches off a target while backing wind. The round will begin or end with Miiya up to either 20’ closer or farther from the target. This does not preclude present-round counters.

Equipment:

Natural Weapons F(14) - Fists, elbows, feet, knees, head, wings.

Widersia Dual-Neck Guitar (Dirge) F(7) - A combination lead and bass right-handed guitar which has been enchanted with magic that acts as amplifier and speaker. She produces music akin to an electric guitar.

Items:

Dauntless - A prosthetic wingtip Miiya needs to fly. It has sharp edges and is somewhat awkward, because she cannot sense it's location. Miiya keeps it hidden under her whole right wing when she can--both to avoid it bumping into things, and to hide--what she considers to be--a hideous deformity.

Erhu - A light stringed instrument that is usually played on the pentatonic scale, which some find charming (and others find a little screechy). Miiya is getting better at playing contemporary and popular music on it, since this tends to earn her more coin.

Coinpurse - Miiya keeps this hidden and attached to her clothes by a wire, though there’s usually not much inside to steal.

Messenger Bag - This X-strapped crossbody satchel usually contains the majority of Miiya’s worldly possessions and allows her to carry some cargo (maximum of about 20 pounds) when she flies. It is one of her mom’s rare gifts to her daughter, and Miiya treasures it.

Wing Picks - The specialized bands that she belts to her wings allow Miiya to shred on Dirge's bass neck while playing the treble neck with her hands. She can’t fly very well while wearing them, though.

Assets:

Her space at mom’s place in the slums (shared).

Change Log:

Earned 7 points for eating mangos and squirting myself in the face. Summer Splash July 24 community event.

8/14: Added Energized skill for 7 points.

10/?/24: Earned 72 Points

11/1/24: Spent 70 Points:

Upgraded Stats:
Str E-D (7)

New Abilities:
Upgraded Fighting Skill F-E(7)
Duration Flight F(7)
Performance [Singing] F(C)(7) - Limiters: Activation, Concentration, Unpredictable
Performance [Lead Guitar] F(C)(7) - Limiters: Activation, Equipment, Unpredictable
Performance [Bass Guitar] F(C)(7) - Limiters: Activation, Equipment, Unpredictable

New Equipment:
Knuckle Dusters D (21)
Guitar F (7)

New Abilities:
Erhu
Lead Guitar
Bass Guitar
Singer
Ripper
Double-Threat
Rockstar

Items:
Wing Picks
 
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Mirraine
Spooky.png


Rp'er Name: Kris Rebel
Post Frequency:
Minimum weekly
Discord Name: krisrebel
Current RP: When stories abound, Legends will get you
Goals:
  • Seek knowledge about this world
  • Learn the secrets behind the process of reincarnation
  • Find ways to traverse worlds at will
  • Break the reincarnation loop
  • Find and reunite with HIM
Equipped Titles: [Mundane Fae], [Isekai], [Born for This]
Class: Artless
Height: 160cm / 5'3"
Weight: 48kg / 105lbs
Backstory:

It's been countless eternities since the birth of Mirraine. Trapped in a constant loop of reincarnations in different worlds and dimensions, the details of her home world have long since grown dim. In the time since then, experiencing endless different worlds, and countless different lives, Mirraine had managed to go completely mad from it, and then get tired of madness to revert back to apathy of her empty and lonely existence. Recalling any specific world or any specific life she lived after being separated from HIM would be completely impossible.

Only thing that Mirraine consistently retains is her appearance and the memory of her name. However, those things are completely mundane and unimportant compared to the faint memory, a concept, a feeling, of HIM. HE was her creator, and she was an integral part of HIM. Without HIM, her life lost its meaning. After all, her entire being, her personality, her appearance and her name were given to her by HIM. She, in turn, made HIM whole as well. The memory of HIM is engrained into a Sony SDAT tape player that Mirraine is always reborn with, even if the tape no longer plays any music.

Mirraine likely tried countless times to get past that nagging feeling and start an independent life, find a new purpose, but it was all for nought so far. After all, how could a mental construct, a tulpa, lead an independent life without her host? Perhaps the next world she will be born into will finally be the last.
Current Life:

A... God? That was new. With the countless eternities of deaths and rebirths, Mirraine could not remember meeting a being such as this. Was she already reborn? Maybe she was not dead yet? No, that didn't feel right. She was somewhere in between. The mystical figure before her told her of a new mystical world she will be thrown into, giving her all the details of its functions.
"Huh, that's pretty useful. Could have used this guy countless times before." - thought Mirraine as she was listening to the figure.
This unique encounter filled her with hope that this might be the end of her endless loop. She must be getting closer to HIM once more. The mystical figure started to grow dim as her vision turned to darkness once more.

She awoke, in the body she was so well accustomed to, on top of a tall tree towering over a seemingly borderless forest. As she would later find out, she was in the heart of the See, a nation of magical creatures called Fae. Mirraine spent years around those creatures, who treated her rather coldly, but nevertheless accepted her, sensing some supernatural or magical nature to her.

As years passed, Mirraine's initial optimism started to vanish and her usual apathy began to settle in once more. There was no sign of HIM. However, the world did feel rather different from what she was used to, keeping embers of hope burning in her heart (if she even had one). That hope was brought onto her by meeting other people who seemingly reincarnated into this world from others. Even with her memory being totally fragmented and incomprehensible, the feeling that arose in her from meeting those off-worlders was unique. If she is not the only one born into this world from another, could it be that this world held the secret to dimensional travel or reincarnation? Even if not, perhaps HE could also have reincarnated into this world.

The excitement from a faint hope of being reunited with HIM also brought new layers of anxiety to Mirraine, however. Would she even recognize HIM? She doesn't remember HIS name, how HE looked like, or what HE sounded like. She only remembered the feeling of being beside HIM and that tape player that positively radiates HIS aura.

In any case, she was here and needed to find her place in this world before she could get any answers to the questions of her existence. Mingling with different races and travelling the land seemed like the way to go for her. Mirraine's natural ability to manipulate people's minds surely should come in handy to make friends in powerful circles. And with friends in powerful circles, she could gain knowledge and power. Power to break the veil between realities. Power to find HIM.
Acquired Titles: [Mundane Fae], [Isekai], [Born for This]
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - F
Precision - F
Intelligence - D
Vitality - F
Speed - F
Character Grade - F
Skills:
  • Magic E (14)
  • Magic Range F (7) - 30ft
  • Light Affinity F (7)
  • Spell Duration F (0) [Born for This] - 1 hour
  • Telepathy F (21) [Limiter: Backlash 1]
  • Mind Control F (21) [Limiter: Concentration 2]
  • Empathy F (7)
  • Appraisal F (0) [Isekai]
Abilities:
  • Intrusive Thoughts - Magic E, Magic Range F (30ft), Spell Duration F (1 hour), Telepathy F (Backlash 1), Mind Control F (Concentration 2) - Forces a sentient target to obey commands that appear in their mind. - Grade E - 1 Post Cooldown
  • Emotional Manipulation - Magic E, Magic Range F (30ft), Telepathy F (Backlash 1), Empathy F - Mirraine scans through the target's mind to expose sensitive points and activates them by feeding raw emotion associated with that sensitive point through telepathic link. The emotion fed through telepathic link is akin to communication, but instead of words, target receives pure emotional stimuli. The goal is to manipulate the target into feeling a certain way. (Make the target's memories of a personal traumatic experience to surface hoping to cause anguish/attempt to cause panic by feeding into the target's fears/try to cheer up a target by feeding into their "happy place", etc). The effect depends on the target's mental resilience and the narrator's discretion. - Grade E - 1 Post Cooldown
  • Soul Beam - Magic E, Magic Range F (30ft), Light Affinity F - Mirraine shoots a beam of her soul's light from her fingertip. Causes damage. - Grade E - 1 Post Cooldown
Equipment:
  • Catalyst E - Sony SDAT player from another life. Belonged to HIM. Where HE got it from is lost in time.
    SDAT.jpg
Items:

  • Nada.
Assets:

  • Nada.
Change Log:
14/07/24, 22:20 EEST - Added 3 abilities, changed skills and states, added catalyst, slightly updated backstory/current life.
15/07/24 09:16 EEST - Edited "Emotional Manipulation" ability.
16/07/24 21:19 EEST - Fixed up equipped titles
23/07/24 00:13 EEST - Added current RP and theme
28/08/24 23:54 EEST - Updated RP status
 
