Character Sign-Up

Universe from: Star Wars (OC character)


Alignment: lawful Good


Name: Mizelia


Alias/nickname: Jedi Knight Mizelia


Age: 20


Gender and sexuality: Female


Species/race: Twi'lek


Appearance:


3477579.jpg



(Optional) Clothes:


(Optional) Likes: showing mercy to an enemy, helping innocents/wounded, talking over violence


(Optional) Dislikes: Violence, murder, killing off an enemy, exploiting innocents, harming innocents, refusing to aid someone who needs help


Personality: friendly, optimistic, pacifistic


Backstory (if OC give some details about the universe):


Mizelia was born one week after the Sacking of Coruscant. She was found Force sensitive when she was five years old, but her parents prevented her from being taken and brought to the Jedi Order. However, two Jedi Masters found her 10 years later and this time, Mizelia choosed to go. She was later trained by Jedi Master Marrie Whitestone as a Force healer.


Known enemies: none


Known rivals: none


Known allies/friends: Maylanthia (OC, Twi'lek, Former Sith)


Known Family:


Companion: none


Weapons: a single bladed green lightsaber


Gear/gadgets: a bag with first aidkit, some food and water and a woodcarving kit.


Powers/abilities:


The Force:


Curato Salva, Telekinesis, Augmentation, Force Sense, Pregognition


Good memory


Skills: lightsaber combat: Form I Shii-cho and Form III Soresu


Weaknesses: not the best fighter due to her pacifistic personality. She forgives and trusts people sometimes too fast.
 
Last edited by a moderator:
Donder172 said:
((not finished yet. Have to continu on my phone...))
Universe from: Star Wars (OC character)


Alignment: Good


Name: Mizelia


Alias/nickname: Jedi Knight Mizelia


Age: 20


Gender and sexuality: Female


Species/race: Twi'lek


Appearance:


3477579.jpg



(Optional) Clothes:


(Optional) Likes: showing mercy to an enemy, helping innocents/wounded, talking over violence


(Optional) Dislikes: Violence, murder, killing off an enemy, exploiting innocents, harming innocents, refusing to aid someone who needs help


Personality: friendly, optimistic, pacifistic


Backstory (if OC give some details about the universe):


Known enemies:


Known rivals:


Known allies/friends:


Known Family:


Companion:


Weapons:


Gear/gadgets:


Powers/abilities:


Skills:


Weaknesses:


(Optional) Character quote: A quote from the character that you think is important like regarding where they stand on something, how they see themselves or how they see others.


(Optional) Character’s theme song:
She's gotta be more than just "Good" you know
 
Universe from: Shin Megami Tensei Persona 3


Alignment: Lawful Good


Name: Aigis


Alias/nickname: Ai-chan, The Heartless Armed Angel


Age: 12


Gender and sexuality: Programmed as a Female, Bisexual


Species/race: Android


Appearance:


latest



Personality: Aigis' initial personality is simply to obey orders, although she is drawn to the protagonist and begins breaking into his room at night to be with him. In November, she developed emotions, becoming compassionate and loyal to her friends, though she struggles to fully understand her new emotions. After awakening to the Wild Card, Aigis' personality further develops into her current personality of a sweet, gentle, empathetic and strong-hearted young woman with a talent for leadership. She is also very polite to everybody, always using the suffix '-san' when addressing them. In the original Japanese version, she ends her sentences with "de arimasu" prior to developing emotions.


Backstory: The Protagonist can date Aigis in FES and Portable. Aigis represents Aeon Arcana, a Social Link exclusive to those 2 versions that the Protagonist can access after December 30, where Aigis returns from the Kirijo Laboratory for repairing after her battle with Death. Unlike other SEES female members, dating Aigis has no Academics, Charm, or Courage prerequisites. Aigis will not get mad at the Protagonist for dating another female.


Through the Protagonist's interaction with Aigis, he helps Aigis understands the concept of life, and her confused feelings towards herself and the Protagonist. Upon completing the Social Link, Aigis will give the Protagonist her Charred Screw, bestowing the ultimate form of the Aeon arcana, Metatron.


Known enemies: The Shadows


Known rivals: Death (Persona 3)


Known allies/friends: Members of S.E.E.S. and the Inaba Investigation Team


Known Family: Shigenori Soejima (Creator)


Companion: N/A


Weapons: An assortment of bullets and missiles


Gear/gadgets: Herself


Powers/abilities: The power to summon her Persona, Pallas Athena


Skills: Orgia Mode, which increases her overall attack capabilities, at the cost of being immobile after using it.


Weaknesses: Vulnerable after using Orgia Mode, Weak to Electrical Attacks


Character quote: "Everyone... I realize now that I have friends as well. You don't have to save the world to find meaning in life... Sometimes, all you need is something simple, like someone to take care of. I'll keep on living no matter what, so that I can protect you..."


Character’s theme song: [media]



[/media]
 

(Still a WIP, posting because my drafts have mysteriously disappeared before)



Universe from:


Bloodborne


Alignment:


Lawful Neutral


Name:


Plain Doll


Alias/nickname:


None


Age:


Unknown, appears to be on her twenties.


Gender and sexuality:


Female//Loves all humans


Species/race:


A human-sized living doll


Appearance:

9865095e4d91ba894e2a14e0755d7962.jpg



Personality:


Doll's way of acting bears an uncanny resemblance to that of a loving mother. Her soft spoken voice mixed with her all-round polite manners makes Doll an easy individual to feel affectionate about, which she more than happily welcomes. Doll is especially loyal towards humans (Her creator) and has been known to be incapable of hating them and continues to love them even when after they physically/emotionally harmed her. As it would be expected Doll seems to be awfully kind towards her designated Hunter (This time around being Maria) and will follow any and all of their orders.


Despite all that I have just said Doll does however question her feelings towards humans, thinking that they are merely artificial and a result of being created by them. This however doesn’t interfere with her duty as a tool and continues to serve her Hunter till a new one comes along. Such is the cycle that this seemingly plain doll must tolerate for the rest of her existence.

Backstory:


The Doll was tenderly made by Gehrman as a means to keep him company and to also to serve the many hunters that would come to the Hunter's Dream.


It is implied that the Doll is based around a student which Gehrman loved, Lady Maria. This is true as the Doll has exactly the same size and appearance as Maria, as well as the same voice, however, Gehrman disliked the Doll as she lacked Maria's headstrong and determined personality whereas the Doll is subservient, calm and motherly.


