• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Nation Building BeckonCall's Fantasy Nation-building RPG thread

Who knows, someone might be able to open it and harness the insects inside to make honey... or psychotropic drugs 0_0
 
Mad Honey is actually a thing, it all depends on the flowers the bees have access to.


The Strange History of ‘Mad Honey’ - Modern Farmer


But those things are angry and on a timer right now. I doubt we'll be able to get anyone to work with them in the time they have left to live. Our best bet was Anfel and she's off making Mothra jealous with her sick dragonfly form right now. :P
 
Ok, crew of Ghandis. Yes, they said they hide underground during the cull. We can make nice, but they are still a threat. Ironically, I thought we would have a better chance at making an alliance with the Mud Elves, but that's because two of our factions were elves. I did not realize these were Dark elves. The Gnolls I did not envision with an alliance with. From a rpg perspective the Prince does not like Beastly races, but despises Dark Elves even more. Clearly I am in the in minority, although Dog meat might be tasty to amayrans and just remember every last Gnoll they eat is one less of us! ;)


I will roll with the punches. I just see handing skulls and objects to the Gnolls as an act of submissiveness. As if we did their bidding, but if it buys us time and prevents a two sided front, then I can see the advantage of a pact with the pack for now. I am not overjoyed about it. However, seeing how unreasonable the Mud Elves were, the Gnolls cannot be much worse. The Mud Elves are still out there. We do not know how much of their force that was. If we want to escape the cull, then their underground lair might be the best for our people/elves/bulls/rats/crocs.


OR, we might be able to defeat the cull, and we should find out how the Mud Elves deal with it? DO they also hide underground?
 
You're on a similar thought track to myself there Prince, but with a few key differences. I don't plan on handing over any of the battle prizes that were won during the fight to the gnolls, not unless they make an offer that would be asinine to refuse. The only thing I think should be given to the gnolls are the heads and possibly any prisoners that we don't have a use for. My faction doesn't know about the debt owed to the gnolls but I do, and I think that it would be best to at least square that debt with them so they can't hold it over our heads in the future. Once that's settled there's no way to know how the gnolls will deal with us so we'll have to play things by ear. But I stand by my idea that if the gnolls can't be made into allies then they should be considered a neutral third party, assuming they don't turn aggressive against us in which case we simply plan things appropriately to make them submit to us or else kill them all.


We WILL be living in this land for the foreseeable future and I personally will not tolerate any threat to that life.


And yes, I do fully plan on outright stopping the cull here and now. A way will be found and plans will be drawn to annihilate this 'horned one', or else send it back to the pits from whence it was summoned. And I have a sneaking suspicion that if we take this Horned One out of the picture the mud-elves will follow suit in short order.
 
And if nothing else, I want to keep Cull Walker alive long enough to see the look on his face when he sees us triumph over the Horned One. He will witness the impossible that day, and I will relish in his dumb struck glory.
 
KamiKahzy said:
And if nothing else, I want to keep Cull Walker alive long enough to see the look on his face when he sees us triumph over the Horned One. He will witness the impossible that day, and I will relish in his dumb struck glory.
That's the day he kneels to us as kings or kills himself out of shame. Those are his only options.


"Or I could just le-"


"NO!"
 
What a waste of labor... I think that should be a good indication as to where I stand in terms of what I envision for the gnolls.
 
I'm just going to say that willing labor is ideal, but more bodies is more bodies. Not going to complain about more hands tending to the fields.
 
Heyitsjiwon said:
I'm just going to say that willing labor is ideal, but more bodies is more bodies. Not going to complain about more hands tending to the fields.
That's what the trading company believed until their undead started to eat them.
 
I am opposed to slavery. I think if we can kill the witches, we might be able to reach an understanding with the Mud Elves. Especially if they are being fueled by this Malt liquor stuff and motivated through magic. The Dark elves seem to be controlling them, but the majority seem to be savage Half elves. We kill off the Dark Elves and liberate the Mud Elves. We send them to the Tyren farm for rehabilitation. :P


The Spring born can be their role models. Problem solved. Perhaps if they see we treat them well they will come around, but after we kill their masters.


Before all that we need to learn about them, and for this we must "persuade" the captive witch. That said there is a lot of loosey Goosey flirting with blood magic going on, and I have seen a pattern where that does not end well. You play with fire, you will get burned.
 
Heyitsjiwon said:
I'm just going to say that willing labor is ideal, but more bodies is more bodies. Not going to complain about more hands tending to the fields.
On that note, the dead are raised, they just need some chores. We have the finger thing. Lets get them shovels lol.
 
Speaking of that witch, I request that she not be killed until my faction can get to her. I have a rather special idea in mind for that one. ;)
 
Idk, the dead from the old city might not be so cooperative. Apparently they still think they're alive on some level. I think the best course of action may be to reconcile their spirits and either send them on to their afterlife or help them realize their station and... maybe... have them become fully aware undead.
 
KamiKahzy said:
Idk, the dead from the old city might not be so cooperative. Apparently they still think they're alive on some level. I think the best course of action may be to reconcile their spirits and either send them on to their afterlife or help them realize their station and... maybe... have them become fully aware undead.
Or we can redirect them as a fighting force and send them to destroy our enemies.
 
I am for slavery, but not for perpetuity. More of an indentured servant kind of thing so that they serve to pay off their debt (war reparations) while slowly being educated and reformed into more civilized people.
 
SpiralErrant said:
Later that year Caelis would go on to pen the controversial poem "Attolian Man's Burden." :P
It may or may no please you to know that you caused me to spray milk on my monitor with this statement.... BWAHAHAHHAHAHHAHAHHA!
 
@SpiralErrant @Heyitsjiwon


That being said, there can be little denying the efficacy of this stance towards prisoners and debtors throughout human history. If you were a Lithuanian Snake Cultist who thinks people who wear metal should be burned, it won't make much sense to invite them over to your knight's house to play bridge. Give him some time to think about why the horror serpents do not smite his enemies while seeing and hearing of the ways of life of his conquerors?


That can be quite compelling.
 
I am officially going dark for a time TO KICK THE NEXT POSTS OUT THE DOOR -- it is way too much fun talking about the game, and it can't detract from my actually playing it. If a question is short or needful I'll of course make exception, but at this point the show MUST GO ON. xD
 
Take up the Attolian Man’s burden—


Send forth the best ye breed—


Go send your sons to exile


To serve your captives' need


To wait in heavy harness


On fluttered folk and wild—


Your new-caught, sullen peoples,


Half beast and half child


Take up the Attolian Man’s burden


In patience to abide


To veil the threat of terror


And check the show of pride;


By open speech and simple


An hundred times made plain


To seek another’s profit


And work another’s gain


Take up the Attolian Man’s burden—


And reap his old reward:


The blame of those ye better


The hate of those ye guard—


The cry of hosts ye humour


(Ah slowly) to the light:


"Why brought ye us from bondage,


“Our loved Muurdan night?”


Take up the Attolian Man’s burden-


Have done with childish days-


The lightly proffered laurel,


The easy, ungrudged praise.


Comes now, to search your manhood


Through all the thankless years,


Cold-edged with dear-bought wisdom,


The judgment of your peers!


Had to change 3 words. It's scary how fitting the poem is.
 

Users who are viewing this thread

Back
Top