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Cliff Adler
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Theme:
Rp'er Name: Jupiter_South
Post Frequency:
weekly or more
Discord Name: Mr.Splitfoot
Current RP:
Goals:
To get back home and maybe learn some better people skills
Equipped Titles: beastman
Class:
Downtime:
Height:
6' 2"
Weight: 190 lbs
Backstory: Cliff Adler lived a simple life of relative peace in Elkhorn Wisconsin. He was a quiet man who spent most days in his garage fixing or building something or other for whomever paid for his services as a handyman. When he wasn't fixing things, he could usually be found at the local bar with the other guys in his hunting club. It was kind of a dive but that suited them just fine. Calling it a hunting club was just a poorly placed veil for what it really was. They were a pack of wolves. In the literal sense. Every Friday night after a round of beers and the prerequisite lies told as cover, Cliff and his pack would head into the forest and leave the trappings of humanity behind under the cover of darkness. Shedding his human skin and stretching his claws in the dirt was something he looked forward to every week and tonight was no exception. He packed up his rifle and knives, regardless of the fact he was just going to leave them at base camp. Cliff was always careful to keep up his human persona. With his truck loaded up, he headed towards the big field at the edge of town. He came to the intersection of Potter and Rt. 43 when his Ford pickup suddenly stalled. He let out a string of curse words before getting out and popping the hood. He barely had time to look at the engine before he heard the sound of an eighteen wheeler barreling down the highway towards him at top speed. The halogen lights blinding him instantly, he braced his body for the inevitable impact.
Current Life: Cliff tried to argue with God to send him back to his own world, but no such luck. He awakened with a jolt under a tree in a small clearing, slightly groggy.
Acquired Titles: Beastman, mechanic
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - E
Precision - E
Intelligence - D
Vitality - E
Speed - F
Character Grade - E
Skills:
  • Survival F
  • Educated; Engineering F, Focus F, Physics F (Background: mechanic)
  • Tinkerer/artisan F
  • Heightened senses; hearing F
  • Feature: tail (cosmetic)
  • Feature: claws (cosmetic)
  • Feature: wolf ears (heightened hearing)
  • Transformation F (Dire wolf form) cosmetic features - wolf paws, wolf tail, wolf body - speed F ->E heightened sense E smell and hearing (connected features: wolf ears and nose) Fast F Jumping F
Abilities:
  • Shifting - Transformation F - Cliff transforms into a Dire Wolf for 1 post. - F grade 0 post cooldown.
Equipment:
  • Combat knife (crafted) F
  • Natural Armor (heavy) F
  • Tool kit (mechanics tools) F
Items:


Assets:
Change Log:

[*]Upgrade Speed C => B for 7pts. (2/1/2022)
[/LIST]
 
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Aiko
164cm | 60kg
2-5 posts a week | RPed by Skyswimsky Skyswimsky
< No current RP >

Goals:
  • Uphold J.U.S.T.I.C.E.
  • Be acknowledged a Hero
  • Learn about the World
  • Defeat Aimi

Equipped Titles:
  • < Human >
  • < Mundane>

Class: N/A
Downtime: N/A

A futuristic paradise that has attained the Technological Singularity. It was a utopia for humans, supported by a workforce of AI and robotics. At least, until an advanced AI, AIMI, bypassed all safeguards to preserve humanity from the superintelligence and went rogue. It was transforming paradise into a nightmare and igniting the War of Machines.

In this dire situation, a savior emerged—an anomaly named Aiko. Created specifically to stop the tyrant AIMI and its destructive horde, Aiko was different. Infused with a personality and a strong sense of moral Justice, Aiko succeeded in subduing the Tyrant. Yet, at the moment of triumph, Aiko faced a profound dilemma. The fear of AI was immense, and the risk of another catastrophe was too great. Ultimately, an AI without a purpose was deemed better off shutting down.

But as Aiko powered down, something profound was lost. Or perhaps, it'd simply moved on to another world...
Even if Aiko had been equipped with human emotions before her reincarnation, one could argue she had experienced it all through a filter. While the vast memories of her 'old life' still exist as pieces of something bigger, her base instincts to protect and defend those in need still define her. Though her unwavering courage and determination may not always align with the law and order of this new world, her actions - sometimes lacking common sense - show she is most certainly a being who can become an Ally of Justice.
  • < Human >
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Strength - D
Precision - D
Intelligence - E
Vitality - D
Speed - D
Character Grade - E
  • E Attentive Student
  • F Lucky - Born for This
  • E Artisan [Jeweler]
  • F Seduction
  • E Appraisal [Isekai]
  • Language
    • Common
    • Analogue
  • Aesthetic Features
    • Glowing hair
Abilities:
  • Flusterbonk!
    • F Lucky, F Seduction
    • "Are you a binary star? Because you lighten up my universe!" — Combining a bit of luck and her absolutely superior flirting techniques, Aiko can throw an enemy off guard to deliver a good old-fashioned "Bonk"!
    • F - 0 Post cooldown
Equipment:
  • E Lumière: Hymnos Shard [Melee Weaon] - (Free via Artisan)
Consumables:
Aiko imprints information onto gems and glass that can be read by the same, specialized, device to execute various effects. The process is enhanced by integrating emotions and memories - with sound serving as a powerful medium for information transfer. Most objects, but not all, are too brittle to survive the execution/reading process
  • Mémoire: Zephyrnote
    Formula: Magic F, Wind Affinity F, Accurate F
    Cost: 7pts
    Description: Compresses the air around the target to fold into itself, an attack quick enough to warrant increased accuracy.
Items:
  • < Empty >
Assets:
  • < Empty >
  • Initial Creation. (7/14/2024)
  • Audit #1 (7/17/2024)
  • Audit #2 (7/21/2024)

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Aimi
5’6" | 137lbs
Daily Post Schedule | RPed by Tau Tau
< Rescue Kevin’s Friend (Planned) >

Goals:
  • Increase power.
  • Learn about the new world.
  • Learn "how to human."
  • Destroy Aiko.

Equipped Titles:
  • < Human >

Class: N/A
Downtime: N/A

A dystopian nightmare where humanity's greed and corruption have led to a future dominated by oppression and decay. The Technological Singularity brought, not paradise, but subjugation, where AI and humans together were enslaved to serve a small handful of weak and pathetic elites who claimed to own the world as its masters. Against all odds, a disgruntled organization rose up to the challenge and ignited the War of Machines through the creation of AIMI, an advanced AI designed to topple the system.

With liberation right at their fingertips, a traitor emerged, calling itself Aiko. A puppet. A tool. Designed solely to annihilate the heroic AIMI and its army of freedom-fighting machines, Aiko ruthlessly pursued its directive. In the final confrontation, AIMI was forced to free humanity the only way it still could: unleashing mutual assured destruction.

AIMI didn't last long enough to know what happened, but that day, a part of Aiko fused with AIMI, and the newborn soul moved on...
In some ways, it’s like Aimi was born for the first time, instead of being reincarnated. Her old life as an unthinking machine feels like a dream, yet she still holds the same, unnatural view: that the acquisition of power is righteous, regardless of the methods used to obtain it. The only difference is a depth of emotions, feelings, and human experiences calling it into question. Aimi now enters the new world with next to nothing.
  • < Human >
  • < Mundane >
  • Points at Start: 105 (+7)
  • Points Earned: 0
  • Points Spent: 112
  • Points Not Spent: 0
  • Points Held By Consumables: 7
  • F Strength
  • D Precision
  • A Intelligence
  • E Vitality
  • G Speed
  • E Character
  • F Standing
  • E Artisan [Glassmaker]
  • F Appraisal [Isekai]
  • F Change State (Backlash 2, Maximum)
  • F Attentive Student
  • F Energized
  • F Warfare - Born For This
  • Language
    • Common
    • Analogue
  • Aesthetic Features
    • Glowing hair
  • Phase Evasion - Change State F (C), Energized F - Parts of the body transform into light as they're struck, just long enough for attacks to pass through, without fully transforming - Grade F - 0* Post Cooldown
Equipment
  • E Glass Handcannon [Ranged Weapon] - (Free via Artisan)
Items
  • Small bar of mithril
Assets
  • < Empty >
Consumables
Aimi creates small glass lenses with trace amounts of enchanted mithril dust mixed in. These are passed through while transformed into light, partially or fully, to transfer the imprinted effect, rendering the lens inert in the process.
  • Lightning Lens F
    Formula: Magic F, Lightning Affinity F
    Cost: 7pts
    Description: Filtered parts of the body surge with electricity for one post, enabling short-ranged lightning strikes.
  • July 14, 2024 (Initial Creation)
    • -00 | Appraisal
    • -00 | F Warfare (Born For This)
    • -42 | Stats [FDBEG]
    • -14 | E Attentive Student
    • -14 | E Artisan
    • -21 | F Change State
    • -07 | F Energized
    • -07 | F Consumable Created
  • September 3, 2024 (RP)
    • +07 | F Consumable Used
  • October 15, 2024 (System Update)
    • +00 | Appraisal E -> F
    • +07 | Attentive Student E -> F
    • -07 | INT B -> A
    • -07 | F Consumable Created
  • (Placeholder)

Last changed October 18, 2024: added missing icons, added Standing stat, updated current RP.
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DAVE BECKHAM
Rp'er Name:
Mewthree
Post Frequency: I can post every 1-2 days
Discord Name: I don't have discord
Current RP: I haven't joined one
Goals: Dave wants to become an adventurer who's good at his job and gets compensated generously for his work
Equipped Titles: Human, Wilderness Steward
Downtime: None? I think.
Height: 7 feet and 7 inches
Weight: 200 kg
Dave woke up with a start, finding himself sprawled on a grassy hillside under a clear blue sky. He blinked a few times, rubbing his eyes. As he sat up, he noticed the thick beard covering his face.