Known enemies:


None


Known rivals:


None


Known allies/friends:


-The Hunter


-The little ones


Known Family:


-Gehrman (Creator)





Weapons:



None


Gear/gadgets:


None


Powers/abilities:


-Doll can't actually be killed, but instead goes into a "knocked out" state upon taking too much damage.


Skills:


-Her learning capabilities greatly surpass that of any human.


Weaknesses:


-Doll has no way of protecting herself against anyone/anything because of her lack of powers/abilities.


Character quote:


"Hunters have told me about the Church, about the Gods and their love. But, do the Gods love their creations. I am a doll created by you humans, would you ever think to love me? Of course, I do love you, isn't that how you've made me?"


Character’s theme song:


[media]


[/media]
 
Last edited by a moderator:
Servant said:

(Still a WIP, posting because my drafts have mysteriously disappeared before)



Universe from:


Bloodborne


Alignment:


Lawful Neutral


Name:


Plain Doll


Alias/nickname:


None


Age:


Unknown, appears to be on her twenties.


Gender and sexuality:


Female//Loves all humans


Species/race:


A human-sized living doll


Appearance:

9865095e4d91ba894e2a14e0755d7962.jpg



Personality:


Backstory:


The Doll was tenderly made by Gehrman as a means to keep him company and to also to serve the many hunters that would come to the Hunter's Dream.


It is implied that the Doll is based around a student which Gehrman loved, Lady Maria. This is true as the Doll has exactly the same size and appearance as Maria, as well as the same voice, however, Gehrman disliked the Doll as she lacked Maria's headstrong and determined personality whereas the Doll is subservient, calm and motherly.


Known enemies:


None


Known rivals:


None


Known allies/friends:


-The Hunter


-The little ones


Known Family:


-Gehrman (Creator)





Weapons:



None


Gear/gadgets:


None


Powers/abilities:


-Doll can't actually be killed, but instead goes into a "knocked out" state upon taking too much damage.


Skills:


-Her learning capabilities greatly surpass that of any human.


Weaknesses:


-Doll has no way of protecting herself against anyone/anything because of her lack of powers/abilities.


Character quote:


"Hunters have told me about the Church, about the Gods and their love. But, do the Gods love their creations. I am a doll created by you humans, would you ever think to love me? Of course, I do love you, isn't that how you've made me?"


Character’s theme song:


[media]


[/media]
I can't wait for you to finish this
 
Note: Before reading, it should be noted that massive spoilers lie ahead for the game Danganronpa. As this is primarily a mystery game, it is very important that it remains unspoiled. If you are even considering playing the game, DO NOT READ FURTHER. Stop and play the game first before coming back. It is a great game, and I do not wish to ruin it.




Universe from: Danganronpa


Alignment: Lawful Good


Name: Makoto Naegi


Alias/nickname: The Ultimate Hope


Age: 18


Gender and sexuality: Male, Heterosexual


Species/race: Human


Appearance:

tumblr_inline_o5vdcduY6z1u6gkwx_540.png

(Optional) Likes: General Friendship, Harmony, Hope, Teamwork


(Optional) Dislikes: Despair, Hatred, Disharmony, Deception


Personality: Makato is friendly in many ways. He often tries to make new friends. He believes very strongly in the power of teamwork and cooperation, and is often optimistic and hopeful in the face of overwhelming despair. Though he is prone to panic and become emotional under pressure, in a bind he can focus remarkably well and show his resourcefulness and intuitiveness. He's not necessarily the brightest of the bunch, but his logical reasoning makes him a force to be reckoned with.


Backstory: Makato Naegi was just your average high schooler. He did his best in school, and he was really unremarkable in every way. That is, until he got invited to Hope's Peak: A school where only the best in their field go. Celebrities make up the entire student body. What brought him there? A random raffle. He was known as the Ultimate Lucky Student. However, after a year, a tragedy took place. A force known as the Ultimate Despair ruined the world, causing what equated to the apocalypse. The world was overrun by despair. Hope's Peak became a safe haven for the hope of the world. Unfortunately, by the time they locked down the school, it was too late. The Ultimate Despair had already infiltrated the school.


The entire student body and staff was executed horribly, except the 78th class, which Makato was a member of. Instead, they lost all memory of their school life, and woke up together believing it was their first day at school. With no memory of each other, they were held prisoner in the locked down school by the Ultimate Despair. Their only hope of freedom, the only way to get out, was to kill another student and get away with it. Nine deaths later, and the mastermind, the Ultimate Despair, was discovered to be Junka Enoshima. Makoto inspired hope in his friends, the last six survivors, and together they took down the mastermind and escaped the school. Makoto decided to focus on the goal of spreading hope to the despair controlled world.


Known enemies: Monokuma/Junka Enoshima/The Ultimate Despair


Known rivals: Byakuya Togami


Known allies/friends: Byakuya Togami(Quasi One-Sided), Toko Fukawa(One-Sided?), Kyoko Kirigiri, Aoi Asahina, Yasuhiro Hagakure


Known Family: Father (Presumed Deceased), Mother (Presumed Deceased), Sister (Presumed Deceased)


Weapons: None (Truth Bullets)


Gear/gadgets: e-Handbook (Truth Bullets, Truth Gun Silencer)


Powers/abilities: None


Skills: Inspiring Hope, Logical Reasoning, Investigation


Weaknesses: Perhaps too trusting, Stubborn (Blessing/Curse)


(Optional) Character quote:
No matter what you do to me...I will never fall into despair!
Makoto Naegi


(Optional) Character’s theme song:[media]
[/media]





Universe from: Danganronpa


Alignment: Lawful Neutral


Name: Kyoko Kirigiri


Alias/nickname: The Ultimate Detective


Age: 19


Gender and sexuality: Female, Heterosexual


Species/race: Human


Appearance:

you_have_been_found_guilty_____animation__by_thenintendoctor-d6jcnhc.png



Personality: Kyoko is often very cold, and seemingly distant. She speaks in a monotone, and often tries to remove herself from interpersonal relationships. However, she can be friendly if she forms a deep connection with someone. She is taken aback by true friendship. She is suspicious of everyone and distrusting, but can be a valuable friend is someone proves their trustworthiness to them.


Backstory: Kyoko was a detective for as long as she could remember. Detective work ran in her family for a long time, though her father severed this line to become the headmaster of Hope's Peak. Kyoko enrolled in Hope's Peak to seek out her father, with the desire to officially sever all ties with him officially. In doing so, she got wrapped up in the incident. She was a key factor in solving all the mysteries, and indeed it was because of her that the mastermind was ever unmasked.


