You are able to call up some data off of your computers about the layout of the command center. It is composed of two different levels, the first is a room roughly 300 feet long and 150 feet wide that is a massive communications center, designed to coordinate thousands of Battle Pods and up to a half-dozen other ships at the same time. Massive holographic screens fill the air to give the commander an excellent view of the tactical situation around the destroyer. The commander and their advisors are usually located in a bubble positioned up the wall to be able to have a overlook of the whole room. There are no fixed weapon emplacements in the ship; the defense from boarders rests in the hands of the troops and crew of the ship. You are quite certain that you will be facing off against extremely loyal troops that will do anything to keep the High Lord from your hands.
As you are looking about anxiously, Adrian picks up on his advanced sensors a allied unit in close proximity of your team, just one level up from your current position. It is a fellow Hover Tank, and it appears to be a solo unit; a dangerous thing, being by yourself in a situation like this one.
ViciousVip3R
At this moment on a higher level of the ship, Corporal Marcus Kruger has been split off from the other members of his squad after getting jumped by a trio of Female Powered Armor units. You caught a glimpse of your squad leader getting his tank blasted by a swarm of missiles; hopefully his reinforced pilot's compartment is enough to keep him alive inside his disabled tank. You've been in light combat before, but never have you seen an engagement dealing with so many troops on both sides of the fight. This is a huge battle, and a part of you is quite convinced that you are about to be the next casualty of the fighting inside this Zentraedi warship.
From your position in the ship, Kruger suddenly catches the electronic signal of a allied squad nearby to you. They are below you, and according to your map of the ship, you know that there is a bank of elevators just up ahead. It is likely that you will be able to use the lifts there to make contact with the other team.
As you are looking about anxiously, Adrian picks up on his advanced sensors a allied unit in close proximity of your team, just one level up from your current position. It is a fellow Hover Tank, and it appears to be a solo unit; a dangerous thing, being by yourself in a situation like this one.
ViciousVip3R
At this moment on a higher level of the ship, Corporal Marcus Kruger has been split off from the other members of his squad after getting jumped by a trio of Female Powered Armor units. You caught a glimpse of your squad leader getting his tank blasted by a swarm of missiles; hopefully his reinforced pilot's compartment is enough to keep him alive inside his disabled tank. You've been in light combat before, but never have you seen an engagement dealing with so many troops on both sides of the fight. This is a huge battle, and a part of you is quite convinced that you are about to be the next casualty of the fighting inside this Zentraedi warship.
From your position in the ship, Kruger suddenly catches the electronic signal of a allied squad nearby to you. They are below you, and according to your map of the ship, you know that there is a bank of elevators just up ahead. It is likely that you will be able to use the lifts there to make contact with the other team.