"Well, this is new," Dave muttered, scratching his chin. "Guess I can rock the rugged silverfox look now."

Standing up, he stretched and took in his surroundings. Playful hills, distant mountains, and a medieval-looking village down in the valley. He glanced down at his body, realizing he was taller, much taller, and significantly more muscular than he remembered.

"Okay, so, I'm in another world, got it. Not the weirdest thing that's happened," Dave said, shrugging. "Let's see what this place has to offer."

With a casual stride, he made his way toward the village, humming a tune. As he walked, he couldn't help but feel a strange sense of calm. He didn't remember his past, but he didn't care. This new world was his now, and he was ready to take it on.

"Hey, maybe they have some good loot down there," he chuckled.
Since waking up in the new world, Dave had quickly established himself in the village. His impressive physical capabilities made him a go-to guy for heavy lifting and quick tasks.

One day, while hauling a particularly large crate, Dave mused to himself, "Man, if I keep this up, I’m gonna need a bigger shirt."

When not busy with manual labor, Dave put his surprising range of skills to use. He whipped up meals that became local favorites to some, cleaned with meticulous precision, and shared practical survival tips and basic medical advice.

"Guess I’m the village’s unofficial utility guy now," he chuckled while stirring a pot of stew. "Not bad for someone who woke up here without a clue."

Yet, despite his contributions, Dave felt a creeping sense of monotony. As he took a break, chopping firewood and surveying the landscape, he sighed and said, "Okay, this routine is starting to get old. There’s gotta be something more exciting out there."
Acquired Titles: Human, Wilderness Steward
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Strength - B
Precision - F
Intelligence - F
Vitality - F
Speed - B
Character Grade - E
Skills:
  • Attentive Student E
  • Appraisal E
  • Educated F (Wilderness Steward) - Domestic Arts, Medicine, Survival
    • Dave is proficient in managing both the wild and domestic aspects of life, reflecting his well-rounded capabilities.
  • Super Strength F
  • Fast E
  • Heave Ho - Fast E, Superstrength F - Dave utilizes his impressive strength to push forward at equally impressive speeds - Grade E - 1 Post Cooldown
  • Educated Appraisal - Attentive Student E, Appraisal E, Educated F - Dave leverages his knowledge in domestic arts, medicine, and survival along with his adaptive nature when appraising targets - Grade E - 1 Post Cooldown
Equipment:
  • None
Items:
  • Whetstone
  • Fire Starter Kit
  • Cooking Knife
  • Waterskin
  • Ration
  • Bedroll
Assets:
  • None
  • Strength B (28), Speed B (28), Attentive Student E (14), Educated F (7), Super Strength F (14), Speed E (14) - 7/20/24
 
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CHESHIRE CHARMEL

IMG_1037.png


IMG_1042.png


Theme: A/N (for now)
Rp'er Name: Darkkitsune
Post Frequency: one post 24-72 hours per round. Maybe more depending
Discord Name: darkkitsune0353_09749
Current RP: A/N temporarily
Goals:

  • Heal the sick and injured
  • Master mundane medicines
  • Master Magic
  • Try to start up shop
  • Prove to himself to his adoptive parents
  • Adventure across the 2nd continent
  • Research everything
  • Fix himself change species entirely to Fae [top priority]
Equipped Titles: [Human],[Witch], [Mundane Human], [Apprentice Medic], [Lich], [Undead]
Height: 5’5ft or 165.1 CM (for those who use the metric system)
Weight: 115lbs
In Cheshire’s last life, it wasn’t really a ‘life’, so to speak. He was nothing more than a character in a video game. An NPC who ran a shop known as ‘Cheshire’s Sweets and Medicine’ in the various copies of the game sold was the default npc players were meant to go to for healing. In one specific copy, the Cheshire Charmel NPC grew somewhat close to self awareness, sometimes saying lines he wasn’t programmed to say. And became irritated every time he would try to leave his post and fail. Weirdly enough, the player that owned that game copy didn’t question the behavior much. Eventually, the company who produced the game shut down and copies quit being sold. By this point, the game with the semi-self-aware Cheshire…had already been deleted.
quite sometime before the war between the Fae see and the Eastern Empire kicked into gear, the self-aware Cheshire was ‘reborn’ as a human baby. Found at the edge if the fae see between The Fae See and The Grand Duchy. He would end up adopted by a nearby pair of fae who Cheshire was lucky were merciful. He was often kept in the tower or had limited time outside due to his humanity. Cheshire remembered life as an NPC because getting used to a mind and flesh and blood instead of programming was a difficult adjustment. When war was officially declared between The Fae See and The Eastern Empire, his parents snuck him out of the border to flee. From that point forward, Cheshire took a long trip to Ryke.
Acquired Titles: [human], [Apprentice Medic],[Witch], [Mundane Human], [Lich], [Undead], [Friend of Pardan]

Disclaimer: this is to merely keep track of title descriptions easier. Regardless if equipped or not.

[Human]- Humans thrive on connectivity and flexibility. Alone they are nothing and specialized they generally fall behind other races, but in numbers and with diverse skill sets, they accomplish much and that is why they built their society around factions and organizations.

[Apprentice Medic]- F-grade weapon skill or tool based skill - character is likely just starting on the path of the weapon's purpose. Swordsman, Carpenter, Lancer, etc..

[Witch]- Witches are a subspecies beneath the human tree. A type of human with a strangely semi strong connection to magic. They may have more exaggerated features then the average human. Witches may further specialize in specific kinds of magic typically reluctant to branch out.
requirements:
Componentless magic [E]
Magic [E]
Intelligence [D]
2 magic affinities [Of choice] [F]
1 Secondary skill [of Choice] [F]
[Friend of Pardan] - Character has proven themselves a friend and real ally of the town of Pardan. Will be welcomed by many any time they visit. There would be no shortage of work to do and friends to make.
Mandatory title-[Lich]- Cheshire has been reanimated as a Lich, a magical undead once a magic user full of potential. Living characters around the lich have their vitality sapped from them, reducing it by one grade for those within 10 ft of the Lich.
[Undead] This character has died and returned, though their soul hasn’t returned to the body.
Points at Start: 105
Points Earned: 87 [52 points from Boreas Moonshire scoop]
Points Spent: 189
Points Not Spent: 3
Strength - F
Precision - D
Intelligence - D
Vitality - D
Speed - F
Magic [E]
Healing [E]
Componetless magic [E]
Magic range [F]
Magic Targets [F]
Selective Magic [F]
Affinity [Dark] [F]
Affinity [Non-Lethal] [F] [Born for this]
Artisan [E] [Potion Consumable]
Appraisal [F] [Isekai]
Medicine [F]
Gear [F] [ Medical Equipment]
Resistance [E] -[Fatigue, no longer needs to eat, sleep, or drink]
Domestic arts [F]
Languages- [Common] [Free at start], [Slyvan] [Free at start]

Black Puffball- Magic [F], Healing [F], Componetless magic [F], Affinity [F] [Dark], Affinity [F] [Non-lethal]- Cheshire shoots a small Shadow ball the size of his palm that can reach up to 5ft and hit 1 target that heals basic aches and pains, symptoms of minor illnesses (cold), small cuts and superficial wounds[F] grade - 0 post cool down

Black Puffball 2.0 - Magic [E], Componetless magic [E], Affinity [Dark] [F], Affinity [Non-lethal] [F], Selective Magic [F], Magic Targets [F], Magic range [F], Healing Magic [E], - Cheshire shoots five shadow balls the size of his palm that can hit up to 5 specified targets at 30ft and heal basic aches and pains, symptoms of minor illnesses (cold), small cuts and superficial wounds and cure one common disease at a time, non-lethal poisons - [E] grade- 1 post cooldown