Known enemies: Junko Enoshima


Known allies/friends: Makoto, Hina (slight), Byakuya (slight), Toko (slight), Hiro (slight)


Companion: None


Weapons: None


Gear/gadgets: None


Powers/abilities: None


Skills: Detective Abilities, Stealth


Weaknesses: Lack of trust, lack of amicability,


(Optional) Character quote:
Protect against deception, and never allow others to read your emotions. And whoever stands before you, don't let them push you around.
Kyoko Kirigiri


(Optional) Character’s theme song:[media]
[/media]



@theManCalledSting @Some_Bloke ((Updated))
 
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@Some_Bloke Hope you could trust me with this guy


Universe from: Marvel Comics (With traits borrowed from the MCU version)


Alignment: Lawful Neutral


Name: Anthony Edward Stark


Alias/nickname: Iron Man


Age: 40's


Gender and sexuality: Male Heterosexual


Species/race: Human


Appearance:

latest

latest







Personality: Tony Stark is, for the lack of a better word, complicated. During his early days of success, Stark was a man who only cared about fame and wealth. He had no sense of responsibility or humility, always rubbing his success on the face of everyone he met. This all changed when he was captured by terrorists. After building the first Iron Man armor and escaping captivity, Stark had realized the kind of person he really was and engaged in a life of heroism to atone for his past mistakes.


Backstory: During a conflict in Afghanistan, Stark was captured by terrorists and, with a piece of shrapnel in his heart, was about to die. Constructing a suit of iron armor that would also help with his recovery, Stark broke out of captivity and journeyed back home to the United States where he built an advanced suit of armor and become the armored superhero Iron Man.


Known enemies: The Master of Evil, Doctor Doom, Iron Monger, The Mandarin, Crimson Dynamo


Known rivals: Captain America (Depends on the storyline), Justin Hammer


Known allies/friends: The Avengers, James Rhodes, Pepper Potts


Known Family: Howard and Maria Stark


Companion: The Avengers


Weapons: Repulsor tech


Gear/gadgets: Armor: Iron Man wears a sophisticated suit of body armor containing various offensive weaponry. He has a number of suits aside from the current model. Some are mission-specific or prototypes for testing, others are older models kept for nostalgia or for research. He has developed a special briefcase to carry his armor in. A few models are too big for the case and require a separate module. As the multi-billionaire head of a global corporation and a genius-level inventor, Stark can procure or develop additional technology as needed as possible.






  • Collapsible Helmet: Unlike prior variations on the armor, which had at most a removable faceplate, this armor has a fully-collapsible helmet.
  • Flight: Like previous version of the armor, this one allows for flight.
  • Repulsors: Iron Man's primary mode of attack, accessible through the chest Unibeam or the arms.
  • Laser beam: The armor can fire a laser from the back of each of its hands similar to armors after the Mark VII.
  • Mini-missile laucher: This armor has six mini-missile launchers on each shoulder, along with one on the back of each hand.
  • Unibeam: (see Repulsors)
  • Blinding lightning: The armor can release a blast of blinding light out of the repulsor nodes on the hands.
  • Paralyzing detonation: Similar to the blinding maneuver, this attack can paralyze targets, also fired out of the hands.
  • Powered clamb: A powered clamp can be released from the armor, which is powerful enough to keep a hold on Captain America.


Powers/abilities: Tony Stark is a regular human with no super-human abilities. He has gained extra-powers in the past due to his interaction with certain type of technologies, namely the Extremis virus, but he has since lost any enhancement.


Skills: Super-Genius Intelligence: Quite apart from the powers granted him by the suit, Tony Stark is far more than a mechanical engineering prodigy who graduated from the Massachusetts Institute of Technology with honors at the age of 17.


Expert Engineer: He is an excellent engineer and mechanic capable of fixing almost any, if not all machinery.


Expert Businessman: Stark is extremely well-respected in the business world, able to command people's attentions when he speaks on economic matters by virtue of the fact that he is savvy enough to have, over the years, built up several multi-million dollar companies from virtually nothing. He is known for the loyalty he commands from and returns to those who work for him, as well as his impeccable business ethics. He also strives to be environmentally responsible in his businesses, and in one case, immediately fired an employee who made profitable (but illegal) sales to Doctor Doom. He states that if he wanted to, he could give away his entire fortune and build it up again within a week.


Expert Tactician: He is a brilliant tactician capable of quickly formulating battle strategies and new plans if the situation changes, like being able to elaborate different complex plans in order to defeat different enemies in difficult situations, and be victorious. Even going as far as to simultaneously put Reed Richards in check on five different boards playing chess, a game he didn't learn until later in his life, leaving Richards totally astonished.


Skilled Combatant: Stark was trained in unarmed combat by Captain America, Black Widow, Black Panther and Shang-Chi and has become quite physically formidable on his own when the situation demands it. He has managed to fight Hammer Industries guards, defeat five Skrull soldiers in single-handed combat, Stark Industries security guards numerous Voldi gladiators, handle his own against Madame Hydra, and bare-handedly confront several ninja.


Trained Marksman: Tony knows how to handle firearms, mainly the ones he has produced.


Slightly-Trained Acrobat: Through his training, Stark has learned to increase his agility and perform acrobatics, which even though don't reach levels of people like Captain America, are superior to the average human.


Indomitable Will: As evidenced by his two serious bouts with alcoholism and subsequent recovery, Stark is possessed of tremendous strength of will, never giving up and often emerging from defeat even stronger. It is arguable that the true "Iron Man" is not the armor, but Stark himself.


Multilingual: Apart from English, Tony can speak different languages, including Japanese, French, and Russian. He also appears to know Middle Eastern languages, though Urdu was never his strong suit.


Weaknesses: Alcoholism: While Tony has quit drinking, when he used to, Stark would occassionally operate the Iron Man armr while intoxicated, compromising his efficiency. Now that he continues to struggle and avoid falling off the wagon, Tony's alcoholism has made him susceptible to the prospect of drinking, specially when under pressure.


Character quote: "Everything I've done, everything I'll do today, everything I'll ever do, I do to protect this world. Someone once told me that with great power comes great responsibility. That's usually thought of as a lesson for children. A simple injunction to do the right thing. But there's nothing simple about it. When I put on this armor, I took on more power than any human was ever intended to have... and maybe more responsibility than my heart can truly bear. But today... I will do my job. I will protect you. No matter what it takes..."


-- Tony Stark


"While I'm happy to make the world a better place with my technology and all... there are times when you gotta save the best gadgets for yourself."


-- Tony Stark


Character’s theme song: [media]
[/media]
 
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Universe from: Madness: Combat


Alignment: Chaos Neutral


Name: Hank J. Wimbleton


Alias/nickname: H., The Mercenary, The Psychopath, Anti-hero, The Assassin of Nevada.


Age: Unknown, I'll assume 20's


Gender and sexuality: Male, Heterosexual. (Assuming the second one)


Species/race: Human.


Appearance:
latest



(This appearance is actually canon. It was drawn by Kinkrels himself)


(Optional) Clothes: Above.


(Optional) Likes: Killing the Agents of A.A.H.W and other stuff like that.


(Optional) Dislikes: Nevada and most people that live in it, including Tricky, Jesus, the Auditor and A.A.H.W (This feeling is mutual to all the sides)


Personality: Well, to start this off. He literally has a whole organization, that was created and is devoted to kill him.


It's called A.A.H.W - Agency Against Hank Wimbleton.


He is a brutal, relentless mercenary and at first, his goal in life was to spread Chaos and work as a Mercenary, after A.A.H.W. was created, his goal went from Mercenary, to destroying it, as it was too much of trouble for him. He is brutal and almost never shows mercy to his enemies. He won't just stop there, to monologue like most villains, he will just outright shoot you, no matter how honorable of a warrior you are. He rather rarely talks, being silent for most of the time. You could say, that he prefers when his guns and swords do the talking for him.


Backstory: Hank's past as well as his motives in the series are unknown and have not yet been divulged by Krinkels, but it is suspected that this will become clear in the final animation.


The very first episode of Madness Combat. In it, Hank is referred to as "Our Hero," and physically looks nothing different from an ordinary grunt. His first ever victim is the boombox man, who is listening to a remix of the Chicken Dance. This disruption causes a riot and many people enter the scene to try to subdue Hank. He goes on to kill 30 people (and 2 zombies) and even fights Jesus, who appears here for the very first time. Hank emerges victorious over the opposition and, alone, dances to the Chicken Dance remix (still playing in the background).


In the second episode for unknown reasons, Hank is on a mission to kill the Sheriff with the aid of his "Sheriff Tracker." Throughout the episode Hank is followed by Jesus, who is apparently under the employment of the Sheriff, or in another way appointed as the Sheriff's high bodyguard. At one point Tricky joins Jesus in an attack against Hank, however, without supernatural intervention he is quickly dispatched. Though the Sheriff keeps trying to put distance between himself and Hank, he is eventually cornered in his office. Hank aims his dual PPKs at the Sheriff's head and is about to fire when Jesus comes up behind Hank and shoots him in the back of the head. The episode ends as Hank lies dead and Jesus and the Sheriff stand unscathed. Hank kills 79 people in this episode.


Hank is "given a second chance" (Probably by the Higher Powers) after being shot in the head, which is now wrapped in a bandage. He continues his hunt for the Sheriff, and it is shown that the Sheriff and Jesus are working together. When killing several A.A.H.W. members, Hank gets caught on a security camera being watched by the Sheriff and Jesus. This causes the Sheriff to panic and activate the Improbablity Drive, which causes improbable and insane events to occur. Hank falls into an abyss that ends up actually being the Nevada streets, next to The Bakery. In the background, whales are seen falling from the sky, along with a giant marshmallow. In this warped version of Nevada, Hank fights and kills the Sun, which immediately causes the sky to turn from day to perpetual night. Tricky comes shortly thereafter to fight Hank, but he too was quickly killed. Hank impaled Tricky with the streetsign on the side of the giant marshmallow. After Hank leaves the scene, a close-up of Tricky's body shows that he was shocked with electricity and revived as a zombie. Hank makes his way back into the complex he was originally in and once again kills the zombified Tricky. All seems won when Hank corners the Sheriff, like in Redeemer. Jesus runs up behind Hank and stabs him through the back with his binary sword. Refusing to fail twice, Hank uses the sword (still protruding through his body) to stab and kill the Sheriff, then shoots both Jesus and the Sheriff. After this split-second move, everyone falls dead to the ground and the episode ends. Hank kills 88 people in this episode.


Now with bandages covering the wound on his stomach area, Hank sets out to crash a party at Club M. This is the episode in which Hank J. Wimbleton's name is officially revealed, for he was previously known by the functional name of "Our Hero." Tricky's name is revealed as well (through the alias of DJ Tricky M in Club M). Hank seizes one of his notorious weapons from an AAHW-member in this episode. The very first 1337 agent ever is seen in this episode, but is quickly killed like the rest of the A.A.H.W. At the end of the episode, Hank kills all the dancers at Club M (besides Tricky). Subsequently, Jesus enters the club with a 1337 zombie, whom Hank killed before. Jesus zombifies all of the dancers, and Hank kills them all once again. After getting to Jesus, he starts deflecting bullets from the zombie 1337 agent's G36, but gets shot in the neck. The zombie prepares to shoot him again, but has its head sliced in half. He then engages combat with Jesus, but is shot multiple times by Jesus' Desert Eagle. As a last resort, Hank detonates a suicide bomb, killing both him and Jesus. After all this carnage, Tricky is left the only one alive at Club M and decides to play his Chicken Dance remix and dance solo with a closing message "And he danced.....".


In episode 5, Hank's body and the majority of his head is covered in bandages (due to blowing himself up in the last episode). He wears a black jacket, a bandana, and red glasses. He fights 1337 agents, Jesus and his several zombie 1337 agents until Tricky comes from the abyss and mixes everything up. The conflict between Jesus and Hank is ended when Tricky intervenes, allowing Hank to shoot a few rounds into Jesus' chest, after which Tricky rips off the top of Jesus' head. At the end, Hank kills Tricky by slicing the top of his head off, but the clown is revived instantly and kills Hank by also ripping his head off and smashing it against the ground till his jaw is completely destroyed, with the text "OMFG! YOU DO NOT KILL CLOWN! CLOWN KILLS YOU!" on screen.


In episode 6 Hank looks mostly the same as the last episode, but he has teeth sticking out, and a metal plate for a jaw, due to his beheading at the end of MC5 along with a metal plate on his chest due to being impaled on the warning sign. He chases and fights Tricky (and not Jesus, who only makes a cameo while raking leaves) throughout this installment. He kills many agents and a few grunts until he reaches the room where the Improbability Drive is located. As he reaches to deactivate it, a train drives through the room and he fights along it until it crashes (thus heavily damaging Hank after the crash) and he is forced to fight more people until he finally reaches Tricky. He manages to put a battle axe through Tricky's head and shoots him several times with a P90, but his death registers as "invalid" and he comes back as a giant fiery demon version of himself. Posters during this episode claim that Hank is now wanted for "Distorting reality, felony evasion, public urination, and crime."