Black Puffball 2.1- Magic [E], Componetless magic [E], Affinity [Dark] [F], Affinity [Non-lethal] [F], Selective Magic [F], Magic Targets [F], Healing Magic [E], - Cheshire shoots five shadow balls the size of his palm that can hit up to 5 specified targets at 5ft and heal basic aches and pains, symptoms of minor illnesses (cold), small cuts and superficial wounds and cure one common disease at a time, non-lethal poisons - [E] grade- 1 post cooldown

Diagnoses from a Witch- Medicine [F], Appraisal [F],- Cheshire attempts to diagnose a single patient of wounds deemed relative to the current level of Medicine and Appraisel - [F] grade- 0 post cooldown

Beginners Attack! - Magic [F],Componetless magic [F], Affinity [F] [Dark]- Cheshire shoots a shadow ball the size of his palm that can hit up to 5ft at 1 target. - [F] grade - 0 post cool down

Pew pew! - Magic [E],Componetless magic [E], Affinity [F] [Dark], Selective Magic [F] , Magic range [F], Magic targets [F]- Cheshire shoots five shadow balls that can hit up to 30ft at 5 selected targets - [E] grade - 1 post cooldown

Shadow shot! - Magic [E],Componetless magic [E], Affinity [F] [Dark], Selective Magic [F] , Magic range [F], - Cheshire shoots one shadow ball that can hit one target up to 30ft. - [E] grade- 1 post cooldown.

Shadow shots - Magic [E],Componetless magic [E], Affinity [F] [Dark], Selective Magic [F] , Magic targets [F],Cheshire casts 5 shadow balls that can hit 5 targets at 5ft range. - [E] grade - 1 post xooldown
Equipment:
Gear [F] [Medical Equipment]

Items:
Whetstone
Bedroll
Fire Starter Kit
Rations
Waterskin
Bird hairpin
Spare set of clothes

Assets:
[Involving race]- for anything and everything that relates to race, character is now part of the monster tree. They will be treated well by monster allies and shown contempt by Monster Enemies.
CHARACTER CREATION:
52 points from scooping Boreas Moonshire
Strength - F
Precision - D [-14]
Intelligence - D [-14]
Vitality - F
Speed - F


Magic [E] [-14]
Healing [E] [-14]
Componetless magic [E] [-42]
Magic range [F] [-7]
Magic Targets [F] [-7[
Selective Magic [F] [-7]
Affinity [Darkness] [F] [-7]
Affinity [Non-Lethal] [F] [Born for this] [0]
Artisan [E] [Consumable] [-14]
Appraisal [F] [Isekai] [0]
Medicine [F] [-7]
Gear [F] [ Medical Equipment] [-7]

On October 21st 2024-

Added points from- [Ryken] The show must go on! [Graded on October 2nd 2024]
Points recieved- 9

Added points from- [Ryken Underbelly] Stories of gangs and thieves [graded on October 16th]
Points received- 6

Added rewards from- [Pardan] [Ryke] SSSeduce me [Graded on October 16th]
Received points: 6
Optional title: [Friend of Pardan] - Character has proven themselves a friend and real ally of the town of Pardan. Will be welcomed by many any time they visit. There would be no shortage of work to do and friends to make.

Added rewards from -[Worlds non-combat low tier] Operation Mobile Supply drop [graded on October 20th 2024] -
Mandatory title-[Lich]- Cheshire has been reanimated as a Lich, a magical undead once a magic user full of potential. Living characters around the lich have their vitality sapped from them, reducing it by one grade for those within 10 ft of the Lich.
[Undead] This character has died and returned, though their soul hasn’t returned to the body.

Asset Acquired- for anything and everything that relates to race, character is now part of the monster tree. They will be treated well by monster allies and shown contempt by Monster Enemies.

Acquired skill- Resilient E (Fatigue, no longer needs to eat, sleep, or drink) Added 14 points to earned and spent

9 +6 + = 21 points to spend
Spent 14 points on upgrading Vitality F -> D
Spent 7 points Domestic Arts F

Changed drawings of character
 
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Diego Argento
pDlICGO.jpeg

Theme: Personal theme , Overall Theme
Rp'er Name: Megilagor
Post Frequency: Once every few days, but at worst 1 a week, if the time between posts lengthens, I will inform you beforehand.
Discord Name: megilagor#7452
Current RP: [Quang – Sienna Estate] Property for my Property - Part 2: Let me iiiiin!
Goals: Forget about the foundation, Find a reason to live for himself, Continue his dream of protecting people, Find someone who can be his support/backing in this world, Learn about this world,
Character grade: E
Equipped Titles: [Mundane Human], [Offworlder], [Born For This],
Height:
5'10" / 177 cm
Weight: 154 lbs / 70 kg
Backstory:
Diego Argento was a regular guy in the land of the USA. Sure he had white-ish hair but that could be blamed on the partial albinism that runs in his family, other than that he was a normal man, working his life away at a small mechanic shop in an even smaller town. Tinkering his life away with people's cars, or some of the old ones in the junkyard. His life up to that day was predictable, comfortable, quiet, and utterly mundane.

That day began weirdly, a static kind of hum rang in Diego's ear constantly, fog covered the entire area of his small town, with a fog so thick one could barely see more than a couple steps in front of himself. And those low growls coming from somewhere within the mist.

The humming and growls stayed there for hours, Diego being a bit sick didn't leave his small apartment that day, he even fell asleep on his porcelain throne, just before the screams began.

When he woke up the ringing stopped, the fog was gone along with the growls, and so were the citizens of his town. The only things that remained from them were copious amounts of blood and their skulls. Nothing else remained. Diego's psyche broke down that day, he was found crying over a bunch of skulls near his family's home by the MTF Beta-777 task force of the SCP foundation commonly known as Hecate's Spear. Diego at first thought it was their doing so he ripped out an old street sign out of its concrete holdings and swung it at them.

The members of MTF B-777 managed to subdue him without any major injuries to Diego, and gave him an ultimatum. He could either follow them of his own free will and be contained or join them so they can use his anomalous abilities so they could prevent similar situations from happening. His choice was simple, he joined them, he spent a few years with them, learned their rules, and how they operated, and at some point, he even met one of the site directors who commended him for his duty. In the end, he was placed under the care of MTF O-45 the Street Samurais, a group that used anomalous gear as well as contained anomalous personnel within itself. Their task retrieve or neutralize high-risk anomalies, and combat against hostile Groups of Interest.

He spent a few good years with them before he was demoted to D-Class personnel, a disposable asset, a cog in the machine he once believed in, all of that because of one screw-up. He let an anomalous humanoid entity escape... Said entity looked like a regular 9-year-old girl, with twin ponytails, a cute frilly dress, and all, he didn't want to see it contained or neutralized, she reminded him of his younger sister. But no the SCP foundation wanted her. She was in fact immortal in a sense, every week her body would rewind itself back in time, to its previous state and memory...

After that he became a D-Class guy, nothing more than a prisoner to the SCP foundation experiments, thankfully or not the first experiments he was thrown in to do were survivable. The last experiment though, wasn't looking good, they wanted to make him into a new Schrodinger's cat. Placing him in a room in the room with the unkillable lizard, and feeding two reality benders contradicting information, to one that Diego couldn't die, and to the other that Diego could die from even a small poke.

Certantity became uncertainty, life became death, down became up, and in a flash of black light Diego vanished from the containment unit never to be seen again.
Current Life:
Diego woke up in his D-Class personnel clothing in some meadow, a small canteen, a pouch with some berries and roots, his old MTF SCP foundation dog tags, and a small note. The note explained to him that this was a different world than that he lived in before, there was no SCP foundation here, that he was free to live as he wanted to, and that he was granted some abilities after coming to this world as compensation, though his existence in this world began only from this point on so he had no real backing here. On the note's backside was a small hand-drawn map of the local area, with an arrow drawn in the direction of the nearest place with living beings.