Revived, Hank looks similar to his last appearance, except that he has his coat zipped up, a bandana around his mouth, fingerless gloves, and wears black goggles with red lenses. He spends most of the episode running from the demon Tricky. He also finds Mag Agent: Torture, the first of the mag agents and for the first time encounters A.T.P engineers. At the end of the episode, Jesus stabs him with his binary sword and executes him with his S&W 500.


Later on, a lot of stuff happens. Basically Hank goes on more killing, he is killed by Jesus more and more times, he meets up with The Auditor, Deimos and Sanford. Nothing really worth attention to his story, it's basically just a repeat of everything you read above, changed slightly and with more enemies and stuff.


Known enemies: Every single person in Nevada. The Auditor, Jesus, Tricky, A.A.H.W.


Known rivals: Jesus, the Auditor.


Known allies/friends: Possibly Sanford and Deimos.


Known Family: None.


Companion: None.


Weapons:

  • The Dragon Sword. The dragon sword is a katana that appeared several times in the the Madness Series. The end of the handle loosely resembles the shape of a dragon's head, hence its name. In the episodes, it had Thai writing that translates to "Crush, Destroy, Kill," a fitting description of Hank's character.
  • Anything he finds\steals\picks up can be weaponized by him in one way or another.


Gear/gadgets:


Powers/abilities:

  • Pseudo-Immortality. When Hank dies, he will stay dead for some time, however with time he will be revived by the Higher Powers. God-like beings that like to interfere with Human life. They see Hank as an interesting person to watch, due to his incredible skill and power. They apparently like Gore, as they seem satisfied when Hank kills people.


Skills:

  • Hank is very experienced in the field of combat, being able to effectively wield almost every weapon he comes to possess, from sidearms to large-calibre rifles to swords and knives. He is also highly adept in unarmed combat, employing an often acrobatic yet brutal fighting style. He is physically very strong for his size, performing feats such as wielding heavy weapons like an axe with one arm and literally ripping his enemies apart. It is possible that Hank also has some kind of extrasensory perception, as he can accurately attack enemies behind him without having to look first.
  • Incredible strength, he was seen ripping people apart, ripping their hearts out and pulling their heads off of their necks, with pure strength.
  • Hank is not much more resistant to damage than a normal human, but he has been seen resisting a lot of pain with ease, after Tricky literally destroyed his whole jaw, it would be expected that Hank would just lie down from pain and die slowly, but instead he kept fighting, to die later and have it regenerated along with his revival.


Weaknesses:

  • Just like Jesus; despite everything above. Hank is still human. If you shoot him with enough bullets, he'll eventually fall down and die... to sometime later be revived.


(Optional) Character quote: "No regret. No remorse. No reason. Only madness."


(Optional) Character’s theme song: [media]



[/media]
HANK IN ACTION:


[media]http://www.youtube.com/watch?v=hkYRmCKMCLo[/media]
 
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Universe from: Chikara


Alignment: Neutral Good


Name: Jervis Cottonbelly


Alias/nickname: The World's Man, Mr. Doubtfire, Prince of Politeness, The Duke of Dignity, "Fruit Cake", The Ultimate Gentleman


Age: Vaugely Old


Gender and sexuality: Male, Heterosexual


Species/race: Human


Appearance:


b8929b2952jerviscottonbelly.jpg



Personality: The world's sweetest man. That's really it.


Backstory: Jervis started wrestling in Season 4 of Chikara, so this lore is pretty deep. He's been in the business for a while, and has earned his title as the world's sweetest man through hard work and dedication. And Pink Lemonade.


Known enemies/rivals: The concept of rudeness (And by extension Despair.)


Known allies/friends/family: Chuck Taylor, Princess Kimberlee, The Good Folks at nL and Hitbox.tv. Generally everyone


Weapons: Kindness.


Gear/gadgets: His distinguished, gentlemanly cane.


Powers/abilities: Superhuman Kindness, Healing powers, and most of the standard wrestling powers we've given to the others.


Skills: Superior Wrestler/Gentleman


Weaknesses: He does not like vulgar images. He once fainted after googling "erection".


Character quote: "They call me Mr. Doubtfire!"


(Optional) Character’s theme song:


[media]



[/media]
Titantron:


[media]



[/media]
 
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Universe from: Star Wars


Alignment: Chaotic Neutral


Name: Tyber Zann


Alias/nickname: none


Age: 38


Gender and sexuality: Male, unknown


Species/race: Human


Appearance:


latest



(Optional) Clothes: See picture above


(Optional) Likes: Power, being in complete controll over things


(Optional) Dislikes: Disobedience


Personality:

Zann was cold, methodical, ambitious, and ruthless, and had an arrogant streak, as evidenced by his steadfast confidence in himself. He liked to be in complete control of things and was also quite cunning. He was a criminal mastermind, a tactical genius, and adept at using most weapons of war. He could hold a grudge on people and would not let it go until he made them pay. Zann also seemed quite confident in his abilities, making his leadership abilities very powerful.[2] Zann's cruelty was expressed during the Felucia theft, when his scouts in Alpha Squad were killed by native spores, he expressed no sense of dismay or sadness, but said the ship would be a little bit lighter when they left the planet.


Despite these negatives traits, Tyber had a sense of humor, albeit a rather rude one, as seen throughout the Campaign towards Urai, such as when he asked Urai whether he had trained to be a Jedi during his absence. He was a long time ally of Urai Fen, who was possibly his only real friend, and the two were known to call each other by their first names. He however cared very little for those who served him as soldiers and would kill those who disobeyed him even if their actions actually gained him something. He was also very tolerant of Silri's actions compared to Urai, who often wanted to kill her. Tyber kept her around and she even managed to grow on him.
Backstory (if OC give some details about the universe):

Tyber Zann was born on Anaxes in 34 BBY, and first worked in the family firm Zann Remanufacturing, which specialized in refitting outdated Old Republic and Imperial Military hardware for civilian use. He became bored with the linear business, and started running illicit sabaccgames and book-making, which he found to provide the excitement and revenue that he sought.[1]


In order to arm his gambling ring's enforcers, Zann attempted to steal an arms shipment from one the company's warehouses. The security forces caught him and reported the attempted theft to his father, who as punishment, arranged for him to be enrolled as a cadet in the Imperial Academy of Carida.[1]


Operating out of the Academy, Zann established a new smuggling ring - the Zann Consortium. The facility's lax security made it simple for him to steal Imperial weaponry and smuggle it off-world, to his partner Urai Fen, who sold them on theblack market. A top performer, Zann used the credentials this granted him to get on training missions where he could form a network of contacts for the smuggling trade. The operation became one the largest in thegalaxy, and he started to evoke the attention of more powerful criminals, namely Jabba the Hutt. Jabba coordinated a plan to catch Zann during a smuggling run shortly before his graduation. Fortunately for Tyber, Urai intercepted transmissions between Imperial authorities about the plot. Although he was able to avoid any prosecution, Zann was forced to leave the Academy in contempt.[1]


Despite his misgivings, Zann perceived that to continue building the Zann Consortium he would need to forge an alliance with Jabba. Subsequently he began running smuggling operations for the Hutt in exchange for vehicles and vessels, while also concealing assets from the fellow Crime Lord.[1] Zann never intended this arrangement to be permanent, and after a year he had gained word that Jabba had spent nearly half his wealth on a unique artifact, though Tyber did not know anything of its origins.[2]


The Zann Consortium was still small, and Zann intended to establish communications with a black market on Nal Hutta, though first he needed to show them an example of his capabilities, and develop a reputation that the Consortium was a force-to-be-reckoned with. After being informed by one of hissoldiers that the MandalorianSupreme Strategist was traveling to the Hutt space station above Mandalore, Zann seized the opportunity. Traveling to Mandalore, the Consortium flotilla destroyed the V-wing escort sent to prepare for the strategist's arrival. Shortly afterwards, the strategist arrived, though the Consortium ambushed him. During the battle, the strategist's engines were destroyed, his ship was boarded, and he was taken prisoner. Zann assigned one of his defilersto establish communications with the black market, and Urai was sent to buy disruptor technology for the Consortium'smercenaries.[2]


Zann's agents decoded a message from an Imperial outpost on Felucia that authorized Jabba to land on the planet's surface. Recognizing that the Hutt intended to sell the artifact to the Empire, Zann lead a taskforce along with Urai and several squads of mercenaries to steal the artifact before the transaction could be made. Posing as Hutt Cartel forces, the Imperial fleet commander was convinced, though hesitantly, that the group were arriving separately from the main group to safeguard the artifact. The taskforce, aboard a TZ-86 transport located a clearing in the dense foliage and landed there. Ordering Alpha Squad to scout ahead and make sure that their path to the Hutt landing site was clear, Zann watched as they perished to Felucian spore plants. Fortunately for the remainder, they had brought a repulsorliftF9-TZ Transport, which Zann ordered his troops to unload, and to deploy a Mobile Defense Unit with a rocket pod, lest somebody stumble across the landing site. The group proceeded to ride the transport as far as they could, but thick vegetation obstructed their path, so they had to traverse the rest by foot. The taskforce came into conflict with Cartel forces along the way, although they failed to avert the Consortium's advance. Leaving the troops behind, Zann and Urai utilized their personal cloaking devices to bypass the anti-infantry turrets and reach where the artifact was being held. Urai uncloaked and killed the Hutt mercenaries guarding the artifact, and Zann ordered him to take the relic and meet him at the rendezvous point. Just after the cloaked Urai left, Tyber was apprehended by Stormtroopers, which Zann defeated, though many more Imperial forces arrived immediately afterwards. Outnumbered, Zann let them take him into custody, but vowed that they wouldn't hold him for long.[2]


While Zann rotted away in the spice mines of Kessel, Urai Fen waited for the time Zann had set for his escape. By starting a riot on Kessel and hiring the crew ofMillennium Falcon to pick him up, Zann made his escape, narrowly avoiding execution from a bounty hunter hired by Jabba.


After his return to freedom, Zann, along with his closest companion Urai Fen, gradually reestablished the Consortium as a power to be reckoned with from their headquarters on Ryloth. Among other things, the criminal organization would offer protection to worlds affected by the Galactic Civil War, having built up a sizable military force.


LieutenantIzbela Saarrj of the Imperial Security Bureau wrote a report on his activities around 0 ABY, mentioning his use of spies to study the Star DreadnoughtEclipse, the first Eclipse-class dreadnought, while it underwent construction.[3]The Eclipse was armed with an axial-super laser and was larger than any star destroyer created prior.


Zann also made a treaty with Jabba the Hutt stating that he would not operate on Hutt worlds after a battle on Hypori. He was allowed to keep Saleucamiand Hypori as a condition of the treaty.


He used his extensive crime network to influence the warring factions of the Galactic Civil War, siphon their credits, and sabotage their operations when necessary. During the course of his ascent to power, his forces fought against both factions of the war. He had his ownflagship, an Aggressor-class destroyer named Merciless, for his navy. When fighting, he would sometimes make use of his own personal cloaking device that rendered him invisible.


Zann was also intent on discovering the mysteries of the ancient Sith holocron, stolen from Jabba while he was making a deal with the Galactic Empireon Felucia. He employed a Nightsister, Silri, whom he freed on Dathomir in order to have her decipher the Sith artifact. Though she knew of the artifact's true importance, she withheld information from Tyber causing them to quarrel verbally on several occasions. After the battle of Dathomir, Tyber was contacted by Admiral Thrawn who warned him about his behavior and actions.


After the Empire seized control of Bespin, Prince Xizor contacted Tyber Zann and offered him a job to steal Tibanna Gas from the Bespin refinery which they would split in half. In exchange, Xizor would arrange a meeting with the Emperor or one of his representatives to whom Tyber could sell the Sith Artifact. Tyber and Urai knew this was a trap and knew that Xizor's rival Darth Vader controlled Bespin. Tyber and Urai Fen hired IG-88 to plant evidence to frame Xizor and the Black Sun. Later on, a stormtrooper reported to Vader and told him that they had evidence that suggested that the Black Sun stole the Tibanna Gas. Vader later killed Xizor partly because of this robbery of Bespin.


After Tyber, Urai, and IG-88 raided tibanna gas from Bespin, Xizor of Black Sun provided Tyber with a contact in theEmpire, to whom he would sell the Sith Artifact. The negotiation was a trap. Grand AdmiralThrawn's fleet engaged Tyber's; the Merciless was first revealed in the battle. During the battleBossk stole the Sith Artifact from Zann and gave it to Thrawn, who then fled in the Star Destroyer Admonitor, leaving the remaining ships to their fates. After defeating the remaining Imperial fleet, Tyber returned to Ryloth.


After he and Silri had a "misunderstanding" over the information of the Sith Artifact, Tyber promised to have every Nightsister on Dathomir annihilated if she lied or withheld information again. He also made clear that his associate and friend, Urai Fen, would kill Silri if any attempt was made on Zann's life (as he mentioned to Tyber quite frequently).