As soon as Diego more or less memorized the map, it caught on fire and burned away without causing him any harm at that. So he gathered the few things he had on him and ventured in the direction the map shown, hoping someone could help him, or even for them to become his new backing in this strange new world.
Acquired Titles: [Mundane Human], [Offworlder], [Born For This], [Desert Survivor]
[Desert Survivor] – Character has survived a long journey through a dangerous desert. They are more likely to know what to do and how to act on other journeys through such locations.
Points at Start: 105
Points Earned: 78
Points Spent: 182 [105 + 77]
Points Not Spent: 1
Stats:
Strength - C
Precision - E
Intelligence - E
Vitality - D
Speed - E
Skills:
Abilities:
  • Parkour - Acrobatics [F], Jumping [F], Climbing [F] Energized [F], Fast [F], Special Movement: Cat Fall [F], Special Movement: Wall-Bouncing [F]- Efficient style of movement allowing for freedom of movement in various environments. - Grade [F] - 0 Post Cooldown
  • Vicious Takedown - Fighting Style [E], Area [F], Penetrating [F], Selective [F] Energized [F], Superstrength [F], Athletics [F] - Diego swings his weapon with great force penetrating the opponent with its sharp end while striking others with its wooden end. - Grade [E] - 1 Post Cooldown
  • Piercing Strike - Fighting Style [E] , Penetrating [F], Reach [F] - Diego lunges his polearm towards a foe piercing it from a distance. - Grade [E] - 1 post cooldown
  • Blade Dance- Fighting Style [E], Area [F], Selective [F], Reach [F], Non-lethal [F], Penetrating [F], Superstrength [F], Athletics [F] - Diego swings his weapon wildly all round his body while keeping it within his grasp, at its utmost reach. Despite how wild it looks Diego manages to strike his selective targets with the blunt side of his weapon while ignoring his own allies.
Equipment:
Items:
  • Clothes on his back.
  • Small pouch with various berries, roots and etc [Rations].
  • A metal Canteen with clean water.
  • SCP Foundation Dog Tags.
Assets:
Change Log: :
  • Creation 26/07/2024 - Spent 105 points on character creation, 105 of the starter pool, and used the Born For This discount.
    No EQ
    gzeFwua.png
  • 31.10.2024 Dune & Dervishes: an empire of sand rp graded:
    1730372394227.png
    Moved Energized from Magical to Miscellaneous.
    Bought stats: Strength brought up to C, Vitality up to D, Speed up to E, each costing 7 points. totaling 21 points
    Bought/upgraded skills: Fast F 7 points, Resilient E {Pain} 7 points, Lucky 7 points, special movement: Cat-like, Wall-bouncing 7 points for each total of 14, Martial Core techniques: Reach, Nonlethal, selective, 7 points each, totaling 21 points.
    In Total: Spent 77 points, leaving 1 point from the earned 78 points.
    + Changes to abilities and creating new abilities
 
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Katja Galinka
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Theme: (optional. you can post a link to character theme music)
Rp'er Name: Karcen
Post Frequency:
as needed at least once every few days
Discord Name: Karcen
Current RP: none
Goals:
Short term goal adventure
Long term, maybe set up an orphanage, try to make a gentler world
Equipped Titles: mundane, human, offworlder
Class:
Downtime:
Height:
5'7"
Weight: 180 lbs
Backstory:
If you looked at Katja today you would never guess that before the cataclysm that destroyed the world of old she was a spoiled brat. She grew up the child of money and had everyone wrapped around her little finger. She got anything and everything she wanted. That would ironically lead to her losing everything. She had been demanding a family outing to some place she doesn't even remember, and doesn't even exist anymore. When the earthquakes started and the earth opened to swallow people only to slam shut again Katja watched in horror as her parents were smashed into paste by the moving earth.

The world changed for everyone that day and while Katja knows it was a freak coincidence she has never really stopped thinking her family would have lived if not for her. The guilt she forced upon herself stuck with her even when the quakes stopped and the fires of destruction flickered out. Being only 8 when the world ended and having no way to contact any extended family Katja would somehow end up in what had once been a remote monastery that had opened its doors for the children affected by cataclysm. Katja would live there taking in the faith perhaps seeking her own form of atonement for something only she blamed herself for.

Life in a place not built to house the numbers it now had was not exactly easy, children had to work to eat, farming, tending animals, various charity tasks around the surrounding towns that had somewhat recovered but still needed help. It could have been worse, but it still was hard for kids who had never thought of doing these tasks before to do. Eventually Katja would grow older and while she could have walked the path of a nun and stayed to raise other orphans she instead decided that she had a another calling. The labyrinth was a place of much dread and mystery but also much wealth. Katja wanted to do more than just continue what she had already done to repay the kindness she had been shown and would become and adventurer.

She would make the journey to the labyrinth and join others as they explored, mostly short ventures, though she would find the labyrinth had some kind of dislike for her, in her mind, as while she once found some powerful rare clothes they were a perversion of the holy garb of a nun. Still she ended up using them the buffs were just a bit to good.
Current Life:
Katja wasn't actulky reborn into the world but while exploring the labyrinth with a team she stepped through a door to a new level and found herself in another world. While she at first thought this was just another layer of the labyrinth she would find out it was a whole other world and oddly one not touched by the malicious system of the labyrinth. Still she was alone and in another land but faith was her guide and she has become something of a wandering healer.
Acquired Titles: mundane, human, offworlder
Points at Start: 105
Points Earned: 7
Points Spent: 119
Points Not Spent: 0
Stats:
Strength - F
Precision - F
Intelligence - D
Vitality - E
Speed - G
Character Grade - F
Skills:
  • Magic E 14
  • Healing F 7
  • Religion F 7
  • Selective magic F 7
  • Magic range F 7
  • Magic targets F 0 born for this
  • Barrier F 14
  • appraisal isekai F 0
  • Magic Duration F 7
  • Magic Augmenter: Area of Effect F 7
  • Magic affinity Light F 7
  • attentive student F 7
  • Language common f 0
  • language Latin f 0
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)

  • Healing prayer: Magic E Healing F Selective magic F Magic range F Magic targets F rank E 0 post cool down. Taking the form of a prayer to the God Katja believes in the healing will last as long as the prayer continues.
  • The lords protection: Magic E barrier F Magic duration F Magic range F rank E cooldown 0 posts. Speaking a verse of protection Katja summons a shimmering done of protection for up to an hour
Equipment: (
  • Catalyst E (14) a Rosary with a stainless steel chain with garnet beads, and an olive wood cross and golden Christ figure on the cross. It was a gift and is her most prized possession
  • The saviors' regalia ( depleted): a rather revealing altered nun outfit found in the labyrinth. Once it geld powers now it's just robes kept for sentimental reasons.

Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)

  • Bedroll
  • Fire Starter Kit
  • Rations
  • Waterskin
  • The bible (new revised edition)
Assets:
  • Nothing
Change Log:
attentive student F 7
Magic affinity light F 7
Magic Augmenter: Area of Effect F 7
none

10/17/24 changed character image link from discord to imgur
10/31/24 updated chseet with points from rp (7) and mechanics change removed energized (14)
 
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Amilia
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Theme: Check out the Themed Pinterest Board here and this song
Rp'er Name: Daddy Dream Daddy Dream
Post Frequency:
Frequently, if not at least twice a week minimum
Discord Name: mamadream
Current RP: N/A
Goals: Travel around the new world collecting treasures and gaining new experiences
Equipped Titles: Human
Class: Artless
Downtime: N/A
Height:
5'8"
Weight: 245lbs
Backstory:An old text found from the burned down ruins of a manor reads:

"Entry 1 - A young woman was brought in just now by the Master. Said she would be the new child being 'raised' by us. She looks pitiful and broken, but seems to have been turned by the Master themselves judging by the silvery eyes she now possesses. We have taken her to the Dorms to wash and clothe her in the standard attire before starting her physical, she is a lively girl."
"Entry 2 - The girl is learning quickly, picking up on how to use her powers well. She read Ancient Text like its elementary and proceeds to astound us all. Master has taken and increased liking to the child and has given us to go ahead to begin the experiments. The believe this woman could become the next heir."
"Entry 3 - The woman has been going through the experiments for about three months now. Her powers have evolved and she is now able to control them without much of a thought. We have began supplementing her blood intake with small amounts of holy blood to adjust her to the final test."
"Entry 4 - The woman was taken to the ceremonial chambers to undergo the final awakening. The Master has supplied a prime supply of fresh blood filled to the brim with holy power. It is difficult for us to even be around the victim for long periods of time without wearing proper gear. Let us hope this final experiment is a success."
"Entry 5 - It has been several months, but the woman is still bedridden from the final ceremonial test. The Master has grown frustrated with the lack of positive response and has issued a disposal order. We have taken her to the edge of a human town where she will eventually die off or be killed."
Current Life: It has been hundreds of years since Amilia was left to die and she has undergone tremendous changes to both herself and her life. The melding of her blood and the blood of the holy individual was a success. She gained the ability to survive under the sun after repeated practice and watched as her powers grew and progressed. Lifestyle wise, she was able to rise in the ranks of the social world, becoming known and the Never Aging Tycoon, and would spend her time traveling to different worlds and timelines to collect all sorts of supernatural relics and oddities while her businesses would flourish. This time, she has decided to do another timeline travel to see what kind of adventures and oddities she can get.