Tyber, Urai, and Silri raided the Emperor's archive at Coruscant after they put a tracer on the Sith Artifact. Tyber stole the Emperor's passkey to get on theEclipse and Silri reclaimed the Sith Artifact.


Their last known action involved taking over the Eclipse in 4 ABY in order to gain information on the Emperor's vaults, during the Battle for the Eclipse. Zann proceeded to steal billions of credits, technical data, and many priceless works of art from EmperorPalpatine's personal vault network, thus ensuring that he has enough resources to spread the Consortium throughout the galaxy. After his theft, Tyber decided to abandon the Eclipse as it would be a "target even the Rebels could not miss." He also decided to allow the Rebel Alliance to form their New Republic, seeing it as a chance to "own a senator." TheEclipse was later recovered by Imperial forces, who continued its construction.
Known enemies: Jabba the Hutt, the Rebel Aliance, the Galactic Empire


Known rivals: Mitth'raw'nuruodo (Thrawn), Xizor (Black Sun Syndicate)


Known allies/friends: Urai Fen


Known Family: Unknown Father, Unknown Mother


Companion: Urai Fen

Skills, abilities and gear:


Urai Fen is a very skilled swordmen (if you can call his blades 'swords'). He also has rapid healing and a lack of aging (racial abilities). He also has a stealth generator and is able to use Force Stun.


latest



Relation to character:


Urai Fen is Tyber Zann's Lieutennant and possible his only real friend he met during his time at the Imperial Academy.


Weapons:


A modified Rawk chopped special (Rawk chopped special)


latest



Gear/gadgets:


A personal stealth generator


Powers/abilities:


None


Skills:


Tyber Zann was a criminal mastermind, a tactical genius, and adept at using most weapons of war.


Weaknesses:


He is just a human, he can still be killed like a normal human being (though he would be tougher than the average human being, but not invincible)


(Optional) Character quote:






"I am in complete control, that's the way I like it."


―Tyber Zann


"I was rapidly working my way up through the Imperial academy. But some took exception to my creative solutions for advancement and had me expelled. I vowed to make them pay for this indignity."


―Tyber Zann


"I am Tyber Zann. Corruption is my weapon. And while the galaxy is distracted by civil war, I will strike."


―Tyber Zann
(Optional) Character’s theme song:


[media]



[/media]
 
Last edited by a moderator:
Universe from: Hacknet (OC)


Alignment: Neutral Good


Name: Tamara Narashi


Alias: Kirlivoir


Nickname: Tam


Age: 18


Gender and sexuality: Female, Bisexual


Species/race: Human


Appearance:


full



Personality: Kind and caring. She will do whatever it takes to help someone who she believes needs help.


Backstory:


Tamara grew up with a fairly normal family. Well, if living with a crazed perfectionist mother and a laid back, chill father can be called normal, anyway. The two, despite somehow having gotten married, fought with each other very often for small disagreements. When her younger sister came out to her family as a lesbian, it gave Tamara the courage to come out as bisexual as well. This caused her mother to go ballistic, and her father stepped up to defend them. The resulting argument resulted in the two divorcing, and the two sisters left to live with their eldest sister until they were old enough to move out into their own separate apartments.


A few months down the line, Tamara spent most of her time on her laptop. One day she got a notification that some new software had been installed, and it launched itself, revealing itself to be Hacknet, an entire OS devoted to hacking computers, and a powerful one at that. It was created by a man known only as Bit, who created it as a test software for EnTech, a network security company. It was to be used for testing, but when they expressed intent to release it to the public for advertising purposes, Bit attempted to back out of the project. In response, EnTech's CEO, through a miscommunication with some mysterious individual, accidentally ordered him killed. The CEO originally wanted to simply discourage Bit from leaving, but his messenger took his vague wording as orders for termination.


Bit, after finding out about this, quickly set up a working build of Hacknet equipped with a string of automated messages to send to Tamara, who he had selected out of a group of people he had been looking into as of recent. Looking through the text logs on her computer and phone, he knew she would be the kind of person he could trust with the system. Once he had set everything up, he uploaded the install program to Tamara's laptop, and was subsequently killed.


Hacknet started itself up after a 14-day timer, walking her through the steps of how to use her new system and delete the automated tracker that was placed on it. After clearing a few of Bit's tracks, the automated messages directed her to a small hacking ring called Entropy, dedicated to improving the hacker image by taking contracts from average, everyday people and helping them with their hacker-related problems.


While she was there, she was asked to help with a rogue hacker called Naix, who had secured an important file from Macrosoft to be used maliciously. Tamara located his server and deleted the stolen data, but was in turn attacked by Naix. Luckily for her, he didn't damage anything unrecoverable, and Hacknet was equipped with a console mode in case the UI file, "x-server.sys", was ever lost. She restored her system to full functionality by borrowing his x-server (Locating him using a string of log files he had sloppily left behind) and, in a blind rage over the ordeal, destroyed everything on his root server and proxy servers. This little detail was kept secret as she reported her success.


After working at Entropy for a while, the lead admin there knew that her potential reached far beyond what Entropy could offer her, so he directed her to CSEC, a private group of elite hackers run by Vap0r. Vap0r, after Tamara passed the initial invitation gauntlet, provided her with a challenging task as a final test of her skill, and after that was completed she was welcomed into CSEC with open arms.


Working at CSEC for a bit longer, Vap0r soon contacted her again, as well as several other of their best hackers, in an attempt to discover what happened to Bit, who disappeared two weeks prior. It turns out that Vap0r was one of his close friends, who had begun to worry when Bit vanished without saying anything for this long.


Tamara and the others dug around his BitWise servers for a while, and Tamara found out that he had been working for EnTech, though on what wasn't specified. The note he left behind also stated worry that EnTech didn't want him around anymore. Tamara relayed this to Vap0r, who looked into it further herself.


In the meantime, Tamara took up more contracts, as CSEC took on much the same work as Entropy did, it just contained more advanced hackers so their job range was much wider. She soon got a notification that she was eligible for a high-level contract, dubbed "Project Junebug", which was as follows:


A man named "Elliot Whit" was in chronic pain (It was never explained why, just that he was), and fitted with a wireless pacemaker by his doctors to keep him alive, against his own wishes. His family had attempted to end his suffering previously, but failed, barring all future attempts as the doctors kept them away from him. One of the family members suggested CSEC who, after extensive and thorough investigation to verify the validity of their request, accepted the contact, marking it as a special contract due to its nature, and requested that the members who took it sever all ties with CSEC for the duration.


Tamara, feeling pity for this man, accepted the contract and began to look into completing it. She first began by looking through the medical archives, finding his file which listed the company that made his pacemaker, Kellis BioTech, as well as the IP address for the pacemaker. Digging into the KBT archives, she found how their security system worked, the passwords to bypass it, and two very important pieces of software she needed. First was "KBT_PortTest", designed to barrage a Medical Services port with traffic to test its strength. It was, of course, not meant for any use other than that. The second was a piece of test software which, when installed, quickly cycled the pacemaker in question between low and high rates. Designed to test the speed in which the pacemaker could swap between heart rates, there was a very strict warning attached to the file not to install on any active units, for obvious reasons.


After collecting this software and information, she connected to Elliot Whit's pacemaker and broke into it, first by using the port tester along with her other programs to give her admin access by force, then bypassing the dual-password system using the official KBT credentials she had picked up. Once that was done, she installed the software, and it was as if everything went dead as she watched the pacemaker go completely haywire, still fully implanted in Elliot's chest. Soon, the pacemaker completely flatlined, and Tamara simply stared at her screen in shock as she realized what she had done.


It... It was for the best, she told herself. He wanted this. Both he and his family asked for this, specifically. Providing... Some kind of mental defense for her actions, she eventually cleared her tracks and left to report her success. She tries not to think about it nowadays.


A few more days went by, and Vap0r contacted Tamara again, telling her that she needed her help again. Working together, the two dug around their servers and found that a good amount of the systems deep in their network were impossible to break into, even for Hacknet. This "Invioability Error" greatly confused the two, Vap0r because EnTech should be selling this stuff, and Tamara because she had never been barred from hacking into a system before. Snooping around their non-secured servers, they eventually found passwords for EnTech's storage servers, where in turn they found the password for their contractor server, where they found a message from Bit detailing everything that had happened to him, as well as one last request: Break into EnTech's mainframe server, and delete everything to do with Hacknet.


Unfortunately for them, EnTech's mainframe server never actually connected to any networks constantly. It remained mostly offline, only connecting for software updates so it stayed up to date. With a bit of work, Vap0r discovered a way to exploit this system by using the update servers to continuously send the mainframe update patches. The two coordinated their attack by using "Sequencer.exe", a program that Vap0r herself wrote just for jobs like this. Using this tactic, the two managed to break into the mainframe server and delete everything that had the Hacknet tag on it.


Once it was all over, Vap0r thanked Tamara for her help in figuring all of this out, and taking down Hacknet. Afterwards, Tamara had a look at Bit's final note that he had left behind, which stated that he was glad that, if everything went well at least, Hacknet had been successfully deleted. However, it also contained another truth - That there was still one copy of Hacknet left to delete. And that copy was on Tamara's computer...


...


Tamara, after thinking at length about this for a long time, decided to ignore that last part and continue to use Hacknet for good. As long as it wasn't being misused, Bit wouldn't mind, right?


Known enemies: Naix


Known rivals: None


Known allies/friends: Vap0r (CSEC Administrator), Jessica (Her sister's girlfriend)


Known Family: Kirika (Younger sister), her mother (Disowned), her father, and her older sister.


Gear/gadgets: Hacknet, the top-level hacking OS created by Bit. It is capable of breaking into nearly any system by first taking down proxy servers using shells on remote computers, and firewalls by analyzing the firewall headers. Then it is equipped with many programs to open ports to allow the final step, PortHack (Also custom-made by Bit) to run. If enough ports are open to bypass the system's security, PortHack breaks in and gives Tamara full administrator access to the whole system.


It is also equipped with a program called "TraceKill" which stops automated trackers. It takes up nearly all of her computer's memory to perform this action, though, and she has to end it in order to use virtually any other program on her system.


Hacknet itself is installed with a trace tracker, which will display when a trace becomes active, and how long she has until it makes a connection to her computer. In the event of a completed trace, Hacknet also has a failsafe mechanism where, if it detects such an occurrence, stops the trace temporarily with automated screening procedures. During this time, Tamara has until the failsafe fails to connect to her current ISP (Located for her by Hacknet) and break into it to change her address. If it is successful, the system immediately disconnects from everything while it performs a full reboot to connect to the new IP. If it fails, and Tamara runs out of time before the tracer gets past her failsafe, Hacknet's final resort is to completely wipe her drive of all data permanently.


Skills: After several months of working with Hacknet, Tamara has perfected the art of using it. She knows the ins and outs of hacking and computer security, and knows many tricks to help her along.


Weaknesses: She cannot fight at all, relying solely on Hacknet to solve her problems for her. She highly values her laptop and all of the data on it, so a good way to get her to cooperate is to find a way to hold either of them hostage.


Character’s theme song: [media]



[/media]
 
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Universe from: X-men evolution


Alignment: chaotic good


Name: Lance Alvers


Alias/nickname: Avalanche


Age: 16


Gender and sexuality: male/straight


Species/race: mutant


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2016_05/image.jpg.3ce94ab3cd283fdf9e11c1dc02218c1d.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="124585" src="<fileStore.core_Attachment>/monthly_2016_05/image.jpg.3ce94ab3cd283fdf9e11c1dc02218c1d.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


(Without jacket)


<p><a href="<fileStore.core_Attachment>/monthly_2016_05/image.jpg.60208e8d9cd859485fda5cf9b3a8c044.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="124586" src="<fileStore.core_Attachment>/monthly_2016_05/image.jpg.60208e8d9cd859485fda5cf9b3a8c044.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


(With jacket)


Clothes: in picture


Likes: kity (sometimes)


Dislikes: x-men(with the exception of kity sometimes), taking orders, and humans hatred of mutants


Personality: Avalanche is a grungy, hot-headed and rebellious loner, is the Brotherhood's field leader, and is known for his rivalry with the straight-laced, X-Men leader, Cyclops.


Avalanche is often irrational and driven by his temper. He is reluctant to be a villain, rather, he is angered by societal hatred and contempt for mutants, whether good or evil. Avalanche has been known to lapse into heroic roles, such as joining the X-Men.


While Lance is mostly irritated by his teammates, he tends to act as the "caretaker", only committing petty crimes to pay for bills and groceries.


Backstory:


Known enemies/rivals: the x-men


Known allies/friends: Kitty Pride (when they are in a relationship as they have an off/on one)


Known Family: unknown


Companion: no one


Weapons: none


Gear/gadgets: his brotherhood costume


Powers/abilities: control over earth


Skills: it is unknown just how much control over earth his mutant powers will entail as a mutant's powers develop as they grow older


Weaknesses: he gets mad easily and when he gets mad he tends to initiate a fight



 

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