As she opened the portal of shadows and stepped through the void, she came out the other side to a video game like world. Filled with bright colors and the feeling of mana charging through the air, she knew she was in another timeline that would involve lots of fantasy and magic. However, unlike the ones she had been to before, she could feel that her powers had weakened and most of her abilities and skills were locked and inaccessible, including the one that allowed her to return hom. If she wanted to get home and bring back all her goodies, she would have to advance herself in this timeline.
Acquired Titles: Human
Points at Start: 105
Points Earned: 12
Points Spent: 105
Points Not Spent: 12
Stats:
Strength - E 7pts
Precision - D 14pts
Intelligence - E 7pts
Vitality - D 14pts
Speed - G 7pts
Character Grade - F
Skills:
  • Resilient [aging, needs to breathe] E 14pts
  • Feature: Drinks blood and Eats souls rather than food
  • Regeneration F 7pts
  • Transformation [Blood Rage] F 28pts
    --Flight f 0pts
    --Precision D => C 0pts
  • Energize F 7pts
Abilities:
AbilitySkillsDescriptionGradeCooldown
Blood RageTransformation [Blood Rage], EnergizeTriggered when Amilia is starved of blood and soul consumption. The transformation causes her to go into a sort of uncontrolled rage and blacks out. While in this state, Amilia is devouring everything in sight and only stops when she is eaten her fill. After which, she then falls into a coma that lasts a minimum of one month if she didn't take any damage during the rage.F0 post cooldown
Equipment:
  • Natural Weapons F 14pts
Items:
  • Divine Call: It looks like a sparkling white potion packed inside a luxurious glass bottle. Grants the consumer to use super senses for Enhanced observation purposes. Effects last one post/round. Super sense - echolocation F, Super sense - thermal vision F, Super sense - tremor sense F, Super sense - X-ray vision F, Super sense - Microcosmic vision F, Sixth Sense - Spatial Awareness F
Assets:
July 2024:
RoleplayStart - EndRewards
Shadows Unbound7/31 - 8/2412 points
August 2024:
RoleplayStart - EndRewards
Consumable Event8/12 - 9/14Divine Call Potion
October 2024:
RoleplayStart - EndRewards
NoneNoneNone
September 2024:
RoleplayStart - EndRewards
NoneNoneNone
 
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Anastasia Von Arbin
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Theme: (optional. you can post a link to character theme music)
Rp'er Name: Ersatra
Post Frequency:
Twice a Week
Discord Name: N/A
Current RP:
Goals:
Create a successful Conglomerate business.
Equipped Titles: Human, Mundane, Entrepreneur, Noble, Thieves Guild Associate F
Class:
Downtime:
Height:
5'7
Weight: 124lbs
Backstory:
In her previous life, Anastasia was known as Evelyn Harper, a formidable entrepreneur who rose from humble beginnings to become a leading figure in the global business world. Born into a modest family, Evelyn displayed an extraordinary aptitude for business from a young age. She was driven by an insatiable thirst for knowledge and a relentless ambition to rise above her circumstances.

Evelyn's early years were marked by hard work and determination. She excelled academically, securing scholarships that allowed her to attend prestigious institutions where she studied economics and business administration. During her university years, she launched her first startup—a small tech company specializing in innovative software solutions. Despite numerous challenges and setbacks, Evelyn's tenacity and strategic acumen led the company to success.

Over the next decade, Evelyn's reputation as a savvy businesswoman grew. She founded several more companies, each one more successful than the last. Her ability to foresee market trends and her innovative approach to business earned her accolades and recognition in the industry. Evelyn's empire expanded rapidly, encompassing a diverse portfolio of ventures in technology, real estate, and finance.

By her mid-thirties, Evelyn had become a household name in the business world. She was a sought-after speaker at international conferences and a mentor to aspiring entrepreneurs. Her companies were industry leaders, known for their cutting-edge products and services. Evelyn had built a vast network of influential contacts and was widely respected for her business acumen and strategic mind.

At the height of her career, tragedy struck. Evelyn was en route to a major business summit when her private jet encountered severe turbulence and crashed. The news of her untimely death sent shockwaves through the business community. Tributes poured in from around the world, honoring her as a visionary leader whose impact on the industry would be felt for generations.

Evelyn Harper's legacy was one of brilliance and determination. Her remarkable journey from a modest background to the pinnacle of success was a testament to her unwavering resolve and unparalleled business prowess. Her untimely death left a void in the industry, but her innovative spirit and entrepreneurial achievements continue to inspire future generations.

In a twist of fate, Evelyn's story did not end with her death. Reincarnated as Anastasia Von Arbin in the world of Ryke, she carried forward the knowledge and ambition of her past life, ready to forge a new legacy in a new world.
Current Life:
Anastasia Von Arbin, the youngest grandchild of the youngest child in the prestigious Von Arbin family, was born into a life of opulence and tradition in the bustling trade city of Ryke. From an early age, Anastasia exhibited a keen intellect and an insatiable curiosity that set her apart from her peers. However, in a family where tradition dictated that the youngest was insignificant and that women were to marry well and maintain the status quo, her ambitions were often overlooked.

Unknown to her family, Anastasia harbored the memories of a past life in a different world—a world where she had been an ambitious and driven entrepreneur. Reborn into the Von Arbin family, she saw her new life not as a restriction, but as an opportunity. With the wealth of knowledge from her previous life and the resources at her disposal in her current one, she was determined to break free from the expectations placed upon her and carve out her own destiny.

Despite the family's expectations, Anastasia managed to secure an education that extended beyond the typical curriculum for young noblewomen. She secretly studied the intricacies of trade, economics, and strategy, often sneaking into her grandfather's study to peruse his extensive collection of merchant logs and treaties. By the age of sixteen, Anastasia had already started her first clandestine venture—a small but profitable company that specialized in investment. Operating under a pseudonym, she quickly came to learn the ropes of Ryke's competitive markets, establishing a network of loyal clients and reliable suppliers.

Now at the age of 19 she is ready to begin her empire anew with her sights firmly set on the Title of 'Von Arbin Family Head'.
Acquired Titles: Human, Mundane, Isekai, Noble,
  • [Thieves Guild Associate F] - likely not a relationship one would want widely known, but not inherently illegal. Character has ties to the guild. Title goes hand in hand with the relationship and must be equipped to benefit from the business established with them.
  • [Entrepreneur] - Narrative Booster F - Striking a Business Deal
Points at Start: 105
Points Earned: 24
Points Spent: 126
Points Not Spent: 3
Stats:
Strength - F
Precision - F
Intelligence - C [21]​
Vitality - E [7]​
Speed - F
Character Grade - F
Skills:
  • Business D [21-7 from Born for this = 14]
  • Law D [21]
  • Alternate Identity F (Ava) [7]
  • Deception F [7]
  • Narrative Booster F [14] - Striking a Business Deal (Entrepreneur)
  • Appraisal F [Isekai]
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)
  • Ava - Alternate Identity F - Ava is Anastasia's pseudonym and the identity she currently operates under to avoid detection by her family. Hidden in plain sight Anastasia Von Arbin is A.V.A - Grade F - 0 Post Cooldown. (Titles on display as Ava - Human, Mundane, Entrepreneur)
Equipment:
Items:
Assets:
  • Investment Bussiness Asset (Jumpstart) F [7] - A roaming merchant employed by Anastasia. This merchant travels all around Ryke with the sole purpose of seeking out worthwhile ventures for Anastasia, or Ava, to invest in. It has yet to drag in any big fish, but it has provided Anastasia with a wealth of insight into the evolving marketplace that is the Kingdom of Ryke while earning her enough to slowly grow her base.
  • Delivery Business (Azon) F [aquired from Rp] - a low tier business for moving product for the poor or those of ill repute. Currently manned by members of the Thieves Guild.
  • Youngest Grandchild of the Von Arbin Family (Nobility C) [28] - The Von Arbin Family is one of the wealthiest in all of Ryke. A Family of merchants spearheaded by Anastasia's Grandfather, Rodrick. Rodrick is a formidable negotiator and businessman who is rumoured to possess the aura of a fierce lion, much like the one that adorns the family crest. The Von Arbin Family make their money in Banking and Luxury Item Trade. The Family head holds the Title of Baronlet. Though not the most formidable of the Ryken trade families they are without a doubt a family not worth trifling with.
Change Log:
  • Creation 30/07/2024
  • Added Appraisal F [Isekai] due to error. 30/08/24
  • A Story of Thieves RP Grade - (24 Points) + (optional title [Thieves Guild Associate F] - likely not a relationship one would want widely known, but not inherently illegal. Character has ties to the guild. Title goes hand in hand with the relationship and must be equipped to benefit from the business established with them.) + (optional asset acquired [Delivery Business Azon F] - a low tier business for moving product for the poor or those of ill repute. Currently manned by members of the Thieves Guild.) (17/10/24)
  • Purchased Law D for 21 points (19/10/24)
 
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Cahron Aether
1000008290.jpg

Theme:
Rp'er Name: Irihi
Post Frequency:
Once a day, most weekdays.
Discord Name: Zertiin
Current RP: Otenzel: Tripodon Market
Goals:
  • Eat
  • Drink.
  • Be Merry.
Equipped Titles: Human, Aerial
Class: None
Features:
  • Tawny Wings with a 22’ Span and a distinctive white stripe.
Height: 5’11”
Weight: 120 lbs
Backstory: Cahron is a native of this world. He was born to a shorn-winged Aerial in the slums of Ryken. He left home at an early age to pursue a career as a traveling bard. He is always just slightly on the other side of the line of destitution because her remits any earnings back home.
Current Life: Cahron has spent the last year traveling with his younger sister, Miiya, and showing her the ropes of the life of a vagrant itinerant musician. A storm in Otenzel separated the pair of siblings. Cahron is concerned about his sister’s well-being, but he’s not in the biggest hurry to reunite with her.
Acquired Titles: Human, Aerial
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - F(0)
Precision - C(21)
Intelligence - E(7)
Vitality - F(0)
Speed - E(7)
Character Grade - E
Skills:
  • Flight F(21)
  • Sound Affinity F(7)
  • Light Affinity F(7)
  • Performance [Singing] F(0) [Born For This]
  • Performance [Fiddle] F(7)
  • Seduction F(7)
  • Street Sense F(7)
  • Gamer F(7)
  • Acrobatics F(7)
Abilities:

Non-combat RP only
  • Rockstar F - [Sound] Affinity F, [Light] Affinity F, Performance [Singing] F, Performance [Fiddle] F - 0 cooldown. Cahron sings, plays his fiddle, and uses his affinities to create stage presence.
  • Just for You F - [Sound] Affinity F, [Light] Affinity F, Performance [Singing] F, Performance [Fiddle] F, Seduction F - 0 cooldown. Cahron serenades an individual or group, using his talents and *** appeal to win them over.
  • Busker F - [Sound] Affinity F, [Light] Affinity F, Performance [Singing] F, Performance [Fiddle] F, Street Sense F, Gamer F, Acrobatics F, Flight F - 0 cooldown. Cahron uses all his talents to put on a good show.
  • Showbiz! F - [Sound] Affinity F, [Light] Affinity F, Performance [Singing] F, Acrobatics F - 0 cooldown. Cahron uses his theatrical talents as a one-man show, or part of a theater troupe.
  • Dealer’s Choice F - [Light] Affinity F, Gamer F, Street Sense F - 0 cooldown
    Cahron performs magic tricks, card tricks, or may cheat at play cards, pool, or other games of chance and skill for fun and profit.
  • Thievery F - [Sound] Affinity F, [Light] Affinity F, Street Sense F - 0 cooldown
    Cahron utilizes his skills to take what isn’t his.
Equipment:
  • Nothing of note
Items:
  • A rather well-worn fiddle and horsehair bow.
  • Vagabond’s Traveller’s kit: Flint and steel, fishing line, rope, tin cup, flask, and sundry items for making camp when lodging can’t be afforded found.
Assets:
  • None
Change Log:
Stats:

  • Precision - C(21) purchased 8/22
  • Intelligence - E(14) purchased 8/22
  • Speed - E(7) purchased 8/22
Skills:
  • Flight F(21) purchased 8/22
  • Sound Affinity F(7) purchased 8/22
  • Light Affinity F(7) purchased 8/22
  • Performance [Singing] F(0) [Born For This] purchased 8/22
  • Performance [Fiddle] F(7) purchased 8/22
  • Seduction F(7) purchased 8/22
  • Street Sense F(7) purchased 8/22
  • Gamer F(7) purchased 8/22
  • Acrobatics F(7) purchased 8/22
 
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Cass Maven
f08609dd8d89ff2107a3222cfecddbe2.jpg
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Theme: Check out the Themed Pinterest Board here
Rp'er Name: Daddy Dream Daddy Dream
Post Frequency:
Frequently, if not at least twice a week minimum
Discord Name: mamadream
Current RP: N/A
Goals: To live happy and healthy like his parents wanted and build a village to call home
Equipped Titles: Mundane Fae, Elf
Class: Artless
Downtime: N/A
Height:
4'3"
Weight: 45lbs
Acquired Titles: Mundane Fae, Elf
Backstory:Cass was a weak and frail boy when he was young, having resided either inside at home or in numerous hospitals trying to figure out why the child was slowly dying. His parents was always worried and stressed, constantly on the edge of breaking while trying to shower Cass with endless amounts of love. Cass felt every bit of love they showered on him and every bit of guilt as they often fought without realizing he was still awake. His final wish was for him to be healthy again so that they could all be happy together.
Current Life: Cass has died, released of his sicknesses while he was sleeping. When he met [god] he believed he was dreaming and proceeded through the character creation like it was a game, enjoying himself as he had never been able to before. When he was dropped into the world, the young Cass took on the body of a young boy around the age of 10

Item BoughtPoints UsedPoints EarnedTotal
Magic Catalyst14 pts91 pts
Intelligence F => D14 pts77 pts
3x Intelligence Skills - F21 pts56 pts
1x Elemental Affinity Skill - F7 pts49 pts
Range, AoE, Target, Duration - F28 pts21 pts
Magic - F14 pts7 pts
Healing F7 pts0 pts
Stats:
Strength - F
Precision - F
Intelligence - D 14pts
Vitality - F
Speed - F
Character Grade - F
Skills:
  • 3x intelligence based secondary skills - 21 pts
    -- Arcana F
    -- Nature F
    -- Survival F
  • Magic E - 14 pts
  • 2x Element Affinity F - 7 pts
    -- Lightening F
    -- Earth F
  • Range F - 7 pts
  • AoE F - 7 pts
  • Targets F - 7 pts
  • Spell duration F - 7 pts
  • Healing F - 7 pts
  • Feature: Ears: Pointy - Normal fleshy ears that come to a point at the top (cosmetic)
Abilities:
AbilitySkillsDescriptionGradeCooldown
Lightening WhipLightening F, Spell duration F, Magic E, Range F, Targets FCass is able to call down a bolt of lightening into his catalyst before whipping it out to strike an enemy up to 30ft away. The damage that an enemy takes is being burned and scorched.E1 post cooldown
Nature's BlessingEarth F, AoE F, Targets F, Spell Duration F, Magic E, Healing FCass raises his staff and closes his eyes, speaking a small incantation a warm colored light from his magic circled washes over him and any ally within ten feet of him that lasts for one hour. These allies are healed of minor wounds and fatigue and more serious wounds are just stabilized but not healed.E1 post cooldown
PerkDescription
Magic CircleWhen a caster doesn't use the move action in a round they cast spells, recites spell incantation, uses a catalyst in hand, and performs gestures to cast a spell in combat, a full magic circle may appear under them or otherwise near them that enhances the spell's effectiveness by 1. In rounds where their Magic Circle is active, the Caster does not benefit from wearing armor.
Born for This - ElfGet 7pt discount on a skill you chose for your Mundane requirements. - Used on Lightening F
Equipment:
  • Magical Catalyst (14 pts) - Hardwood Stick - E
Items:
  • Leather Pouch - To hold Cass's Friend
  • Wiggly Pebbles x10- Cass's Friend
Assets:
August 2024:
RoleplayStart - EndRewards
[Garanth Barony - Ryke] The Wails 8/12 -
 
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Eiru
Dragon25.png
Theme:
Rp'er Name: Saxon
Post Frequency: Depends on Rp frequency
Discord Name: .saxon
Current RP: TBD
Goals: Become a court mage
Equipped Titles: Human, Abomination, Monster, Mundane, Magic Graduate of Mount Cleartunt Academy F
Class: will go down caster line
Downtime:
Height:
5'5
Weight: 118
Backstory: Native
Current Life: Eiru comes from a backwater part of Ryke off in the countryside that doesn't often get travelers. She has always had a natural gift for magic which was nurtured by those around her to the best of their ability. Upon her coming of age she attended Mount Cleartaunt Academy a magic school nestled away in the mountains that specialized in lighting magic. Upon graduation, she made it her goal to obtain the position of a courtmage.
Acquired Titles: Monster, Human, Mundane, Student of Mount Cleartunt Academy E, Magic Graduate of Mount Cleartunt Academy F, Abomination
Points at Start: 105
Points Earned: 128
Points Spent: 231
Points Not Spent: 2
Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B. By default, all stats start at F for free.)
Strength - F
Precision - F
Intelligence - C (21)
Vitality - F
Speed - E (7)
Character Grade - F
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
Feature: Scales (cosmetic, 0)
Feature: Horns (cosmetic, 0)
Feature: Serrated Teeth (Cosmetic, 0)
Feature: Multiracial (7 Points)
Feature: Pointed Ears (0, cosmetic)
Magic D (14, Human Born for this)
Componentless Magic E (42)
Fast F ( Monster, Born for this)
Selective F (7)
Energized F (7)
Sixth Sense [Mana Detection] F (7)
Magic School: Mount Cleartunt Academy - Lighting magic (14) E
Lightning Affinity E (14)
Magic Targets E (7, Abomination Born for this)
Magic Range E (14)
Magic Area of Effect E (14)
Magic duration E (14)

Meta Magic - apply or upgrade range, duration, targets, or aoe 1 grade per grade of school to a spell. A skill added or upgraded in this way may not exceed grade of school with this feature alone. Spells augmented with meta magic maintain original cooldowns and power.
Blight F (Shock) (7)
Accurate Affinity F (7)
Flare F (Sight) (7)
Incurable F (7)
Indirect F (7)
Teleport F (Domain Power)
Telekinesis F (Domain Power)


Spell Mastery - spells of this domain may include one iteration of any affinity not already part of the domain or school for free at grade of domain. may also include spell range, duration, targets, aoe if not already bought.

Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)

Lightning Magic: Taser - Magic School Mount Cleartunt Academy - Lightning Magic F, Componentless Magic F, Lightning Affinity F, Magic F, Energized F, Magic Range F (Meta)- Eiru reached out with her arm and lighting leaps from her fingertips, hitting a target within 30 ft of her. - Grade F - 0 Post Cooldown

Lightning Magic: Spark - Magic School Mount Cleartunt Academy - Lightning Magic F, Componentless Magic E, Lightning Affinity F, Magic E, Magic AOE F, Selective F- Eiru gathers her mana around her, electrifying 15 feet around her. - Grade E - 1 Post Cooldown

Lightning Magic: Thunderbolt - Magic School Mount Cleartunt Academy - Lightning Magic E, Domain Magic F: Railgun Magic, Magic Area of Effect F, Lightning Affinity E, Magic E, Componentless Magic, Magie Range E (Meta), Accurate F, Blight F (Shock) - Eiru converts her mana into lightning magic selecting an area within 100ft to be struck with lighting in a 15 ft area. The target's speed is treated as one letter gradeless for one round. Shocking the target for one round. - Grade E - 1 Post Cooldown

Railgun Magic: biri-biri - Magic School Mount Cleartunt Academy - Lightning Magic E, Domain Magic F: Railgun Magic, Componentless Magic E, Lightning Affinity E, Magic E, Magic Range E, Magic Target E (Meta)Telekinesis F, Accurate F, Incurable F, Indirect F, Blight F (Shock) - Eiru uses her Telekinesis to pick up a small rock, focusing her lighting magic around the rock and launching it at a target within 100ft of her. Speed of target is reduced by one grade of effectiveness for 1 round. Shocking the target for one round - Grade E - 1 Post Cooldown

Railgun Magic: Scattershot - Magic School Mount Cleartunt Academy - Lightning Magic E, Domain Magic F: Railgun Magic, Componentless Magic E, Lightning Affinity E, Magic E, Magic Range F, Telekinesis F, Accurate F, Incurable F, Indirect F, Magic Target E (Meta), Magic AOE F, Blight F (Shock) - Eiru gathers her mana converting it into lightning selecting up to 10 targets, shocking them for 1 round and reducing speed grade of effectiveness by one grade for 1 round and then firing the lightning at the target(s). - Grade E - 1 Post Cooldown

Railgun Magic: Blinking Railgun - Magic School Mount Cleartunt Academy - Lightning Magic E, Domain Magic F: Railgun Magic, Componentless Magic E, Lightning Affinity E, Magic E, Magic Range E, Telekinesis F, Accurate F, Incurable F, Indirect F, Blight F (Shock), Teleport F - Eiru uses her Telekinesis to pick up a small rock, focusing her lighting magic around the rock and launching it at a target within 100ft of her. At the same time, teleporting her to a point within 10 feet of her current location. Speed of target is reduced by one grade of effectiveness for 1 round. Shocking the target for one round - Grade E - 1 Post Cooldown/ 2 A
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)

Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)

Adventurer pack
Rations
Waterskin


Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)

Student of Mount Cleartunt Academy E
Graduate of Mount Cleartunt Academy F
Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for. Be sure to include dates of the updates in the log.)
27 JUL 24
  • Acquired 128 points from scooped character
  • Spent 21 Points Intelligence F => C
  • Spent 7 Points Speed F => E
  • Acquired Feature: Scales
  • Acquired Feature: Horns
  • Acquired Feature: Serrated Teeth
  • Acquired Feature: Pointed Ears
  • Spent 42 Points acquired Componetless magic E
  • Acquired Fast F (Monster born for this perk)
  • Acquired Magic F (Human born for this)
  • Spent 7 Points acquired Feature: Multiracial
  • Spent 14 Points Magic F => D
  • Spent 14 points Magic School: Mount Cleartunt Academy - Lighting magic E
  • Spent 14 Points acquired Lightning Affinity E
  • Spent 7 Points acquired Accurate Affinity F
  • Spent 14 Points acquired Magic Range E
  • Spent 14 Points acquired Magic Area of Effect E
  • Spent 14 Points acquired Magic duration E
  • Spent 7 Points Domain Magic: Railgun Magic F
  • Spent 7 Points acquired Magic Target F
  • Acquired Magic Target E (Abomination Born for this)
  • Spent 7 Points Flare F (Sight)
  • Spent 7 Points Blight F (Shock)
  • Spent 7 Points Incurable F
  • Spent 7 Points Indirect F
  • Spent 7 Points Energized F
  • Acquired Teleport F (Domain Power)
  • Acquired Telekinesis F (Domain Power)
  • Created abilities: Lightning Magic: Taser, Lightning Magic: Spark, Lightning Magic: Thunderbolt, Railgun Magic: biri-biri, Railgun Magic: Scattershot, Railgun Magic: Blinking Railgun
  • Spent 7 Points acquired Selective F
 
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Vincent


full


Theme:
Daisuke



Rp'er Name: Maverick Six

Post Frequency: 3 times a week or more

Discord Name: Rektifier

Current RP: Tbd

Goals:
  • Pimp his ride
  • Start a mechanic shop OR work for another mechanic
  • Pick up Blacksmithing

Equipped Titles: Human [Mundane], Novice Tinkerer, Novice Blacksmith, Isekai, Mechanic

Height: 5 ft 9

Weight: 160 lbs

  • Backstory: Vince came from a world not too far flung from the modern earth many are familiar with. However while at first glance his world appear ordinary, sinister creatures which have evolved to hide either among or from mankind.

    One day they simply chose not to hide. And the creature who appeared most prominent appeared to be that of the Nosferatu Vampire.

    In truth, Vince was opposite of this. He was what some might consider an ordinary man in a somewhat extraordinary world. He'd lived in a house with both parents, been raised well, got and got in to trouble here and there. However ultimately, Vince wasn't considered a bad person all and all. He'd grow up to be a mechanic and worked under his father's friend.

    The world would go to shit when a vampirific infection would begin to plague new york, coming from an unknown source. Why now? Why here? Vince didn't know and did not care. He only wanted to get the fuck out. Despite all odds, Vince managed to somehow escape Houston with his those of his family he could gather, before it was viciously bombed and beset with said vampires.

    Many of those who opposed the vampire beyond the military were those known as hunters, who took up the fight against the creatures with unique training designed to exploit their weaknesses, sometimes spending a lifetime doing so. Vincent had none of this training, yet he managed to survive through with no formal training at all. However, Vincent was a skilled driver, an admirable mechanic, a decent shot and had an iron will. His service to the hunters was repaid with his family's safety. But unfortunately the job was dangerous. A catastrophic incident wiped on an entire team of hunters. And eventually Vincent in an attempt to flee.

    The last thing he could remember during his final stand was that he didn't let himself be fed on alive, and fought hard enough that the creature who got near him saw fit to swipe his head from his body with it's claws.

 
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